Mono path[0] = 'C:/Users/dhaju/AppData/Roaming/asta.hq-launcher/versions/v81/Lethal Company_Data/Managed' Mono config path = 'C:/Users/dhaju/AppData/Roaming/asta.hq-launcher/versions/v81/MonoBleedingEdge/etc' Fallback handler could not load library C:/Users/dhaju/AppData/Roaming/asta.hq-launcher/versions/v81/Lethal Company_Data/MonoBleedingEdge/data-000002259D004100.dll Fallback handler could not load library C:/Users/dhaju/AppData/Roaming/asta.hq-launcher/versions/v81/Lethal Company_Data/MonoBleedingEdge/data-00000225A2D3E040.dll Input System module state changed to: Initialized. [PhysX] Initialized MultithreadedTaskDispatcher with 28 workers. Initialize engine version: 2022.3.62f2 (7670c08855a9) Failed to load '', expected x64 architecture, but was Unknown architecture. You must recompile your plugin for x64 architecture. [Subsystems] Discovering subsystems at path C:/Users/dhaju/AppData/Roaming/asta.hq-launcher/versions/v81/Lethal Company_Data/UnitySubsystems [Subsystems] No descriptors matched for examples in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in UnitySubsystems/UnityOpenXR/UnitySubsystemsManifest.json. GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 Laptop GPU (ID=0x28a0) Vendor: NVIDIA VRAM: 7957 MB Driver: 32.0.15.8183 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.350 seconds - Finished resetting the current domain, in 0.002 seconds XRGeneral Settings awakening... [Message: BepInEx] BepInEx 5.4.23.4 - Lethal Company (2026-04-06 오후 8:18:16) [Info : BepInEx] Running under Unity v2022.3.62.7762112 [Info : BepInEx] CLR runtime version: 4.0.30319.42000 [Info : BepInEx] Supports SRE: True [Info : BepInEx] System platform: Bits64, Windows [Message: BepInEx] Preloader started [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.4] [Info : BepInEx] 1 patcher plugin loaded [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] [Message: BepInEx] Preloader finished [Message: BepInEx] Chainloader ready [Message: BepInEx] Chainloader started [Info : BepInEx] 14 plugins to load [Info : BepInEx] Loading [LCMaxSoundsFix 1.2.0] [Info :LCMaxSoundsFix] Plugin LCMaxSoundsFix is loaded! [Debug :LCMaxSoundsFix] Binding audio config... [Debug :LCMaxSoundsFix] Applying audio settings... [Info :LCMaxSoundsFix] Audio settings (numRealVoices=1024; numVirtualVoices=1024) are applied. [Info : BepInEx] Loading [High Quota Fixes 1.56.8] [Info :chboo1.lethalcompany.hqfixes] HQFixes: Patching in bundle [HQFixesv49] [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch GrabbableObject.PocketItem [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name GrabbableObject_PocketItem_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch PlayerControllerB.Update [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name PlayerControllerB_Update_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.OpenShipDoors [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name StartOfRound_OpenShipDoors_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch PlayerControllerB.DiscardHeldObject [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name PlayerControllerB_DiscardHeldObject_Prefix and parameters [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name PlayerControllerB_DiscardHeldObject_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.ResetShip [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv49 and name StartOfRound_ResetShip_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.StartGame [Info :chboo1.lethalcompany.hqfixes] Found original! [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Patching in bundle [HQFixesv50] [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch RadMechAI.LateUpdate [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv50 and name RadMechAI_LateUpdate_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Patching in bundle [HQFixesv56] [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch ElevatorAnimationEvents.ElevatorFullyRunning [Info :chboo1.lethalcompany.hqfixes] Found original! [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.Update [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name StartOfRound_Update_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch VehicleController.LateUpdate [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name VehicleController_LateUpdate_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch VehicleController.CollectItemsInTruck [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name VehicleController_CollectItemsInTruck_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch GrabbableObject.Update [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name GrabbableObject_Update_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch VehicleController.OnTriggerEnter [Warning: HarmonyX] AccessTools.Method: Could not find method for type VehicleController and name OnTriggerEnter and parameters [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.SetMagnetOn [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name StartOfRound_SetMagnetOn_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch VehicleCollisionTrigger.OnTriggerEnter [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name VehicleCollisionTrigger_OnTriggerEnter_Postfix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a prefix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch StartOfRound.OnClientConnect [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name StartOfRound_OnClientConnect_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :chboo1.lethalcompany.hqfixes] HQFixes: Attempting to patch VehicleController.SyncCarPositionClientRpc [Info :chboo1.lethalcompany.hqfixes] Found original! [Warning: HarmonyX] AccessTools.Method: Could not find method for type HQFixes.HQFixesv56 and name VehicleController_SyncCarPositionClientRpc_Prefix and parameters [Info :chboo1.lethalcompany.hqfixes] Found a postfix! [Info :High Quota Fixes] HQ Fixes: Web Bug Fix is Off! [Info :High Quota Fixes] HQ Fixes: Interact Bug Fix is On! [Info :High Quota Fixes] HQ Fixes: QE Lock Fix is On! [Info :High Quota Fixes] HQ Fixes: Old Bird Desync Fix is On! [Info :High Quota Fixes] HQ Fixes: Cruiser Teleport Fix is On! [Info :High Quota Fixes] HQ Fixes: Cruiser Magnet Lag Fix is On! [Info :High Quota Fixes] HQ Fixes is loaded! [Info : BepInEx] Loading [HQoL_backport 1.0.12] [Info :HQoL_backport] Skipping OreoM.HQoL.72, no patches will be loaded. [Info : BepInEx] Loading [HQoL 1.0.12] [Debug : HQoL] Patching... [Info : HQoL] 0 item save bug already fix, this is likely v80+ [Debug : HQoL] Finished patching! [Info : HQoL] OreoM.HQoL.73 v1.0.12 has loaded! [Info : BepInEx] Loading [StreamOverlays 1.5.2] [Info :com.github.zehsteam.StreamOverlays] StreamOverlays has awoken! [Info : BepInEx] Loading [Lethal Company Input Utils 0.7.13] [Info :Lethal Company Input Utils] Registered InputUtilsExtendedMouse Layout Override! [Info :Lethal Company Input Utils] InputUtils 0.7.13 has finished loading! [Info : BepInEx] Loading [LCBetterSaves 1.7.3] [Info :LCBetterSaves] Plugin LCBetterSaves is loaded! [Info : BepInEx] Loading [FontPatcher 1.2.4] [Info : BepInEx] Loading [TooManyItems 1.4.1] [Info :TooManyItems] Patching Methods [Debug :TooManyItems] Patched PacketSize! [Debug :TooManyItems] Patched SyncShipUnlockablesServerRpc!! [Debug :TooManyItems] Patched SaveItemsInShip!! [Info : HQoL] 0 item save bug already fix, this is likely v80+ [Debug :TooManyItems] GrabbableObject.Start patched! [Debug :TooManyItems] Patched SaveItemsInShip!! [Info : HQoL] 0 item save bug already fix, this is likely v80+ [Debug :TooManyItems] SaveItemsInShip Patched [Info :TooManyItems] TooManyItems v1.4.1 Loaded! [Info : BepInEx] Loading [LightsOut 0.2.0] The script 'LightsOut.Plugin' could not be instantiated! [Info : BepInEx] Loading [BetterCruiserSync 1.0.5] [Info :BetterCruiserSync] [BetterCruiserSync] Plugin loaded! [Info : BepInEx] Loading [ShipLootCruiser 1.0.3] [Debug :ShipLootCruiser] Patching... [Debug :TooManyItems] GrabbableObject.Start patched! [Debug :ShipLootCruiser] Finished patching! [Info :ShipLootCruiser] OreoM.ShipLootCruiser v1.0.3 has loaded! [Info : BepInEx] Loading [VLog 3.0.8] [Debug : VLog] Patching... [Debug : VLog] Finished patching! [Info : VLog] OreoM.VLog v3.0.8 has loaded! [Info : BepInEx] Loading [ToggleMute 1.3.1] [Info :ToggleMute] Plugin ToggleMute is loaded! [Message: BepInEx] Chainloader startup complete [Info :com.github.zehsteam.StreamOverlays] HTTP server started on http://localhost:8080 [Info :com.github.zehsteam.StreamOverlays] WebSocket server started on ws://localhost:8000 Initializing input. Using Windows.Gaming.Input Initialized touch support. 2026-04-23 오후 8:04:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info : VLog] Mods verified! Modded: False Log: Saving changed settings Log: subcribing to steam callbacks [Info] HQoL: Network prefab created and registered Error: Panel label not found. Error: Delete file game object not found. Error: Error occurred while refreshing save buttons: Object reference not set to an instance of an object Error: Error occurred while updating files panel rect: Failed to find FilesPanel RectTransform. Error: An error occurred during initialization: Object reference not set to an instance of an object Exception: System.NullReferenceException: Object reference not set to an instance of an object at VLog.Patches.MenuManagerPatches.PostStart (MenuManager __instance) [0x00007] in ./Patches/MenuManagerPatches.cs:35 at (wrapper dynamic-method) MenuManager.DMD(MenuManager) Log: Returning week num: 123 Log: week num: 123 Log: Positioning based on 6 saves. Log: Found file: LCSaveFile1 Log: Found file: LCSaveFile2 Log: Found file: LCSaveFile3 Log: Found file: LCSaveFile4 Log: Found file: LCSaveFile5 Log: Found file: LCSaveFile6 Log: Renamed LCSaveFile1 to TempFile1 Log: Renamed LCSaveFile2 to TempFile2 Log: Renamed LCSaveFile3 to TempFile3 Log: Renamed LCSaveFile4 to TempFile4 Log: Renamed LCSaveFile5 to TempFile5 Log: Renamed LCSaveFile6 to TempFile6 Log: Renamed TempFile1 to LCSaveFile1 Log: Renamed TempFile2 to LCSaveFile2 Log: Renamed TempFile3 to LCSaveFile3 Log: Renamed TempFile4 to LCSaveFile4 Log: Renamed TempFile5 to LCSaveFile5 Log: Renamed TempFile6 to LCSaveFile6 [Info] Console: 2026-04-23 오후 8:05:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Requested server list Log: Requested server list Log: Lobby list is null after request. Log: Requested server list Log: Requested server list Log: Requested server list [Info] Console: 2026-04-23 오후 8:05:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:05:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:05:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:06:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:06:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:06:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:06:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:07:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Requested server list [Info] Console: 2026-04-23 오후 8:07:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: JOIN REQUESTED through steam invite Log: lobby id: 109775242780079221 Log: Lobby id joining: 109775242780079221 Log: refreshing lobby... Log: Waiting for lobby data refresh Log: Displaying menu message Log: Got lobby data refresh!; 109775242780079221 Log: Members in lobby: 3 Log: Lobby join accepted! Lobby id 109775242780079221 is OK Log: lobby.id: 109775242780079221 Log: id: 109775242780079221 Log: Successfully joined steam lobby. Log: AA 109775242780079221 Log: BB 109775242780079221 Log: CC 76561199016097143 Log: Game version: 81 [Info] com.github.zehsteam.StreamOverlays: PluginNetworkManager initialized successfully. Log: started client! Log: Displaying menu message Warning: [Netcode] Deferred messages were received for a trigger of type OnSpawn with key 19, but that trigger was not received within within 1 second(s). Warning: [Netcode] Deferred messages were received for a trigger of type OnSpawn with key 20, but that trigger was not received within within 1 second(s). Warning: [Netcode] Deferred messages were received for a trigger of type OnSpawn with key 19, but that trigger was not received within within 1 second(s). Warning: The referenced script on this Behaviour (Game Object 'ControlDesk') is missing! Warning: The referenced script on this Behaviour (Game Object 'Audio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Trigger') is missing! Warning: The referenced script on this Behaviour (Game Object 'LampSqueakAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'AmbienceSource') is missing! Warning: The referenced script on this Behaviour (Game Object 'HangarShip') is missing! Warning: [Netcode] Deferred messages were received for a trigger of type OnSpawn with key 20, but that trigger was not received within within 1 second(s). Log: Enabling connection callbacks in StartOfRound Log: Began listening to SceneManager_OnLoadComplete1 on this client Log: item awake: LightSwitchContainer; id: 11 Log: placedPosition: (0.00, 0.00, 0.00) Log: item awake: Bunkbeds; id: 15 Log: placedPosition: (0.00, 0.00, 0.00) Log: item awake: FileCabinet; id: 8 Log: placedPosition: (0.00, 0.00, 0.00) Log: item awake: StorageCloset; id: 7 Log: placedPosition: (0.00, 0.00, 0.00) Log: item awake: Terminal; id: 16 Log: placedPosition: (0.00, 0.00, 0.00) Warning: damageTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Log: item awake: ChangableSuit(Clone); id: -1 Log: Client connected callback in gamenetworkmanager Log: 1107298560 Log: 1107298560 Log: planet mold states length: 13 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" Log: soumdmanager: True; False Log: soumdmanager: True; False Log: soumdmanager: True; False Log: NEW CLIENT JOINED THE SERVER!!; clientId: 3 Log: adding value to ClientPlayerList at value of index 0: 0 Log: adding value to ClientPlayerList at value of index 1: 1 Log: adding value to ClientPlayerList at value of index 2: 2 Log: adding value to ClientPlayerList at value of index 3: 3 Log: ClientId already in ClientPlayerList! Log: clientplayerlist count for client: 4 Log: level id: 0 Log: Changing level Log: Item sales percentages #0: 0 Log: Item sales percentages #1: 0 Log: Item sales percentages #2: 0 Log: Item sales percentages #3: 0 Log: Item sales percentages #4: 0 Log: Item sales percentages #5: 0 Log: Item sales percentages #6: 0 Log: Item sales percentages #7: 0 Log: Item sales percentages #8: 0 Log: Item sales percentages #9: 0 Log: Item sales percentages #10: 0 Log: Item sales percentages #11: 0 Log: Item sales percentages #12: 0 Log: Item sales percentages #13: 0 Log: Item sales percentages #14: 0 Log: Item sales percentages #15: 0 Log: Weather chance: 0.5804522; 1 Log: april 1 date: 2026년 4월 1일 수요일 Log: DateTime.Today: 2026년 4월 23일 목요일 Log: New player: Player (3) Log: Connected players (joined clients) amount after connection: 3 Log: Asking server to sync already-held objects. Our client id: 3 [Info] com.github.zehsteam.StreamOverlays: Received message from client: 0 [Info] com.github.zehsteam.StreamOverlays: Applied CustomMessage data successfully! Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Warning: [Dissonance:Recording] (11:07:25.233) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.286761) Log: Suits: 1 Log: Suit #0: 0 Log: pos: (-2.45, 2.75, -8.41); rot: (0.00, 90.00, 0.00) Log: syncing unlockables... Log: Index: 0 position: (10.14, 1.88, -13.13); (270.00, 0.00, 0.00) Log: Index: 1 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 2 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 3 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 4 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 5 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 6 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 7 position: (-4.08, 1.64, -12.61); (270.02, 0.00, 0.00) Log: Found existing object 2 with unlockable id 7: StorageCloset. Synced position: (-4.08, 1.64, -12.61) with rotation (270.02, 0.00, 0.00). Log: Saving placed position as: (-4.08, 1.64, -12.61) Log: Index: 8 position: (10.53, 1.14, -11.24); (270.02, 0.00, 0.00) Log: Found existing object 1 with unlockable id 8: FileCabinet. Synced position: (10.53, 1.14, -11.24) with rotation (270.02, 0.00, 0.00). Log: Saving placed position as: (10.53, 1.14, -11.24) Log: Index: 9 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 10 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 11 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 3 with unlockable id 11: LightSwitchContainer. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 12 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 13 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 14 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 15 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 0 with unlockable id 15: Bunkbeds. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 16 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Found existing object 4 with unlockable id 16: Terminal. Synced position: (0.00, 0.00, 0.00) with rotation (0.00, 0.00, 0.00). Log: Index: 17 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 18 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 19 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 20 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 21 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 22 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 23 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 24 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 25 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 26 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 27 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 28 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 29 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 30 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 31 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 32 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Log: Index: 33 position: (0.00, 0.00, 0.00); (0.00, 0.00, 0.00) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Set ship lights on client only: True Log: Starting voice tracking for player: hanyaa Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: level id: 3 Log: Changing level Warning: [Dissonance:Network] (11:07:32.432) EventQueue: Large number of received packets pending dispatch (15). Possibly due to network congestion (last frame was 13.7242ms) [Info] Console: 2026-04-23 오후 8:07:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Level id: 3 Log: Current level null?: False Log: Current level planet name: 71 Gordion Log: Discarding changed settings Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: CompanyBuilding Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (4)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (9)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (3)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (8)') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (7)') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkStairTile') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk') is missing! Warning: The referenced script on this Behaviour (Game Object 'SpeakerAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (10)') is missing! Warning: The referenced script on this Behaviour (Game Object 'WindowAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrapDoor') is missing! Warning: The referenced script on this Behaviour (Game Object 'DeskAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer') is missing! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Log: Animating material now Log: Animating material now Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Warning: [Dissonance:Network] (11:07:40.179) EventQueue: Large number of received packets pending dispatch (15). Possibly due to long frame times (last frame was 107.9919ms) Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 65356907 Client #3 Moon: 71 Gordion Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 3; 0 Log: Playing time of day music [Info] Console: 2026-04-23 오후 8:07:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:08:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Flashlight was not in the normal places; reparenting it now Log: Picked up scrap Flashlight is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Flashlight was not in the normal places; reparenting it now Log: Picked up scrap Flashlight is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: False Log: Is being used set to True by RPC Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Is being used set to True by RPC Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Info] Console: 2026-04-23 오후 8:08:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Error: ThrowObjectClientRpc called for an object which is not the same as currentlyHeldObjectServer which is null, on player #1. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Setting animation on client Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Save hasgrabbed item: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:08:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:08:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 3 [Info] Console: 2026-04-23 오후 8:09:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Killing player obj #3, they were not in the ship when it left. Log: KILL LOCAL PLAYER! Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: False; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (83.54, 37.12, -14.79) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: B!! Log: closest player i: 2 Log: closest player i: 3 Log: Spectate player at index 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: TrapDoor Log: Interact trigger destroying! name: LeverSwitch Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: InteractCube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Scrap collected: 0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:09:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (11:09:21.116) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 11.3467ms) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: level id: 1 Log: Changing level Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Level id: 1 Log: Current level null?: False Log: Current level planet name: 220 Assurance Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:09:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level2Assurance Warning: The referenced script on this Behaviour (Game Object 'rock.015_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.001_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Log: Setting position of ropes Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 85524274 Client #3 Moon: 220 Assurance Log: Now listening to dungeon generator status. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Warning: [Dissonance:Network] (11:09:37.979) EventQueue: Large number of received packets pending dispatch (17). Possibly due to network congestion (last frame was 57.1541ms) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: [Dissonance:Playback] (11:09:40.574) SpeechSession: Detected oversized buffer before playback started. Jitter:0.02000642ms (1) Buffered:200ms Expected:50ms. Discarding 150ms of audio... Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Network] (11:09:44.535) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 19.2614ms) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Setting door BigDoor(Clone) with code h5 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code u9 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code j6 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (11:09:48.199) EventQueue: Large number of received packets pending dispatch (15). Possibly due to long frame times (last frame was 141.5081ms) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Set targetfloorposition of hive: (104.48, -2.48, 4.49) Log: Set targetfloorposition of hive: (33.00, 10.01, 30.08) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: startofround: 1; 0 Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:09:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Switching breaker switches off [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Turning lights off at start Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: clientRPC scrap values length: 13 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Info] Console: 2026-04-23 오후 8:10:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Jar of pickles was not in the normal places; reparenting it now Log: Picked up scrap Jar of pickles is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (111.41, 15.44, -66.30) Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:10:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Setting animation on client Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Unlocking door [Info] Console: 2026-04-23 오후 8:10:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:10:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Egg beater was not in the normal places; reparenting it now Log: Picked up scrap Egg beater is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: clip index: 8; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Plastic cup was not in the normal places; reparenting it now Log: Picked up scrap Plastic cup is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:11:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Mug was not in the normal places; reparenting it now Log: Picked up scrap Mug is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Egg beater was not in the normal places; reparenting it now Log: Picked up scrap Egg beater is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (56.06, -225.82, 56.67) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Magnifying glass was not in the normal places; reparenting it now Log: Picked up scrap Magnifying glass is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Info] Console: 2026-04-23 오후 8:11:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Large axle was not in the normal places; reparenting it now Log: Picked up scrap Large axle is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: clip index: 0; current planet: 220 Assurance Log: Current inside ambience clips length: 20 [Info] Console: 2026-04-23 오후 8:11:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (97.04, -219.42, 67.58) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy SandSpider(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy SandSpider(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy SandSpider(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy SandSpider(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy SandSpider(Clone) with force of 1. Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Bunker Spider [Info] Console: 2026-04-23 오후 8:11:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 0; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (108.34, 15.30, -68.22) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (105.53, 15.24, -69.65) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (106.83, 15.30, -67.97) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (106.15, 15.42, -69.72) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (106.03, 15.41, -69.73) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (106.09, 15.41, -69.71) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 8:12:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (106.06, 15.32, -69.52) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Unlocking door Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (101.79, -225.74, 66.12) Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:12:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:12:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: Picked up scrap Apparatus was not in the normal places; reparenting it now Log: Picked up scrap Apparatus is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (106.25, 15.49, -67.52) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Flickering lights Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : False Log: Picked up scrap Maneater was not in the normal places; reparenting it now Log: Picked up scrap Maneater is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Hoarding bug Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:12:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (53.35, -225.70, 64.58) Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Maneater: Discard function called Log: clip index: 3; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:13:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (91.78, -225.60, 65.88) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (98.53, -225.68, 66.23) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (107.07, 15.28, -67.75) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:13:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.18, 15.19, -66.00) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.19, 15.19, -66.00) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.19, 15.19, -66.00) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.19, 15.18, -66.00) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.11, 15.00, -66.01) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (103.49, 8.21, -64.66) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (101.82, 2.92, -64.40) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (101.95, 2.88, -64.83) Warning: PlayOneShot was called with a null AudioClip. Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (100.33, 0.84, -63.55) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (98.78, 0.31, -63.43) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (97.90, 0.45, -63.13) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (96.54, 0.24, -62.53) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (96.57, 0.21, -62.36) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (93.95, 0.36, -61.24) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:13:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (93.15, 0.09, -61.59) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (92.33, 0.34, -61.20) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (91.12, 0.32, -60.64) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (90.03, 0.30, -60.19) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (89.28, 0.35, -59.65) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (87.68, 0.42, -59.51) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (86.87, 0.08, -58.66) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (85.55, 0.33, -58.36) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (84.29, -0.11, -57.37) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (82.95, 0.13, -57.21) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (81.66, 0.25, -56.77) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (80.45, -0.11, -55.97) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (79.06, -0.08, -55.89) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (77.63, -0.40, -55.83) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (76.55, -0.62, -55.58) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (75.71, -0.69, -55.47) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (74.25, -0.74, -55.56) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (72.99, -0.77, -55.32) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (71.68, -0.79, -55.02) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (70.29, -0.85, -54.95) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (69.44, -1.01, -54.10) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (68.04, -0.84, -54.11) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (67.15, -1.23, -53.13) [Info] Console: 2026-04-23 오후 8:13:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (66.16, -1.30, -52.95) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (64.81, -1.36, -52.42) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (63.71, -1.62, -51.85) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (62.39, -1.60, -51.69) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (61.39, -1.60, -51.52) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (60.00, -1.85, -51.58) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (59.27, -1.99, -50.95) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (58.07, -2.15, -50.64) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (57.54, -2.57, -49.72) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (56.09, -2.27, -49.23) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (54.99, -2.42, -48.67) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (54.16, -2.45, -48.04) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (53.11, -2.36, -47.59) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (52.20, -2.59, -46.86) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (50.65, -2.31, -47.18) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (49.70, -2.47, -46.68) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (48.64, -2.44, -46.64) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (47.40, -2.41, -46.63) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (46.25, -2.50, -46.53) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (45.25, -2.40, -46.33) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (44.09, -2.41, -46.55) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (43.09, -2.52, -46.25) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (41.74, -2.30, -46.11) [Info] Console: 2026-04-23 오후 8:14:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (40.36, -2.37, -45.48) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (39.14, -2.37, -45.00) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (38.23, -2.41, -44.20) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (36.93, -2.23, -44.00) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (35.60, -1.99, -43.98) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (34.54, -1.86, -43.64) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (33.84, -1.87, -42.93) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.62, -1.66, -42.66) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (31.91, -1.53, -42.14) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (30.75, -1.22, -41.72) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (30.02, -1.20, -41.25) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (29.12, -1.13, -40.41) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (28.14, -1.06, -40.14) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (27.17, -0.60, -39.75) Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (26.80, -0.51, -38.86) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (25.52, -0.03, -38.20) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (24.96, 0.14, -37.66) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (24.11, 0.23, -37.24) Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (22.97, -0.21, -36.76) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (21.45, -0.39, -36.52) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (20.75, -0.82, -35.83) [Info] Console: 2026-04-23 오후 8:14:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (19.69, -0.83, -35.28) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (18.82, -0.76, -34.83) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (16.85, -0.32, -35.47) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (16.09, -0.55, -34.28) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (15.25, -0.53, -33.13) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (14.23, -0.62, -31.99) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (13.11, -0.68, -30.82) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (11.91, -0.89, -29.60) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (10.25, -1.28, -28.70) Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Syncing scanned enemies list with clients Log: Syncing scanned enemies list with clients Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:14:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hive was not in the normal places; reparenting it now Log: Picked up scrap Hive is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:14:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 5; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:15:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 22.75573 meters Log: Mouth dog targetPos 1: (12.74, -1.04, -30.74); distanceToNoise: 22.75573 Log: Mouth dog targetPos 2: (12.47, -0.83, -28.32) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (12.47, -0.83, -28.32) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 21.69858 meters Log: Mouth dog targetPos 1: (10.61, -1.36, -29.34); distanceToNoise: 21.69858 Log: Mouth dog targetPos 2: (9.01, -1.26, -28.79) Log: Dog lastheardnoisePosition: (9.01, -1.26, -28.79) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 20.36556 meters Log: Mouth dog targetPos 1: (7.73, -1.45, -27.44); distanceToNoise: 20.36556 Log: Mouth dog targetPos 2: (7.93, -1.62, -25.60) Log: Dog lastheardnoisePosition: (7.93, -1.62, -25.60) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 9; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:15:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.75247 meters Log: Mouth dog targetPos 1: (-4.94, -2.24, -17.09); distanceToNoise: 10.75247 Log: Mouth dog targetPos 2: (-4.34, -1.75, -17.90) Log: Dog lastheardnoisePosition: (-4.34, -1.75, -17.90) Log: Setting animation on client Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.27455 meters Log: Mouth dog targetPos 1: (-4.91, -2.18, -17.15); distanceToNoise: 10.27455 Log: Mouth dog targetPos 2: (-3.67, -2.13, -17.10) Log: Dog lastheardnoisePosition: (-3.67, -2.13, -17.10) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Picked up scrap Hive was not in the normal places; reparenting it now Log: Picked up scrap Hive is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: dog 'MouthDog(Clone)': Heard noise! Distance: 18.21631 meters Log: Setting animation on client Log: dog 'MouthDog(Clone)': Heard noise! Distance: 18.48244 meters Log: Mouth dog targetPos 1: (32.81, -2.16, -16.78); distanceToNoise: 18.48244 Log: Mouth dog targetPos 2: (31.32, -1.75, -16.13) Log: Dog lastheardnoisePosition: (31.32, -1.75, -16.13) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 19.68291 meters Log: Mouth dog targetPos 1: (34.39, -2.36, -16.90); distanceToNoise: 19.68291 Log: Mouth dog targetPos 2: (33.58, -2.16, -17.11) Log: Dog lastheardnoisePosition: (33.58, -2.16, -17.11) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 19.07828 meters Log: Mouth dog targetPos 1: (36.24, -2.70, -16.61); distanceToNoise: 19.07828 Log: Mouth dog targetPos 2: (37.05, -2.81, -14.05) Log: Dog lastheardnoisePosition: (37.05, -2.81, -14.05) Log: Setting animation on client Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.87013 meters Log: Mouth dog targetPos 1: (36.29, -2.72, -16.74); distanceToNoise: 14.87013 Log: Mouth dog targetPos 2: (36.92, -2.81, -14.13) Log: Dog lastheardnoisePosition: (36.92, -2.81, -14.13) Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:15:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Entered zap mode 3 Log: Setting animation on client Log: Entered zap mode 3 Log: Setting animation on client Log: Entered zap mode 3 Log: Setting animation on client Log: Entered zap mode 3 Log: Entered zap mode 3 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Entered zap mode 3 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: dog 'MouthDog(Clone)': Heard noise! Distance: 24.95535 meters Log: Mouth dog targetPos 1: (35.57, -2.96, -7.75); distanceToNoise: 24.95535 Log: Mouth dog targetPos 2: (33.19, -2.79, -7.40) Log: Dog lastheardnoisePosition: (33.19, -2.79, -7.40) Log: Setting animation on client Log: Setting animation on client Log: dog 'MouthDog(Clone)': Heard noise! Distance: 25.95781 meters Log: Mouth dog targetPos 1: (33.21, -3.04, -7.84); distanceToNoise: 25.95781 Log: Mouth dog targetPos 2: (29.86, -3.03, -6.74) Log: Dog lastheardnoisePosition: (29.86, -3.03, -6.74) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 25.42153 meters Log: Mouth dog targetPos 1: (33.64, -3.03, -7.82); distanceToNoise: 25.42153 Log: Mouth dog targetPos 2: (33.39, -2.79, -7.36) Log: Dog lastheardnoisePosition: (33.39, -2.79, -7.36) Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:15:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: dog 'MouthDog(Clone)': Heard noise! Distance: 22.27227 meters Log: Mouth dog targetPos 1: (30.35, -3.10, -7.95); distanceToNoise: 22.27227 Log: Mouth dog targetPos 2: (31.56, -2.85, -8.47) Log: Dog lastheardnoisePosition: (31.56, -2.85, -8.47) Log: Setting animation on client Log: dog 'MouthDog(Clone)': Heard noise! Distance: 20.39659 meters Log: Mouth dog targetPos 1: (26.18, -3.40, -8.12); distanceToNoise: 20.39659 Log: Mouth dog targetPos 2: (25.76, -3.28, -7.62) Log: Dog lastheardnoisePosition: (25.76, -3.28, -7.62) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 20.77031 meters Log: Mouth dog targetPos 1: (26.40, -3.38, -8.11); distanceToNoise: 20.77031 Log: Mouth dog targetPos 2: (27.58, -3.18, -7.62) Log: Dog lastheardnoisePosition: (27.58, -3.18, -7.62) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 21.46079 meters Log: Mouth dog targetPos 1: (27.49, -3.30, -8.06); distanceToNoise: 21.46079 Log: Mouth dog targetPos 2: (29.85, -3.03, -6.52) Log: Dog lastheardnoisePosition: (29.85, -3.03, -6.52) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 21.62014 meters Log: Mouth dog targetPos 1: (27.66, -3.29, -8.06); distanceToNoise: 21.62014 Log: Mouth dog targetPos 2: (28.69, -3.09, -7.61) Log: Dog lastheardnoisePosition: (28.69, -3.09, -7.61) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: dog 'MouthDog(Clone)': Heard noise! Distance: 21.37702 meters Log: Mouth dog targetPos 1: (27.41, -3.31, -8.07); distanceToNoise: 21.37702 Log: Mouth dog targetPos 2: (24.77, -3.31, -7.23) Log: Dog lastheardnoisePosition: (24.77, -3.31, -7.23) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 21.72922 meters Log: Mouth dog targetPos 1: (27.77, -3.28, -8.05); distanceToNoise: 21.72922 Log: Mouth dog targetPos 2: (29.67, -2.96, -9.71) Log: Dog lastheardnoisePosition: (29.67, -2.96, -9.71) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 24.36261 meters Log: Mouth dog targetPos 1: (23.10, -3.18, -12.20); distanceToNoise: 24.36261 Log: Mouth dog targetPos 2: (22.04, -3.09, -12.31) Log: Dog lastheardnoisePosition: (22.04, -3.09, -12.31) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 21.40471 meters Log: Mouth dog targetPos 1: (20.63, -3.10, -13.01); distanceToNoise: 21.40471 Log: Mouth dog targetPos 2: (21.12, -3.18, -11.09) Log: Dog lastheardnoisePosition: (21.12, -3.18, -11.09) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.15912 meters Log: Mouth dog targetPos 1: (20.22, -3.08, -13.14); distanceToNoise: 14.15912 Log: Mouth dog targetPos 2: (19.62, -2.94, -13.27) Log: Dog lastheardnoisePosition: (19.62, -2.94, -13.27) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.23989 meters Log: Mouth dog targetPos 1: (23.16, -3.18, -12.18); distanceToNoise: 12.23989 Log: Mouth dog targetPos 2: (24.47, -2.92, -11.96) Log: Dog lastheardnoisePosition: (24.47, -2.92, -11.96) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.82743 meters Log: Mouth dog targetPos 1: (23.74, -3.19, -11.96); distanceToNoise: 11.82743 Log: Mouth dog targetPos 2: (23.86, -2.86, -12.45) Log: Dog lastheardnoisePosition: (23.86, -2.86, -12.45) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:16:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.61964 meters Log: Mouth dog targetPos 1: (20.59, -3.42, -4.44); distanceToNoise: 11.61964 Log: Mouth dog targetPos 2: (20.90, -3.27, -4.90) Log: Dog lastheardnoisePosition: (20.90, -3.27, -4.90) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Shaking camera small Log: Playing sandworm roar! Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (105.86, -219.55, 56.44) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'BBFlashlight(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (123.44, -225.90, 73.31); item parent: Props (UnityEngine.Transform); (123.44, -225.90, 73.31); (106.01, -218.29, 56.84) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 1 PlayerRagdoll(Clone) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:16:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: radar target index 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: radar target index 0 [Info] Console: 2026-04-23 오후 8:16:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: radar target index 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: radar target index 0 Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Error: Trying to add Caret (TMPro.TMP_SelectionCaret) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported. Log: load 7 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} Log: Setting animation on client Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: radar target index 0 Log: radar target index 0 [Info] Console: 2026-04-23 오후 8:16:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 6; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: radar target index 0 Log: radar target index 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript [Info] Console: 2026-04-23 오후 8:17:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 19.70485 meters Log: radar target index 0 Log: radar target index 0 Log: radar target index 0 Log: radar target index 0 [Info] Console: 2026-04-23 오후 8:17:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: radar target index 0 Log: clip index: 9; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: radar target index 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:17:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 8; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:17:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Shaking camera long Warning: PlayOneShot was called with a null AudioClip. Log: Playing sandworm roar! Log: clip index: 11; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Finished snapping to ladder Log: Finished ladder sequence Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:18:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to False Log: clip index: 2; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:18:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 7; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 9; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:18:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 5; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:18:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to False Log: clip index: 10; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:19:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 9; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:19:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client Log: clip index: 2; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:19:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:19:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 8:20:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: soundtype: 0; lastSound: 0 Log: adding to sound probabilities list; array length: 12 Log: 12 Log: 3 [Info] Console: 2026-04-23 오후 8:20:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 9; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: KILL LOCAL PLAYER! Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (21.07, -219.56, 74.81) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: closest player i: 2 Log: B!! Log: closest player i: 3 Log: Spectate player at index 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:20:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Entered zap mode 3 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: clip index: 10; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 1 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (82.05, 11.88, -13.28) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'Key(Clone) Log: Drop item 'Key(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (99.02, 6.17, 2.70); item parent: Props (UnityEngine.Transform); (99.02, 6.17, 2.70); (81.58, 13.77, -13.77) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdoll(Clone) [Info] Console: 2026-04-23 오후 8:20:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: StoryLogCollectable (1) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportA(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (2) Log: Scrap collected: 697 Log: XP gain before scaling to scrap returned: 12 Log: 1.31758 Log: 1.31758 Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:21:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Weather chance: 0.601991; 1 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:21:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level2Assurance Warning: The referenced script on this Behaviour (Game Object 'rock.015_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.001_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Setting position of ropes [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 46462444 Client #3 Moon: 220 Assurance Log: Now listening to dungeon generator status. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Log: Dungeon has finished generating on this client after multiple frames Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Setting door BigDoor(Clone) with code k9 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code f2 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code u2 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (11:21:28.140) EventQueue: Large number of received packets pending dispatch (13). Possibly due to long frame times (last frame was 81.0957ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Set targetfloorposition of hive: (74.09, -0.97, -50.69) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: startofround: 1; 0 Log: clip index: 6; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Turning lights on at start Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:21:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clientRPC scrap values length: 13 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Magnifying glass was not in the normal places; reparenting it now Log: Picked up scrap Magnifying glass is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 8:21:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Setting animation on client Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-20.18, -219.50, 57.15) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Unlocking door [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Tragedy was not in the normal places; reparenting it now Log: Picked up scrap Tragedy is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Magnifying glass was not in the normal places; reparenting it now Log: Picked up scrap Magnifying glass is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Cookie pan was not in the normal places; reparenting it now Log: Picked up scrap Cookie pan is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Cookie pan was not in the normal places; reparenting it now Log: Picked up scrap Cookie pan is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Picked up scrap Stop sign was not in the normal places; reparenting it now Log: Picked up scrap Stop sign is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:22:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-25.44, -219.43, 74.45) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 14; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (105.18, 15.44, -69.60) Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (105.11, 15.31, -69.66) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (105.11, 15.30, -69.66) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (105.11, 15.30, -69.66) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-20.01, -217.42, 77.10) [Info] Console: 2026-04-23 오후 8:22:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-19.27, -216.99, 78.25) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-3.43, -219.56, 73.88) Log: clip index: 18; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:22:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Unlocking door Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-6.74, -219.56, 68.26) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Unlocking door Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Centipede Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:22:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Unlocking door Log: Triggering animated object trigger bool: setting to True Log: clip index: 4; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Old phone was not in the normal places; reparenting it now Log: Picked up scrap Old phone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Toilet paper was not in the normal places; reparenting it now Log: Picked up scrap Toilet paper is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:23:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Metal sheet was not in the normal places; reparenting it now Log: Picked up scrap Metal sheet is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Unlocking door Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (63.32, -219.47, 104.06) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (64.67, -219.41, 103.59) [Info] Console: 2026-04-23 오후 8:23:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: clip index: 2; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 9; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:23:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (19.36, -219.00, 104.00) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 10; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (8.27, -218.91, 103.62) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-13.85, -219.42, 77.86) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:23:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-14.77, -219.41, 82.51) Warning: PlayOneShot was called with a null AudioClip. Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (45.77, -219.52, 75.72) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Key(Clone) Log: Drop item 'Key(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (63.18, -226.07, 92.62); item parent: Props (UnityEngine.Transform); (63.18, -226.07, 92.62); (45.74, -218.47, 76.15) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'Key(Clone) Log: Drop item 'Key(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (63.18, -226.07, 92.62); item parent: Props (UnityEngine.Transform); (63.18, -226.07, 92.62); (45.74, -218.47, 76.15) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'BBFlashlight(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (63.19, -225.89, 92.61); item parent: Props (UnityEngine.Transform); (63.19, -225.89, 92.61); (45.75, -218.29, 76.14) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-26.00, -219.52, 89.10) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-23.87, -219.51, 85.77) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-23.59, -219.51, 82.52) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (105.97, 15.16, -68.18) Log: clip index: 2; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (105.64, 15.42, -69.67) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (105.53, 15.46, -69.77) [Info] Console: 2026-04-23 오후 8:24:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 15; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (31.11, -219.56, 86.32) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 1 PlayerRagdoll(Clone) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 7; current planet: 220 Assurance Log: Current inside ambience clips length: 20 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:24:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.38, 15.02, -65.87) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.24, 14.91, -65.88) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.26, 14.98, -65.86) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.56, 15.00, -66.13) Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: clip index: 18; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:24:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-6.19, -219.56, 68.71) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Centipede Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (73.40, -1.10, -64.29) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (74.10, -1.59, -61.65) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (74.10, -1.59, -61.65) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (74.10, -1.59, -61.65) Log: clip index: 3; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Lung apparatice was grabbed. Is owner: False Log: Picked up scrap Apparatus was not in the normal places; reparenting it now Log: Picked up scrap Apparatus is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:24:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flickering lights Log: Picked up scrap Hive was not in the normal places; reparenting it now Log: Picked up scrap Hive is not in the elevator; parenting it to spawnedScrapContainer Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (61.67, 2.10, -39.00) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 220 Assurance Log: Current inside ambience clips length: 20 [Info] Console: 2026-04-23 오후 8:25:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 17; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Picked up scrap Cookie pan was not in the normal places; reparenting it now Log: Picked up scrap Cookie pan is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (61.68, 2.13, -39.00) Log: Picked up scrap Brush was not in the normal places; reparenting it now Log: Picked up scrap Brush is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Tragedy was not in the normal places; reparenting it now Log: Picked up scrap Tragedy is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True [Info] Console: 2026-04-23 오후 8:25:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 4; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (58.89, -2.30, -51.50) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Info] Console: 2026-04-23 오후 8:25:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (57.09, -2.21, -51.70) Log: clip index: 2; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (55.72, -2.27, -50.95) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (54.34, -2.56, -50.24) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Easter egg was not in the normal places; reparenting it now Log: Picked up scrap Easter egg is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (49.34, -2.37, -50.01) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (48.17, -2.49, -49.40) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (46.55, -2.43, -48.68) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (45.45, -2.63, -47.81) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (43.98, -2.50, -46.04) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (43.14, -2.81, -45.48) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (40.82, -2.48, -44.21) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (39.00, -2.35, -44.00) Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (36.87, -2.26, -43.54) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (35.35, -2.27, -42.81) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (33.75, -2.05, -42.22) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.26, -1.86, -41.57) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (30.09, -1.31, -40.76) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:25:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (28.35, -1.26, -39.96) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (27.51, -0.77, -39.26) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (26.02, -0.36, -37.78) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (24.72, 0.09, -37.19) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (22.82, -0.47, -35.56) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (20.83, -0.42, -34.84) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (19.19, -0.37, -33.76) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (17.79, -0.63, -32.02) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (16.19, -0.46, -30.83) Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (14.90, -0.32, -29.46) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (12.88, -0.36, -28.73) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (11.52, -0.59, -26.72) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (9.50, -0.67, -26.00) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (7.00, -0.84, -24.96) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (4.91, -1.37, -23.95) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (2.81, -1.17, -22.90) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (0.84, -1.15, -22.37) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-1.10, -0.98, -21.25) [Info] Console: 2026-04-23 오후 8:26:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-3.00, -1.01, -20.63) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-5.03, -0.81, -19.58) Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (11:26:12.721) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 13.985ms) Log: radar target index 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: soundtype: 2; lastSound: 1 Log: adding to sound probabilities list; array length: 9 Log: 9 Log: 3 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:26:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: radar target index 0 Warning: PlayOneShot was called with a null AudioClip. Log: radar target index 0 Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Log: radar target index 0 Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Log: radar target index 0 Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: clip index: 11; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True [Info] Console: 2026-04-23 오후 8:26:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:26:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. [Info] Console: 2026-04-23 오후 8:27:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: clip index: 0; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 5; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:27:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 5; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:27:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:27:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 3; current planet: 220 Assurance Log: Current outside ambience clips length: 5 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:28:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: radar target index 0 Log: radar target index 0 Log: radar target index 0 Log: radar target index 0 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: radar target index 0 Log: Setting animation on client Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:28:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 11; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: radar target index 0 Log: radar target index 0 Log: radar target index 0 Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 11; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:28:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: KILL LOCAL PLAYER! Log: Body spawned with id 0: PlayerRagdollElectrocuted Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (59.04, -1.36, -24.81) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: PlayerScript set for body with id 3 PlayerRagdollElectrocuted Variant(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Bees on body Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Bees on body Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 1 Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: closest player i: 2 Log: closest player i: 3 Log: Spectate player at index 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Interact trigger destroying! name: EntranceTeleportA(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: SteamValve(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: StoryLogCollectable (1) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Scrap collected: 641 [Info] Console: 2026-04-23 오후 8:28:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 1; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: XP gain before scaling to scrap returned: 12 Log: 1.385439 Log: 1.385439 Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Weather chance: 0.7713763; 1 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:29:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Network] (11:29:05.079) EventQueue: Large number of received packets pending dispatch (15). Possibly due to network congestion (last frame was 14.7023ms) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Discard item called; headmask null: True Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level2Assurance Warning: The referenced script on this Behaviour (Game Object 'rock.015_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.001_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'rock.011_LOD1') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/Girder1 (4)/Collider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/ModelsIntroScene/ChainlinkFence (17)" Log: Setting position of ropes Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 51314382 Client #3 Moon: 220 Assurance Log: Now listening to dungeon generator status. Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (159)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (159)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (159)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (27)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (27)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (27)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (99)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (99)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (99)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (158)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (158)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (158)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (160)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (160)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LargeForkTileB(Clone)/Colliders/RailColliders/Cube (160)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation2/LungSocketMachine/BigSocket/Collisions/Cube (5)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (11:29:18.402) EventQueue: Large number of received packets pending dispatch (23). Possibly due to long frame times (last frame was 69.9463ms) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" [Info] Console: 2026-04-23 오후 8:29:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Network] (11:29:21.113) EventQueue: Large number of received packets pending dispatch (12). Possibly due to long frame times (last frame was 306.1435ms) Warning: [Dissonance:Recording] (11:29:21.113) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:29:21.113) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:29:21.113) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:29:21.113) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:29:21.113) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:29:21.113) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:29:21.113) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:29:21.113) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.2385304) Log: Setting animation on client Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: BigDoor(Clone) creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" Log: Setting door BigDoor(Clone) with code y9 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code j6 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code u2 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting door BigDoor(Clone) with code h5 to open Log: setting big door open for door BigDoor(Clone); True; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (11:29:28.448) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 24.4405ms) Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Set targetfloorposition of hive: (29.09, -1.27, -15.91) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: startofround: 1; 0 Log: Setting animation on client Log: Turning lights on at start [Info] Console: 2026-04-23 오후 8:29:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Finished snapping to ladder Log: clientRPC scrap values length: 14 Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Setting animation on client Log: Finished ladder sequence [Info] Console: 2026-04-23 오후 8:29:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Setting animation on client Log: Setting animation on client Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Triggering animated object trigger bool: setting to True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-126.39, -225.64, 48.55) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True [Info] Console: 2026-04-23 오후 8:30:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-126.36, -225.63, 48.67) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-126.95, -223.25, 58.41) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:30:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Brush was not in the normal places; reparenting it now Log: Picked up scrap Brush is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:30:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Remote was not in the normal places; reparenting it now Log: Picked up scrap Remote is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Soccer ball was not in the normal places; reparenting it now Log: Picked up scrap Soccer ball is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-96.74, -218.48, 44.70) Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bell was not in the normal places; reparenting it now Log: Picked up scrap Bell is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Big bolt was not in the normal places; reparenting it now Log: Picked up scrap Big bolt is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:30:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bottles was not in the normal places; reparenting it now Log: Picked up scrap Bottles is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:31:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Flask was not in the normal places; reparenting it now Log: Picked up scrap Flask is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (11:31:17.000) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 11.369ms) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (11:31:18.004) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 13.8268ms) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:31:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-125.71, -225.65, 30.74) Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:31:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-110.84, -222.44, 48.44) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-110.75, -222.38, 48.31) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : False Log: Picked up scrap Maneater was not in the normal places; reparenting it now Log: Picked up scrap Maneater is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:31:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 14; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Unlocking door Log: Picked up scrap V-type engine was not in the normal places; reparenting it now Log: Picked up scrap V-type engine is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Large axle was not in the normal places; reparenting it now Log: Picked up scrap Large axle is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-109.44, -225.30, 48.31) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/EnginePart(Clone)/ScanNode" Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:32:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Unlocking door Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: clip index: 9; current planet: 220 Assurance Log: Current inside ambience clips length: 20 [Info] Console: 2026-04-23 오후 8:32:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:32:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 6; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: clip index: 11; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 13; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:32:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (11:32:55.130) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 13.4653ms) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 17; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Setting animation on client Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Maneater Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:33:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.22, 15.17, -65.70) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.22, 15.16, -65.61) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.22, 15.16, -65.61) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (104.22, 15.16, -65.61) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 8:33:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 6; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Unlocking door Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:33:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:33:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (93.65, 0.19, -62.08) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (92.01, 0.33, -62.03) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (90.08, -0.05, -61.70) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (88.42, 0.04, -61.04) Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 11 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.87465 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.62611 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.02289 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.832384 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.699102 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.489684 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.235859 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.084866 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.964698 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.808207 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.644624 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.515946 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.346113 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.198275 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.047751 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.886707 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.751599 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.589752 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.432646 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.275972 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.103007 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.947721 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.802035 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.631089 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.464723 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.314922 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.154482 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.990849 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.855831 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.6818 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.524523 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.372319 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.23489 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.091312 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.915683 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.7605 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.636549 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.490259 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.324306 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.198073 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.061517 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.93104 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.774918 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.61674 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.383903 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.232858 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.096869 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.967494 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.827386 Log: Setting animation on client Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.689974 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.548675 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.413374 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.295367 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.135818 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.977317 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.829685 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.659135 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.498575 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.32693 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.162926 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.029793 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Start whining audio! Log: Whining audio playing? B: True Log: cloak speed lunge: 0.8854346 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (86.07, 0.06, -59.78) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.7406785 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.4072573 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.2333557 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.09332415 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (84.41, 0.16, -59.67) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (82.49, -0.41, -58.71) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (81.29, -0.57, -57.54) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (78.94, -0.61, -55.78) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (76.92, -0.18, -55.72) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (75.32, -0.53, -54.79) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (73.53, -0.81, -54.29) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (71.70, -0.85, -53.86) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (69.91, -1.10, -53.45) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True [Info] Console: 2026-04-23 오후 8:34:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Setting animation on client Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (67.97, -1.42, -52.99) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (66.01, -1.57, -52.62) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (64.46, -1.91, -51.74) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (62.67, -2.11, -51.17) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (60.83, -2.21, -50.49) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (59.17, -2.25, -49.70) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (57.71, -2.27, -48.58) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (56.04, -2.50, -47.35) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (54.46, -2.43, -46.43) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (52.89, -2.50, -45.64) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (50.83, -2.41, -45.13) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (49.55, -2.62, -44.26) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (47.62, -2.87, -43.72) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (45.79, -2.60, -43.28) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (43.85, -2.56, -42.98) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (41.94, -2.33, -42.83) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (40.14, -2.30, -42.71) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (38.14, -2.36, -42.60) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (36.27, -2.11, -42.52) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (34.21, -2.19, -41.30) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (32.56, -1.92, -40.35) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (30.43, -1.79, -39.78) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (29.44, -1.54, -38.78) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (28.37, -0.62, -37.96) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (26.96, -0.11, -37.17) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:34:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (25.29, 0.06, -36.41) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (24.04, -0.30, -35.09) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (22.37, -0.38, -34.05) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (20.95, -0.35, -33.00) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (19.70, -0.65, -31.75) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (17.77, -0.68, -30.58) Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (16.54, -0.57, -29.42) Log: Setting animation on client Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (15.26, -0.31, -28.37) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (13.88, -0.31, -27.33) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 11 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.84694 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.69499 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.54036 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.38609 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.22615 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.0572 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.895847 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.754485 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.558788 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.348895 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.167693 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.975668 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (12.07, -0.71, -26.24) Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.802023 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.592532 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.422092 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.264512 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.086942 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.917154 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.765011 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.601251 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.439008 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.295579 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.131558 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.953589 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.816174 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.644599 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.506066 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.396557 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.212914 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.051586 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.900356 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.733849 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.548559 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.387208 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.239922 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.078625 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.949658 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.783153 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.613962 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.482227 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.318213 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.157094 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.981693 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.79459 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.640742 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.47843 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.317128 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.128554 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.978974 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.807505 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.6362 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.505553 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (10.81, -1.03, -24.90) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.341421 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.138607 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.945451 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.780091 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.607043 Log: Setting animation on client Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.410905 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.234283 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.071399 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Start whining audio! Log: Whining audio playing? B: True Log: cloak speed lunge: 0.8939358 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.738267 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.594825 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.428451 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.2498814 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.1194174 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (8.97, -1.24, -23.97) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Setting animation on client Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Stingray Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (7.10, -1.61, -23.16) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (5.78, -1.80, -22.34) Log: clip index: 9; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Client #2 hit enemy StingrayEnemy(Clone) with force of 1. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (3.80, -1.62, -22.13) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (1.93, -1.37, -22.22) Log: Picked up scrap Big bolt was not in the normal places; reparenting it now Log: Picked up scrap Big bolt is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Flask was not in the normal places; reparenting it now Log: Picked up scrap Flask is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (0.36, -1.24, -21.94) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-1.37, -1.21, -21.39) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-2.99, -1.24, -20.76) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-4.39, -1.13, -19.37) Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 11 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.81996 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.65471 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.42622 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.29363 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 10.14011 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.985995 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.849219 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.721363 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.583864 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.457815 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.311506 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.164039 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 9.01615 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.863402 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.724812 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.57421 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.419632 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.285696 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 8.131066 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.993122 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.816928 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.610217 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.449232 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.266245 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 7.108243 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.967801 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.802808 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.642942 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.468497 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.289227 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 6.100609 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.929857 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.784692 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.605093 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.43909 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.313636 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.164903 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 5.014439 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.866735 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.669911 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.515308 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.391276 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.239187 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 4.088304 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.899419 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.715097 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.54883 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.396806 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.228229 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 3.065585 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.937718 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.785108 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.633244 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.476906 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.283701 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 2.124601 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.987363 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.819873 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.642583 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.494926 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.323897 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.180062 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Whining audio playing? B: False Log: cloak speed lunge: 1.036859 Log: Time since hitting < 8! Log: Whining audio playing?: False Log: Start whining audio! Log: Whining audio playing? B: True Log: cloak speed lunge: 0.8808275 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.7325183 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.5645447 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.4114019 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.2578007 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: cloak speed lunge: 0.08215307 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True [Info] Console: 2026-04-23 오후 8:34:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/EnginePart(Clone)/ScanNode" Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/UI/Canvas/SpecialGraphics/ScrapItemInfo/Box2Container/Item/AnimContainer/MeshContainer/HandBell/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/UI/Canvas/SpecialGraphics/ScrapItemInfo/Box2Container/Item/AnimContainer/MeshContainer/HandBell/EnginePart(Clone)/ScanNode" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/UI/Canvas/SpecialGraphics/ScrapItemInfo/Box2Container/Item/AnimContainer/MeshContainer/HandBell/EnginePart(Clone)/ScanNode" Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: clip index: 6; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Time since hitting < 8! Log: Whining audio playing?: True Log: Whining audio playing? B: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:34:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 14; current planet: 220 Assurance Log: Current inside ambience clips length: 20 Log: radar target index 0 Log: radar target index 0 Log: radar target index 0 Log: radar target index 0 Log: radar target index 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 12; current planet: 220 Assurance Log: Current inside ambience clips length: 20 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC [Info] Console: 2026-04-23 오후 8:35:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Hoarding bug Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hive was not in the normal places; reparenting it now Log: Picked up scrap Hive is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:35:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (5.37, -1.76, -21.78) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:35:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 8:35:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:36:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} Log: clip index: 8; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:36:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Entered zap mode 3 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Entered zap mode 3 Log: Setting animation on client Log: Entered zap mode 3 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 10; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Entered zap mode 3 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Entered zap mode 3 Log: radar target index 0 [Info] Console: 2026-04-23 오후 8:36:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: radar target index 0 Log: Entered zap mode 3 Log: radar target index 0 Log: Setting animation on client Log: Entered zap mode 3 [Info] Console: 2026-04-23 오후 8:36:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Entered zap mode 3 Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdollElectrocuted Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (5.48, 0.29, -15.94) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdollElectrocuted Variant(Clone) Log: Bees on body Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: clip index: 11; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:37:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Finished snapping to ladder Log: Finished ladder sequence Log: clip index: 5; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:37:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Triggering animated object trigger bool: setting to False Log: clip index: 4; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:37:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Lung apparatice was grabbed. Is owner: True Log: Picked up scrap Apparatus was not in the normal places; reparenting it now Log: Picked up scrap Apparatus is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 2; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Flickering lights Log: Triggering animated object trigger bool: setting to True Log: Calling power switch off event from roundmanager [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:37:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLE OBJECT E Log: Triggering animated object trigger bool: setting to True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (130.83, 6.70, 74.30) Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (126.69, 6.73, 74.23) Log: Lung apparatice was grabbed. Is owner: True Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (120.51, 3.56, 72.68) Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (116.94, -1.71, 72.57) Log: clip index: 7; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (113.67, -1.59, 72.59) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Lung apparatice was grabbed. Is owner: True Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.148525 meters [Info] Console: 2026-04-23 오후 8:38:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (110.26, -1.14, 73.41) Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (106.91, -0.43, 73.70) Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (103.34, -0.42, 72.78) Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (99.90, -0.39, 71.35) Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (96.75, 0.12, 69.34) Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (93.25, -0.51, 68.01) Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (90.38, -1.06, 65.69) Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (87.45, -0.32, 63.56) Log: Lung apparatice was grabbed. Is owner: True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (84.61, 0.02, 61.75) Log: Lung apparatice was grabbed. Is owner: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 10; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:38:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 0; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 8:38:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Saving placed position as: (10.17, 1.09, -11.33) Log: clip index: 3; current planet: 220 Assurance Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 16.82609 meters Log: Mouth dog targetPos 1: (2.73, 0.26, -10.12); distanceToNoise: 16.82609 Log: Mouth dog targetPos 2: (1.22, 0.34, -9.76) Log: Dog lastheardnoisePosition: (1.22, 0.34, -9.76) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.17513 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.8216 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.220223 meters [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Lung apparatice was grabbed. Is owner: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-4.27, 0.34, -9.90) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-4.27, 0.34, -9.90) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:38:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.72813 meters Log: Entered zap mode 3 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.27717 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 18.01961 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 18.35102 meters Log: clip index: 1; current planet: 220 Assurance Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.600143 meters Log: Mouth dog targetPos 1: (11.51, -1.76, -22.60); distanceToNoise: 6.600143 Log: Mouth dog targetPos 2: (11.89, -1.52, -22.53) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (11.89, -1.52, -22.53) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (10.67, -1.01, -27.71) Log: Setting lastHeardNoisePosition to (10.67, -1.01, -27.71) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:39:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.34899 meters Log: Mouth dog targetPos 1: (24.48, -0.59, -36.70); distanceToNoise: 15.34899 Log: Mouth dog targetPos 2: (25.19, 0.14, -38.76) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (25.19, 0.14, -38.76) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.44724 meters Log: Mouth dog targetPos 1: (24.48, -0.59, -36.70); distanceToNoise: 13.44724 Log: Mouth dog targetPos 2: (24.61, -0.45, -35.98) Log: Dog lastheardnoisePosition: (24.61, -0.45, -35.98) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.80749 meters Log: Mouth dog targetPos 1: (24.09, -0.79, -35.26); distanceToNoise: 12.80749 Log: Mouth dog targetPos 2: (25.49, -0.91, -34.40) Log: Dog lastheardnoisePosition: (25.49, -0.91, -34.40) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.44214 meters Log: Mouth dog targetPos 1: (24.59, -1.10, -33.15); distanceToNoise: 13.44214 Log: Mouth dog targetPos 2: (24.41, -1.02, -32.46) Log: Dog lastheardnoisePosition: (24.41, -1.02, -32.46) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:39:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 220 Assurance Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-15.88, -3.58, -23.05) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-15.88, -3.58, -23.05) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Shaking camera strong [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Playing sandworm roar! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Shaking camera small [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:39:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-14.56, -2.57, -20.66) Log: Setting lastHeardNoisePosition to (-14.56, -2.57, -20.66) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:39:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-3.27, -2.22, -11.01) Log: Setting lastHeardNoisePosition to (-3.27, -2.22, -11.01) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 220 Assurance Log: Current ship ambience clips length: 12 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: A player died. player object: Player Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdollElectrocuted Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'ChickenMcGingerBugerPastaMan'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (10.56, 2.09, -11.28) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 0 PlayerRagdollElectrocuted Variant(Clone) Log: Bees on body [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.248438 meters Log: Mouth dog targetPos 1: (25.56, -1.24, 3.52); distanceToNoise: 7.248438 Log: Mouth dog targetPos 2: (25.80, -1.96, 2.98) Log: Dog lastheardnoisePosition: (25.80, -1.96, 2.98) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.709649 meters Log: Mouth dog targetPos 1: (27.05, 0.33, 2.72); distanceToNoise: 7.709649 Log: Mouth dog targetPos 2: (27.67, 0.33, 2.18) Log: Dog lastheardnoisePosition: (27.67, 0.33, 2.18) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.773173 meters Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.71909 meters Log: Mouth dog targetPos 1: (29.04, -3.18, -3.49); distanceToNoise: 6.71909 Log: Mouth dog targetPos 2: (29.77, -2.97, -3.64) Log: Dog lastheardnoisePosition: (29.77, -2.97, -3.64) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.296942 meters Log: Mouth dog targetPos 1: (28.46, -3.07, -1.02); distanceToNoise: 4.296942 Log: Mouth dog targetPos 2: (28.33, -2.93, -1.50) Log: Dog lastheardnoisePosition: (28.33, -2.93, -1.50) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.806091 meters Log: Mouth dog targetPos 1: (28.36, -2.64, 0.42); distanceToNoise: 2.806091 Log: Mouth dog targetPos 2: (28.46, -2.32, 0.65) Log: Dog lastheardnoisePosition: (28.46, -2.32, 0.65) Log: Player is not targetable Log: Player is not targetable Log: Player is not targetable Log: dog 'MouthDog(Clone)': Heard noise! Distance: 0.9120657 meters Log: Mouth dog targetPos 1: (28.48, -1.77, 2.16); distanceToNoise: 0.9120657 Log: Mouth dog targetPos 2: (28.51, -1.69, 2.10) Log: Dog lastheardnoisePosition: (28.51, -1.69, 2.10) Log: Kill player rpc Log: killing player A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: killing player B Log: KILL LOCAL PLAYER! Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (28.50, -1.70, 2.29) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 1 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: closest player i: 1 Log: B!! Log: closest player i: 1 Log: closest player i: 2 Log: closest player i: 3 Log: Spectate player at index 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 8:40:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 0; current planet: 220 Assurance Log: Current outside ambience clips length: 5 Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: StoryLogCollectable (1) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: EntranceTeleportA(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (2) Log: Scrap collected: 667 Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Lung apparatice was grabbed. Is owner: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: XP gain before scaling to scrap returned: 12 Log: 1.283237 Log: 1.283237 Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client [Info] Console: 2026-04-23 오후 8:40:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Weather chance: 0.3570167; 1 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: level id: 3 Log: Changing level Log: Setting animation on client Log: Level id: 3 Log: Current level null?: False Log: Current level planet name: 71 Gordion [Info] Console: 2026-04-23 오후 8:40:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: CompanyBuilding Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (4)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (9)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (3)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (8)') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (7)') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkStairTile') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk') is missing! Warning: The referenced script on this Behaviour (Game Object 'SpeakerAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (10)') is missing! Warning: The referenced script on this Behaviour (Game Object 'WindowAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrapDoor') is missing! Warning: The referenced script on this Behaviour (Game Object 'DeskAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer') is missing! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Log: Animating material now Log: Animating material now Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 51314382 Client #3 Moon: 71 Gordion Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 3; 0 Log: Playing time of day music [Info] Console: 2026-04-23 오후 8:40:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 [Info] Console: 2026-04-23 오후 8:41:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:41:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 8:41:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: StopIgnition is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Log: Max linear velocity: 50; dep: 10 [Info] BetterCruiserSync: [BetterCruiserSync] CLIENT: Requesting sync from host... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes Log: Setting position of ropes [Info] BetterCruiserSync: [BetterCruiserSync] CLIENT: Cruiser not magnetized, no sync needed [Info] Console: 2026-04-23 오후 8:41:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Triggering animated object trigger bool: setting to False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Starting ignition!!! Log: Starting ignition!!! [Info] Console: 2026-04-23 오후 8:42:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Starting ignition!!! Log: Shift to gear and sync; gear is not park Log: Truck initial angle to magnet: 45.53908 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.62, 2.22, -12.90), Rot: (349.13, 90.00, 360.00), Player: 3 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.62, 2.22, -12.90), Rot: (349.13, 90.00, 0.00), Player: 3 Log: Setting animation on client Log: Triggering animated object trigger bool: setting to True Log: local player in control? : True Log: Stop special animation F Log: Stop special animation G Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.12, 2.22, -12.90), Rot: (362.20, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.12, 2.22, -12.90), Rot: (2.20, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.12, 2.22, -12.90), Rot: (2.20, 90.00, 0.00), Player: 0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Info] Console: 2026-04-23 오후 8:42:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Jetpack was not in the normal places; reparenting it now Log: Picked up scrap Jetpack is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Triggering animated object trigger bool: setting to True Log: interact True ; False; False [Info] Console: 2026-04-23 오후 8:42:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: Is being used set to False by RPC Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:42:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Warning: PlayOneShot was called with a null AudioClip. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 8:43:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:43:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:43:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: Trigger Log: Setting animation on client Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator [Info] Console: 2026-04-23 오후 8:43:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.93, -1.00, -19.27) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.93, -1.00, -19.27) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.93, -1.00, -19.27) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.93, -1.00, -19.27) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage; asking server for verification Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage Log: discard held object called from placeobject Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Placing object in storage; asking server for verification Warning: PlayOneShot was called with a null AudioClip. Log: Placing object in storage Log: discard held object called from placeobject Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 8:44:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-3.69, -0.98, -20.17) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-3.69, -0.98, -20.16) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-3.69, -0.98, -20.16) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-3.69, -0.98, -20.16) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject [Info] Console: 2026-04-23 오후 8:44:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 8:44:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:44:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: InteractCube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: TrapDoor Log: Interact trigger destroying! name: LeverSwitch Log: Interact trigger destroying! name: Trigger Log: Scrap collected: 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Weather chance: 0.3570167; 1 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (11:45:03.822) EventQueue: Large number of received packets pending dispatch (21). Possibly due to network congestion (last frame was 14.9055ms) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:45:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: level id: 7 Log: Changing level Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Level id: 7 Log: Current level null?: False Log: Current level planet name: 7 Dine Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 8:45:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Saving placed position as: (11.02, 2.52, -13.57) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Loading scene Log: Scene that began loading: Level6Dine Warning: PlayOneShot was called with a null AudioClip. Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.12, 2.22, -12.90), Rot: (2.20, 90.00, 0.00), Player: 0 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 66206762 Client #3 Moon: 7 Dine Log: Now listening to dungeon generator status. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:45:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (11:45:37.217) EventQueue: Large number of received packets pending dispatch (25). Possibly due to network congestion (last frame was 57.2673ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: [Dissonance:Network] (11:45:38.290) EventQueue: Large number of received packets pending dispatch (43). Possibly due to network congestion (last frame was 22.6585ms) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Warning: [Dissonance:Network] (11:45:39.910) EventQueue: Large number of received packets pending dispatch (14). Possibly due to long frame times (last frame was 170.249ms) [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Network] (11:45:40.386) EventQueue: Large number of received packets pending dispatch (59). Possibly due to long frame times (last frame was 475.3571ms) Warning: [Dissonance:Recording] (11:45:40.387) BasicMicrophoneCapture: Insufficient buffer space, requested 23040, clamped to 16383 (dropping 6657 samples) Warning: [Dissonance:Recording] (11:45:40.387) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:40.387) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:40.387) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:40.387) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:40.387) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:40.387) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:40.387) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:40.387) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:40.387) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:40.387) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3971591) Warning: [Dissonance:Playback] (11:45:40.856) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: [Dissonance:Recording] (11:45:43.991) BasicMicrophoneCapture: Insufficient buffer space, requested 29760, clamped to 16383 (dropping 13377 samples) Warning: [Dissonance:Recording] (11:45:43.991) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:43.991) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:43.991) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:43.991) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:43.991) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:43.991) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:43.991) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:43.991) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:43.991) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:43.991) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Recording] (11:45:44.221) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:44.221) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:44.221) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:45:44.221) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.6167748) [Warning] Unity Log: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module [Warning] Unity Log: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Playback] (11:45:44.545) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 7; 0 Log: Setting animation on client Log: clip index: 0; current planet: 7 Dine Log: Current ship ambience clips length: 12 Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:45:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: clientRPC scrap values length: 238 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:46:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:46:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.42, -219.48, 64.06) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.58, -219.46, 66.30) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.91, -219.39, 66.78) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.90, -219.38, 66.83) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.45, -219.44, 63.93) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.69, -219.45, 65.92) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.39, -219.38, 66.53) [Info] Console: 2026-04-23 오후 8:46:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.40, -219.37, 66.20) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-2.85, -219.46, 45.63) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.30, -219.45, 63.13) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.79, -219.45, 65.81) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.57, -219.36, 66.42) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.48, -219.36, 66.08) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:46:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Easter egg was not in the normal places; reparenting it now Log: Picked up scrap Easter egg is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-39.11, -226.38, 46.41) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-39.59, -226.38, 46.55) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:47:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:47:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (11:47:29.504) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 15.5511ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:47:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-18.26, -218.85, 19.43) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-17.98, -219.03, 19.26) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 8:47:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.20, -219.47, 63.11) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-115.99, -15.28, -10.28) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:48:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-12.73, -226.59, 55.27) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-22.56, -226.47, 58.93) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-26.06, -226.48, 57.40) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:48:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:48:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Info] Console: 2026-04-23 오후 8:48:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-45.74, -226.37, 41.28) Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:49:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 8:49:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-42.17, -226.35, 41.60) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:49:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:49:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-23.93, -226.48, 58.08) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 8:50:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:50:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:50:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:50:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:51:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:51:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:51:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:51:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (27.40, -219.49, 27.20) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Info] Console: 2026-04-23 오후 8:52:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: A player died. player object: Player Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'ChickenMcGingerBugerPastaMan'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (0.34, -219.54, 66.73) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.08, -225.24, 82.80); item parent: Props (UnityEngine.Transform); (17.08, -225.24, 82.80); (-0.36, -217.64, 66.33) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.08, -225.24, 82.80); item parent: Props (UnityEngine.Transform); (17.08, -225.24, 82.80); (-0.36, -217.64, 66.33) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.17, -225.23, 82.84); item parent: Props (UnityEngine.Transform); (17.17, -225.23, 82.84); (-0.27, -217.62, 66.36) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'RibcageBone(Clone) Log: Drop item 'RibcageBone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.12, -225.42, 83.15); item parent: Props (UnityEngine.Transform); (17.12, -225.42, 83.15); (-0.32, -217.81, 66.68) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.09, -225.31, 82.80); item parent: Props (UnityEngine.Transform); (17.09, -225.31, 82.80); (-0.35, -217.71, 66.32) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 0 PlayerRagdoll(Clone) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: [Dissonance:Network] (11:52:16.968) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 28.1624ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-4.72, -219.40, 65.70) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 8:52:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 8:52:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (11:52:41.616) EventQueue: Large number of received packets pending dispatch (16). Possibly due to network congestion (last frame was 17.9695ms) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Info] Console: 2026-04-23 오후 8:52:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Info] Console: 2026-04-23 오후 8:53:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Local client hit enemy ButlerEnemy(Clone) #1 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Local client hit enemy ButlerEnemy(Clone) #1 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Log: Local client hit enemy ButlerEnemy(Clone) #1 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Local client hit enemy ButlerEnemy(Clone) #1 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Local client hit enemy ButlerEnemy(Clone) #1 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Local client hit enemy ButlerEnemy(Clone) #1 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Local client hit enemy ButlerEnemy(Clone) #1 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Local client hit enemy ButlerEnemy(Clone) #1 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Log: Kill enemy called! destroy: False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Local client hit enemy ButlerEnemy(Clone) #1 with force of 6. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (11:53:16.455) EventQueue: Large number of received packets pending dispatch (19). Possibly due to network congestion (last frame was 17.0329ms) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:53:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Local client hit enemy ButlerEnemy(Clone) #2 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Local client hit enemy ButlerEnemy(Clone) #2 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:53:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Little girl: Haunting player with playerClientId: 3; actualClientId: 3 Log: Placing object in storage; asking server for verification Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Log: Placing object in storage Log: discard held object called from placeobject Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Warning: PlayOneShot was called with a null AudioClip. Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Log: Triggering animated object trigger bool: setting to True Log: local player in control? : False Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Error: Agent 'Girl' #6: Agent not on nav mesh when trying to set destination Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Starting ignition!!! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Shift to gear and sync; gear is not park [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: State 2, Switching to state 0, lost in chase Log: Target player: 3; is dead?: False Log: Play collision audio with type 1 A Log: Shift to gear and sync; gear is not park [Info] Console: 2026-04-23 오후 8:53:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Play collision audio with type 1 A Log: Play collision audio with type 0 A Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Shift to gear and sync; gear is not park Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Play collision audio with type 0 A Log: Play collision audio with type 0 A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Play collision audio with type 0 A Log: Play collision audio with type 0 A Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:54:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Play collision audio with type 1 A Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: local player in control? : True Log: Stop special animation F Log: Stop special animation G Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:54:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: local player in control? : False Log: Triggering animated object trigger bool: setting to False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Shift to gear and sync; gear is not park Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Shift to gear and sync; gear is not park Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: local player in control? : True Log: Stop special animation F Log: Stop special animation G Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:54:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Player distance to haunt position: 9.043529 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 8:54:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 8:55:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Player distance to haunt position: 8.409681 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 8:55:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:55:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Player distance to haunt position: 24.57314 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:55:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Player #3: Was grabbing object 477 validated by server? : False Log: Local client got grab invalidated Log: Grab was invalidated on object: Bone(Clone) Log: playerHeldBy on currentlyGrabbingObject 2: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Grab invalidated; giving grabbed object to the client who got it first; Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-44.52, -219.48, -8.46) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:56:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (True) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Player distance to haunt position: 8.320298 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (11:56:12.168) EventQueue: Large number of received packets pending dispatch (15). Possibly due to network congestion (last frame was 15.4968ms) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (11:56:12.921) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 16.5345ms) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (11:56:13.675) EventQueue: Large number of received packets pending dispatch (16). Possibly due to network congestion (last frame was 18.4189ms) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to False by RPC Log: Stop using spray Log: interact True ; False; False Warning: [Dissonance:Network] (11:56:19.713) EventQueue: Large number of received packets pending dispatch (17). Possibly due to network congestion (last frame was 18.3842ms) [Info] Console: 2026-04-23 오후 8:56:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 2 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Butler: pinged attention to position Log: HoarderBug(Clone): Exiting chase mode Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:56:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: interact True ; False; False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Called finishopeningentrance (False) Log: Id is not 0 Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: interact True ; False; False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Player distance to haunt position: 22.27541 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: interact True ; False; False Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 2 Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-155.08, -14.96, 18.59) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:56:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Called finishopeningentrance (True) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (True) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (True) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (True) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (True) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: PlayOneShot was called with a null AudioClip. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Log: interact True ; False; False [Info] Console: 2026-04-23 오후 8:57:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False Log: interact True ; False; False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 2 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Player distance to haunt position: 15.71743 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Log: Butler: pinged attention to position Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (11:57:12.223) SpeechSession: Detected oversized buffer before playback started. Jitter:0.01694568ms (1) Buffered:160ms Expected:42ms. Discarding 118ms of audio... Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: interact True ; False; False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 2 Log: Setting animation on client Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 8:57:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.38, 2.22, -12.90), Rot: (1.78, 90.00, 360.00), Player: 2 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.38, 2.22, -12.90), Rot: (1.78, 90.00, 0.00), Player: 2 Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: interact True ; False; False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is in elevator D?: False Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (13.97, -219.51, 49.86) Log: Update used by player client rpc has been called for interact trigger: Trigger Log: Setting animation on client Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (15.15, -218.94, 49.56) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (16.60, -218.94, 50.11) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (17.40, -219.06, 50.24) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: KILL LOCAL PLAYER! Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (19.71, -219.54, 49.15) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: interact True ; False; False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 Log: Little girl: Haunting player with playerClientId: 2; actualClientId: 0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 8:57:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLeftAnimContainer Log: Interact trigger destroying! name: DrawerRightAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Scrap collected: 2156 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: XP gain before scaling to scrap returned: 12 Log: 0.752527 Log: 0.752527 Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Setting animation on client Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 8:57:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Weather chance: 0.4718192; 1 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current ship ambience clips length: 12 Warning: [Dissonance:Network] (11:57:57.336) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 14.6202ms) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Info] Console: 2026-04-23 오후 8:58:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 94859961 Client #3 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.38, 2.22, -12.90), Rot: (1.78, 90.00, 0.00), Player: 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: [Dissonance:Network] (11:58:16.251) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 41.3096ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (11:58:18.672) EventQueue: Large number of received packets pending dispatch (36). Possibly due to network congestion (last frame was 22.3792ms) Warning: [Dissonance:Playback] (11:58:18.679) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:18.680) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:18.803) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:18.803) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:18.803) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:18.803) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:18.803) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:18.866) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:18.866) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:18.866) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Warning: [Dissonance:Recording] (11:58:19.740) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Info] Console: 2026-04-23 오후 8:58:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Network] (11:58:20.242) EventQueue: Large number of received packets pending dispatch (19). Possibly due to long frame times (last frame was 501.8245ms) Warning: [Dissonance:Recording] (11:58:20.242) BasicMicrophoneCapture: Insufficient buffer space, requested 23040, clamped to 16383 (dropping 6657 samples) Warning: [Dissonance:Recording] (11:58:20.242) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:20.242) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:20.242) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:20.242) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:20.242) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:20.242) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:20.242) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:20.242) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:20.242) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:20.242) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:20.242) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.4153017) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: [Dissonance:Network] (11:58:25.806) EventQueue: Large number of received packets pending dispatch (15). Possibly due to network congestion (last frame was 36.8968ms) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PoolFloaty(Clone)/PoolFloatyAnimContainer/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (11:58:26.932) BasicMicrophoneCapture: Insufficient buffer space, requested 28320, clamped to 16383 (dropping 11937 samples) Warning: [Dissonance:Recording] (11:58:26.932) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:26.932) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:26.932) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:26.932) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:26.932) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:26.932) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:26.932) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:26.932) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:26.932) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (11:58:27.170) EventQueue: Large number of received packets pending dispatch (38). Possibly due to long frame times (last frame was 237.7638ms) Warning: [Dissonance:Recording] (11:58:27.170) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:27.170) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:27.170) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:27.170) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (11:58:27.170) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.5823577) [Warning] Unity Log: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module [Warning] Unity Log: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (57 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (56 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (55 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (54 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.188) EncodedAudioBuffer: Received a very late packet (57 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (11:58:27.828) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (11:58:27.947) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (11:58:27.947) SpeechSession: Beginning playback with very large network jitter: 0.402087s 1confidence [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Playback] (11:58:28.141) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (11:58:28.182) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (11:58:28.346) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (11:58:28.366) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Log: startofround: 7; 0 Log: Setting animation on client Warning: [Dissonance:Playback] (11:58:29.381) SpeechSession: Beginning playback with very large network jitter: 0.4230717s 1confidence Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Info] Console: 2026-04-23 오후 8:58:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: clientRPC scrap values length: 213 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:58:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-2.55, -219.34, 63.93) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:59:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 8:59:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.08, -219.43, 64.53) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-6.31, -219.43, 64.96) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-6.50, -219.40, 64.98) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-6.27, -219.40, 64.93) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.01, -219.33, 65.23) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-6.93, -219.37, 65.54) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:59:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (52.14, -219.55, 80.53) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (52.14, -219.55, 80.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (52.14, -219.55, 80.53) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (52.14, -219.55, 80.53) Log: Destroying: planttype:1, index:0 Log: Input: 0 -- (52.14, -219.55, 80.53) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (52.14, -219.55, 80.53) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (52.14, -219.55, 80.53) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Error: Error: DestroyPlantAtPosition was called but could not find any plants at position: (52.14, -219.55, 80.53) Log: On local player talk! Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 8:59:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:00:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.54, -226.35, 91.94) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.54, -226.41, 92.30) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.05, -226.37, 92.57) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.01, -226.36, 92.53) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:00:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:00:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: soundtype: 0; lastSound: 0 Log: 9 Log: 1 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:00:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:01:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Easter egg was not in the normal places; reparenting it now Log: Picked up scrap Easter egg is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: soundtype: 0; lastSound: 0 Log: 9 Log: 4 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:01:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.02, -219.49, 70.77) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-2.01, -219.43, 92.11) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.44, -219.42, 92.65) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:01:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.41, -219.44, 90.23) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.70, -219.41, 91.90) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:01:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:02:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-6.67, -219.24, 67.17) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:02:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:02:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: Add to anger meter called! amount to add: 0.0249426; Time of day: 0.4175795 Log: Add to anger meter called! amount to add: 0.02642325; Time of day: 0.4176023 Log: Add to anger meter called! amount to add: 0.0255492; Time of day: 0.4176244 Log: Add to anger meter called! amount to add: 0.0243024; Time of day: 0.4176454 Log: Add to anger meter called! amount to add: 0.02426655; Time of day: 0.4176664 Log: Add to anger meter called! amount to add: 0.02144085; Time of day: 0.4176849 Log: Add to anger meter called! amount to add: 0.02702655; Time of day: 0.4177083 Log: Add to anger meter called! amount to add: 0.02344275; Time of day: 0.4177285 Log: Add to anger meter called! amount to add: 0.02628945; Time of day: 0.4177513 Log: Add to anger meter called! amount to add: 0.0247776; Time of day: 0.4177727 Log: Add to anger meter called! amount to add: 0.02363685; Time of day: 0.4177931 Log: Add to anger meter called! amount to add: 0.02368635; Time of day: 0.4178136 Log: Add to anger meter called! amount to add: 0.02259825; Time of day: 0.4178331 Log: Add to anger meter called! amount to add: 0.0254088; Time of day: 0.4178551 Log: Add to anger meter called! amount to add: 0.02527935; Time of day: 0.4178769 Log: Add to anger meter called! amount to add: 0.0196623; Time of day: 0.4178939 Log: Add to anger meter called! amount to add: 0.0254295; Time of day: 0.4179159 Log: Add to anger meter called! amount to add: 0.0241734; Time of day: 0.4179367 Log: Add to anger meter called! amount to add: 0.0259254; Time of day: 0.4179592 Log: Add to anger meter called! amount to add: 0.02258565; Time of day: 0.4179787 Log: Add to anger meter called! amount to add: 0.02219835; Time of day: 0.4179979 Log: Add to anger meter called! amount to add: 0.02353875; Time of day: 0.4180182 Log: Add to anger meter called! amount to add: 0.0252564; Time of day: 0.41804 Log: Add to anger meter called! amount to add: 0.02369805; Time of day: 0.4180605 Log: Add to anger meter called! amount to add: 0.02132955; Time of day: 0.4180789 Log: Add to anger meter called! amount to add: 0.0212697; Time of day: 0.4180973 Log: Add to anger meter called! amount to add: 0.02519295; Time of day: 0.4181191 Log: Add to anger meter called! amount to add: 0.02238645; Time of day: 0.4181384 Log: Add to anger meter called! amount to add: 0.0212193; Time of day: 0.4181568 Log: Add to anger meter called! amount to add: 0.02102175; Time of day: 0.418175 Log: Add to anger meter called! amount to add: 0.0244512; Time of day: 0.4181961 Log: Add to anger meter called! amount to add: 0.02736615; Time of day: 0.4182197 Log: Add to anger meter called! amount to add: 0.02339565; Time of day: 0.41824 Log: Add to anger meter called! amount to add: 0.0218277; Time of day: 0.4182588 Log: Add to anger meter called! amount to add: 0.02628885; Time of day: 0.4182816 Log: Add to anger meter called! amount to add: 0.02493465; Time of day: 0.4183031 Log: Add to anger meter called! amount to add: 0.0218151; Time of day: 0.418322 Log: Add to anger meter called! amount to add: 0.0234828; Time of day: 0.4183423 Log: Add to anger meter called! amount to add: 0.02022705; Time of day: 0.4183598 Log: Add to anger meter called! amount to add: 0.02517855; Time of day: 0.4183815 Log: Add to anger meter called! amount to add: 0.02415795; Time of day: 0.4184024 Log: Add to anger meter called! amount to add: 0.02313345; Time of day: 0.4184224 Log: Add to anger meter called! amount to add: 0.02377755; Time of day: 0.4184429 Log: Add to anger meter called! amount to add: 0.02099955; Time of day: 0.4184611 Log: Add to anger meter called! amount to add: 0.02615115; Time of day: 0.4184837 Log: Add to anger meter called! amount to add: 0.022617; Time of day: 0.4185032 Log: Add to anger meter called! amount to add: 0.025953; Time of day: 0.4185257 Log: Add to anger meter called! amount to add: 0.0261837; Time of day: 0.4185483 Log: Add to anger meter called! amount to add: 0.0191628; Time of day: 0.4185649 Log: Add to anger meter called! amount to add: 0.0242106; Time of day: 0.4185858 Log: Add to anger meter called! amount to add: 0.02533995; Time of day: 0.4186077 Log: Add to anger meter called! amount to add: 0.0234528; Time of day: 0.4186279 Log: Add to anger meter called! amount to add: 0.0218511; Time of day: 0.4186468 Log: Add to anger meter called! amount to add: 0.02417805; Time of day: 0.4186677 Log: Add to anger meter called! amount to add: 0.02149905; Time of day: 0.4186863 Log: Add to anger meter called! amount to add: 0.02169795; Time of day: 0.418705 Log: Add to anger meter called! amount to add: 0.02220645; Time of day: 0.4187242 Log: Add to anger meter called! amount to add: 0.023373; Time of day: 0.4187444 Log: Add to anger meter called! amount to add: 0.0223374; Time of day: 0.4187637 Log: Add to anger meter called! amount to add: 0.0244383; Time of day: 0.4187848 Log: Add to anger meter called! amount to add: 0.02510985; Time of day: 0.4188066 Log: Add to anger meter called! amount to add: 0.0218802; Time of day: 0.4188254 Log: Add to anger meter called! amount to add: 0.02236515; Time of day: 0.4188448 Log: Add to anger meter called! amount to add: 0.0215172; Time of day: 0.4188634 Log: Add to anger meter called! amount to add: 0.02367855; Time of day: 0.4188838 Log: Add to anger meter called! amount to add: 0.0214884; Time of day: 0.4189024 Log: Add to anger meter called! amount to add: 0.02257275; Time of day: 0.4189219 Log: Add to anger meter called! amount to add: 0.0237657; Time of day: 0.4189424 Log: Add to anger meter called! amount to add: 0.02495595; Time of day: 0.418964 Log: Add to anger meter called! amount to add: 0.0207612; Time of day: 0.4189819 Log: Add to anger meter called! amount to add: 0.02316105; Time of day: 0.4190019 Log: Add to anger meter called! amount to add: 0.02118615; Time of day: 0.4190202 Log: Add to anger meter called! amount to add: 0.02211555; Time of day: 0.4190393 Log: Add to anger meter called! amount to add: 0.02071455; Time of day: 0.4190573 Log: Add to anger meter called! amount to add: 0.023364; Time of day: 0.4190775 Log: Add to anger meter called! amount to add: 0.0246237; Time of day: 0.4190987 Log: Add to anger meter called! amount to add: 0.0210942; Time of day: 0.419117 Log: Add to anger meter called! amount to add: 0.01974165; Time of day: 0.4191341 Log: Add to anger meter called! amount to add: 0.0246861; Time of day: 0.4191554 Log: Add to anger meter called! amount to add: 0.02149935; Time of day: 0.419174 Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Local client hit enemy Flowerman(Clone) #1 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy Flowerman(Clone) with force of 1. Log: Add to anger meter called! amount to add: 0.1; Time of day: 0.4237368 Log: Increasing agent speed by 0.0270486; AGENT SPEED: 6.027049 Log: Increasing agent speed by 0.02036868; AGENT SPEED: 6.047417 Log: Increasing agent speed by 0.01688892; AGENT SPEED: 6.064306 Log: Increasing agent speed by 0.02040396; AGENT SPEED: 6.08471 Log: Increasing agent speed by 0.02212812; AGENT SPEED: 6.106838 Log: Increasing agent speed by 0.02160996; AGENT SPEED: 6.128448 Log: Increasing agent speed by 0.01806528; AGENT SPEED: 6.146513 Log: Increasing agent speed by 0.0191634; AGENT SPEED: 6.165677 Log: Increasing agent speed by 0.02010972; AGENT SPEED: 6.185787 Log: Increasing agent speed by 0.02081268; AGENT SPEED: 6.206599 Log: Increasing agent speed by 0.02075532; AGENT SPEED: 6.227355 Log: Increasing agent speed by 0.02212548; AGENT SPEED: 6.24948 Log: Increasing agent speed by 0.0202584; AGENT SPEED: 6.269738 Log: Increasing agent speed by 0.02308056; AGENT SPEED: 6.292819 Log: Increasing agent speed by 0.02132088; AGENT SPEED: 6.314139 Log: Increasing agent speed by 0.0197874; AGENT SPEED: 6.333927 Log: Increasing agent speed by 0.01723932; AGENT SPEED: 6.351166 Log: Increasing agent speed by 0.02113872; AGENT SPEED: 6.372304 Log: Increasing agent speed by 0.01922724; AGENT SPEED: 6.391531 Log: Increasing agent speed by 0.01966296; AGENT SPEED: 6.411194 Log: Increasing agent speed by 0.01884672; AGENT SPEED: 6.430041 Log: Increasing agent speed by 0.01669464; AGENT SPEED: 6.446735 Log: Increasing agent speed by 0.02289312; AGENT SPEED: 6.469628 Log: Increasing agent speed by 0.020346; AGENT SPEED: 6.489974 Log: Increasing agent speed by 0.02015316; AGENT SPEED: 6.510128 Log: Increasing agent speed by 0.01946532; AGENT SPEED: 6.529593 Log: Increasing agent speed by 0.01703196; AGENT SPEED: 6.546625 Log: Increasing agent speed by 0.01733904; AGENT SPEED: 6.563964 Log: Increasing agent speed by 0.019755; AGENT SPEED: 6.583719 Log: Increasing agent speed by 0.02065176; AGENT SPEED: 6.604371 Log: Increasing agent speed by 0.0186354; AGENT SPEED: 6.623006 Log: Increasing agent speed by 0.0155304; AGENT SPEED: 6.638537 Log: Increasing agent speed by 0.02072532; AGENT SPEED: 6.659262 Log: Increasing agent speed by 0.02037588; AGENT SPEED: 6.679638 Log: Increasing agent speed by 0.01848036; AGENT SPEED: 6.698118 Log: Increasing agent speed by 0.01711788; AGENT SPEED: 6.715236 Log: Increasing agent speed by 0.019437; AGENT SPEED: 6.734673 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.0218994; AGENT SPEED: 6.756572 Log: Increasing agent speed by 0.01912368; AGENT SPEED: 6.775696 Log: Increasing agent speed by 0.0175026; AGENT SPEED: 6.793199 Log: Increasing agent speed by 0.01974072; AGENT SPEED: 6.812939 Log: Increasing agent speed by 0.01718448; AGENT SPEED: 6.830123 Log: Increasing agent speed by 0.01781256; AGENT SPEED: 6.847936 Log: Increasing agent speed by 0.02007444; AGENT SPEED: 6.868011 Log: Increasing agent speed by 0.02008536; AGENT SPEED: 6.888096 Log: Increasing agent speed by 0.02065704; AGENT SPEED: 6.908753 Log: Increasing agent speed by 0.02063232; AGENT SPEED: 6.929385 Log: Increasing agent speed by 0.02325444; AGENT SPEED: 6.95264 Log: Increasing agent speed by 0.02371344; AGENT SPEED: 6.976353 Log: Increasing agent speed by 0.01754076; AGENT SPEED: 6.993894 Log: Increasing agent speed by 0.02017212; AGENT SPEED: 7.014066 Log: Increasing agent speed by 0.02064384; AGENT SPEED: 7.03471 Log: Increasing agent speed by 0.01982928; AGENT SPEED: 7.054539 Log: Increasing agent speed by 0.01787544; AGENT SPEED: 7.072415 Log: Increasing agent speed by 0.01875636; AGENT SPEED: 7.091171 Log: Increasing agent speed by 0.01831476; AGENT SPEED: 7.109486 Log: Increasing agent speed by 0.01978572; AGENT SPEED: 7.129272 Log: Increasing agent speed by 0.02052696; AGENT SPEED: 7.149799 Log: Increasing agent speed by 0.01680288; AGENT SPEED: 7.166602 Log: Increasing agent speed by 0.0216156; AGENT SPEED: 7.188217 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01956516; AGENT SPEED: 7.207782 Log: Increasing agent speed by 0.01852248; AGENT SPEED: 7.226305 Log: Increasing agent speed by 0.02007108; AGENT SPEED: 7.246376 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Increasing agent speed by 0.01828188; AGENT SPEED: 7.264657 Log: Increasing agent speed by 0.02123376; AGENT SPEED: 7.285891 Log: Increasing agent speed by 0.01965036; AGENT SPEED: 7.305542 Log: Increasing agent speed by 0.02090844; AGENT SPEED: 7.32645 Log: Increasing agent speed by 0.01720836; AGENT SPEED: 7.343658 Log: Increasing agent speed by 0.01643148; AGENT SPEED: 7.36009 Log: Increasing agent speed by 0.02423736; AGENT SPEED: 7.384327 Log: Increasing agent speed by 0.01925244; AGENT SPEED: 7.403579 Log: Increasing agent speed by 0.01942596; AGENT SPEED: 7.423005 Log: Increasing agent speed by 0.01971888; AGENT SPEED: 7.442724 Log: Increasing agent speed by 0.021636; AGENT SPEED: 7.46436 Log: Increasing agent speed by 0.01951404; AGENT SPEED: 7.483874 Log: Increasing agent speed by 0.01746096; AGENT SPEED: 7.501335 Log: Increasing agent speed by 0.0188388; AGENT SPEED: 7.520174 Log: Increasing agent speed by 0.0226134; AGENT SPEED: 7.542787 Log: Increasing agent speed by 0.01884636; AGENT SPEED: 7.561634 Log: Increasing agent speed by 0.0189804; AGENT SPEED: 7.580614 Log: Increasing agent speed by 0.015249; AGENT SPEED: 7.595863 Log: Increasing agent speed by 0.0207036; AGENT SPEED: 7.616567 Log: Increasing agent speed by 0.01891272; AGENT SPEED: 7.635479 Log: Increasing agent speed by 0.020094; AGENT SPEED: 7.655573 Log: Increasing agent speed by 0.01684392; AGENT SPEED: 7.672417 Log: Increasing agent speed by 0.02153652; AGENT SPEED: 7.693954 Log: Increasing agent speed by 0.01902036; AGENT SPEED: 7.712974 Log: Increasing agent speed by 0.01950156; AGENT SPEED: 7.732476 Log: Increasing agent speed by 0.01811508; AGENT SPEED: 7.750591 Log: Increasing agent speed by 0.01725444; AGENT SPEED: 7.767845 Log: Increasing agent speed by 0.01935084; AGENT SPEED: 7.787196 Log: Increasing agent speed by 0.01900404; AGENT SPEED: 7.8062 Log: Increasing agent speed by 0.01782636; AGENT SPEED: 7.824027 Log: Increasing agent speed by 0.01845324; AGENT SPEED: 7.84248 Log: Increasing agent speed by 0.01874244; AGENT SPEED: 7.861222 Log: Increasing agent speed by 0.01936968; AGENT SPEED: 7.880592 Log: Increasing agent speed by 0.018459; AGENT SPEED: 7.899051 Log: Increasing agent speed by 0.01799532; AGENT SPEED: 7.917046 Log: Increasing agent speed by 0.01806972; AGENT SPEED: 7.935116 Log: Increasing agent speed by 0.02027496; AGENT SPEED: 7.955391 Log: Increasing agent speed by 0.01977084; AGENT SPEED: 7.975162 Log: Increasing agent speed by 0.01895064; AGENT SPEED: 7.994112 Log: Increasing agent speed by 0.02117328; AGENT SPEED: 8.015285 Log: Increasing agent speed by 0.0175776; AGENT SPEED: 8.032863 Log: Increasing agent speed by 0.01723068; AGENT SPEED: 8.050094 Log: Increasing agent speed by 0.01682268; AGENT SPEED: 8.066916 Log: Increasing agent speed by 0.01819296; AGENT SPEED: 8.08511 Log: Increasing agent speed by 0.01891176; AGENT SPEED: 8.104021 Log: Increasing agent speed by 0.01920132; AGENT SPEED: 8.123222 Log: Increasing agent speed by 0.02074548; AGENT SPEED: 8.143968 Log: Increasing agent speed by 0.02104416; AGENT SPEED: 8.165011 Log: Increasing agent speed by 0.02190576; AGENT SPEED: 8.186917 Log: Increasing agent speed by 0.020028; AGENT SPEED: 8.206945 Log: Increasing agent speed by 0.01775412; AGENT SPEED: 8.2247 Log: Increasing agent speed by 0.0191472; AGENT SPEED: 8.243847 Log: Increasing agent speed by 0.02130972; AGENT SPEED: 8.265157 Log: Increasing agent speed by 0.0205566; AGENT SPEED: 8.285713 Log: Increasing agent speed by 0.0201966; AGENT SPEED: 8.30591 Log: Increasing agent speed by 0.01951152; AGENT SPEED: 8.325421 Log: Increasing agent speed by 0.01676184; AGENT SPEED: 8.342183 Log: Increasing agent speed by 0.02236392; AGENT SPEED: 8.364547 Log: Increasing agent speed by 0.0230844; AGENT SPEED: 8.387631 Log: Increasing agent speed by 0.02870676; AGENT SPEED: 8.416338 Log: Increasing agent speed by 0.02139444; AGENT SPEED: 8.437733 Log: Increasing agent speed by 0.02269992; AGENT SPEED: 8.460433 Log: Increasing agent speed by 0.01915128; AGENT SPEED: 8.479585 Log: Increasing agent speed by 0.02578452; AGENT SPEED: 8.505369 Log: Increasing agent speed by 0.02071416; AGENT SPEED: 8.526083 Log: Local client hit enemy Flowerman(Clone) #1 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy Flowerman(Clone) with force of 1. Log: Add to anger meter called! amount to add: 0.1; Time of day: 0.4264792 Log: Increasing agent speed by 0.02482716; AGENT SPEED: 8.55091 Log: Increasing agent speed by 0.02146032; AGENT SPEED: 8.572371 Log: Increasing agent speed by 0.02163228; AGENT SPEED: 8.594003 Log: Increasing agent speed by 0.02240508; AGENT SPEED: 8.616407 Log: Increasing agent speed by 0.0197238; AGENT SPEED: 8.636131 Log: Increasing agent speed by 0.02058048; AGENT SPEED: 8.656712 Log: Increasing agent speed by 0.02111496; AGENT SPEED: 8.677827 Log: Increasing agent speed by 0.02315832; AGENT SPEED: 8.700985 Log: Increasing agent speed by 0.02002872; AGENT SPEED: 8.721014 Log: On local player talk! Log: KILL LOCAL PLAYER! Log: Cadaver growth: Unable to burst from dying player 'hanyaa'. Reason C (infection not progressed enough). Time:0.4276681 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (0.15, -219.33, 58.22) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'ShovelItem(Clone) Log: Drop item 'ShovelItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (17.87, -225.02, 75.17); item parent: Props (UnityEngine.Transform); (17.87, -225.02, 75.17); (0.44, -217.42, 58.70) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 3 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: B!! Log: closest player i: 2 Log: B!! Log: closest player i: 3 Log: Spectate player at index 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 9:02:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:03:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:03:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Increasing agent speed by 0.01688424; AGENT SPEED: 6.016884 Log: Increasing agent speed by 0.01925892; AGENT SPEED: 6.036143 Log: Increasing agent speed by 0.02085168; AGENT SPEED: 6.056995 Log: Increasing agent speed by 0.02016336; AGENT SPEED: 6.077158 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01970736; AGENT SPEED: 6.096866 Log: Increasing agent speed by 0.01792548; AGENT SPEED: 6.114791 Log: Increasing agent speed by 0.019578; AGENT SPEED: 6.134369 Log: Increasing agent speed by 0.01916304; AGENT SPEED: 6.153532 Log: Increasing agent speed by 0.018612; AGENT SPEED: 6.172144 Log: Increasing agent speed by 0.0189972; AGENT SPEED: 6.191141 Log: Increasing agent speed by 0.01659696; AGENT SPEED: 6.207738 Log: Increasing agent speed by 0.01893576; AGENT SPEED: 6.226674 Log: Increasing agent speed by 0.01854468; AGENT SPEED: 6.245218 Log: Increasing agent speed by 0.01834344; AGENT SPEED: 6.263562 Log: Increasing agent speed by 0.01745544; AGENT SPEED: 6.281017 Log: Increasing agent speed by 0.01934988; AGENT SPEED: 6.300367 Log: Increasing agent speed by 0.01637784; AGENT SPEED: 6.316745 Log: Increasing agent speed by 0.01839564; AGENT SPEED: 6.335141 Log: Increasing agent speed by 0.0166986; AGENT SPEED: 6.35184 Log: Increasing agent speed by 0.01924908; AGENT SPEED: 6.371089 Log: Increasing agent speed by 0.0191106; AGENT SPEED: 6.390199 Log: Increasing agent speed by 0.0192684; AGENT SPEED: 6.409468 Log: Increasing agent speed by 0.01734648; AGENT SPEED: 6.426814 Log: Increasing agent speed by 0.01756752; AGENT SPEED: 6.444382 Log: Increasing agent speed by 0.02130684; AGENT SPEED: 6.465689 Log: Increasing agent speed by 0.01825668; AGENT SPEED: 6.483945 Log: Increasing agent speed by 0.01877868; AGENT SPEED: 6.502724 Log: Increasing agent speed by 0.01641; AGENT SPEED: 6.519134 Log: Increasing agent speed by 0.01889664; AGENT SPEED: 6.538031 Log: Increasing agent speed by 0.01930932; AGENT SPEED: 6.55734 Log: Increasing agent speed by 0.01683876; AGENT SPEED: 6.574179 Log: Increasing agent speed by 0.01757556; AGENT SPEED: 6.591754 Log: Increasing agent speed by 0.016815; AGENT SPEED: 6.60857 Log: Increasing agent speed by 0.02200044; AGENT SPEED: 6.63057 Log: Increasing agent speed by 0.01772064; AGENT SPEED: 6.648291 Log: Increasing agent speed by 0.01637604; AGENT SPEED: 6.664667 Log: Increasing agent speed by 0.0185166; AGENT SPEED: 6.683183 Log: Increasing agent speed by 0.02089236; AGENT SPEED: 6.704075 Log: Increasing agent speed by 0.01795824; AGENT SPEED: 6.722034 Log: Increasing agent speed by 0.01915524; AGENT SPEED: 6.741189 Log: Increasing agent speed by 0.0159594; AGENT SPEED: 6.757148 Log: Increasing agent speed by 0.01803612; AGENT SPEED: 6.775184 Log: Increasing agent speed by 0.01962; AGENT SPEED: 6.794804 Log: Increasing agent speed by 0.019383; AGENT SPEED: 6.814187 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01607364; AGENT SPEED: 6.83026 Log: Increasing agent speed by 0.01951872; AGENT SPEED: 6.849779 Log: Increasing agent speed by 0.01972152; AGENT SPEED: 6.869501 Log: Increasing agent speed by 0.01916652; AGENT SPEED: 6.888667 Log: Increasing agent speed by 0.019434; AGENT SPEED: 6.908101 Log: Increasing agent speed by 0.02401908; AGENT SPEED: 6.93212 Log: Increasing agent speed by 0.02458812; AGENT SPEED: 6.956708 Log: Increasing agent speed by 0.01989276; AGENT SPEED: 6.976601 Log: Increasing agent speed by 0.0199092; AGENT SPEED: 6.996511 Log: Increasing agent speed by 0.0183096; AGENT SPEED: 7.01482 Log: Increasing agent speed by 0.02074068; AGENT SPEED: 7.035561 Log: Increasing agent speed by 0.01858044; AGENT SPEED: 7.054141 Log: Increasing agent speed by 0.0185298; AGENT SPEED: 7.072671 Log: Increasing agent speed by 0.01816524; AGENT SPEED: 7.090836 Log: Increasing agent speed by 0.02218068; AGENT SPEED: 7.113017 Log: Increasing agent speed by 0.019767; AGENT SPEED: 7.132783 Log: Increasing agent speed by 0.0214752; AGENT SPEED: 7.154259 Log: Increasing agent speed by 0.02050932; AGENT SPEED: 7.174768 Log: Increasing agent speed by 0.01852452; AGENT SPEED: 7.193293 Log: Increasing agent speed by 0.01953288; AGENT SPEED: 7.212825 Log: Increasing agent speed by 0.01932516; AGENT SPEED: 7.232151 Log: Increasing agent speed by 0.02073816; AGENT SPEED: 7.252889 Log: Increasing agent speed by 0.01971612; AGENT SPEED: 7.272605 Log: Increasing agent speed by 0.01810944; AGENT SPEED: 7.290714 Log: Increasing agent speed by 0.01945068; AGENT SPEED: 7.310165 Log: Increasing agent speed by 0.01882584; AGENT SPEED: 7.328991 Log: Increasing agent speed by 0.02019144; AGENT SPEED: 7.349183 Log: Increasing agent speed by 0.01885272; AGENT SPEED: 7.368035 Log: Increasing agent speed by 0.01719744; AGENT SPEED: 7.385233 Log: Increasing agent speed by 0.01914972; AGENT SPEED: 7.404383 Log: Increasing agent speed by 0.0192786; AGENT SPEED: 7.423661 Log: Increasing agent speed by 0.01967112; AGENT SPEED: 7.443332 Log: Increasing agent speed by 0.017952; AGENT SPEED: 7.461284 Log: Increasing agent speed by 0.01544832; AGENT SPEED: 7.476732 Log: Increasing agent speed by 0.01934832; AGENT SPEED: 7.49608 Log: Increasing agent speed by 0.02192748; AGENT SPEED: 7.518008 Log: Increasing agent speed by 0.0206112; AGENT SPEED: 7.538619 Log: Increasing agent speed by 0.0200724; AGENT SPEED: 7.558692 Log: Increasing agent speed by 0.01911624; AGENT SPEED: 7.577808 Log: Increasing agent speed by 0.01999392; AGENT SPEED: 7.597802 Log: Increasing agent speed by 0.01853568; AGENT SPEED: 7.616337 Log: Increasing agent speed by 0.01906404; AGENT SPEED: 7.635401 Log: Increasing agent speed by 0.02144676; AGENT SPEED: 7.656848 Log: Increasing agent speed by 0.01793808; AGENT SPEED: 7.674786 Log: Increasing agent speed by 0.01922712; AGENT SPEED: 7.694013 Log: Increasing agent speed by 0.01716468; AGENT SPEED: 7.711178 Log: Increasing agent speed by 0.0187068; AGENT SPEED: 7.729885 Log: Increasing agent speed by 0.021828; AGENT SPEED: 7.751713 Log: Increasing agent speed by 0.01817088; AGENT SPEED: 7.769884 Log: Increasing agent speed by 0.0201606; AGENT SPEED: 7.790044 Log: Increasing agent speed by 0.0180744; AGENT SPEED: 7.808119 Log: Increasing agent speed by 0.02127192; AGENT SPEED: 7.829391 Log: Increasing agent speed by 0.01834332; AGENT SPEED: 7.847734 Log: Increasing agent speed by 0.01663488; AGENT SPEED: 7.864369 Log: Increasing agent speed by 0.01778076; AGENT SPEED: 7.88215 Log: Increasing agent speed by 0.02053536; AGENT SPEED: 7.902685 Log: Increasing agent speed by 0.0198156; AGENT SPEED: 7.922501 Log: Increasing agent speed by 0.02084868; AGENT SPEED: 7.943349 Log: Increasing agent speed by 0.01836408; AGENT SPEED: 7.961713 Log: Increasing agent speed by 0.01785576; AGENT SPEED: 7.979569 Log: Increasing agent speed by 0.01850148; AGENT SPEED: 7.99807 Log: Increasing agent speed by 0.01993896; AGENT SPEED: 8.018009 Log: Increasing agent speed by 0.02264304; AGENT SPEED: 8.040652 Log: Increasing agent speed by 0.01633992; AGENT SPEED: 8.056993 Log: Increasing agent speed by 0.0175476; AGENT SPEED: 8.07454 Log: Increasing agent speed by 0.0189228; AGENT SPEED: 8.093463 Log: Increasing agent speed by 0.0206796; AGENT SPEED: 8.114142 Log: Increasing agent speed by 0.01941804; AGENT SPEED: 8.13356 Log: Increasing agent speed by 0.01966428; AGENT SPEED: 8.153224 Log: Increasing agent speed by 0.02170788; AGENT SPEED: 8.174932 Log: Increasing agent speed by 0.02171136; AGENT SPEED: 8.196643 Log: Increasing agent speed by 0.01702752; AGENT SPEED: 8.213671 Log: Increasing agent speed by 0.01946388; AGENT SPEED: 8.233134 Log: Increasing agent speed by 0.01484256; AGENT SPEED: 8.247977 Log: Increasing agent speed by 0.0198834; AGENT SPEED: 8.26786 Log: Increasing agent speed by 0.01796064; AGENT SPEED: 8.285821 Log: Increasing agent speed by 0.01872228; AGENT SPEED: 8.304543 Log: Increasing agent speed by 0.01443336; AGENT SPEED: 8.318976 Log: Increasing agent speed by 0.02098536; AGENT SPEED: 8.339962 Log: Increasing agent speed by 0.01709328; AGENT SPEED: 8.357056 Log: Increasing agent speed by 0.01853988; AGENT SPEED: 8.375595 Log: Increasing agent speed by 0.0172068; AGENT SPEED: 8.392802 Log: Increasing agent speed by 0.0183144; AGENT SPEED: 8.411117 Log: Increasing agent speed by 0.01827852; AGENT SPEED: 8.429395 Log: Increasing agent speed by 0.02016492; AGENT SPEED: 8.449559 Log: Increasing agent speed by 0.01528032; AGENT SPEED: 8.46484 Log: Increasing agent speed by 0.01735812; AGENT SPEED: 8.482198 Log: Increasing agent speed by 0.01981956; AGENT SPEED: 8.502017 Log: Increasing agent speed by 0.01716936; AGENT SPEED: 8.519186 Log: Increasing agent speed by 0.01659348; AGENT SPEED: 8.53578 Log: Increasing agent speed by 0.01828056; AGENT SPEED: 8.554061 Log: Increasing agent speed by 0.01724352; AGENT SPEED: 8.571304 Log: Increasing agent speed by 0.01682148; AGENT SPEED: 8.588126 Log: Increasing agent speed by 0.01470336; AGENT SPEED: 8.60283 Log: Increasing agent speed by 0.01874784; AGENT SPEED: 8.621578 Log: Increasing agent speed by 0.01675932; AGENT SPEED: 8.638337 Log: Increasing agent speed by 0.01617348; AGENT SPEED: 8.65451 Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Increasing agent speed by 0.01755648; AGENT SPEED: 8.672067 Log: Increasing agent speed by 0.01902888; AGENT SPEED: 8.691095 Log: Increasing agent speed by 0.01868088; AGENT SPEED: 8.709776 Log: Increasing agent speed by 0.01534368; AGENT SPEED: 8.72512 Log: Increasing agent speed by 0.0166122; AGENT SPEED: 8.741732 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01703652; AGENT SPEED: 8.758768 Log: Increasing agent speed by 0.01645272; AGENT SPEED: 8.775221 Log: Increasing agent speed by 0.0195078; AGENT SPEED: 8.794728 Log: Increasing agent speed by 0.01845108; AGENT SPEED: 8.813179 Log: Increasing agent speed by 0.01901676; AGENT SPEED: 8.832196 Log: Increasing agent speed by 0.01687668; AGENT SPEED: 8.849072 Log: Increasing agent speed by 0.01712304; AGENT SPEED: 8.866196 Log: Increasing agent speed by 0.01677816; AGENT SPEED: 8.882974 Log: Increasing agent speed by 0.01832268; AGENT SPEED: 8.901297 [Info] Console: 2026-04-23 오후 9:03:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Increasing agent speed by 0.0163584; AGENT SPEED: 8.917655 Log: Increasing agent speed by 0.0199086; AGENT SPEED: 8.937564 Log: Increasing agent speed by 0.01919016; AGENT SPEED: 8.956754 Log: Increasing agent speed by 0.01731912; AGENT SPEED: 8.974072 Log: Increasing agent speed by 0.01679868; AGENT SPEED: 8.990871 Log: Increasing agent speed by 0.02065932; AGENT SPEED: 9.011531 Log: Increasing agent speed by 0.01844976; AGENT SPEED: 9.029981 Log: Increasing agent speed by 0.01905912; AGENT SPEED: 9.04904 Log: Increasing agent speed by 0.01441848; AGENT SPEED: 9.063458 Log: Increasing agent speed by 0.02338812; AGENT SPEED: 9.086846 Log: Increasing agent speed by 0.0192942; AGENT SPEED: 9.10614 Log: Increasing agent speed by 0.0184548; AGENT SPEED: 9.124595 Log: Increasing agent speed by 0.01892328; AGENT SPEED: 9.143517 Log: Increasing agent speed by 0.01749324; AGENT SPEED: 9.161011 Log: Increasing agent speed by 0.01997268; AGENT SPEED: 9.180984 Log: Increasing agent speed by 0.01847196; AGENT SPEED: 9.199455 Log: Increasing agent speed by 0.01933368; AGENT SPEED: 9.218789 Log: Increasing agent speed by 0.01831104; AGENT SPEED: 9.237101 Log: Increasing agent speed by 0.01651068; AGENT SPEED: 9.253612 Log: Increasing agent speed by 0.019698; AGENT SPEED: 9.27331 Log: Increasing agent speed by 0.01795872; AGENT SPEED: 9.291268 Log: Increasing agent speed by 0.01847652; AGENT SPEED: 9.309745 Log: Increasing agent speed by 0.01794084; AGENT SPEED: 9.327685 Log: Increasing agent speed by 0.0212172; AGENT SPEED: 9.348903 Log: Increasing agent speed by 0.01964832; AGENT SPEED: 9.368551 Log: Increasing agent speed by 0.02104176; AGENT SPEED: 9.389593 Log: Increasing agent speed by 0.01890768; AGENT SPEED: 9.408501 Log: Increasing agent speed by 0.01399908; AGENT SPEED: 9.4225 Log: Increasing agent speed by 0.01758048; AGENT SPEED: 9.44008 Log: Increasing agent speed by 0.01847712; AGENT SPEED: 9.458557 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01796748; AGENT SPEED: 9.476524 Log: Increasing agent speed by 0.01588992; AGENT SPEED: 9.492414 Log: Increasing agent speed by 0.01648356; AGENT SPEED: 9.508898 Log: Increasing agent speed by 0.018771; AGENT SPEED: 9.527669 Log: Increasing agent speed by 0.0139062; AGENT SPEED: 9.541575 Log: Increasing agent speed by 0.01971168; AGENT SPEED: 9.561287 Log: Increasing agent speed by 0.0195858; AGENT SPEED: 9.580873 Log: Increasing agent speed by 0.018729; AGENT SPEED: 9.599602 Log: Increasing agent speed by 0.0146382; AGENT SPEED: 9.61424 Log: Increasing agent speed by 0.01961172; AGENT SPEED: 9.633851 Log: Increasing agent speed by 0.01876836; AGENT SPEED: 9.652619 Log: Increasing agent speed by 0.01984872; AGENT SPEED: 9.672468 Log: Increasing agent speed by 0.01492896; AGENT SPEED: 9.687397 Log: Increasing agent speed by 0.0181668; AGENT SPEED: 9.705564 Log: Increasing agent speed by 0.01809228; AGENT SPEED: 9.723656 Log: Increasing agent speed by 0.01598184; AGENT SPEED: 9.739637 Log: Increasing agent speed by 0.01638636; AGENT SPEED: 9.756023 Log: Increasing agent speed by 0.01674876; AGENT SPEED: 9.772772 Log: Increasing agent speed by 0.01837284; AGENT SPEED: 9.791144 Log: Increasing agent speed by 0.01513344; AGENT SPEED: 9.806278 Log: Increasing agent speed by 0.0172962; AGENT SPEED: 9.823574 Log: Increasing agent speed by 0.01850148; AGENT SPEED: 9.842075 Log: Increasing agent speed by 0.0173934; AGENT SPEED: 9.859468 Log: Increasing agent speed by 0.01492116; AGENT SPEED: 9.87439 Log: A player died. player object: Player Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'ChickenMcGingerBugerPastaMan'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-8.46, -218.01, 67.04) Log: Item slot #0 null?: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (8.42, -223.55, 83.41); item parent: Props (UnityEngine.Transform); (8.42, -223.55, 83.41); (-9.02, -215.95, 66.94) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (8.34, -223.63, 83.38); item parent: Props (UnityEngine.Transform); (8.34, -223.63, 83.38); (-9.10, -216.03, 66.91) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 0 PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:03:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Target player: 1; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:04:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True [Info] Console: 2026-04-23 오후 9:04:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Target player: 2; is dead?: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True [Info] Console: 2026-04-23 오후 9:04:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 9:04:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 1 Log: Setting animation on client Log: Starting ignition!!! Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Starting ignition!!! Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Starting ignition!!! Log: Starting ignition!!! Log: Starting ignition!!! Log: Starting ignition!!! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Starting ignition!!! Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 9:05:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Target player: 2; is dead?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:05:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client Log: Setting animation on client Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 9:05:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Setting animation on client Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:05:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 1 Log: Setting animation on client Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:06:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:06:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:06:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:06:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:07:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:07:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Butler: pinged attention to position Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 9:07:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 9:07:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:08:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:08:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 9:08:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Increasing agent speed by 0.018834; AGENT SPEED: 6.018834 Log: Increasing agent speed by 0.02036664; AGENT SPEED: 6.039201 Log: Increasing agent speed by 0.01905084; AGENT SPEED: 6.058252 Log: Increasing agent speed by 0.02024052; AGENT SPEED: 6.078492 Log: Increasing agent speed by 0.01989936; AGENT SPEED: 6.098392 Log: Increasing agent speed by 0.01605084; AGENT SPEED: 6.114442 Log: Increasing agent speed by 0.019839; AGENT SPEED: 6.134281 Log: Increasing agent speed by 0.02124984; AGENT SPEED: 6.155531 Log: Increasing agent speed by 0.0223638; AGENT SPEED: 6.177895 Log: Increasing agent speed by 0.01914096; AGENT SPEED: 6.197036 Log: Increasing agent speed by 0.01882248; AGENT SPEED: 6.215858 Log: Increasing agent speed by 0.01670592; AGENT SPEED: 6.232564 Log: Increasing agent speed by 0.02089236; AGENT SPEED: 6.253457 Log: Increasing agent speed by 0.020688; AGENT SPEED: 6.274145 Log: Increasing agent speed by 0.02038308; AGENT SPEED: 6.294528 Log: Increasing agent speed by 0.0196578; AGENT SPEED: 6.314185 Log: Increasing agent speed by 0.01804776; AGENT SPEED: 6.332233 Log: Increasing agent speed by 0.02025336; AGENT SPEED: 6.352486 Log: Increasing agent speed by 0.02130768; AGENT SPEED: 6.373794 Log: Increasing agent speed by 0.01952352; AGENT SPEED: 6.393317 Log: Increasing agent speed by 0.02081604; AGENT SPEED: 6.414133 Log: Increasing agent speed by 0.0198192; AGENT SPEED: 6.433952 Log: Increasing agent speed by 0.01691388; AGENT SPEED: 6.450866 Log: Increasing agent speed by 0.01892256; AGENT SPEED: 6.469789 Log: Increasing agent speed by 0.01912956; AGENT SPEED: 6.488918 Log: Increasing agent speed by 0.02129412; AGENT SPEED: 6.510212 Log: Increasing agent speed by 0.02028648; AGENT SPEED: 6.530499 Log: Increasing agent speed by 0.01486776; AGENT SPEED: 6.545367 Log: Increasing agent speed by 0.0205524; AGENT SPEED: 6.565919 Log: Increasing agent speed by 0.02153736; AGENT SPEED: 6.587457 Log: Increasing agent speed by 0.01915152; AGENT SPEED: 6.606608 Log: Increasing agent speed by 0.02138004; AGENT SPEED: 6.627988 Log: Increasing agent speed by 0.01743744; AGENT SPEED: 6.645426 Log: Increasing agent speed by 0.01953144; AGENT SPEED: 6.664957 Log: Increasing agent speed by 0.0198588; AGENT SPEED: 6.684816 Log: Increasing agent speed by 0.01966536; AGENT SPEED: 6.704481 Log: Increasing agent speed by 0.01994532; AGENT SPEED: 6.724426 Log: Increasing agent speed by 0.0179574; AGENT SPEED: 6.742383 Log: Increasing agent speed by 0.02076408; AGENT SPEED: 6.763147 Log: Increasing agent speed by 0.01923264; AGENT SPEED: 6.78238 Log: Increasing agent speed by 0.02041872; AGENT SPEED: 6.802799 Log: Increasing agent speed by 0.0188334; AGENT SPEED: 6.821632 Log: Increasing agent speed by 0.01809528; AGENT SPEED: 6.839728 Log: Increasing agent speed by 0.0164832; AGENT SPEED: 6.856211 Log: Increasing agent speed by 0.0200016; AGENT SPEED: 6.876213 Log: Increasing agent speed by 0.02015292; AGENT SPEED: 6.896366 Log: Increasing agent speed by 0.02115876; AGENT SPEED: 6.917524 Log: Increasing agent speed by 0.01905408; AGENT SPEED: 6.936578 Log: Increasing agent speed by 0.01702224; AGENT SPEED: 6.9536 Log: Increasing agent speed by 0.02027472; AGENT SPEED: 6.973875 Log: Increasing agent speed by 0.02070384; AGENT SPEED: 6.994579 Log: Increasing agent speed by 0.0214236; AGENT SPEED: 7.016003 Log: Increasing agent speed by 0.0253284; AGENT SPEED: 7.041331 Log: Increasing agent speed by 0.02227368; AGENT SPEED: 7.063605 Log: Increasing agent speed by 0.01869576; AGENT SPEED: 7.082301 Log: Increasing agent speed by 0.01548552; AGENT SPEED: 7.097786 Log: Increasing agent speed by 0.02138796; AGENT SPEED: 7.119174 Log: Increasing agent speed by 0.02033592; AGENT SPEED: 7.13951 Log: Increasing agent speed by 0.02030712; AGENT SPEED: 7.159817 Log: Increasing agent speed by 0.02007684; AGENT SPEED: 7.179894 Log: Increasing agent speed by 0.01713204; AGENT SPEED: 7.197026 Log: Increasing agent speed by 0.02208552; AGENT SPEED: 7.219111 Log: Increasing agent speed by 0.02199804; AGENT SPEED: 7.241109 Log: Increasing agent speed by 0.018879; AGENT SPEED: 7.259988 Log: Increasing agent speed by 0.0202458; AGENT SPEED: 7.280234 Log: Increasing agent speed by 0.02148048; AGENT SPEED: 7.301715 Log: Increasing agent speed by 0.02076516; AGENT SPEED: 7.32248 Log: Increasing agent speed by 0.0153972; AGENT SPEED: 7.337877 Log: Increasing agent speed by 0.01994556; AGENT SPEED: 7.357823 Log: Increasing agent speed by 0.02192664; AGENT SPEED: 7.37975 Log: Increasing agent speed by 0.0188466; AGENT SPEED: 7.398596 Log: Increasing agent speed by 0.01841604; AGENT SPEED: 7.417012 Log: Increasing agent speed by 0.01592856; AGENT SPEED: 7.432941 Log: Increasing agent speed by 0.02188932; AGENT SPEED: 7.45483 Log: Increasing agent speed by 0.01889856; AGENT SPEED: 7.473729 Log: Increasing agent speed by 0.01870908; AGENT SPEED: 7.492438 Log: Increasing agent speed by 0.01732584; AGENT SPEED: 7.509764 Log: Increasing agent speed by 0.0210888; AGENT SPEED: 7.530852 Log: Increasing agent speed by 0.02143128; AGENT SPEED: 7.552284 Log: Increasing agent speed by 0.01804956; AGENT SPEED: 7.570333 Log: Increasing agent speed by 0.01795908; AGENT SPEED: 7.588293 Log: Increasing agent speed by 0.01554348; AGENT SPEED: 7.603836 Log: Increasing agent speed by 0.02227368; AGENT SPEED: 7.62611 Log: Increasing agent speed by 0.0195912; AGENT SPEED: 7.645701 Log: Increasing agent speed by 0.02113032; AGENT SPEED: 7.666831 Log: Increasing agent speed by 0.01947144; AGENT SPEED: 7.686303 Log: Increasing agent speed by 0.0201486; AGENT SPEED: 7.706451 Log: Increasing agent speed by 0.01424148; AGENT SPEED: 7.720693 Log: Increasing agent speed by 0.01779192; AGENT SPEED: 7.738485 Log: Increasing agent speed by 0.02008356; AGENT SPEED: 7.758568 Log: Increasing agent speed by 0.0202728; AGENT SPEED: 7.778841 Log: Increasing agent speed by 0.01606452; AGENT SPEED: 7.794906 Log: Increasing agent speed by 0.01877748; AGENT SPEED: 7.813683 Log: Increasing agent speed by 0.01770972; AGENT SPEED: 7.831393 Log: Increasing agent speed by 0.01969752; AGENT SPEED: 7.85109 Log: Increasing agent speed by 0.01476096; AGENT SPEED: 7.865851 Log: Increasing agent speed by 0.01780056; AGENT SPEED: 7.883652 Log: Increasing agent speed by 0.01767024; AGENT SPEED: 7.901322 Log: Increasing agent speed by 0.0207258; AGENT SPEED: 7.922048 Log: Increasing agent speed by 0.0158484; AGENT SPEED: 7.937896 Log: Increasing agent speed by 0.018822; AGENT SPEED: 7.956718 Log: Increasing agent speed by 0.02031228; AGENT SPEED: 7.977031 Log: Increasing agent speed by 0.01925952; AGENT SPEED: 7.99629 Log: Increasing agent speed by 0.01757964; AGENT SPEED: 8.01387 Log: Increasing agent speed by 0.0192678; AGENT SPEED: 8.033138 Log: Increasing agent speed by 0.02000904; AGENT SPEED: 8.053147 Log: Increasing agent speed by 0.01703016; AGENT SPEED: 8.070177 Log: Increasing agent speed by 0.02088024; AGENT SPEED: 8.091058 Log: Increasing agent speed by 0.0146604; AGENT SPEED: 8.105719 Log: Increasing agent speed by 0.02142336; AGENT SPEED: 8.127142 Log: Increasing agent speed by 0.02000868; AGENT SPEED: 8.147151 Log: Increasing agent speed by 0.01852068; AGENT SPEED: 8.165671 Log: Increasing agent speed by 0.02222328; AGENT SPEED: 8.187895 Log: Increasing agent speed by 0.01810008; AGENT SPEED: 8.205995 Log: Increasing agent speed by 0.02134704; AGENT SPEED: 8.227342 Log: Increasing agent speed by 0.02502744; AGENT SPEED: 8.252369 Log: Increasing agent speed by 0.02083272; AGENT SPEED: 8.273202 Log: Increasing agent speed by 0.01799412; AGENT SPEED: 8.291196 Log: Increasing agent speed by 0.01869024; AGENT SPEED: 8.309886 Log: Increasing agent speed by 0.02093028; AGENT SPEED: 8.330816 Log: Increasing agent speed by 0.01749348; AGENT SPEED: 8.34831 Log: Increasing agent speed by 0.02089224; AGENT SPEED: 8.369202 Log: Increasing agent speed by 0.02346204; AGENT SPEED: 8.392664 Log: Increasing agent speed by 0.02142828; AGENT SPEED: 8.414092 Log: Increasing agent speed by 0.0206916; AGENT SPEED: 8.434784 Log: Increasing agent speed by 0.01949052; AGENT SPEED: 8.454274 Log: Increasing agent speed by 0.01894332; AGENT SPEED: 8.473218 Log: Increasing agent speed by 0.01384368; AGENT SPEED: 8.487062 Log: Increasing agent speed by 0.02274588; AGENT SPEED: 8.509808 Log: Increasing agent speed by 0.02200704; AGENT SPEED: 8.531815 Log: Increasing agent speed by 0.02030448; AGENT SPEED: 8.552119 Log: Increasing agent speed by 0.02054028; AGENT SPEED: 8.572659 Log: Increasing agent speed by 0.0154092; AGENT SPEED: 8.588069 Log: Increasing agent speed by 0.0195504; AGENT SPEED: 8.607619 Log: Increasing agent speed by 0.0193242; AGENT SPEED: 8.626944 Log: Increasing agent speed by 0.01866432; AGENT SPEED: 8.645608 Log: Increasing agent speed by 0.02055828; AGENT SPEED: 8.666166 Log: Increasing agent speed by 0.01841616; AGENT SPEED: 8.684583 Log: Increasing agent speed by 0.02149476; AGENT SPEED: 8.706078 Log: Increasing agent speed by 0.01950204; AGENT SPEED: 8.725579 Log: Increasing agent speed by 0.01929492; AGENT SPEED: 8.744874 Log: Increasing agent speed by 0.021018; AGENT SPEED: 8.765892 Log: Increasing agent speed by 0.0207498; AGENT SPEED: 8.786642 Log: Increasing agent speed by 0.01394316; AGENT SPEED: 8.800585 Log: Increasing agent speed by 0.01849212; AGENT SPEED: 8.819077 Log: Increasing agent speed by 0.019731; AGENT SPEED: 8.838807 Log: Increasing agent speed by 0.02185692; AGENT SPEED: 8.860664 Log: Increasing agent speed by 0.01427112; AGENT SPEED: 8.874935 Log: Increasing agent speed by 0.02020584; AGENT SPEED: 8.895141 Log: Increasing agent speed by 0.01872096; AGENT SPEED: 8.913861 Log: Increasing agent speed by 0.01989696; AGENT SPEED: 8.933758 Log: Increasing agent speed by 0.02058012; AGENT SPEED: 8.954338 Log: Increasing agent speed by 0.01639956; AGENT SPEED: 8.970737 Log: Increasing agent speed by 0.01926456; AGENT SPEED: 8.990002 Log: Increasing agent speed by 0.02090364; AGENT SPEED: 9.010905 Log: Increasing agent speed by 0.02124972; AGENT SPEED: 9.032155 Log: Increasing agent speed by 0.01868964; AGENT SPEED: 9.050845 Log: Increasing agent speed by 0.01807308; AGENT SPEED: 9.068918 Log: Increasing agent speed by 0.02235036; AGENT SPEED: 9.091269 Log: Increasing agent speed by 0.02004072; AGENT SPEED: 9.111309 Log: Increasing agent speed by 0.01929228; AGENT SPEED: 9.130601 Log: Increasing agent speed by 0.01924512; AGENT SPEED: 9.149846 Log: Increasing agent speed by 0.02129928; AGENT SPEED: 9.171145 Log: Increasing agent speed by 0.01610484; AGENT SPEED: 9.18725 Log: Increasing agent speed by 0.01922556; AGENT SPEED: 9.206475 Log: Increasing agent speed by 0.019071; AGENT SPEED: 9.225546 Log: Increasing agent speed by 0.01887888; AGENT SPEED: 9.244425 Log: Increasing agent speed by 0.01728324; AGENT SPEED: 9.261708 Log: Increasing agent speed by 0.0195996; AGENT SPEED: 9.281308 Log: Increasing agent speed by 0.01827396; AGENT SPEED: 9.299582 Log: Increasing agent speed by 0.01834896; AGENT SPEED: 9.317931 Log: Increasing agent speed by 0.0200112; AGENT SPEED: 9.337942 Log: Increasing agent speed by 0.01595604; AGENT SPEED: 9.353898 Log: Increasing agent speed by 0.02152692; AGENT SPEED: 9.375425 Log: Increasing agent speed by 0.01842456; AGENT SPEED: 9.39385 Log: Increasing agent speed by 0.01925844; AGENT SPEED: 9.413109 Log: Increasing agent speed by 0.02281212; AGENT SPEED: 9.435921 Log: Increasing agent speed by 0.01868508; AGENT SPEED: 9.454606 Log: Increasing agent speed by 0.0206112; AGENT SPEED: 9.475217 Log: Increasing agent speed by 0.01910112; AGENT SPEED: 9.494318 Log: Increasing agent speed by 0.0194988; AGENT SPEED: 9.513817 Log: Increasing agent speed by 0.01931088; AGENT SPEED: 9.533128 Log: Increasing agent speed by 0.01889664; AGENT SPEED: 9.552025 Log: Increasing agent speed by 0.01728876; AGENT SPEED: 9.569314 Log: Increasing agent speed by 0.02130216; AGENT SPEED: 9.590616 Log: Increasing agent speed by 0.01895052; AGENT SPEED: 9.609567 Log: Increasing agent speed by 0.01756644; AGENT SPEED: 9.627133 Log: Increasing agent speed by 0.01343616; AGENT SPEED: 9.64057 Log: Increasing agent speed by 0.01783104; AGENT SPEED: 9.658401 Log: Increasing agent speed by 0.01917; AGENT SPEED: 9.67757 Log: Increasing agent speed by 0.02000892; AGENT SPEED: 9.697579 Log: Increasing agent speed by 0.01678968; AGENT SPEED: 9.714369 Log: Increasing agent speed by 0.0199446; AGENT SPEED: 9.734313 Log: Increasing agent speed by 0.019773; AGENT SPEED: 9.754086 Log: Increasing agent speed by 0.01865052; AGENT SPEED: 9.772736 Log: Increasing agent speed by 0.0166554; AGENT SPEED: 9.789391 Log: Increasing agent speed by 0.01920504; AGENT SPEED: 9.808596 Log: Increasing agent speed by 0.02309532; AGENT SPEED: 9.831691 Log: Increasing agent speed by 0.0184722; AGENT SPEED: 9.850163 Log: Increasing agent speed by 0.0197718; AGENT SPEED: 9.869935 Log: Increasing agent speed by 0.01751256; AGENT SPEED: 9.887447 Log: Butler: pinged attention to position Log: Increasing agent speed by 0.01790268; AGENT SPEED: 9.90535 Log: Increasing agent speed by 0.01952976; AGENT SPEED: 9.924879 Log: Increasing agent speed by 0.01981812; AGENT SPEED: 9.944697 Log: Increasing agent speed by 0.01775532; AGENT SPEED: 9.962453 Log: Increasing agent speed by 0.01633608; AGENT SPEED: 9.978789 Log: Increasing agent speed by 0.01972512; AGENT SPEED: 9.998514 Log: Increasing agent speed by 0.017442; AGENT SPEED: 10.01596 Log: Increasing agent speed by 0.01845432; AGENT SPEED: 10.03441 Log: Increasing agent speed by 0.01403292; AGENT SPEED: 10.04844 Log: Increasing agent speed by 0.0196056; AGENT SPEED: 10.06805 Log: Increasing agent speed by 0.01923432; AGENT SPEED: 10.08728 Log: Increasing agent speed by 0.01760664; AGENT SPEED: 10.10489 Log: Increasing agent speed by 0.01414248; AGENT SPEED: 10.11903 Log: Increasing agent speed by 0.01880184; AGENT SPEED: 10.13783 Log: Increasing agent speed by 0.01971408; AGENT SPEED: 10.15755 Log: Increasing agent speed by 0.01765452; AGENT SPEED: 10.1752 Log: Increasing agent speed by 0.0156036; AGENT SPEED: 10.19081 Log: Increasing agent speed by 0.02011632; AGENT SPEED: 10.21092 Log: Increasing agent speed by 0.01748316; AGENT SPEED: 10.22841 Log: Increasing agent speed by 0.01524852; AGENT SPEED: 10.24365 Log: Increasing agent speed by 0.01835892; AGENT SPEED: 10.26201 Log: Increasing agent speed by 0.01781364; AGENT SPEED: 10.27983 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01973148; AGENT SPEED: 10.29956 Log: Increasing agent speed by 0.0191418; AGENT SPEED: 10.3187 Log: Increasing agent speed by 0.02097948; AGENT SPEED: 10.33968 Log: Increasing agent speed by 0.02029056; AGENT SPEED: 10.35997 Log: Increasing agent speed by 0.02053332; AGENT SPEED: 10.3805 Log: Increasing agent speed by 0.02035548; AGENT SPEED: 10.40086 Log: Increasing agent speed by 0.01926432; AGENT SPEED: 10.42012 Log: Increasing agent speed by 0.01593888; AGENT SPEED: 10.43606 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.0207606; AGENT SPEED: 10.45682 Log: Increasing agent speed by 0.02841252; AGENT SPEED: 10.48524 Log: Increasing agent speed by 0.01866612; AGENT SPEED: 10.5039 Log: Increasing agent speed by 0.01978836; AGENT SPEED: 10.52369 Log: Increasing agent speed by 0.02088624; AGENT SPEED: 10.54458 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01823256; AGENT SPEED: 10.56281 Log: Increasing agent speed by 0.01821228; AGENT SPEED: 10.58102 Log: Increasing agent speed by 0.01970964; AGENT SPEED: 10.60073 Log: Increasing agent speed by 0.02233176; AGENT SPEED: 10.62306 Log: Increasing agent speed by 0.02081052; AGENT SPEED: 10.64387 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.02125548; AGENT SPEED: 10.66513 Log: Increasing agent speed by 0.02075424; AGENT SPEED: 10.68588 Log: Increasing agent speed by 0.0190716; AGENT SPEED: 10.70496 Log: Increasing agent speed by 0.0166212; AGENT SPEED: 10.72158 Log: Butler: pinged attention to position Log: Increasing agent speed by 0.01942344; AGENT SPEED: 10.741 Log: Increasing agent speed by 0.0204186; AGENT SPEED: 10.76142 Log: Increasing agent speed by 0.02018496; AGENT SPEED: 10.7816 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01953024; AGENT SPEED: 10.80113 Log: Increasing agent speed by 0.01575276; AGENT SPEED: 10.81689 Log: Increasing agent speed by 0.01828128; AGENT SPEED: 10.83517 Log: Increasing agent speed by 0.0186546; AGENT SPEED: 10.85382 Log: Increasing agent speed by 0.0197868; AGENT SPEED: 10.87361 Log: Increasing agent speed by 0.01625184; AGENT SPEED: 10.88986 Log: Increasing agent speed by 0.01932336; AGENT SPEED: 10.90918 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01841616; AGENT SPEED: 10.9276 Log: Increasing agent speed by 0.01937352; AGENT SPEED: 10.94697 Log: Increasing agent speed by 0.01723092; AGENT SPEED: 10.9642 Log: Increasing agent speed by 0.02000436; AGENT SPEED: 10.98421 Log: Increasing agent speed by 0.01834464; AGENT SPEED: 11.00255 Log: Increasing agent speed by 0.01784376; AGENT SPEED: 11.0204 Log: Increasing agent speed by 0.01607412; AGENT SPEED: 11.03647 Log: Increasing agent speed by 0.02121612; AGENT SPEED: 11.05769 Log: Increasing agent speed by 0.01815648; AGENT SPEED: 11.07584 Log: Increasing agent speed by 0.01886856; AGENT SPEED: 11.09471 Log: Increasing agent speed by 0.01850436; AGENT SPEED: 11.11322 Log: Increasing agent speed by 0.01770636; AGENT SPEED: 11.13092 Log: Increasing agent speed by 0.0211698; AGENT SPEED: 11.15209 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01924188; AGENT SPEED: 11.17134 Log: Increasing agent speed by 0.01977636; AGENT SPEED: 11.19111 Log: Increasing agent speed by 0.02073876; AGENT SPEED: 11.21185 Log: Increasing agent speed by 0.0164622; AGENT SPEED: 11.22831 Log: Increasing agent speed by 0.01752216; AGENT SPEED: 11.24583 Log: Increasing agent speed by 0.01918656; AGENT SPEED: 11.26502 Log: Increasing agent speed by 0.019227; AGENT SPEED: 11.28425 Log: Increasing agent speed by 0.01612728; AGENT SPEED: 11.30038 Log: Increasing agent speed by 0.01864896; AGENT SPEED: 11.31903 Log: Increasing agent speed by 0.01800216; AGENT SPEED: 11.33703 Log: Increasing agent speed by 0.01895388; AGENT SPEED: 11.35598 Log: Increasing agent speed by 0.01777944; AGENT SPEED: 11.37376 Log: Increasing agent speed by 0.0188652; AGENT SPEED: 11.39263 Log: Increasing agent speed by 0.0185484; AGENT SPEED: 11.41117 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01783464; AGENT SPEED: 11.42901 Log: Increasing agent speed by 0.0211224; AGENT SPEED: 11.45013 Log: Increasing agent speed by 0.0147876; AGENT SPEED: 11.46492 Log: Increasing agent speed by 0.02083644; AGENT SPEED: 11.48576 Log: Increasing agent speed by 0.01855584; AGENT SPEED: 11.50431 Log: Increasing agent speed by 0.02002608; AGENT SPEED: 11.52434 Log: Increasing agent speed by 0.01677408; AGENT SPEED: 11.54111 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.02020764; AGENT SPEED: 11.56132 Log: Increasing agent speed by 0.02039448; AGENT SPEED: 11.58171 Log: Increasing agent speed by 0.01868808; AGENT SPEED: 11.6004 Log: Increasing agent speed by 0.0205878; AGENT SPEED: 11.62099 Log: Increasing agent speed by 0.01822488; AGENT SPEED: 11.63921 Log: Increasing agent speed by 0.01475484; AGENT SPEED: 11.65397 Log: Increasing agent speed by 0.01815072; AGENT SPEED: 11.67212 Log: Increasing agent speed by 0.02076216; AGENT SPEED: 11.69288 Log: Increasing agent speed by 0.01525284; AGENT SPEED: 11.70814 Log: Increasing agent speed by 0.01851264; AGENT SPEED: 11.72665 Log: Increasing agent speed by 0.01959264; AGENT SPEED: 11.74624 Log: Increasing agent speed by 0.01872144; AGENT SPEED: 11.76496 Log: Increasing agent speed by 0.01945596; AGENT SPEED: 11.78442 Log: Increasing agent speed by 0.01614288; AGENT SPEED: 11.80056 Log: Increasing agent speed by 0.01793556; AGENT SPEED: 11.8185 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy Flowerman(Clone) with force of 1. Log: Increasing agent speed by 0.02041536; AGENT SPEED: 11.83891 Log: Increasing agent speed by 0.0243996; AGENT SPEED: 11.86331 Log: Increasing agent speed by 0.02172; AGENT SPEED: 11.88503 Log: Increasing agent speed by 0.01882716; AGENT SPEED: 11.90386 Log: Increasing agent speed by 0.01583976; AGENT SPEED: 11.9197 Log: Increasing agent speed by 0.02018604; AGENT SPEED: 11.93989 Log: Increasing agent speed by 0.01746984; AGENT SPEED: 11.95735 Log: Increasing agent speed by 0.01982148; AGENT SPEED: 11.97718 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01682016; AGENT SPEED: 11.994 Log: Increasing agent speed by 0.02089092; AGENT SPEED: 12 Log: Increasing agent speed by 0.02073564; AGENT SPEED: 12 Log: Increasing agent speed by 0.02032104; AGENT SPEED: 12 Log: Increasing agent speed by 0.0197646; AGENT SPEED: 12 Log: Increasing agent speed by 0.01538244; AGENT SPEED: 12 Log: Increasing agent speed by 0.02061312; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01939608; AGENT SPEED: 12 Log: Increasing agent speed by 0.02138772; AGENT SPEED: 12 Log: Increasing agent speed by 0.02109888; AGENT SPEED: 12 Log: Increasing agent speed by 0.02075664; AGENT SPEED: 12 Log: Increasing agent speed by 0.01603404; AGENT SPEED: 12 Log: Increasing agent speed by 0.0188742; AGENT SPEED: 12 Log: Increasing agent speed by 0.01867932; AGENT SPEED: 12 Log: Increasing agent speed by 0.02208684; AGENT SPEED: 12 Log: Increasing agent speed by 0.02016648; AGENT SPEED: 12 Log: Increasing agent speed by 0.01672596; AGENT SPEED: 12 Log: Increasing agent speed by 0.01960956; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.02036028; AGENT SPEED: 12 Log: Increasing agent speed by 0.01947204; AGENT SPEED: 12 Log: Increasing agent speed by 0.01833912; AGENT SPEED: 12 Log: Increasing agent speed by 0.0161946; AGENT SPEED: 12 Log: Increasing agent speed by 0.0198996; AGENT SPEED: 12 Log: Increasing agent speed by 0.02094588; AGENT SPEED: 12 Log: Increasing agent speed by 0.01911036; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.0167766; AGENT SPEED: 12 Log: Increasing agent speed by 0.019197; AGENT SPEED: 12 Log: Increasing agent speed by 0.01919448; AGENT SPEED: 12 Log: Increasing agent speed by 0.01930488; AGENT SPEED: 12 Log: Increasing agent speed by 0.01827204; AGENT SPEED: 12 Log: Increasing agent speed by 0.01524048; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.0203226; AGENT SPEED: 12 Log: Increasing agent speed by 0.01837272; AGENT SPEED: 12 Log: Increasing agent speed by 0.01921128; AGENT SPEED: 12 Log: Increasing agent speed by 0.01508316; AGENT SPEED: 12 Log: Increasing agent speed by 0.0195; AGENT SPEED: 12 Log: Increasing agent speed by 0.02002812; AGENT SPEED: 12 Log: Increasing agent speed by 0.0199344; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01862208; AGENT SPEED: 12 Log: Increasing agent speed by 0.01682304; AGENT SPEED: 12 Log: Increasing agent speed by 0.01976364; AGENT SPEED: 12 Log: Increasing agent speed by 0.01842168; AGENT SPEED: 12 Log: Increasing agent speed by 0.02014896; AGENT SPEED: 12 Log: Increasing agent speed by 0.01625244; AGENT SPEED: 12 Log: Increasing agent speed by 0.0206592; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.02030376; AGENT SPEED: 12 Log: Increasing agent speed by 0.01972128; AGENT SPEED: 12 Log: Increasing agent speed by 0.01843356; AGENT SPEED: 12 Log: Increasing agent speed by 0.01521984; AGENT SPEED: 12 Log: Increasing agent speed by 0.02392008; AGENT SPEED: 12 Log: Increasing agent speed by 0.01973592; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01846944; AGENT SPEED: 12 Log: Increasing agent speed by 0.0192234; AGENT SPEED: 12 Log: Increasing agent speed by 0.01564212; AGENT SPEED: 12 Log: Increasing agent speed by 0.02144928; AGENT SPEED: 12 Log: Increasing agent speed by 0.021231; AGENT SPEED: 12 Log: Increasing agent speed by 0.02299968; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.02348532; AGENT SPEED: 12 Log: Increasing agent speed by 0.0205254; AGENT SPEED: 12 Log: Increasing agent speed by 0.01893564; AGENT SPEED: 12 Log: Increasing agent speed by 0.01471572; AGENT SPEED: 12 Log: Increasing agent speed by 0.01912632; AGENT SPEED: 12 Log: Increasing agent speed by 0.01782192; AGENT SPEED: 12 Log: Increasing agent speed by 0.01978656; AGENT SPEED: 12 Log: Increasing agent speed by 0.01693032; AGENT SPEED: 12 Log: Increasing agent speed by 0.01845852; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.0182022; AGENT SPEED: 12 Log: Increasing agent speed by 0.01860768; AGENT SPEED: 12 Log: Increasing agent speed by 0.01545372; AGENT SPEED: 12 Log: Increasing agent speed by 0.02008548; AGENT SPEED: 12 Log: Increasing agent speed by 0.01851336; AGENT SPEED: 12 Log: Increasing agent speed by 0.01721484; AGENT SPEED: 12 Log: Increasing agent speed by 0.01659744; AGENT SPEED: 12 Log: Increasing agent speed by 0.02120256; AGENT SPEED: 12 Log: Increasing agent speed by 0.01786188; AGENT SPEED: 12 Log: Increasing agent speed by 0.01873968; AGENT SPEED: 12 Log: Increasing agent speed by 0.01782924; AGENT SPEED: 12 Log: Increasing agent speed by 0.02007; AGENT SPEED: 12 Log: Increasing agent speed by 0.0192744; AGENT SPEED: 12 Log: Increasing agent speed by 0.01826484; AGENT SPEED: 12 Log: Increasing agent speed by 0.0201162; AGENT SPEED: 12 Log: Increasing agent speed by 0.01789464; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.02141952; AGENT SPEED: 12 Log: Increasing agent speed by 0.02199372; AGENT SPEED: 12 Log: Increasing agent speed by 0.02006556; AGENT SPEED: 12 Log: Increasing agent speed by 0.01977456; AGENT SPEED: 12 Log: Increasing agent speed by 0.01961604; AGENT SPEED: 12 Log: Increasing agent speed by 0.01934988; AGENT SPEED: 12 Log: Increasing agent speed by 0.01846728; AGENT SPEED: 12 Log: Increasing agent speed by 0.02256384; AGENT SPEED: 12 Log: Increasing agent speed by 0.02102724; AGENT SPEED: 12 Log: Increasing agent speed by 0.02031492; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01915164; AGENT SPEED: 12 Log: Increasing agent speed by 0.0220626; AGENT SPEED: 12 Log: Increasing agent speed by 0.01723524; AGENT SPEED: 12 Log: Increasing agent speed by 0.01864344; AGENT SPEED: 12 Log: Increasing agent speed by 0.01794672; AGENT SPEED: 12 Log: Increasing agent speed by 0.0220926; AGENT SPEED: 12 Log: Increasing agent speed by 0.01934064; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01733964; AGENT SPEED: 12 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Increasing agent speed by 0.01977792; AGENT SPEED: 12 Log: Increasing agent speed by 0.02046756; AGENT SPEED: 12 Log: Increasing agent speed by 0.01959108; AGENT SPEED: 12 Log: Increasing agent speed by 0.02252748; AGENT SPEED: 12 Log: Increasing agent speed by 0.02013528; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01628136; AGENT SPEED: 12 Log: Increasing agent speed by 0.0223848; AGENT SPEED: 12 Log: Increasing agent speed by 0.02299068; AGENT SPEED: 12 Log: Increasing agent speed by 0.02170308; AGENT SPEED: 12 Log: Increasing agent speed by 0.02014044; AGENT SPEED: 12 Log: Increasing agent speed by 0.02408148; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.02233848; AGENT SPEED: 12 Log: Increasing agent speed by 0.01964856; AGENT SPEED: 12 Log: Increasing agent speed by 0.01437468; AGENT SPEED: 12 Log: Increasing agent speed by 0.01877472; AGENT SPEED: 12 Log: Increasing agent speed by 0.0207198; AGENT SPEED: 12 Log: Increasing agent speed by 0.018828; AGENT SPEED: 12 Log: Increasing agent speed by 0.02170716; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01887444; AGENT SPEED: 12 Log: Increasing agent speed by 0.02499564; AGENT SPEED: 12 Log: Increasing agent speed by 0.02108136; AGENT SPEED: 12 Log: Increasing agent speed by 0.01818672; AGENT SPEED: 12 Log: Increasing agent speed by 0.02070984; AGENT SPEED: 12 Log: Increasing agent speed by 0.02042064; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01915944; AGENT SPEED: 12 Log: Increasing agent speed by 0.0190446; AGENT SPEED: 12 Log: Increasing agent speed by 0.0199254; AGENT SPEED: 12 Log: Increasing agent speed by 0.0225546; AGENT SPEED: 12 Log: Increasing agent speed by 0.01912248; AGENT SPEED: 12 Log: Increasing agent speed by 0.01870104; AGENT SPEED: 12 Log: Increasing agent speed by 0.019221; AGENT SPEED: 12 Log: Increasing agent speed by 0.01680468; AGENT SPEED: 12 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy Flowerman(Clone) with force of 1. Log: Increasing agent speed by 0.01930488; AGENT SPEED: 12 Log: Increasing agent speed by 0.02200992; AGENT SPEED: 12 Log: Increasing agent speed by 0.02009808; AGENT SPEED: 12 Log: Increasing agent speed by 0.0186714; AGENT SPEED: 12 Log: Increasing agent speed by 0.01644888; AGENT SPEED: 12 Log: Increasing agent speed by 0.02084544; AGENT SPEED: 12 Log: Increasing agent speed by 0.0205824; AGENT SPEED: 12 Log: Increasing agent speed by 0.01982808; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01987236; AGENT SPEED: 12 Log: Increasing agent speed by 0.01647996; AGENT SPEED: 12 Log: Increasing agent speed by 0.02116524; AGENT SPEED: 12 Log: Increasing agent speed by 0.02074416; AGENT SPEED: 12 Log: Increasing agent speed by 0.018708; AGENT SPEED: 12 Log: Increasing agent speed by 0.01895844; AGENT SPEED: 12 Log: Increasing agent speed by 0.01840032; AGENT SPEED: 12 Log: Increasing agent speed by 0.02470176; AGENT SPEED: 12 Log: Increasing agent speed by 0.0193896; AGENT SPEED: 12 Log: Increasing agent speed by 0.01961316; AGENT SPEED: 12 Log: Increasing agent speed by 0.0208386; AGENT SPEED: 12 Log: Increasing agent speed by 0.02002272; AGENT SPEED: 12 Log: Increasing agent speed by 0.01868496; AGENT SPEED: 12 Log: Increasing agent speed by 0.01611156; AGENT SPEED: 12 Log: Increasing agent speed by 0.02214864; AGENT SPEED: 12 Log: Increasing agent speed by 0.021138; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01841424; AGENT SPEED: 12 Log: Increasing agent speed by 0.01744212; AGENT SPEED: 12 Log: Increasing agent speed by 0.01677792; AGENT SPEED: 12 Log: Increasing agent speed by 0.01918008; AGENT SPEED: 12 Log: Increasing agent speed by 0.01905084; AGENT SPEED: 12 Log: Increasing agent speed by 0.01853832; AGENT SPEED: 12 Log: Increasing agent speed by 0.017613; AGENT SPEED: 12 Log: Increasing agent speed by 0.02015628; AGENT SPEED: 12 Log: Increasing agent speed by 0.0201558; AGENT SPEED: 12 Log: Increasing agent speed by 0.02037432; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.0219954; AGENT SPEED: 12 Log: Increasing agent speed by 0.02079264; AGENT SPEED: 12 Log: Increasing agent speed by 0.01513632; AGENT SPEED: 12 Log: Increasing agent speed by 0.01879368; AGENT SPEED: 12 Log: Increasing agent speed by 0.0183978; AGENT SPEED: 12 Log: Increasing agent speed by 0.02094984; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Increasing agent speed by 0.01413996; AGENT SPEED: 12 Log: Increasing agent speed by 0.020673; AGENT SPEED: 12 Log: Increasing agent speed by 0.01923492; AGENT SPEED: 12 Log: Increasing agent speed by 0.01788024; AGENT SPEED: 12 Log: Increasing agent speed by 0.01403196; AGENT SPEED: 12 Log: Setting animation on client Log: Increasing agent speed by 0.01932144; AGENT SPEED: 12 Log: Increasing agent speed by 0.01861608; AGENT SPEED: 12 Log: Increasing agent speed by 0.0233724; AGENT SPEED: 12 Log: Increasing agent speed by 0.02029908; AGENT SPEED: 12 Log: Increasing agent speed by 0.01810848; AGENT SPEED: 12 Log: Increasing agent speed by 0.02109468; AGENT SPEED: 12 Log: Is being used set to True by RPC Log: Increasing agent speed by 0.01986912; AGENT SPEED: 12 Log: Increasing agent speed by 0.01967232; AGENT SPEED: 12 Log: Increasing agent speed by 0.01896888; AGENT SPEED: 12 Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy Flowerman(Clone) with force of 1. Log: Increasing agent speed by 0.01814952; AGENT SPEED: 12 Log: Increasing agent speed by 0.01650816; AGENT SPEED: 12 Log: Increasing agent speed by 0.01931568; AGENT SPEED: 12 Log: Increasing agent speed by 0.01781232; AGENT SPEED: 12 Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Flowerman Log: Client #2 hit enemy Flowerman(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #2 hit enemy Flowerman(Clone) with force of 1. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:08:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Butler: pinged attention to position Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Butler: pinged attention to position Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:09:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: interact True ; False; False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Jetpack was not in the normal places; reparenting it now Log: Picked up scrap Jetpack is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 1 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:09:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 1 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-115.51, -1.15, 15.54) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-98.32, -6.79, 32.62); item parent: Props (UnityEngine.Transform); (-98.32, -6.79, 32.62); (-115.76, 0.81, 16.15) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdoll(Clone) [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.43, 2.22, -12.90), Rot: (3.90, 90.00, 360.00), Player: 1 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.43, 2.22, -12.90), Rot: (3.90, 90.00, 0.00), Player: 1 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:09:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:09:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Scrap collected: 1836 [Info] Console: 2026-04-23 오후 9:10:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: [Dissonance:Network] (12:10:07.015) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 20.2435ms) Log: Setting animation on client Log: XP gain before scaling to scrap returned: 12 Log: 0.7236894 Log: 0.7236894 Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Weather chance: 0.8181775; 1 Warning: [Dissonance:Network] (12:10:19.067) EventQueue: Large number of received packets pending dispatch (36). Possibly due to network congestion (last frame was 13.4776ms) [Info] Console: 2026-04-23 오후 9:10:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:10:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:10:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 [Info] Console: 2026-04-23 오후 9:11:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:11:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:11:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:11:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:12:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 9:12:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Info] Console: 2026-04-23 오후 9:12:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Info] Console: 2026-04-23 오후 9:12:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 67134497 Client #3 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.43, 2.22, -12.90), Rot: (3.90, 90.00, 0.00), Player: 0 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (12:12:57.617) EventQueue: Large number of received packets pending dispatch (17). Possibly due to network congestion (last frame was 18.0852ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Warning: [Dissonance:Network] (12:12:58.821) EventQueue: Large number of received packets pending dispatch (65). Possibly due to long frame times (last frame was 122.0454ms) Warning: [Dissonance:Playback] (12:12:58.822) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Playback] (12:12:58.822) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Recording] (12:12:59.232) BasicMicrophoneCapture: Insufficient buffer space, requested 19200, clamped to 16383 (dropping 2817 samples) Warning: [Dissonance:Recording] (12:12:59.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:12:59.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:12:59.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:12:59.232) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:12:59.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:12:59.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:12:59.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:12:59.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:12:59.232) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:12:59.232) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3496197) Warning: [Dissonance:Playback] (12:12:59.877) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:00.106) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:13:00.171) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:00.247) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:00.287) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:00.329) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:00.370) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:00.411) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Warning: [Dissonance:Playback] (12:13:00.432) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:00.494) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:00.618) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:00.659) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:00.722) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:01.196) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:01.319) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Warning: [Dissonance:Playback] (12:13:03.365) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:03.579) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Info] Console: 2026-04-23 오후 9:13:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (12:13:05.121) BasicMicrophoneCapture: Insufficient buffer space, requested 31200, clamped to 16383 (dropping 14817 samples) Warning: [Dissonance:Recording] (12:13:05.121) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:05.121) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:05.121) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:05.121) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:05.121) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:05.121) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:05.121) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:05.121) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:05.121) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:13:05.121) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (12:13:05.241) EventQueue: Large number of received packets pending dispatch (58). Possibly due to long frame times (last frame was 118.4196ms) Warning: [Dissonance:Recording] (12:13:05.241) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.6486462) [Warning] Unity Log: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Recording] (12:13:05.369) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.1706319) Warning: [Dissonance:Playback] (12:13:05.994) SpeechSession: Beginning playback with very large network jitter: 0.464882s 1confidence [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 7; 0 Log: Setting animation on client Warning: [Dissonance:Playback] (12:13:06.711) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:13:06.711) SpeechSession: Beginning playback with very large network jitter: 0.4693659s 1confidence Warning: [Dissonance:Playback] (12:13:06.912) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:13:07.099) SpeechSession: Beginning playback with very large network jitter: 0.457812s 1confidence Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clientRPC scrap values length: 201 Log: clip index: 8; current planet: 7 Dine Log: Current ship ambience clips length: 12 Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:13:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Info] Console: 2026-04-23 오후 9:13:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (12:13:36.764) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 16.5861ms) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True [Info] Console: 2026-04-23 오후 9:13:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.25, -212.49, 58.12) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.32, -212.46, 56.35) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.44, -212.39, 56.05) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.55, -212.37, 55.83) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:14:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-21.25, -219.07, 25.22) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.60, -220.37, 31.27) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-12.95, -220.34, 32.01) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:14:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: interact True ; False; False Log: interact True ; False; False Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 9:14:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: Adjacent room culling: Got start tile! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:14:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-21.19, -219.98, 36.15) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-21.62, -219.43, 40.62) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-22.26, -219.39, 41.94) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:15:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 9:15:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (4.09, -219.37, 42.40) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:15:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Flashlight click. playerheldby null?: True Log: Flashlight being disabled or enabled: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:15:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (2.96, -219.35, 41.53) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:16:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:16:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:16:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: KILL LOCAL PLAYER! Log: Body spawned with id 0: PlayerRagdollSpring Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (0.51, -219.54, 42.24) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'SeveredFootLOD0(Clone) Log: Drop item 'SeveredFootLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (18.76, -225.10, 58.59); item parent: Props (UnityEngine.Transform); (18.76, -225.10, 58.59); (1.33, -217.50, 42.12) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (18.67, -225.17, 58.61); item parent: Props (UnityEngine.Transform); (18.67, -225.17, 58.61); (1.23, -217.56, 42.14) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Tongue(Clone) Log: Drop item 'Tongue(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DropHeldItem A; placeObject:False (18.69, -225.15, 58.58); item parent: Props (UnityEngine.Transform); (18.69, -225.15, 58.58); (1.25, -217.54, 42.11) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'RibcageBone(Clone) Log: Drop item 'RibcageBone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (18.42, -225.20, 58.35); item parent: Props (UnityEngine.Transform); (18.42, -225.20, 58.35); (0.98, -217.59, 41.88) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (18.74, -225.19, 58.52); item parent: Props (UnityEngine.Transform); (18.74, -225.19, 58.52); (1.30, -217.59, 42.05) Warning: PlayOneShot was called with a null AudioClip. Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: PlayerScript set for body with id 3 PlayerRagdollSpring Variant(Clone) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 3 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: B!! Log: closest player i: 2 Log: B!! Log: closest player i: 3 Log: Spectate player at index 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 9:16:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (43.46, -209.20, 110.49) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (60.39, -214.26, 127.25); item parent: Props (UnityEngine.Transform); (60.39, -214.26, 127.25); (42.95, -206.65, 110.78) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'RibcageBone(Clone) Log: Drop item 'RibcageBone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (60.60, -214.38, 127.53); item parent: Props (UnityEngine.Transform); (60.60, -214.38, 127.53); (43.16, -206.77, 111.05) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Tongue(Clone) Log: Drop item 'Tongue(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DropHeldItem A; placeObject:False (60.38, -214.24, 127.28); item parent: Props (UnityEngine.Transform); (60.38, -214.24, 127.28); (42.94, -206.63, 110.81) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'Tongue(Clone) Log: Drop item 'Tongue(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DropHeldItem A; placeObject:False (60.38, -214.24, 127.28); item parent: Props (UnityEngine.Transform); (60.38, -214.24, 127.28); (42.94, -206.63, 110.81) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (60.31, -214.26, 127.34); item parent: Props (UnityEngine.Transform); (60.31, -214.26, 127.34); (42.87, -206.65, 110.87) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 1 PlayerRagdoll(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:17:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:17:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 9:17:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 9:17:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Crawler Log: Client #0 hit enemy Crawler(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 9:18:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:18:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:18:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 6; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:18:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:19:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : False Log: Picked up scrap Maneater was not in the normal places; reparenting it now Log: Picked up scrap Maneater is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:19:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:19:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 9:19:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: [Dissonance:Network] (12:19:50.496) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 18.0171ms) Log: Is being used set to False by RPC Warning: [Dissonance:Network] (12:19:51.108) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 13.386ms) Warning: [Dissonance:Network] (12:19:51.723) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 15.8014ms) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (12:19:52.481) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 14.0272ms) Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Is being used set to True by RPC Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 1 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (-25.82, -212.49, 65.28) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'KnifeItem(Clone) Log: Drop item 'KnifeItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-7.74, -217.94, 81.60); item parent: Props (UnityEngine.Transform); (-7.74, -217.94, 81.60); (-25.18, -210.34, 65.13) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-7.76, -217.97, 81.56); item parent: Props (UnityEngine.Transform); (-7.76, -217.97, 81.56); (-25.20, -210.37, 65.08) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdoll(Clone) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:20:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client [Info] Console: 2026-04-23 오후 9:20:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Starting ignition!!! Log: Starting ignition!!! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:20:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:20:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: interact True ; False; False Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:21:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:21:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:21:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:21:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:22:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:22:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:22:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Enemy RadMechEnemy(Clone) #8 destroying nest object 'RadMechNestSpawnObject(Clone) (UnityEngine.GameObject)' Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:22:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Picked up scrap clipboard was not in the normal places; reparenting it now Log: Picked up scrap clipboard is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:23:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Starting ignition!!! Log: Starting ignition!!! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:23:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: ForestGiant [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 11.91, -12.90), Rot: (3.15, 90.00, 360.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 11.91, -12.90), Rot: (3.15, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 11.91, -12.90), Rot: (3.15, 90.00, 0.00), Player: 0 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:23:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 5; current planet: 7 Dine Log: Current ship ambience clips length: 12 Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 11; current planet: 7 Dine Log: Current ship ambience clips length: 12 [Info] Console: 2026-04-23 오후 9:23:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Scrap collected: 1022 Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 9:24:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: XP gain before scaling to scrap returned: 12 Log: 0.4202303 Log: 0.4202303 Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Discarding changed settings Log: Setting animation on client Log: Setting animation on client Log: Weather chance: 0.5876719; 1 Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Warning: [Dissonance:Playback] (12:24:16.976) EncodedAudioBuffer: Received a very late packet (62 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:16.976) EncodedAudioBuffer: Received a very late packet (62 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:16.976) EncodedAudioBuffer: Received a very late packet (61 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Network] (12:24:17.034) EventQueue: Large number of received packets pending dispatch (34). Possibly due to network congestion (last frame was 10.5782ms) Warning: [Dissonance:Playback] (12:24:17.038) EncodedAudioBuffer: Received a very late packet (65 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.038) EncodedAudioBuffer: Received a very late packet (64 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.038) EncodedAudioBuffer: Received a very late packet (63 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.038) EncodedAudioBuffer: Received a very late packet (62 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.038) EncodedAudioBuffer: Received a very late packet (61 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.038) EncodedAudioBuffer: Received a very late packet (60 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (63 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (62 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (61 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (60 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (59 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (58 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (57 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (56 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (55 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (54 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.039) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:24:17.801) SpeechSession: Beginning playback with very large network jitter: 0.4306385s 1confidence Warning: [Dissonance:Playback] (12:24:18.103) SpeechSession: Beginning playback with very large network jitter: 0.4306385s 1confidence Warning: [Dissonance:Playback] (12:24:18.817) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.013) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:24:19.090) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.090) SpeechSession: Beginning playback with very large network jitter: 0.4286472s 1confidence Warning: [Dissonance:Playback] (12:24:19.143) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.162) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.184) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.203) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.224) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.288) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.331) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.392) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.413) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.537) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:19.620) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) [Info] Console: 2026-04-23 오후 9:24:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Playback] (12:24:20.194) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.166) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.215) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.278) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.299) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.361) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.588) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.734) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.836) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.857) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.878) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.899) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.920) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:21.961) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:22.166) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:22.186) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:22.352) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:22.477) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:24:22.538) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: level id: 3 Log: Changing level Log: Setting animation on client Log: Level id: 3 Log: Current level null?: False Log: Current level planet name: 71 Gordion [Info] Console: 2026-04-23 오후 9:24:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Setting animation on client Log: Loading scene Log: Scene that began loading: CompanyBuilding Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (4)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (9)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (3)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (8)') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (7)') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkStairTile') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk') is missing! Warning: The referenced script on this Behaviour (Game Object 'SpeakerAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (10)') is missing! Warning: The referenced script on this Behaviour (Game Object 'WindowAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrapDoor') is missing! Warning: The referenced script on this Behaviour (Game Object 'DeskAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer') is missing! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Log: Animating material now Log: Animating material now Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 67134497 Client #3 Moon: 71 Gordion [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 11.91, -12.90), Rot: (3.15, 90.00, 0.00), Player: 0 Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 3; 0 Log: Playing time of day music [Info] Console: 2026-04-23 오후 9:24:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Setting animation on client [Info] Console: 2026-04-23 오후 9:25:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 [Info] Console: 2026-04-23 오후 9:25:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Jetpack was not in the normal places; reparenting it now Log: Picked up scrap Jetpack is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Update used by player client rpc has been called for interact trigger: Trigger Log: Setting animation on client Log: Setting animation on client Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 9:25:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 4.42, -12.90), Rot: (357.39, 90.00, 360.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 4.42, -12.90), Rot: (357.39, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.41, 4.42, -12.90), Rot: (357.39, 90.00, 0.00), Player: 0 [Info] Console: 2026-04-23 오후 9:25:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.51, 2.22, -12.90), Rot: (359.05, 90.00, 360.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.51, 2.22, -12.90), Rot: (359.05, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.51, 2.22, -12.90), Rot: (359.05, 90.00, 0.00), Player: 0 Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:26:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (12:26:11.417) EventQueue: Large number of received packets pending dispatch (19). Possibly due to network congestion (last frame was 11.0851ms) Warning: [Dissonance:Network] (12:26:12.535) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 10.5564ms) Warning: [Dissonance:Network] (12:26:12.954) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 10.1109ms) Warning: [Dissonance:Network] (12:26:13.405) EventQueue: Large number of received packets pending dispatch (21). Possibly due to network congestion (last frame was 10.6453ms) Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:26:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Warning: Unable to add the requested character to font asset [02 jp(Normal)]'s atlas texture. Please make the texture [Normal Atlas] readable. Warning: The character with Unicode value \u3150 was not found in the [3270-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [Text]. Log: Could not parse word: ㅐㅍㄷㄱ샤ㅡㄷ Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Parsed word: overtime Log: noun keyword: overtime ; verb keyword: _ ; result null? : False Log: result: confirmOvertime Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:26:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:26:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:27:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: TrapDoor Log: Interact trigger destroying! name: LeverSwitch Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: InteractCube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: Trigger Log: Scrap collected: 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:27:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Weather chance: 0.5876719; 1 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (12:27:22.801) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Network] (12:27:22.834) EventQueue: Large number of received packets pending dispatch (37). Possibly due to network congestion (last frame was 9.1151ms) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.843) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:22.844) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:27:23.296) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:27:23.361) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:27:23.469) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:27:23.600) SpeechSession: Beginning playback with very large network jitter: 0.3785664s 1confidence Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (12:27:24.375) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (12:27:24.864) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:27:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:27:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Could not parse word: done Log: Parsed word: dine Log: noun keyword: dine ; verb keyword: route ; result null? : False Log: result: 7route Log: load 7 Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Parsed word: dine Log: noun keyword: dine ; verb keyword: route ; result null? : False Log: result: 7route Log: level id: 7 Log: Changing level Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:28:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Level id: 7 Log: Current level null?: False Log: Current level planet name: 7 Dine Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 94247296 Client #3 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.51, 2.22, -12.90), Rot: (359.05, 90.00, 0.00), Player: 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:28:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: [Dissonance:Network] (12:28:26.334) EventQueue: Large number of received packets pending dispatch (22). Possibly due to network congestion (last frame was 19.39ms) Warning: [Dissonance:Network] (12:28:30.086) EventQueue: Large number of received packets pending dispatch (28). Possibly due to long frame times (last frame was 66.8996ms) Warning: [Dissonance:Playback] (12:28:30.094) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Playback] (12:28:30.710) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:28:30.710) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:28:30.237) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:30.237) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:30.237) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:30.237) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:30.237) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:30.237) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:30.237) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:30.237) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:30.237) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Recording] (12:28:30.710) BasicMicrophoneCapture: Insufficient buffer space, requested 22560, clamped to 16383 (dropping 6177 samples) Warning: [Dissonance:Recording] (12:28:30.710) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:30.710) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:30.710) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:30.710) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:30.710) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:30.710) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:30.710) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:30.710) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:30.710) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:30.710) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:30.710) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3910099) Warning: [Dissonance:Network] (12:28:31.095) EventQueue: Large number of received packets pending dispatch (48). Possibly due to long frame times (last frame was 385.396ms) Warning: [Dissonance:Recording] (12:28:31.096) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3748943) [Info] Console: 2026-04-23 오후 9:28:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Network] (12:28:37.224) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 38.1471ms) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: [Dissonance:Network] (12:28:42.885) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 38.036ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (12:28:48.530) BasicMicrophoneCapture: Insufficient buffer space, requested 26880, clamped to 16383 (dropping 10497 samples) Warning: [Dissonance:Recording] (12:28:48.530) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:48.530) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:48.530) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:48.530) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:48.530) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:48.530) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:48.530) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:48.530) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:48.530) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (12:28:48.738) EventQueue: Large number of received packets pending dispatch (62). Possibly due to long frame times (last frame was 207.7798ms) Warning: [Dissonance:Recording] (12:28:48.738) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:48.738) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:28:48.738) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.5725484) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredHandLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Network] (12:28:49.145) EventQueue: Large number of received packets pending dispatch (48). Possibly due to long frame times (last frame was 407.1251ms) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (63 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (62 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (61 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (60 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (59 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (58 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (57 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (56 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (55 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (54 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.742) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (61 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (60 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (59 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (58 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (57 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (56 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (55 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (54 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:48.743) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Recording] (12:28:49.145) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.4426718) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Playback] (12:28:49.307) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:28:49.154) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Playback] (12:28:49.516) SpeechSession: Beginning playback with very large network jitter: 0.425498s 1confidence [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:28:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: startofround: 7; 0 Log: Setting animation on client Warning: [Dissonance:Playback] (12:28:50.613) SpeechSession: Beginning playback with very large network jitter: 0.4636987s 1confidence Warning: [Dissonance:Playback] (12:28:50.765) SpeechSession: Beginning playback with very large network jitter: 0.4268382s 1confidence Log: clip index: 3; current planet: 7 Dine Log: Current ship ambience clips length: 12 Warning: [Dissonance:Playback] (12:28:51.274) SpeechSession: Beginning playback with very large network jitter: 0.4629138s 1confidence Warning: [Dissonance:Playback] (12:28:51.671) SpeechSession: Beginning playback with very large network jitter: 0.460494s 1confidence Warning: [Dissonance:Playback] (12:28:52.020) SpeechSession: Beginning playback with very large network jitter: 0.4191817s 1confidence Warning: [Dissonance:Playback] (12:28:52.774) SpeechSession: Beginning playback with very large network jitter: 0.4271768s 1confidence Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Turning lights on at start Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: clientRPC scrap values length: 234 Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:29:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Info] Console: 2026-04-23 오후 9:29:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-120.32, -16.64, -5.98) Log: Is being used set to False by RPC Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:29:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-23.49, -219.51, 72.57) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Info] Console: 2026-04-23 오후 9:29:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-19.45, -219.44, 73.04) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Info] Console: 2026-04-23 오후 9:30:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 9:30:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-13.84, -219.12, 74.80) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-14.31, -219.38, 72.19) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-14.35, -219.39, 72.07) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-14.39, -219.40, 72.07) Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-14.50, -219.02, 75.18) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-14.81, -219.44, 72.07) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:30:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Whoopie cushion was not in the normal places; reparenting it now Log: Picked up scrap Whoopie cushion is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-30.77, -219.03, 85.04) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-30.94, -219.17, 84.90) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-30.93, -219.19, 84.90) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 9:30:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Nutcracker Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 16; current planet: 7 Dine Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: True Log: reloading! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Destroying item in slot 2; 1; is currentlyheldobjectserver null: False Log: currentlyHeldObjectServer: Shotgun Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:31:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (12:31:17.084) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 9.2074ms) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-32.23, -219.48, 84.84) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:31:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Received client rpc Ad Log: Can't show ad client; 1 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:31:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Received client rpc Ad Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 9:31:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Unlocking door Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:32:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 9:32:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:32:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 170.5716 Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 170.4906 Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 168.7164 Warning: PlayOneShot was called with a null AudioClip. Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-19.67, -219.42, 113.84) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-19.62, -219.10, 109.46) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 172.2162 Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:32:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: On local player talk! Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 20 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 134.5073 Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 134.6304 Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck got collision from enemy; ForestGiant(Clone) Log: Truck collision: is enemyCollisoinScript null? : True Exception: System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) VehicleCollisionTrigger.DMD(VehicleCollisionTrigger,UnityEngine.Collider) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 144.4187 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:33:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; FGiantModelContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:33:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-62.68, -226.18, 106.21) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:33:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-54.41, -225.98, 107.04) Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: On local player talk! Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 20 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:33:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "MineshaftElevator(Clone)/AnimContainer/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:34:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:34:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 20 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 9:34:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Set enemy stunned called! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:34:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is jetpack audio playing?: True Log: Is jetpack audio playing?: True Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; FGiantModelContainer Log: Is jetpack audio playing?: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: True Log: Is dead?: False Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. [Info] Console: 2026-04-23 오후 9:35:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Triggering animated object trigger bool: setting to True Log: local player in control? : False Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Triggering animated object trigger bool: setting to False Log: Is being used set to True by RPC Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Starting ignition!!! Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Starting ignition!!! Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Starting ignition!!! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Starting ignition!!! Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Shift to gear and sync; gear is not park Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: ForestGiant [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. [Info] Console: 2026-04-23 오후 9:35:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: local player in control? : True Log: Stop special animation F Log: Stop special animation G Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Shift to gear and sync; gear is not park Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Log: local player in control? : True Log: Stop special animation F Log: Stop special animation G Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Info] Console: 2026-04-23 오후 9:35:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: On local player talk! Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: On local player talk! [Info] Console: 2026-04-23 오후 9:35:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: Adjacent room culling: Got start tile! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: On local player talk! Log: On local player talk! Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:36:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:36:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy Centipede(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy Centipede(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (67.42, -239.42, 92.75) Log: Item slot #0 null?: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'ShovelItem(Clone) Log: Drop item 'ShovelItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (84.57, -246.39, 109.05); item parent: Props (UnityEngine.Transform); (84.57, -246.39, 109.05); (67.13, -238.78, 92.58) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (84.48, -246.37, 109.13); item parent: Props (UnityEngine.Transform); (84.48, -246.37, 109.13); (67.04, -238.76, 92.66) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: r/l activate: True Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: 'EntranceTeleportA(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy Centipede(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Centipede [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:36:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Setting animation on client Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:36:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:37:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Target player: 1; is dead?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:37:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (26.61, -233.09, 121.38) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (23.67, -232.97, 121.52) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Jetpack was not in the normal places; reparenting it now Log: Picked up scrap Jetpack is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! [Info] Console: 2026-04-23 오후 9:37:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (22.66, -233.10, 122.68) Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:37:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:38:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:136 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: planttype:2, batchnum:0, index:130 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:138 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:1, batchnum:0, index:138 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:142 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:1, batchnum:0, index:136 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:140 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:140 Log: planttype:0, batchnum:0, index:140 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:140 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:109 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:142 Log: planttype:0, batchnum:0, index:142 Log: Checking nearby cadaver plant positions to position (75.23, -232.98, 31.87) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 142, position (75.23, -232.98, 31.87); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 136, position (75.23, -233.07, 32.96); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 138, position (75.72, -233.09, 32.09); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 130, position (75.49, -233.10, 32.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (75.23, -232.98, 31.87) Log: moldPositions[0,0]: 142 -- corresponding to batchedPosition: (61.20, -226.43, 6.53) Log: moldPositions[0,1]: 136 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[1,1]: 138 -- corresponding to batchedPosition: (60.18, -226.10, 6.78) Log: moldPositions[0,2]: 130 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:1, index:1 Log: Destroying: planttype:2, index:0 Log: Input: 142 -- (75.23, -232.98, 31.87) Log: Batches: 1 Log: Amount in batch #0: 146 Log: GetWeedPositionInMatrixList Returning: Batches[0][142] Log: Destroying position: (75.23, -232.98, 31.87) Log: Input: 138 -- (75.72, -233.09, 32.09) Log: Batches: 1 Log: Amount in batch #0: 140 Log: GetWeedPositionInMatrixList Returning: Batches[0][138] Log: Destroying position: (75.72, -233.09, 32.09) Log: Input: 136 -- (75.23, -233.07, 32.96) Log: Batches: 1 Log: Amount in batch #0: 139 Log: GetWeedPositionInMatrixList Returning: Batches[0][136] Log: Destroying position: (75.23, -233.07, 32.96) Log: Input: 130 -- (75.49, -233.10, 32.88) Log: Batches: 1 Log: Amount in batch #0: 135 Log: GetWeedPositionInMatrixList Returning: Batches[0][130] Log: Destroying position: (75.49, -233.10, 32.88) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: planttype:2, batchnum:0, index:109 Log: Checking nearby cadaver plant positions to position (75.25, -232.99, 28.56) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 106, position (75.32, -233.01, 28.22); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 109, position (75.25, -232.99, 28.56); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (75.25, -232.99, 28.56) Log: moldPositions[0,1]: 106 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[0,2]: 109 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 106 -- (75.32, -233.01, 28.22) Log: Batches: 1 Log: Amount in batch #0: 138 Log: GetWeedPositionInMatrixList Returning: Batches[0][106] Log: Destroying position: (75.32, -233.01, 28.22) Log: Input: 109 -- (75.25, -232.99, 28.56) Log: Batches: 1 Log: Amount in batch #0: 134 Log: GetWeedPositionInMatrixList Returning: Batches[0][109] Log: Destroying position: (75.25, -232.99, 28.56) Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: planttype:0, batchnum:0, index:109 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:0, batchnum:0, index:109 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:97 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:97 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Log: planttype:1, batchnum:0, index:104 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:104 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:0, batchnum:0, index:97 Log: planttype:0, batchnum:0, index:97 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:97 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: planttype:2, batchnum:0, index:104 Log: Checking nearby cadaver plant positions to position (76.01, -233.05, 23.25) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 95, position (75.53, -233.10, 23.89); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (75.21, -233.10, 23.34); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 96, position (74.88, -232.86, 22.77); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 102, position (74.84, -232.83, 22.41); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 104, position (76.01, -233.05, 23.25); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (76.01, -233.05, 23.25) Log: moldPositions[0,0]: 95 -- corresponding to batchedPosition: (61.20, -226.43, 6.53) Log: moldPositions[1,0]: 97 -- corresponding to batchedPosition: (61.13, -226.41, 6.55) Log: moldPositions[0,1]: 96 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[0,2]: 102 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: moldPositions[1,2]: 104 -- corresponding to batchedPosition: (64.19, -226.23, 5.10) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Destroying: planttype:2, index:1 Log: Input: 97 -- (75.21, -233.10, 23.34) Log: Batches: 1 Log: Amount in batch #0: 145 Log: GetWeedPositionInMatrixList Returning: Batches[0][97] Log: Destroying position: (75.21, -233.10, 23.34) Log: Input: 95 -- (75.53, -233.10, 23.89) Log: Batches: 1 Log: Amount in batch #0: 144 Log: GetWeedPositionInMatrixList Returning: Batches[0][95] Log: Destroying position: (75.53, -233.10, 23.89) Log: Input: 96 -- (74.88, -232.86, 22.77) Log: Batches: 1 Log: Amount in batch #0: 137 Log: GetWeedPositionInMatrixList Returning: Batches[0][96] Log: Destroying position: (74.88, -232.86, 22.77) Log: Input: 104 -- (76.01, -233.05, 23.25) Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: Batches[0][104] Log: Destroying position: (76.01, -233.05, 23.25) Log: Input: 102 -- (74.84, -232.83, 22.41) Log: Batches: 1 Log: Amount in batch #0: 132 Log: GetWeedPositionInMatrixList Returning: Batches[0][102] Log: Destroying position: (74.84, -232.83, 22.41) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:90 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:91 Log: planttype:1, batchnum:0, index:91 Log: planttype:1, batchnum:0, index:91 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:91 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (75.71, -232.79, 20.23) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 87, position (74.65, -232.80, 19.62); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.71, -232.79, 20.23); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 92, position (76.55, -232.58, 19.55); addToArrayIndex: 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 95, position (76.38, -233.01, 18.99); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (75.71, -232.79, 20.23) Log: moldPositions[0,0]: 87 -- corresponding to batchedPosition: (61.20, -226.43, 6.53) Log: moldPositions[0,1]: 90 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[1,1]: 92 -- corresponding to batchedPosition: (60.18, -226.10, 6.78) Log: moldPositions[0,2]: 95 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:1, index:1 Log: Destroying: planttype:2, index:0 Log: Input: 87 -- (74.65, -232.80, 19.62) Log: Batches: 1 Log: Amount in batch #0: 143 Log: GetWeedPositionInMatrixList Returning: Batches[0][87] Log: Destroying position: (74.65, -232.80, 19.62) Log: Input: 92 -- (76.55, -232.58, 19.55) Log: Batches: 1 Log: Amount in batch #0: 136 Log: GetWeedPositionInMatrixList Returning: Batches[0][92] Log: Destroying position: (76.55, -232.58, 19.55) Log: Input: 90 -- (75.71, -232.79, 20.23) Log: Batches: 1 Log: Amount in batch #0: 135 Log: GetWeedPositionInMatrixList Returning: Batches[0][90] Log: Destroying position: (75.71, -232.79, 20.23) Log: Input: 95 -- (76.38, -233.01, 18.99) Log: Batches: 1 Log: Amount in batch #0: 131 Log: GetWeedPositionInMatrixList Returning: Batches[0][95] Log: Destroying position: (76.38, -233.01, 18.99) Log: On local player talk! Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:90 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: Checking nearby cadaver plant positions to position (77.10, -232.05, 20.67) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (77.10, -232.05, 20.67); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (77.10, -232.05, 20.67) Log: moldPositions[0,1]: 90 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: Destroying: planttype:1, index:0 Log: Input: 90 -- (77.10, -232.05, 20.67) Log: Batches: 1 Log: Amount in batch #0: 134 Log: GetWeedPositionInMatrixList Returning: Batches[0][90] Log: Destroying position: (77.10, -232.05, 20.67) Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:85 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:94 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: planttype:1, batchnum:0, index:87 Log: Checking nearby cadaver plant positions to position (73.70, -232.63, 17.37) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 87, position (73.70, -232.63, 17.37); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 95, position (73.60, -232.51, 17.28); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (73.70, -232.63, 17.37) Log: moldPositions[0,1]: 87 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[0,2]: 95 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 87 -- (73.70, -232.63, 17.37) Log: Batches: 1 Log: Amount in batch #0: 133 Log: GetWeedPositionInMatrixList Returning: Batches[0][87] Log: Destroying position: (73.70, -232.63, 17.37) Log: Input: 95 -- (73.60, -232.51, 17.28) Log: Batches: 1 Log: Amount in batch #0: 130 Log: GetWeedPositionInMatrixList Returning: Batches[0][95] Log: Destroying position: (73.60, -232.51, 17.28) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: On local player talk! Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: On local player talk! Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: planttype:1, batchnum:0, index:85 Log: Checking nearby cadaver plant positions to position (75.50, -233.26, 18.33) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 85, position (75.50, -233.26, 18.33); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (75.50, -233.26, 18.33) Log: moldPositions[0,1]: 85 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: Destroying: planttype:1, index:0 Log: Input: 85 -- (75.50, -233.26, 18.33) Log: Batches: 1 Log: Amount in batch #0: 132 Log: GetWeedPositionInMatrixList Returning: Batches[0][85] Log: Destroying position: (75.50, -233.26, 18.33) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: planttype:2, batchnum:0, index:94 Log: Checking nearby cadaver plant positions to position (76.75, -232.98, 17.52) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 94, position (76.75, -232.98, 17.52); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (76.75, -232.98, 17.52) Log: moldPositions[0,2]: 94 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:2, index:0 Log: Input: 94 -- (76.75, -232.98, 17.52) Log: Batches: 1 Log: Amount in batch #0: 129 Log: GetWeedPositionInMatrixList Returning: Batches[0][94] Log: Destroying position: (76.75, -232.98, 17.52) Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Log: planttype:2, batchnum:0, index:90 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:90 Log: Is being used set to False by RPC Log: Stop using spray Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: planttype:0, batchnum:0, index:79 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:79 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: planttype:1, batchnum:0, index:82 Log: planttype:1, batchnum:0, index:82 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: planttype:0, batchnum:0, index:79 [Info] Console: 2026-04-23 오후 9:38:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:0, batchnum:0, index:79 Log: planttype:0, batchnum:0, index:79 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:79 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:82 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:0, batchnum:0, index:78 Log: planttype:2, batchnum:0, index:82 Log: planttype:2, batchnum:0, index:82 Log: Checking nearby cadaver plant positions to position (70.58, -233.14, 19.31) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 78, position (70.22, -233.21, 20.20); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 79, position (71.61, -233.07, 18.36); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 80, position (70.22, -233.21, 20.20); addToArrayIndex: 2 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 82, position (71.53, -232.86, 19.74); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 82, position (70.58, -233.14, 19.31); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 83, position (69.31, -232.82, 18.62); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (70.58, -233.14, 19.31) Log: moldPositions[0,0]: 78 -- corresponding to batchedPosition: (61.20, -226.43, 6.53) Log: moldPositions[1,0]: 79 -- corresponding to batchedPosition: (61.13, -226.41, 6.55) Log: moldPositions[2,0]: 80 -- corresponding to batchedPosition: (62.12, -226.46, 6.21) Log: moldPositions[0,1]: 82 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[0,2]: 82 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: moldPositions[1,2]: 83 -- corresponding to batchedPosition: (64.19, -226.23, 5.10) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:0, index:2 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Destroying: planttype:2, index:1 Log: Input: 80 -- (70.22, -233.21, 20.20) Log: Batches: 1 Log: Amount in batch #0: 142 Log: GetWeedPositionInMatrixList Returning: Batches[0][80] Log: Destroying position: (70.22, -233.21, 20.20) Log: Input: 79 -- (71.61, -233.07, 18.36) Log: Batches: 1 Log: Amount in batch #0: 141 Log: GetWeedPositionInMatrixList Returning: Batches[0][79] Log: Destroying position: (71.61, -233.07, 18.36) Log: Input: 78 -- (70.22, -233.21, 20.20) Log: Batches: 1 Log: Amount in batch #0: 140 Log: GetWeedPositionInMatrixList Returning: Batches[0][78] Log: Destroying position: (70.22, -233.21, 20.20) Log: Input: 82 -- (71.53, -232.86, 19.74) Log: Batches: 1 Log: Amount in batch #0: 131 Log: GetWeedPositionInMatrixList Returning: Batches[0][82] Log: Destroying position: (71.53, -232.86, 19.74) Log: Input: 83 -- (69.31, -232.82, 18.62) Log: Batches: 1 Log: Amount in batch #0: 128 Log: GetWeedPositionInMatrixList Returning: Batches[0][83] Log: Destroying position: (69.31, -232.82, 18.62) Log: Input: 82 -- (70.58, -233.14, 19.31) Log: Batches: 1 Log: Amount in batch #0: 127 Log: GetWeedPositionInMatrixList Returning: Batches[0][82] Log: Destroying position: (70.58, -233.14, 19.31) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: planttype:2, batchnum:0, index:88 Log: planttype:2, batchnum:0, index:88 Log: planttype:2, batchnum:0, index:88 Log: Checking nearby cadaver plant positions to position (72.15, -232.86, 19.58) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 88, position (72.15, -232.86, 19.58); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (72.15, -232.86, 19.58) Log: moldPositions[0,2]: 88 -- corresponding to batchedPosition: (61.57, -226.44, 5.61) Log: Destroying: planttype:2, index:0 Log: Input: 88 -- (72.15, -232.86, 19.58) Log: Batches: 1 Log: Amount in batch #0: 126 Log: GetWeedPositionInMatrixList Returning: Batches[0][88] Log: Destroying position: (72.15, -232.86, 19.58) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Log: planttype:1, batchnum:0, index:90 Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (75.93, -233.18, 25.70) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 103, position (75.60, -233.13, 25.76); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 90, position (75.93, -233.18, 25.70); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 97, position (76.39, -233.28, 25.54); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (75.93, -233.18, 25.70) Log: moldPositions[0,0]: 103 -- corresponding to batchedPosition: (61.20, -226.43, 6.53) Log: moldPositions[0,1]: 90 -- corresponding to batchedPosition: (60.45, -226.30, 5.31) Log: moldPositions[1,1]: 97 -- corresponding to batchedPosition: (60.18, -226.10, 6.78) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:1, index:1 Log: Input: 103 -- (75.60, -233.13, 25.76) Log: Batches: 1 Log: Amount in batch #0: 139 Log: GetWeedPositionInMatrixList Returning: Batches[0][103] Log: Destroying position: (75.60, -233.13, 25.76) Log: Input: 97 -- (76.39, -233.28, 25.54) Log: Batches: 1 Log: Amount in batch #0: 130 Log: GetWeedPositionInMatrixList Returning: Batches[0][97] Log: Destroying position: (76.39, -233.28, 25.54) Log: Input: 90 -- (75.93, -233.18, 25.70) Log: Batches: 1 Log: Amount in batch #0: 129 Log: GetWeedPositionInMatrixList Returning: Batches[0][90] Log: Destroying position: (75.93, -233.18, 25.70) Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:38:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 20 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:38:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Log: On local player talk! Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: Target player: 3; is dead?: False Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: [Dissonance:Network] (12:38:58.878) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 14.841ms) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: On local player talk! Warning: [Dissonance:Network] (12:38:59.702) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 16.598ms) Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: On local player talk! [Info] Console: 2026-04-23 오후 9:39:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 20 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 9:39:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 20 Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! Log: On local player talk! [Info] Console: 2026-04-23 오후 9:39:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: On local player talk! Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom enemy #12 running Start()! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: A player died. player object: Player Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdollSlicedInHalf Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'ChickenMcGingerBugerPastaMan'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (69.09, -232.81, 4.81) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'SeveredThighLOD0(Clone) Log: Drop item 'SeveredThighLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (86.14, -237.98, 21.91); item parent: Props (UnityEngine.Transform); (86.14, -237.98, 21.91); (68.70, -230.38, 5.44) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'RibcageBone(Clone) Log: Drop item 'RibcageBone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (86.38, -238.32, 21.96); item parent: Props (UnityEngine.Transform); (86.38, -238.32, 21.96); (68.94, -230.72, 5.49) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 0 PlayerRagdollSlicedInHalf Variant(Clone) Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:39:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom enemy #13 running Start()! Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: On local player talk! Log: On local player talk! B ; 0.0129826 ; True Log: On local player talk! Log: On local player talk! B ; 0.01484705 ; True [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: On local player talk! Log: On local player talk! B ; 0.02430045 ; True Log: On local player talk! Log: On local player talk! B ; 0.02641981 ; True Log: On local player talk! Log: On local player talk! B ; 0.03550283 ; True Log: On local player talk! Log: On local player talk! B ; 0.03693008 ; True Log: On local player talk! Log: On local player talk! B ; 0.03846365 ; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:40:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: On local player talk! Log: On local player talk! B ; 0.07326433 ; True Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Triggering animated object trigger bool: setting to True Log: Set enemy stunned called! Log: Set enemy stunned called! Warning: PlayOneShot was called with a null AudioClip. Log: Increase back flowers called for player #3 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! B ; 0.1061679 ; True Log: On local player talk! Log: On local player talk! B ; 0.1081178 ; True Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! B ; 0.117191 ; True Log: On local player talk! Log: On local player talk! B ; 0.1187638 ; True Log: On local player talk! Log: On local player talk! B ; 0.1199287 ; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 9:40:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! B ; 0.1665118 ; True Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: interact True ; False; False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 2 Log: Setting animation on client [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! B ; 0.2171919 ; True Log: Is in elevator D?: False [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.27, 2.04, -12.90), Rot: (-2.54, 90.00, 360.00), Player: 2 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.27, 2.04, -12.90), Rot: (357.46, 90.00, 0.00), Player: 2 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: On local player talk! B ; 0.2297293 ; True Log: On local player talk! Log: On local player talk! B ; 0.23092 ; True Log: On local player talk! Log: On local player talk! B ; 0.2358851 ; True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:40:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! B ; 0.2501022 ; True Log: Increase back flowers called for player #3 Log: On local player talk! Log: On local player talk! B ; 0.2594661 ; True Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-151.42, -15.01, 15.66) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-151.73, -15.05, 15.09) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-151.76, -15.04, 15.06) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-151.77, -15.01, 15.10) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! B ; 0.2711243 ; True Log: On local player talk! Log: On local player talk! B ; 0.2722801 ; True Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Log: Killing player obj #3, they were not in the ship when it left. Log: KILL LOCAL PLAYER! Log: Cadaver growth: Unable to burst from dying player 'hanyaa'. Reason A (incompatible cause of death). Time:1 Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: False; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (22.24, -233.14, 122.34) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 2 Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 1 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: SteamValve(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportA(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: SteamValve(Clone) Log: Interact trigger destroying! name: SteamValve(Clone) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger Log: Scrap collected: 1491 Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:40:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: XP gain before scaling to scrap returned: 12 Log: 0.5276701 Log: 0.5276701 Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting animation on client Log: Setting animation on client Log: Weather chance: 0.3928408; 1 Warning: [Dissonance:Playback] (12:41:02.776) EncodedAudioBuffer: Received a very late packet (54 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Network] (12:41:02.811) EventQueue: Large number of received packets pending dispatch (19). Possibly due to network congestion (last frame was 11.6532ms) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (55 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (54 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.817) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.838) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.838) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.838) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.838) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.838) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.838) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:41:02.838) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:41:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:41:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:41:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal [Info] Console: 2026-04-23 오후 9:41:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 7563121 Client #3 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.27, 2.04, -12.90), Rot: (357.46, 90.00, 0.00), Player: 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: [Dissonance:Network] (12:41:54.265) EventQueue: Large number of received packets pending dispatch (16). Possibly due to network congestion (last frame was 21.8739ms) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (12:41:55.524) EventQueue: Large number of received packets pending dispatch (41). Possibly due to network congestion (last frame was 19.1755ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Playback] (12:41:55.606) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Playback] (12:41:56.182) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:41:56.182) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Recording] (12:41:56.182) BasicMicrophoneCapture: Insufficient buffer space, requested 21120, clamped to 16383 (dropping 4737 samples) Warning: [Dissonance:Recording] (12:41:56.182) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:56.182) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:56.182) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:56.182) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:56.182) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:56.182) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:56.182) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:56.182) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:56.182) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:41:56.182) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3590733) Warning: [Dissonance:Playback] (12:41:56.499) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (12:41:56.499) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (12:41:56.643) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (12:41:57.604) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:41:57.696) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:41:59.067) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight/BathCupboardMini/Itempoint/RibcageBone(Clone)" Warning: [Dissonance:Recording] (12:42:00.674) BasicMicrophoneCapture: Insufficient buffer space, requested 25440, clamped to 16383 (dropping 9057 samples) Warning: [Dissonance:Recording] (12:42:00.674) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:00.674) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:00.674) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:00.674) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:00.674) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:00.674) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:00.674) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:00.674) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:00.674) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (12:42:00.858) EventQueue: Large number of received packets pending dispatch (26). Possibly due to long frame times (last frame was 183.9456ms) Warning: [Dissonance:Recording] (12:42:00.859) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:00.859) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:42:00.859) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.5340047) [Warning] Unity Log: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Playback] (12:42:00.867) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Playback] (12:42:01.998) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: startofround: 7; 0 Warning: [Dissonance:Playback] (12:42:02.046) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: Setting animation on client Warning: [Dissonance:Playback] (12:42:02.822) SpeechSession: Beginning playback with very large network jitter: 0.3770286s 1confidence Warning: [Dissonance:Playback] (12:42:03.671) SpeechSession: Beginning playback with very large network jitter: 0.3784298s 1confidence [Info] Console: 2026-04-23 오후 9:42:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clientRPC scrap values length: 210 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Jetpack was not in the normal places; reparenting it now Log: Picked up scrap Jetpack is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 9:42:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: Trigger Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve [Info] Console: 2026-04-23 오후 9:42:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-13.51, -219.50, 57.66) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-24.44, -219.35, 94.58) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:42:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:43:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-8.01, -212.39, 57.76) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.39, -212.47, 55.72) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.43, -212.47, 55.75) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.44, -212.47, 55.74) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.23, -212.40, 55.48) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Easter egg was not in the normal places; reparenting it now Log: Picked up scrap Easter egg is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:43:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 9:43:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:43:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (8.29, -214.88, 64.34) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:44:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:44:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: [Dissonance:Network] (12:44:34.582) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 12.0072ms) Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 9:44:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (True) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is jetpack audio playing?: True Log: Is being used set to False by RPC Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:44:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:45:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:45:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-11.46, -219.51, 51.23) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (12:45:33.579) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 16.2576ms) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:45:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:45:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-31.08, -219.51, 67.77) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : False Log: Picked up scrap Maneater was not in the normal places; reparenting it now Log: Picked up scrap Maneater is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:46:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Maneater: Discard function called Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : True Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-6.54, -219.50, 58.57) Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Maneater: Discard function called [Info] Console: 2026-04-23 오후 9:46:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Local client hit enemy CaveDwellerEnemy(Clone) #0 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Equip item function Log: Baby prop script reached floor target Equipped : True Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-6.04, -219.43, 56.41) Log: DISABLING/ENABLING SKINNEDMESH: BabyManeaterMesh Log: Maneater: Discard function called Log: Local client hit enemy CaveDwellerEnemy(Clone) #0 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Local client hit enemy CaveDwellerEnemy(Clone) #0 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Local client hit enemy CaveDwellerEnemy(Clone) #0 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Local client hit enemy CaveDwellerEnemy(Clone) #0 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Local client hit enemy CaveDwellerEnemy(Clone) #0 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. [Info] Console: 2026-04-23 오후 9:46:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Local client hit enemy CaveDwellerEnemy(Clone) #0 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy CaveDwellerEnemy(Clone) with force of 1. Log: Kill enemy called! destroy: False Log: Playing death sound for enemy: Maneater Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:46:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-6.40, -219.41, 56.07) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:47:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: planttype:2, batchnum:0, index:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-77.25, -219.59, 64.81) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-77.25, -219.59, 64.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (-78.38, -219.59, 64.26); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (-76.30, -219.59, 65.58); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-77.25, -219.59, 64.81) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-77.25, -219.59, 64.81) Log: moldPositions[1,0]: 2 -- corresponding to batchedPosition: (-78.83, -219.59, 65.86) Log: moldPositions[0,2]: 2 -- corresponding to batchedPosition: (-78.81, -219.59, 63.34) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:2, index:0 Log: Input: 2 -- (-78.38, -219.59, 64.26) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (-78.38, -219.59, 64.26) Log: Input: 0 -- (-77.25, -219.59, 64.81) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-77.25, -219.59, 64.81) Log: Input: 2 -- (-76.30, -219.59, 65.58) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (-76.30, -219.59, 65.58) Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:1 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-78.83, -219.59, 65.86) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-78.83, -219.59, 65.86); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-77.74, -219.59, 66.65); addToArrayIndex: 1 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-80.07, -219.59, 65.38); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-78.83, -219.59, 65.86) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-78.83, -219.59, 65.86) Log: moldPositions[1,0]: 1 -- corresponding to batchedPosition: (-77.74, -219.59, 66.65) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (-80.07, -219.59, 65.38) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:1, index:0 Log: Input: 1 -- (-77.74, -219.59, 66.65) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (-77.74, -219.59, 66.65) Log: Input: 0 -- (-78.83, -219.59, 65.86) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-78.83, -219.59, 65.86) Log: Input: 0 -- (-80.07, -219.59, 65.38) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-80.07, -219.59, 65.38) Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-78.81, -219.59, 63.34) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-78.81, -219.59, 63.34); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-78.81, -219.59, 63.34) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (-78.81, -219.59, 63.34) Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (-78.81, -219.59, 63.34) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-78.81, -219.59, 63.34) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-76.20, -219.59, 63.71) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-76.20, -219.59, 63.71); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-76.20, -219.59, 63.71) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (-76.20, -219.59, 63.71) Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (-76.20, -219.59, 63.71) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-76.20, -219.59, 63.71) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:47:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-12.00, -219.50, 51.44) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-12.23, -219.41, 51.52) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:47:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Log: On local player talk! Log: On local player talk! Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: [Dissonance:Network] (12:47:41.317) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 16.8102ms) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:47:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (12:47:51.301) EventQueue: Large number of received packets pending dispatch (20). Possibly due to network congestion (last frame was 14.492ms) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:48:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:48:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: True Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Info] Console: 2026-04-23 오후 9:48:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy SandSpider(Clone) with force of 1. Log: On local player talk! Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Setting animation on client Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy SandSpider(Clone) with force of 1. Log: Setting animation on client [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy SandSpider(Clone) with force of 1. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy SandSpider(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Client #1 hit enemy SandSpider(Clone) with force of 1. Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Bunker Spider Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: False Log: On local player talk! Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: On local player talk! Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Nutcracker Log: Client #0 hit enemy NutcrackerEnemy(Clone) with force of 5. Log: Client #0 hit enemy CaveDwellerEnemy(Clone) with force of 5. Log: Shoot gun client rpc received Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:48:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: False Log: r/l activate: True Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: r/l activate: True Log: reloading! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Destroying item in slot 2; 1; is currentlyheldobjectserver null: False Log: currentlyHeldObjectServer: Shotgun [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-24.17, -219.44, 99.82) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-24.04, -219.42, 99.97) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Info] Console: 2026-04-23 오후 9:49:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Butler: pinged attention to position Log: On local player talk! Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: [Dissonance:Network] (12:49:19.409) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 16.8818ms) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:49:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: Adjacent room culling: Got start tile! Log: Target player: 3; is dead?: False Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:49:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Starting ignition!!! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-26.54, -219.45, 99.87) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-27.03, -219.49, 99.76) [Info] Console: 2026-04-23 오후 9:49:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Truck got collision from enemy; FGiantModelContainer Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 163.1451 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Is being used set to True by RPC Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 9:50:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 9:50:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: ForestGiant [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:50:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: State 2, Switching to state 0, found another player or multiple players 2 Log: Target player: 3; is dead?: False [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: [Dissonance:Network] (12:50:49.464) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 12.7317ms) [Info] Console: 2026-04-23 오후 9:50:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-49.63, -219.43, 33.93) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: On local player talk! Log: Butler: pinged attention to position Log: On local player talk! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: On local player talk! Log: On local player talk! Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: On local player talk! Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.83, -219.51, 57.95) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Info] Console: 2026-04-23 오후 9:51:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to False by RPC Log: On local player talk! Log: Is being used set to True by RPC Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: On local player talk! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.95, -219.38, 57.82) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: On local player talk! Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.78, -219.38, 57.34) Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Warning: [Dissonance:Network] (12:51:18.250) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 17.7326ms) Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 9:51:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Triggering animated object trigger bool: setting to True Log: local player in control? : False Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Triggering animated object trigger bool: setting to False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Target player: 1; is dead?: False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Triggering animated object trigger bool: setting to True Log: local player in control? : True Log: Stop special animation F Log: Stop special animation G Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: ForestGiant [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Client #0 hit enemy ForestGiant(Clone) with force of 1. Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Player #3: Was grabbing object 1724 validated by server? : False Log: Local client got grab invalidated Log: Grab was invalidated on object: SeveredThighLOD0(Clone) Log: playerHeldBy on currentlyGrabbingObject 2: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Grab invalidated; giving grabbed object to the client who got it first; Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-79.84, -219.35, 57.85) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:51:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.101688 meters Log: Mouth dog targetPos 1: (-153.72, -11.78, 6.86); distanceToNoise: 8.101688 Log: Mouth dog targetPos 2: (-153.76, -11.78, 6.46) Log: Dog lastheardnoisePosition: (-153.76, -11.78, 6.46) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-154.39, -10.26, -0.40) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-154.39, -10.26, -0.40) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.380669 meters Log: Mouth dog targetPos 1: (-153.72, -11.78, 6.86); distanceToNoise: 2.380669 Log: Mouth dog targetPos 2: (-153.84, -11.78, 7.09) Log: Dog lastheardnoisePosition: (-153.84, -11.78, 7.09) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.558006 meters Log: Mouth dog targetPos 1: (-153.80, -12.19, 8.08); distanceToNoise: 2.558006 Log: Mouth dog targetPos 2: (-153.80, -12.19, 8.12) Log: Dog lastheardnoisePosition: (-153.80, -12.19, 8.12) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.144817 meters Log: Mouth dog targetPos 1: (-153.72, -11.78, 6.86); distanceToNoise: 3.144817 Log: Mouth dog targetPos 2: (-153.55, -11.78, 7.12) Log: Dog lastheardnoisePosition: (-153.55, -11.78, 7.12) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:51:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.195154 meters Log: Mouth dog targetPos 1: (-154.96, -13.22, 14.06); distanceToNoise: 4.195154 Log: Mouth dog targetPos 2: (-154.56, -13.37, 14.01) Log: Dog lastheardnoisePosition: (-154.56, -13.37, 14.01) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.231367 meters Log: Mouth dog targetPos 1: (-155.92, -13.31, 14.84); distanceToNoise: 4.231367 Log: Mouth dog targetPos 2: (-155.81, -13.36, 15.04) Log: Dog lastheardnoisePosition: (-155.81, -13.36, 15.04) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.31055 meters Log: Mouth dog targetPos 1: (-153.80, -12.19, 8.08); distanceToNoise: 10.31055 Log: Mouth dog targetPos 2: (-153.98, -12.19, 8.93) Log: Dog lastheardnoisePosition: (-153.98, -12.19, 8.93) Log: Update used by player client rpc has been called for interact trigger: PassengerSeatTrigger Log: Setting animation on client Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.9872 meters Log: Mouth dog targetPos 1: (-154.75, -13.22, 14.12); distanceToNoise: 5.9872 Log: Mouth dog targetPos 2: (-154.56, -13.37, 14.81) Log: Dog lastheardnoisePosition: (-154.56, -13.37, 14.81) Log: Setting animation on client Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.597747 meters Log: Mouth dog targetPos 1: (-154.91, -13.24, 14.20); distanceToNoise: 5.597747 Log: Mouth dog targetPos 2: (-154.70, -13.36, 13.91) Log: Dog lastheardnoisePosition: (-154.70, -13.36, 13.91) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 23.33381 meters Log: Mouth dog targetPos 1: (-153.80, -12.19, 8.08); distanceToNoise: 23.33381 Log: Mouth dog targetPos 2: (-155.28, -10.26, 8.02) Log: Dog lastheardnoisePosition: (-155.28, -10.26, 8.02) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.69986 meters Log: Mouth dog targetPos 1: (-153.72, -11.78, 6.86); distanceToNoise: 13.69986 Log: Mouth dog targetPos 2: (-155.18, -10.26, 7.10) Log: Dog lastheardnoisePosition: (-155.18, -10.26, 7.10) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Truck got collision from enemy; MouthDogModel Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.71859 meters Log: Mouth dog targetPos 1: (-152.29, -12.47, 6.67); distanceToNoise: 12.71859 Log: Mouth dog targetPos 2: (-152.54, -12.47, 7.50) Log: Dog lastheardnoisePosition: (-152.54, -12.47, 7.50) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.10498 meters Log: Mouth dog targetPos 1: (-152.56, -12.03, 5.53); distanceToNoise: 13.10498 Log: Mouth dog targetPos 2: (-152.91, -12.03, 4.76) Log: Dog lastheardnoisePosition: (-152.91, -12.03, 4.76) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.15555 meters Log: Mouth dog targetPos 1: (-152.37, -11.49, 5.64); distanceToNoise: 12.15555 Log: Mouth dog targetPos 2: (-152.90, -11.49, 6.10) Log: Dog lastheardnoisePosition: (-152.90, -11.49, 6.10) Log: Is being used set to True by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.72018 meters Log: Mouth dog targetPos 1: (-151.87, -11.48, 5.65); distanceToNoise: 11.72018 Log: Mouth dog targetPos 2: (-151.72, -11.48, 4.47) Log: Dog lastheardnoisePosition: (-151.72, -11.48, 4.47) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Truck got collision from enemy; MouthDogModel Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.025546 meters Log: Mouth dog targetPos 1: (-153.68, -11.59, 13.79); distanceToNoise: 3.025546 Log: Mouth dog targetPos 2: (-153.39, -11.59, 13.65) Log: Dog lastheardnoisePosition: (-153.39, -11.59, 13.65) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Kill player rpc Log: killing player A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: killing player B Log: Is being used set to True by RPC Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (-155.37, -13.51, 15.98) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'SeveredThighLOD0(Clone) Log: Drop item 'SeveredThighLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-137.74, -19.08, 31.60); item parent: Props (UnityEngine.Transform); (-137.74, -19.08, 31.60); (-155.17, -11.48, 15.13) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'SeveredFootLOD0(Clone) Log: Drop item 'SeveredFootLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-137.73, -19.11, 31.76); item parent: Props (UnityEngine.Transform); (-137.73, -19.11, 31.76); (-155.17, -11.51, 15.29) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-137.77, -19.13, 31.77); item parent: Props (UnityEngine.Transform); (-137.77, -19.13, 31.77); (-155.21, -11.52, 15.30) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-137.82, -19.06, 31.80); item parent: Props (UnityEngine.Transform); (-137.82, -19.06, 31.80); (-155.26, -11.45, 15.33) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-137.81, -19.18, 31.81); item parent: Props (UnityEngine.Transform); (-137.81, -19.18, 31.81); (-155.25, -11.57, 15.34) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 1 PlayerRagdoll(Clone) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: [Dissonance:Network] (12:51:59.580) EventQueue: Large number of received packets pending dispatch (16). Possibly due to network congestion (last frame was 18.3777ms) Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.0254 meters Log: Mouth dog targetPos 1: (-153.21, -13.02, 13.73); distanceToNoise: 12.0254 Log: Mouth dog targetPos 2: (-152.28, -13.13, 13.96) Log: Dog lastheardnoisePosition: (-152.28, -13.13, 13.96) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.61272 meters Log: Mouth dog targetPos 1: (-151.56, -12.48, 6.76); distanceToNoise: 17.61272 Log: Mouth dog targetPos 2: (-152.97, -12.48, 4.94) Log: Dog lastheardnoisePosition: (-152.97, -12.48, 4.94) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.94809 meters Log: Mouth dog targetPos 1: (-151.61, -12.08, 5.58); distanceToNoise: 15.94809 Log: Mouth dog targetPos 2: (-150.87, -12.08, 6.04) Log: Dog lastheardnoisePosition: (-150.87, -12.08, 6.04) Log: Is being used set to False by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.08168 meters Log: Mouth dog targetPos 1: (-151.16, -11.79, 5.46); distanceToNoise: 13.08168 Log: Mouth dog targetPos 2: (-151.25, -11.79, 4.93) Log: Dog lastheardnoisePosition: (-151.25, -11.79, 4.93) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.959292 meters Log: Mouth dog targetPos 1: (-149.61, -12.39, 6.58); distanceToNoise: 9.959292 Log: Mouth dog targetPos 2: (-149.31, -12.39, 5.68) Log: Dog lastheardnoisePosition: (-149.31, -12.39, 5.68) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:52:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.273229 meters Log: Mouth dog targetPos 1: (-149.87, -12.59, 6.89); distanceToNoise: 7.273229 Log: Mouth dog targetPos 2: (-150.45, -12.59, 7.23) Log: Dog lastheardnoisePosition: (-150.45, -12.59, 7.23) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.563036 meters Log: Mouth dog targetPos 1: (-149.87, -12.59, 6.89); distanceToNoise: 8.563036 Log: Mouth dog targetPos 2: (-149.58, -12.59, 7.20) Log: Dog lastheardnoisePosition: (-149.58, -12.59, 7.20) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.896525 meters Log: Mouth dog targetPos 1: (-149.87, -12.59, 6.89); distanceToNoise: 7.896525 Log: Mouth dog targetPos 2: (-149.57, -12.59, 6.11) Log: Dog lastheardnoisePosition: (-149.57, -12.59, 6.11) Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.844956 meters Log: Mouth dog targetPos 1: (-149.98, -12.58, 6.93); distanceToNoise: 7.844956 Log: Mouth dog targetPos 2: (-150.14, -12.58, 7.44) Log: Dog lastheardnoisePosition: (-150.14, -12.58, 7.44) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.82619 meters Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Is being used set to True by RPC Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.64654 meters Log: Mouth dog targetPos 1: (-149.47, -13.39, 12.54); distanceToNoise: 10.64654 Log: Mouth dog targetPos 2: (-149.73, -13.49, 12.01) Log: Dog lastheardnoisePosition: (-149.73, -13.49, 12.01) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.844956 meters Log: Mouth dog targetPos 1: (-149.98, -12.58, 6.93); distanceToNoise: 7.844956 Log: Mouth dog targetPos 2: (-149.28, -12.58, 7.28) Log: Dog lastheardnoisePosition: (-149.28, -12.58, 7.28) Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.99282 meters Log: Mouth dog targetPos 1: (-149.20, -13.52, 12.91); distanceToNoise: 10.99282 Log: Mouth dog targetPos 2: (-148.06, -13.91, 13.00) Log: Dog lastheardnoisePosition: (-148.06, -13.91, 13.00) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.02833 meters Log: Mouth dog targetPos 1: (-149.18, -13.51, 12.94); distanceToNoise: 11.02833 Log: Mouth dog targetPos 2: (-148.43, -13.78, 13.24) Log: Dog lastheardnoisePosition: (-148.43, -13.78, 13.24) Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.07999 meters Log: Mouth dog targetPos 1: (-149.13, -13.56, 13.01); distanceToNoise: 11.07999 Log: Mouth dog targetPos 2: (-148.49, -13.70, 14.04) Log: Dog lastheardnoisePosition: (-148.49, -13.70, 14.04) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.09517 meters Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.844955 meters Log: Mouth dog targetPos 1: (-149.98, -12.58, 6.93); distanceToNoise: 7.844955 Log: Mouth dog targetPos 2: (-150.44, -12.58, 7.13) Log: Dog lastheardnoisePosition: (-150.44, -12.58, 7.13) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.9897 meters Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Triggering animated object trigger bool: setting to True Log: local player in control? : False Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Player is not targetable Log: Player is not targetable Log: Player is not targetable Log: Is being used set to True by RPC Log: Kill player rpc Log: killing player A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: killing player B Log: KILL LOCAL PLAYER! Log: Cadaver growth: Unable to burst from dying player 'hanyaa'. Reason B (eyeless dog). Time:0.8926331 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-146.36, -19.47, 7.61) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-129.35, -25.58, 24.65); item parent: Props (UnityEngine.Transform); (-129.35, -25.58, 24.65); (-146.79, -17.98, 8.18) Warning: PlayOneShot was called with a null AudioClip. Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Is being used set to False by RPC Warning: [Dissonance:Network] (12:52:19.351) EventQueue: Large number of received packets pending dispatch (22). Possibly due to network congestion (last frame was 17.3872ms) [Info] Console: 2026-04-23 오후 9:52:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: closest player i: 2 Log: B!! Log: closest player i: 2 Log: closest player i: 3 Log: Spectate player at index 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 9:52:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 7; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: System.IndexOutOfRangeException: Index was outside the bounds of the array. at SoundManager.PlayAmbienceClipClientRpc (System.Int32 soundType, System.Int32 clipIndex, System.Single soundVolume, System.Boolean playInsanitySounds) [0x001d2] in :0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: MouthDog Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:52:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 9:53:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.745463 meters Log: Mouth dog targetPos 1: (-155.26, -13.27, 13.26); distanceToNoise: 9.745463 Log: Mouth dog targetPos 2: (-155.23, -13.30, 13.58) Log: Dog lastheardnoisePosition: (-155.23, -13.30, 13.58) Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Owner of jetpack?: False Log: Is dead?: False Log: DISABLING/ENABLING SKINNEDMESH: BezierCurve Warning: PlayOneShot was called with a null AudioClip. Log: Starting ignition!!! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Starting ignition!!! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Starting ignition!!! [Info] Console: 2026-04-23 오후 9:53:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 1 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (-80.43, -219.55, 55.38) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-62.71, -224.98, 72.49); item parent: Props (UnityEngine.Transform); (-62.71, -224.98, 72.49); (-80.15, -217.38, 56.02) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'SeveredHandLOD0(Clone) Log: Drop item 'SeveredHandLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-62.70, -224.90, 72.49); item parent: Props (UnityEngine.Transform); (-62.70, -224.90, 72.49); (-80.14, -217.29, 56.02) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-62.71, -224.98, 72.49); item parent: Props (UnityEngine.Transform); (-62.71, -224.98, 72.49); (-80.15, -217.38, 56.02) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-62.71, -225.04, 72.45); item parent: Props (UnityEngine.Transform); (-62.71, -225.04, 72.45); (-80.15, -217.44, 55.98) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdoll(Clone) Log: Target player: 2; is dead?: True Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Is being used set to False by RPC Log: Stop using spray Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client [Info] Console: 2026-04-23 오후 9:53:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Client received sync killed last target false client rpc [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: SET SPECTATED PLAYER EFFECTS; True Log: Enable sun direct light Log: All players dead; set reverb to preset #3 Log: Is in elevator D?: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.35, 11.88, -12.90), Rot: (0.68, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.35, 11.88, -12.90), Rot: (0.68, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.35, 11.88, -12.90), Rot: (0.68, 90.00, 0.00), Player: 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 9:53:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Warning: [Dissonance:Playback] (12:53:54.915) SpeechSession: Detected oversized buffer before playback started. Jitter:0.01660997ms (1) Buffered:160ms Expected:42ms. Discarding 118ms of audio... Log: Scrap collected: 2259 [Info] Console: 2026-04-23 오후 9:54:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: XP gain before scaling to scrap returned: 12 Log: 0.8279648 Log: 0.8279648 Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Weather chance: 0.7158026; 1 Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (12:54:14.959) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.959) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Network] (12:54:14.974) EventQueue: Large number of received packets pending dispatch (48). Possibly due to network congestion (last frame was 11.6785ms) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.980) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:14.998) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (52 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (51 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (50 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (49 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (48 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (47 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (46 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (45 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:15.000) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (12:54:16.880) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:54:16.900) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:54:16.920) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:54:16.962) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (12:54:16.982) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) [Info] Console: 2026-04-23 오후 9:54:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 9:54:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Saving placed position as: (0.37, 1.64, -15.94) Log: Saving placed position as: (0.33, 3.89, -15.96) [Info] Console: 2026-04-23 오후 9:54:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Saving placed position as: (0.12, 3.89, -15.74) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:55:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: [Dissonance:Network] (12:55:09.515) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 15.0043ms) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Start lever animation A Log: Start lever animation B Log: Start lever animation C Log: Start lever animation D; False Log: Start lever animation E; True ; False Log: Start lever animation F Log: Lever animation: setting bool to True Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Sent lever animation RPC on this client Log: Stop special animation F Log: Start game A Log: Start game B Log: Start game C Log: Start game D; True ; False Log: Start game E Log: Start game successful Log: Stop special animation G Log: Loading scene Log: Scene that began loading: Level6Dine Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 44712167 Client #3 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.35, 11.88, -12.90), Rot: (0.68, 90.00, 0.00), Player: 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (12:55:19.102) EventQueue: Large number of received packets pending dispatch (16). Possibly due to network congestion (last frame was 24.5333ms) [Info] Console: 2026-04-23 오후 9:55:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Recording] (12:55:20.628) BasicMicrophoneCapture: Insufficient buffer space, requested 20160, clamped to 16383 (dropping 3777 samples) Warning: [Dissonance:Recording] (12:55:20.628) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:20.628) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:20.628) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:20.628) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:20.628) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:20.628) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:20.628) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:20.628) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:20.628) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:20.628) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:20.628) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3496428) Warning: [Dissonance:Network] (12:55:20.951) EventQueue: Large number of received packets pending dispatch (62). Possibly due to long frame times (last frame was 323.4551ms) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: [Dissonance:Playback] (12:55:21.261) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: [Dissonance:Playback] (12:55:21.521) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TerminalObjectContainer creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniBRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (12:55:25.063) BasicMicrophoneCapture: Insufficient buffer space, requested 28800, clamped to 16383 (dropping 12417 samples) Warning: [Dissonance:Recording] (12:55:25.063) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:25.063) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:25.063) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:25.063) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:25.063) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:25.063) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:25.063) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:25.063) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:25.063) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:25.063) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (12:55:25.268) EventQueue: Large number of received packets pending dispatch (15). Possibly due to long frame times (last frame was 204.4937ms) Warning: [Dissonance:Recording] (12:55:25.268) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:25.268) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (12:55:25.268) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.5971707) [Warning] Unity Log: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module [Warning] Unity Log: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: startofround: 7; 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Is being used set to False by RPC [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Is being used set to True by RPC [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Setting animation on client Log: Is being used set to False by RPC [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current ship ambience clips length: 12 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (12:55:32.733) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 49.5132ms) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:55:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clientRPC scrap values length: 211 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current ship ambience clips length: 12 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:55:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 9:56:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-6.89, -219.29, 66.65) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (18.15, -219.49, 57.35) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (17.19, -219.59, 58.87) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:56:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (12.37, -212.29, 57.35) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (12.98, -212.49, 56.67) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:56:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-5.38, -211.30, 61.59) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.06, -211.20, 61.12) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.15, -211.22, 61.00) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.15, -211.22, 61.00) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:56:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: r/l activate: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-6.04, -219.41, 66.11) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: r/l activate: False Log: secondary use A Log: secondary use A Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: r/l activate: False Log: secondary use A Log: secondary use A Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:57:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: r/l activate: False Log: secondary use A Log: secondary use A Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Calling shoot gun.... Log: Local client hit enemy SandSpider(Clone) #0 with force of 5. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy SandSpider(Clone) with force of 5. Log: Calling shoot gun and sync Warning: PlayOneShot was called with a null AudioClip. Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Bunker Spider Log: Shoot gun client rpc received Log: localClientSendingShootGunRPC was true [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: r/l activate: False Log: secondary use A Log: secondary use A Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (11.20, -219.46, 79.88) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (12.94, -219.41, 85.90) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (6.57, -219.45, 92.62) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (0.03, -219.49, 87.60) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (0.10, -219.45, 86.35) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer [Info] Console: 2026-04-23 오후 9:57:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:57:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: [Dissonance:Network] (12:57:35.199) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 16.6107ms) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:57:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-5.23, -219.48, 89.20) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:58:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (12:58:05.436) EventQueue: Large number of received packets pending dispatch (15). Possibly due to network congestion (last frame was 16.6087ms) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-13.52, -219.50, 90.75) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 9:58:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.77, -219.37, 66.94) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 6; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (12:58:30.652) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 15.7346ms) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:58:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.04, -219.44, 66.91) Log: Butler: pinged attention to position Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 9:58:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.33, -219.49, 64.73) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.73, -219.39, 64.00) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.57, -219.37, 63.55) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 9:59:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 9:59:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 9:59:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 9:59:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: [Dissonance:Network] (12:59:58.323) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 13.9805ms) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:00:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:00:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (True) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:00:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-4.07, -210.01, 60.81) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:00:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Target player: 3; is dead?: False Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-38.24, -212.51, 40.52) Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 10:01:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: [Dissonance:Network] (13:01:19.494) EventQueue: Large number of received packets pending dispatch (16). Possibly due to network congestion (last frame was 18.7041ms) [Info] Console: 2026-04-23 오후 10:01:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:01:20.133) EventQueue: Large number of received packets pending dispatch (17). Possibly due to network congestion (last frame was 16.0893ms) Warning: [Dissonance:Network] (13:01:21.122) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 18.2943ms) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: [Dissonance:Network] (13:01:21.914) EventQueue: Large number of received packets pending dispatch (15). Possibly due to network congestion (last frame was 30.254ms) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: r/l activate: False Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-19.36, -212.51, 28.32) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-20.28, -212.43, 26.95) Log: Butler: pinged attention to position Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:01:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Stingray Log: Client #0 hit enemy StingrayEnemy(Clone) with force of 5. Log: Shoot gun client rpc received Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: False Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:01:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: r/l activate: True Log: not reloading Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 10:02:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-60.36, -205.57, 36.06) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.66, -205.40, 35.96) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-61.20, -205.39, 35.67) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-60.95, -205.40, 35.81) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Stingray Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 10:02:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: [Dissonance:Network] (13:02:22.311) EventQueue: Large number of received packets pending dispatch (23). Possibly due to network congestion (last frame was 20.1875ms) Log: Butler: pinged attention to position Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Starting ignition!!! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-28.27, -212.38, 18.27) Log: Starting ignition!!! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:02:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Triggering animated object trigger bool: setting to False Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:02:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to False Log: KILL LOCAL PLAYER! Log: Body spawned with id 0: PlayerRagdollSlicedInHalf Variant(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (-36.01, -211.16, 15.54) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'SeveredHandLOD0(Clone) Log: Drop item 'SeveredHandLOD0(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-18.17, -216.90, 32.44); item parent: Props (UnityEngine.Transform); (-18.17, -216.90, 32.44); (-35.61, -209.29, 15.97) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-18.22, -216.95, 32.42); item parent: Props (UnityEngine.Transform); (-18.22, -216.95, 32.42); (-35.65, -209.35, 15.95) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: False Log: Setting DropHeldItem on item #2: 'Ear(Clone) Log: Drop item 'Ear(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-18.12, -216.97, 32.42); item parent: Props (UnityEngine.Transform); (-18.12, -216.97, 32.42); (-35.56, -209.36, 15.95) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #3 null?: False Log: Setting DropHeldItem on item #3: 'RibcageBone(Clone) Log: Drop item 'RibcageBone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-18.26, -216.99, 32.06); item parent: Props (UnityEngine.Transform); (-18.26, -216.99, 32.06); (-35.70, -209.38, 15.59) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: PlayerScript set for body with id 3 PlayerRagdollSlicedInHalf Variant(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Player is not targetable Log: Player is not targetable Log: Butler: pinged attention to position Log: Player is not targetable Log: Player is not targetable Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 3 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: State 2, Switching to state 0, killed target Log: Target player: 3; is dead?: True Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: closest player i: 0 Log: B!! Log: closest player i: 0 Log: closest player i: 1 Log: B!! Log: closest player i: 1 Log: closest player i: 2 Log: B!! Log: closest player i: 2 Log: closest player i: 3 Log: Spectate player at index 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Client received sync killed last target false client rpc Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 10:03:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Target player: 2; is dead?: False Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Target player: 2; is dead?: False Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 10:03:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:03:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: interact True ; False; False Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; True Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: [Dissonance:Network] (13:03:49.702) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 20.9739ms) [Info] Console: 2026-04-23 오후 10:03:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: [Dissonance:Network] (13:03:59.875) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 21.6582ms) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (13:04:01.036) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 20.1224ms) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 10:04:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:04:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 10:04:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (13:04:44.084) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 13.1024ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Info] Console: 2026-04-23 오후 10:04:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:05:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.16931 meters Log: Mouth dog targetPos 1: (-153.63, -11.78, 7.18); distanceToNoise: 14.16931 Log: Mouth dog targetPos 2: (-155.33, -10.26, 8.56) Log: Dog lastheardnoisePosition: (-155.33, -10.26, 8.56) Log: Target player: 2; is dead?: False Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.58326 meters Log: Mouth dog targetPos 1: (-153.53, -12.16, 6.46); distanceToNoise: 14.58326 Log: Mouth dog targetPos 2: (-155.19, -10.26, 7.28) Log: Dog lastheardnoisePosition: (-155.19, -10.26, 7.28) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.3272 meters Log: Mouth dog targetPos 1: (-153.55, -12.00, 6.75); distanceToNoise: 14.3272 Log: Mouth dog targetPos 2: (-155.11, -10.26, 6.47) Log: Dog lastheardnoisePosition: (-155.11, -10.26, 6.47) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.2452 meters Log: Mouth dog targetPos 1: (-153.40, -11.91, 6.85); distanceToNoise: 14.2452 Log: Mouth dog targetPos 2: (-153.81, -11.91, 6.04) Log: Dog lastheardnoisePosition: (-153.81, -11.91, 6.04) [Info] Console: 2026-04-23 오후 10:05:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-152.17, -15.81, 21.38) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-152.17, -15.81, 21.38) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.39272 meters Log: Mouth dog targetPos 1: (-153.56, -11.78, 7.50); distanceToNoise: 12.39272 Log: Mouth dog targetPos 2: (-152.48, -11.78, 8.62) Log: Dog lastheardnoisePosition: (-152.48, -11.78, 8.62) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.90045 meters Log: Mouth dog targetPos 1: (-153.56, -11.78, 7.50); distanceToNoise: 11.90045 Log: Mouth dog targetPos 2: (-152.61, -11.78, 7.42) Log: Dog lastheardnoisePosition: (-152.61, -11.78, 7.42) Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Target player: 1; is dead?: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.95889 meters Log: Mouth dog targetPos 1: (-153.56, -11.78, 7.50); distanceToNoise: 17.95889 Log: Mouth dog targetPos 2: (-152.25, -11.78, 8.51) Log: Dog lastheardnoisePosition: (-152.25, -11.78, 8.51) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 10:05:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.99152 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 12.99152 Log: Mouth dog targetPos 2: (-153.36, -11.77, 8.87) Log: Dog lastheardnoisePosition: (-153.36, -11.77, 8.87) Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-143.43, -19.30, 4.87) Log: Setting lastHeardNoisePosition to (-143.43, -19.30, 4.87) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.6183 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 10.6183 Log: Mouth dog targetPos 2: (-153.57, -11.77, 7.61) Log: Dog lastheardnoisePosition: (-153.57, -11.77, 7.61) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.48061 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 12.48061 Log: Mouth dog targetPos 2: (-153.65, -11.77, 7.98) Log: Dog lastheardnoisePosition: (-153.65, -11.77, 7.98) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: System.IndexOutOfRangeException: Index was outside the bounds of the array. at SoundManager.PlayAmbienceClipClientRpc (System.Int32 soundType, System.Int32 clipIndex, System.Single soundVolume, System.Boolean playInsanitySounds) [0x001d2] in :0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.77051 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 12.77051 Log: Mouth dog targetPos 2: (-153.56, -11.77, 8.49) Log: Dog lastheardnoisePosition: (-153.56, -11.77, 8.49) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.23578 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 11.23578 Log: Mouth dog targetPos 2: (-155.22, -10.26, 7.49) Log: Dog lastheardnoisePosition: (-155.22, -10.26, 7.49) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.56243 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 10.56243 Log: Mouth dog targetPos 2: (-154.08, -11.77, 7.20) Log: Dog lastheardnoisePosition: (-154.08, -11.77, 7.20) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Setting lastHeardNoisePosition to (-143.45, -19.16, 10.27) Log: Setting lastHeardNoisePosition to (-143.45, -19.16, 10.27) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 19.032 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 19.032 Log: Mouth dog targetPos 2: (-155.04, -10.26, 5.82) Log: Dog lastheardnoisePosition: (-155.04, -10.26, 5.82) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.98071 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 11.98071 Log: Mouth dog targetPos 2: (-153.02, -11.77, 8.10) Log: Dog lastheardnoisePosition: (-153.02, -11.77, 8.10) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.81211 meters Log: Mouth dog targetPos 1: (-153.51, -11.77, 7.74); distanceToNoise: 15.81211 Log: Mouth dog targetPos 2: (-155.27, -10.26, 7.98) Log: Dog lastheardnoisePosition: (-155.27, -10.26, 7.98) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: dog 'MouthDog(Clone)': Heard noise! Distance: 19.33984 meters Log: Mouth dog targetPos 1: (-153.12, -11.81, 7.23); distanceToNoise: 19.33984 Log: Mouth dog targetPos 2: (-155.39, -10.26, 9.12) Log: Dog lastheardnoisePosition: (-155.39, -10.26, 9.12) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.08096 meters Log: Mouth dog targetPos 1: (-153.12, -11.81, 7.23); distanceToNoise: 12.08096 Log: Mouth dog targetPos 2: (-155.09, -10.26, 6.27) Log: Dog lastheardnoisePosition: (-155.09, -10.26, 6.27) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.28762 meters Log: Mouth dog targetPos 1: (-153.12, -11.81, 7.23); distanceToNoise: 15.28762 Log: Mouth dog targetPos 2: (-151.70, -11.81, 7.03) Log: Dog lastheardnoisePosition: (-151.70, -11.81, 7.03) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 19.60051 meters Log: Mouth dog targetPos 1: (-153.06, -11.85, 7.28); distanceToNoise: 19.60051 Log: Mouth dog targetPos 2: (-152.10, -12.77, 11.61) Log: Dog lastheardnoisePosition: (-152.10, -12.77, 11.61) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.414413 meters Log: Mouth dog targetPos 1: (-153.06, -11.85, 7.28); distanceToNoise: 8.414413 Log: Mouth dog targetPos 2: (-153.18, -11.85, 6.88) Log: Dog lastheardnoisePosition: (-153.18, -11.85, 6.88) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 15.25564 meters Log: Mouth dog targetPos 1: (-153.06, -11.85, 7.28); distanceToNoise: 15.25564 Log: Mouth dog targetPos 2: (-153.41, -11.85, 8.87) Log: Dog lastheardnoisePosition: (-153.41, -11.85, 8.87) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.009727 meters Log: Mouth dog targetPos 1: (-153.39, -11.69, 7.94); distanceToNoise: 9.009727 Log: Mouth dog targetPos 2: (-153.76, -11.69, 7.34) Log: Dog lastheardnoisePosition: (-153.76, -11.69, 7.34) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.26007 meters Log: Mouth dog targetPos 1: (-153.47, -11.78, 7.92); distanceToNoise: 14.26007 Log: Mouth dog targetPos 2: (-155.24, -10.26, 7.68) Log: Dog lastheardnoisePosition: (-155.24, -10.26, 7.68) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.468776 meters Log: Mouth dog targetPos 1: (-153.47, -11.78, 7.92); distanceToNoise: 8.468776 Log: Mouth dog targetPos 2: (-153.23, -11.78, 7.78) Log: Dog lastheardnoisePosition: (-153.23, -11.78, 7.78) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.47002 meters Log: Mouth dog targetPos 1: (-153.47, -11.78, 7.92); distanceToNoise: 11.47002 Log: Mouth dog targetPos 2: (-153.40, -11.78, 6.55) Log: Dog lastheardnoisePosition: (-153.40, -11.78, 6.55) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Butler: pinged attention to position Log: Truck got collision from enemy; MouthDogModel Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.22197 meters Log: Mouth dog targetPos 1: (-153.47, -11.78, 7.92); distanceToNoise: 12.22197 Log: Mouth dog targetPos 2: (-152.44, -11.78, 7.48) Log: Dog lastheardnoisePosition: (-152.44, -11.78, 7.48) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.003344 meters Log: Mouth dog targetPos 1: (-153.47, -11.78, 7.92); distanceToNoise: 8.003344 Log: Mouth dog targetPos 2: (-152.78, -11.78, 8.15) Log: Dog lastheardnoisePosition: (-152.78, -11.78, 8.15) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.44737 meters Log: Mouth dog targetPos 1: (-153.47, -11.78, 7.92); distanceToNoise: 11.44737 Log: Mouth dog targetPos 2: (-154.27, -11.78, 8.04) Log: Dog lastheardnoisePosition: (-154.27, -11.78, 8.04) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.30212 meters Log: Mouth dog targetPos 1: (-153.47, -11.80, 7.87); distanceToNoise: 12.30212 Log: Mouth dog targetPos 2: (-154.24, -11.80, 6.65) Log: Dog lastheardnoisePosition: (-154.24, -11.80, 6.65) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.976319 meters Log: Mouth dog targetPos 1: (-153.47, -11.80, 7.87); distanceToNoise: 7.976319 Log: Mouth dog targetPos 2: (-153.22, -11.80, 8.21) Log: Dog lastheardnoisePosition: (-153.22, -11.80, 8.21) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.53585 meters Log: Mouth dog targetPos 1: (-153.47, -11.80, 7.87); distanceToNoise: 11.53585 Log: Mouth dog targetPos 2: (-152.51, -11.80, 7.13) Log: Dog lastheardnoisePosition: (-152.51, -11.80, 7.13) Error: Only the owner can invoke a ServerRpc that requires ownership! Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.975668 meters Log: Mouth dog targetPos 1: (-154.88, -10.78, 15.06); distanceToNoise: 6.975668 Log: Mouth dog targetPos 2: (-154.76, -10.81, 15.41) Log: Dog lastheardnoisePosition: (-154.76, -10.81, 15.41) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 1.500737 meters Log: Mouth dog targetPos 1: (-154.88, -10.78, 15.06); distanceToNoise: 1.500737 Log: Mouth dog targetPos 2: (-154.96, -10.78, 15.00) Log: Dog lastheardnoisePosition: (-154.96, -10.78, 15.00) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.6422 meters Log: Mouth dog targetPos 1: (-153.41, -12.48, 6.70); distanceToNoise: 9.6422 Log: Mouth dog targetPos 2: (-153.03, -12.48, 6.89) Log: Dog lastheardnoisePosition: (-153.03, -12.48, 6.89) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.21072 meters Log: Mouth dog targetPos 1: (-153.41, -12.48, 6.70); distanceToNoise: 11.21072 Log: Mouth dog targetPos 2: (-154.12, -12.48, 5.38) Log: Dog lastheardnoisePosition: (-154.12, -12.48, 5.38) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.04967 meters Log: Mouth dog targetPos 1: (-153.41, -12.48, 6.70); distanceToNoise: 14.04967 Log: Mouth dog targetPos 2: (-154.21, -12.48, 7.21) Log: Dog lastheardnoisePosition: (-154.21, -12.48, 7.21) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.09873 meters Log: Mouth dog targetPos 1: (-153.40, -12.45, 6.74); distanceToNoise: 14.09873 Log: Mouth dog targetPos 2: (-153.42, -12.45, 6.69) Log: Dog lastheardnoisePosition: (-153.42, -12.45, 6.69) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.463342 meters Log: Mouth dog targetPos 1: (-153.40, -12.45, 6.74); distanceToNoise: 9.463342 Log: Mouth dog targetPos 2: (-153.90, -12.45, 6.11) Log: Dog lastheardnoisePosition: (-153.90, -12.45, 6.11) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.23987 meters Log: Mouth dog targetPos 1: (-153.40, -12.45, 6.74); distanceToNoise: 11.23987 Log: Mouth dog targetPos 2: (-154.17, -12.45, 6.56) Log: Dog lastheardnoisePosition: (-154.17, -12.45, 6.56) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.28358 meters Log: Mouth dog targetPos 1: (-153.40, -12.42, 6.78); distanceToNoise: 14.28358 Log: Mouth dog targetPos 2: (-152.17, -12.42, 7.98) Log: Dog lastheardnoisePosition: (-152.17, -12.42, 7.98) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.145958 meters Log: Mouth dog targetPos 1: (-153.40, -12.42, 6.78); distanceToNoise: 9.145958 Log: Mouth dog targetPos 2: (-154.03, -12.42, 7.18) Log: Dog lastheardnoisePosition: (-154.03, -12.42, 7.18) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.26221 meters Log: Mouth dog targetPos 1: (-153.40, -12.42, 6.78); distanceToNoise: 11.26221 Log: Mouth dog targetPos 2: (-152.63, -12.42, 7.25) Log: Dog lastheardnoisePosition: (-152.63, -12.42, 7.25) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.01947 meters Log: Mouth dog targetPos 1: (-153.68, -12.01, 7.19); distanceToNoise: 14.01947 Log: Mouth dog targetPos 2: (-153.49, -12.01, 7.47) Log: Dog lastheardnoisePosition: (-153.49, -12.01, 7.47) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.957191 meters Log: Mouth dog targetPos 1: (-153.68, -12.01, 7.19); distanceToNoise: 8.957191 Log: Mouth dog targetPos 2: (-153.48, -12.01, 6.98) Log: Dog lastheardnoisePosition: (-153.48, -12.01, 6.98) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.80927 meters Log: Mouth dog targetPos 1: (-153.68, -12.01, 7.19); distanceToNoise: 11.80927 Log: Mouth dog targetPos 2: (-153.59, -12.01, 8.08) Log: Dog lastheardnoisePosition: (-153.59, -12.01, 8.08) Error: Only the owner can invoke a ServerRpc that requires ownership! Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Target player: 1; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.000081 meters Log: Mouth dog targetPos 1: (-153.71, -11.78, 7.68); distanceToNoise: 3.000081 Log: Mouth dog targetPos 2: (-153.29, -11.78, 7.64) Log: Dog lastheardnoisePosition: (-153.29, -11.78, 7.64) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.09122 meters Log: Mouth dog targetPos 1: (-153.71, -11.78, 7.68); distanceToNoise: 11.09122 Log: Mouth dog targetPos 2: (-153.69, -11.78, 8.37) Log: Dog lastheardnoisePosition: (-153.69, -11.78, 8.37) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.98921 meters Log: Mouth dog targetPos 1: (-153.71, -11.78, 7.68); distanceToNoise: 13.98921 Log: Mouth dog targetPos 2: (-153.22, -11.78, 7.76) Log: Dog lastheardnoisePosition: (-153.22, -11.78, 7.76) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.368347 meters Log: Mouth dog targetPos 1: (-153.71, -11.78, 7.68); distanceToNoise: 3.368347 Log: Mouth dog targetPos 2: (-153.26, -11.78, 7.80) Log: Dog lastheardnoisePosition: (-153.26, -11.78, 7.80) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.1102 meters Log: Mouth dog targetPos 1: (-153.71, -11.78, 7.68); distanceToNoise: 11.1102 Log: Mouth dog targetPos 2: (-153.17, -11.78, 6.37) Log: Dog lastheardnoisePosition: (-153.17, -11.78, 6.37) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: Truck got collision from enemy; MouthDogModel Log: Truck got collision from enemy; MouthDogModel Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 1.643191 meters Log: Mouth dog targetPos 1: (-154.88, -10.41, 14.71); distanceToNoise: 1.643191 Log: Mouth dog targetPos 2: (-154.93, -10.41, 14.88) Log: Dog lastheardnoisePosition: (-154.93, -10.41, 14.88) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.557408 meters Log: Mouth dog targetPos 1: (-154.88, -10.41, 14.71); distanceToNoise: 4.557408 Log: Mouth dog targetPos 2: (-155.90, -10.26, 14.68) Log: Dog lastheardnoisePosition: (-155.90, -10.26, 14.68) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.561602 meters Log: Mouth dog targetPos 1: (-153.22, -12.18, 6.67); distanceToNoise: 9.561602 Log: Mouth dog targetPos 2: (-153.87, -12.18, 7.36) Log: Dog lastheardnoisePosition: (-153.87, -12.18, 7.36) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.489926 meters Log: Mouth dog targetPos 1: (-153.22, -12.18, 6.67); distanceToNoise: 4.489926 Log: Mouth dog targetPos 2: (-153.51, -12.18, 6.93) Log: Dog lastheardnoisePosition: (-153.51, -12.18, 6.93) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.50325 meters Log: Mouth dog targetPos 1: (-153.22, -12.18, 6.67); distanceToNoise: 11.50325 Log: Mouth dog targetPos 2: (-153.98, -12.18, 7.54) Log: Dog lastheardnoisePosition: (-153.98, -12.18, 7.54) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.429827 meters Log: Mouth dog targetPos 1: (-153.22, -12.17, 6.72); distanceToNoise: 9.429827 Log: Mouth dog targetPos 2: (-153.17, -12.17, 6.80) Log: Dog lastheardnoisePosition: (-153.17, -12.17, 6.80) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.236495 meters Log: Mouth dog targetPos 1: (-153.22, -12.17, 6.72); distanceToNoise: 4.236495 Log: Mouth dog targetPos 2: (-153.15, -12.17, 6.63) Log: Dog lastheardnoisePosition: (-153.15, -12.17, 6.63) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.61723 meters Log: Mouth dog targetPos 1: (-153.22, -12.17, 6.72); distanceToNoise: 11.61723 Log: Mouth dog targetPos 2: (-152.83, -12.17, 5.52) Log: Dog lastheardnoisePosition: (-152.83, -12.17, 5.52) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 1.293035 meters Log: Mouth dog targetPos 1: (-155.14, -11.06, 15.00); distanceToNoise: 1.293035 Log: Mouth dog targetPos 2: (-155.14, -11.06, 15.02) Log: Dog lastheardnoisePosition: (-155.14, -11.06, 15.02) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.341797 meters Log: Mouth dog targetPos 1: (-155.14, -11.06, 15.00); distanceToNoise: 5.341797 Log: Mouth dog targetPos 2: (-154.91, -10.83, 15.23) Log: Dog lastheardnoisePosition: (-154.91, -10.83, 15.23) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.144666 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 8.144666 Log: Mouth dog targetPos 2: (-152.98, -11.71, 8.43) Log: Dog lastheardnoisePosition: (-152.98, -11.71, 8.43) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.316475 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 3.316475 Log: Mouth dog targetPos 2: (-153.36, -11.71, 7.89) Log: Dog lastheardnoisePosition: (-153.36, -11.71, 7.89) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.142256 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 8.142256 Log: Mouth dog targetPos 2: (-154.06, -11.71, 7.40) Log: Dog lastheardnoisePosition: (-154.06, -11.71, 7.40) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.155354 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 3.155354 Log: Mouth dog targetPos 2: (-153.59, -11.71, 7.90) Log: Dog lastheardnoisePosition: (-153.59, -11.71, 7.90) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.47178 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 13.47178 Log: Mouth dog targetPos 2: (-155.12, -10.26, 6.63) Log: Dog lastheardnoisePosition: (-155.12, -10.26, 6.63) Error: Only the owner can invoke a ServerRpc that requires ownership! [Info] Console: 2026-04-23 오후 10:05:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Truck got collision from enemy; MouthDogModel Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.286614 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 4.286614 Log: Mouth dog targetPos 2: (-153.23, -11.71, 7.96) Log: Dog lastheardnoisePosition: (-153.23, -11.71, 7.96) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.20093 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 2.20093 Log: Mouth dog targetPos 2: (-153.80, -11.71, 7.99) Log: Dog lastheardnoisePosition: (-153.80, -11.71, 7.99) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.174293 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 4.174293 Log: Mouth dog targetPos 2: (-153.67, -11.71, 8.23) Log: Dog lastheardnoisePosition: (-153.67, -11.71, 8.23) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 13.73827 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 13.73827 Log: Mouth dog targetPos 2: (-152.59, -11.71, 6.73) Log: Dog lastheardnoisePosition: (-152.59, -11.71, 6.73) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.200508 meters Log: Mouth dog targetPos 1: (-153.59, -11.71, 7.86); distanceToNoise: 2.200508 Log: Mouth dog targetPos 2: (-153.89, -11.71, 7.86) Log: Dog lastheardnoisePosition: (-153.89, -11.71, 7.86) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: Truck got collision from enemy; MouthDogModel Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.188755 meters Log: Mouth dog targetPos 1: (-155.88, -11.36, 15.24); distanceToNoise: 2.188755 Log: Mouth dog targetPos 2: (-155.90, -11.36, 15.54) Log: Dog lastheardnoisePosition: (-155.90, -11.36, 15.54) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.243631 meters Log: Mouth dog targetPos 1: (-155.88, -11.36, 15.24); distanceToNoise: 4.243631 Log: Mouth dog targetPos 2: (-155.27, -11.58, 15.16) Log: Dog lastheardnoisePosition: (-155.27, -11.58, 15.16) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.73786 meters Log: Mouth dog targetPos 1: (-155.88, -11.36, 15.24); distanceToNoise: 7.73786 Log: Mouth dog targetPos 2: (-155.14, -11.53, 15.39) Log: Dog lastheardnoisePosition: (-155.14, -11.53, 15.39) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.06572 meters Log: Mouth dog targetPos 1: (-153.40, -12.40, 6.67); distanceToNoise: 12.06572 Log: Mouth dog targetPos 2: (-153.75, -12.40, 5.16) Log: Dog lastheardnoisePosition: (-153.75, -12.40, 5.16) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.453238 meters Log: Mouth dog targetPos 1: (-153.40, -12.40, 6.67); distanceToNoise: 5.453238 Log: Mouth dog targetPos 2: (-153.01, -12.40, 7.11) Log: Dog lastheardnoisePosition: (-153.01, -12.40, 7.11) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.96661 meters Log: Mouth dog targetPos 1: (-153.40, -12.40, 6.67); distanceToNoise: 2.96661 Log: Mouth dog targetPos 2: (-153.57, -12.40, 6.50) Log: Dog lastheardnoisePosition: (-153.57, -12.40, 6.50) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.15116 meters Log: Mouth dog targetPos 1: (-153.42, -12.29, 6.71); distanceToNoise: 12.15116 Log: Mouth dog targetPos 2: (-155.02, -12.29, 6.23) Log: Dog lastheardnoisePosition: (-155.02, -12.29, 6.23) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.373028 meters Log: Mouth dog targetPos 1: (-153.42, -12.29, 6.71); distanceToNoise: 5.373028 Log: Mouth dog targetPos 2: (-153.16, -12.29, 6.49) Log: Dog lastheardnoisePosition: (-153.16, -12.29, 6.49) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.869069 meters Log: Mouth dog targetPos 1: (-153.42, -12.29, 6.71); distanceToNoise: 2.869069 Log: Mouth dog targetPos 2: (-153.29, -12.29, 7.01) Log: Dog lastheardnoisePosition: (-153.29, -12.29, 7.01) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.48002 meters Log: Mouth dog targetPos 1: (-153.69, -11.60, 8.58); distanceToNoise: 10.48002 Log: Mouth dog targetPos 2: (-154.22, -11.60, 9.65) Log: Dog lastheardnoisePosition: (-154.22, -11.60, 9.65) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.515847 meters Log: Mouth dog targetPos 1: (-153.69, -11.60, 8.58); distanceToNoise: 3.515847 Log: Mouth dog targetPos 2: (-153.63, -11.60, 8.33) Log: Dog lastheardnoisePosition: (-153.63, -11.60, 8.33) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.254666 meters Log: Mouth dog targetPos 1: (-153.69, -11.60, 8.58); distanceToNoise: 2.254666 Log: Mouth dog targetPos 2: (-153.90, -11.60, 8.78) Log: Dog lastheardnoisePosition: (-153.90, -11.60, 8.78) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.50585 meters Log: Mouth dog targetPos 1: (-153.69, -11.67, 8.56); distanceToNoise: 10.50585 Log: Mouth dog targetPos 2: (-154.38, -11.67, 8.71) Log: Dog lastheardnoisePosition: (-154.38, -11.67, 8.71) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.552722 meters Log: Mouth dog targetPos 1: (-153.69, -11.67, 8.56); distanceToNoise: 3.552722 Log: Mouth dog targetPos 2: (-153.60, -11.67, 8.57) Log: Dog lastheardnoisePosition: (-153.60, -11.67, 8.57) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.28519 meters Log: Mouth dog targetPos 1: (-153.69, -11.67, 8.56); distanceToNoise: 2.28519 Log: Mouth dog targetPos 2: (-153.76, -11.67, 8.63) Log: Dog lastheardnoisePosition: (-153.76, -11.67, 8.63) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.231622 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 7.231622 Log: Mouth dog targetPos 2: (-154.37, -11.77, 9.11) Log: Dog lastheardnoisePosition: (-154.37, -11.77, 9.11) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.624798 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 3.624798 Log: Mouth dog targetPos 2: (-153.50, -11.77, 8.50) Log: Dog lastheardnoisePosition: (-153.50, -11.77, 8.50) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.33497 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 2.33497 Log: Mouth dog targetPos 2: (-153.88, -11.77, 8.47) Log: Dog lastheardnoisePosition: (-153.88, -11.77, 8.47) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.038215 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 7.038215 Log: Mouth dog targetPos 2: (-153.92, -11.77, 8.43) Log: Dog lastheardnoisePosition: (-153.92, -11.77, 8.43) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.624861 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 3.624861 Log: Mouth dog targetPos 2: (-153.27, -11.77, 8.57) Log: Dog lastheardnoisePosition: (-153.27, -11.77, 8.57) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.334934 meters Log: Mouth dog targetPos 1: (-153.69, -11.77, 8.52); distanceToNoise: 2.334934 Log: Mouth dog targetPos 2: (-153.73, -11.77, 8.42) Log: Dog lastheardnoisePosition: (-153.73, -11.77, 8.42) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.036237 meters Log: Mouth dog targetPos 1: (-153.66, -11.63, 8.50); distanceToNoise: 7.036237 Log: Mouth dog targetPos 2: (-153.64, -11.63, 8.52) Log: Dog lastheardnoisePosition: (-153.64, -11.63, 8.52) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.598991 meters Log: Mouth dog targetPos 1: (-153.66, -11.63, 8.50); distanceToNoise: 3.598991 Log: Mouth dog targetPos 2: (-153.53, -11.63, 8.71) Log: Dog lastheardnoisePosition: (-153.53, -11.63, 8.71) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.262794 meters Log: Mouth dog targetPos 1: (-153.66, -11.63, 8.50); distanceToNoise: 2.262794 Log: Mouth dog targetPos 2: (-153.61, -11.63, 8.36) Log: Dog lastheardnoisePosition: (-153.61, -11.63, 8.36) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: Butler: pinged attention to position Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.159979 meters Log: Mouth dog targetPos 1: (-153.40, -11.12, 8.39); distanceToNoise: 7.159979 Log: Mouth dog targetPos 2: (-153.69, -11.12, 8.27) Log: Dog lastheardnoisePosition: (-153.69, -11.12, 8.27) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.6829 meters Log: Mouth dog targetPos 1: (-153.40, -11.12, 8.39); distanceToNoise: 3.6829 Log: Mouth dog targetPos 2: (-153.72, -11.12, 8.27) Log: Dog lastheardnoisePosition: (-153.72, -11.12, 8.27) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.164988 meters Log: Mouth dog targetPos 1: (-153.40, -11.12, 8.39); distanceToNoise: 2.164988 Log: Mouth dog targetPos 2: (-153.49, -11.12, 8.43) Log: Dog lastheardnoisePosition: (-153.49, -11.12, 8.43) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.205614 meters Log: Mouth dog targetPos 1: (-153.20, -10.86, 8.40); distanceToNoise: 7.205614 Log: Mouth dog targetPos 2: (-152.75, -10.86, 7.92) Log: Dog lastheardnoisePosition: (-152.75, -10.86, 7.92) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.75209 meters Log: Mouth dog targetPos 1: (-153.20, -10.86, 8.40); distanceToNoise: 3.75209 Log: Mouth dog targetPos 2: (-153.40, -10.86, 8.31) Log: Dog lastheardnoisePosition: (-153.40, -10.86, 8.31) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.255149 meters Log: Mouth dog targetPos 1: (-153.20, -10.86, 8.40); distanceToNoise: 2.255149 Log: Mouth dog targetPos 2: (-153.40, -10.86, 8.54) Log: Dog lastheardnoisePosition: (-153.40, -10.86, 8.54) Error: Only the owner can invoke a ServerRpc that requires ownership! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Truck got collision from enemy; MouthDogModel Log: Truck got collision from enemy; MouthDogModel Warning: PlayOneShot was called with a null AudioClip. Log: Truck got collision from enemy; MouthDogModel [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.584668 meters Log: Mouth dog targetPos 1: (-153.74, -11.51, 8.94); distanceToNoise: 6.584668 Log: Mouth dog targetPos 2: (-153.73, -11.51, 8.51) Log: Dog lastheardnoisePosition: (-153.73, -11.51, 8.51) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.209154 meters Log: Mouth dog targetPos 1: (-153.74, -11.51, 8.94); distanceToNoise: 3.209154 Log: Mouth dog targetPos 2: (-153.74, -11.51, 8.79) Log: Dog lastheardnoisePosition: (-153.74, -11.51, 8.79) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.36096 meters Log: Mouth dog targetPos 1: (-153.74, -11.51, 8.94); distanceToNoise: 2.36096 Log: Mouth dog targetPos 2: (-153.86, -11.51, 8.76) Log: Dog lastheardnoisePosition: (-153.86, -11.51, 8.76) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.678384 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 6.678384 Log: Mouth dog targetPos 2: (-153.31, -11.78, 9.46) Log: Dog lastheardnoisePosition: (-153.31, -11.78, 9.46) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.318871 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 3.318871 Log: Mouth dog targetPos 2: (-154.07, -11.78, 8.98) Log: Dog lastheardnoisePosition: (-154.07, -11.78, 8.98) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.435634 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 2.435634 Log: Mouth dog targetPos 2: (-153.54, -11.78, 8.81) Log: Dog lastheardnoisePosition: (-153.54, -11.78, 8.81) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.678385 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 6.678385 Log: Mouth dog targetPos 2: (-153.77, -11.78, 9.32) Log: Dog lastheardnoisePosition: (-153.77, -11.78, 9.32) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.318872 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 3.318872 Log: Mouth dog targetPos 2: (-153.80, -11.78, 8.88) Log: Dog lastheardnoisePosition: (-153.80, -11.78, 8.88) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.435634 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 2.435634 Log: Mouth dog targetPos 2: (-153.84, -11.78, 9.18) Log: Dog lastheardnoisePosition: (-153.84, -11.78, 9.18) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.678385 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 6.678385 Log: Mouth dog targetPos 2: (-154.24, -11.78, 8.46) Log: Dog lastheardnoisePosition: (-154.24, -11.78, 8.46) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.318881 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 3.318881 Log: Mouth dog targetPos 2: (-153.68, -11.78, 8.77) Log: Dog lastheardnoisePosition: (-153.68, -11.78, 8.77) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.435634 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 2.435634 Log: Mouth dog targetPos 2: (-153.73, -11.78, 9.18) Log: Dog lastheardnoisePosition: (-153.73, -11.78, 9.18) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 10:06:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.732453 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 4.732453 Log: Mouth dog targetPos 2: (-153.66, -11.78, 9.13) Log: Dog lastheardnoisePosition: (-153.66, -11.78, 9.13) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.31888 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 3.31888 Log: Mouth dog targetPos 2: (-153.98, -11.78, 9.10) Log: Dog lastheardnoisePosition: (-153.98, -11.78, 9.10) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.435634 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 2.435634 Log: Mouth dog targetPos 2: (-153.64, -11.78, 9.06) Log: Dog lastheardnoisePosition: (-153.64, -11.78, 9.06) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.480029 meters Log: Mouth dog targetPos 1: (-153.81, -12.19, 10.09); distanceToNoise: 5.480029 Log: Mouth dog targetPos 2: (-153.77, -12.19, 9.81) Log: Dog lastheardnoisePosition: (-153.77, -12.19, 9.81) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.899092 meters Log: Mouth dog targetPos 1: (-153.81, -12.19, 10.09); distanceToNoise: 2.899092 Log: Mouth dog targetPos 2: (-153.69, -12.19, 9.73) Log: Dog lastheardnoisePosition: (-153.69, -12.19, 9.73) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.613586 meters Log: Mouth dog targetPos 1: (-153.81, -12.19, 10.09); distanceToNoise: 3.613586 Log: Mouth dog targetPos 2: (-153.83, -12.19, 9.92) Log: Dog lastheardnoisePosition: (-153.83, -12.19, 9.92) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.414513 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 6.414513 Log: Mouth dog targetPos 2: (-153.35, -11.78, 9.24) Log: Dog lastheardnoisePosition: (-153.35, -11.78, 9.24) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.318833 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 3.318833 Log: Mouth dog targetPos 2: (-154.11, -11.78, 8.61) Log: Dog lastheardnoisePosition: (-154.11, -11.78, 8.61) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.501512 meters Log: Mouth dog targetPos 1: (-153.80, -11.78, 8.88); distanceToNoise: 2.501512 Log: Mouth dog targetPos 2: (-153.71, -11.78, 8.57) Log: Dog lastheardnoisePosition: (-153.71, -11.78, 8.57) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: PassengerSeatTrigger Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.558518 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 4.558518 Log: Mouth dog targetPos 2: (-155.57, -13.36, 17.08) Log: Dog lastheardnoisePosition: (-155.57, -13.36, 17.08) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.13121 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 11.13121 Log: Mouth dog targetPos 2: (-155.56, -13.36, 16.89) Log: Dog lastheardnoisePosition: (-155.56, -13.36, 16.89) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.709438 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 7.709438 Log: Mouth dog targetPos 2: (-155.54, -13.36, 16.64) Log: Dog lastheardnoisePosition: (-155.54, -13.36, 16.64) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.558624 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 4.558624 Log: Mouth dog targetPos 2: (-155.57, -13.36, 17.05) Log: Dog lastheardnoisePosition: (-155.57, -13.36, 17.05) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.13164 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 11.13164 Log: Mouth dog targetPos 2: (-155.22, -13.37, 17.32) Log: Dog lastheardnoisePosition: (-155.22, -13.37, 17.32) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 7.709838 meters Log: Mouth dog targetPos 1: (-155.70, -13.31, 16.99); distanceToNoise: 7.709838 Log: Mouth dog targetPos 2: (-155.58, -13.36, 17.23) Log: Dog lastheardnoisePosition: (-155.58, -13.36, 17.23) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Butler: pinged attention to position [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.553638 meters Log: Mouth dog targetPos 1: (-153.79, -11.78, 8.94); distanceToNoise: 3.553638 Log: Mouth dog targetPos 2: (-153.89, -11.78, 9.37) Log: Dog lastheardnoisePosition: (-153.89, -11.78, 9.37) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.305275 meters Log: Mouth dog targetPos 1: (-153.79, -11.78, 8.94); distanceToNoise: 2.305275 Log: Mouth dog targetPos 2: (-153.84, -11.78, 8.84) Log: Dog lastheardnoisePosition: (-153.84, -11.78, 8.84) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.627759 meters Log: Mouth dog targetPos 1: (-153.79, -11.78, 8.94); distanceToNoise: 4.627759 Log: Mouth dog targetPos 2: (-153.57, -11.78, 8.55) Log: Dog lastheardnoisePosition: (-153.57, -11.78, 8.55) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to True by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.813148 meters Log: Mouth dog targetPos 1: (-153.49, -11.16, 8.85); distanceToNoise: 3.813148 Log: Mouth dog targetPos 2: (-153.41, -11.16, 9.03) Log: Dog lastheardnoisePosition: (-153.41, -11.16, 9.03) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.23174 meters Log: Mouth dog targetPos 1: (-153.49, -11.16, 8.85); distanceToNoise: 2.23174 Log: Mouth dog targetPos 2: (-153.18, -11.16, 8.86) Log: Dog lastheardnoisePosition: (-153.18, -11.16, 8.86) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.470644 meters Log: Mouth dog targetPos 1: (-153.49, -11.16, 8.85); distanceToNoise: 4.470644 Log: Mouth dog targetPos 2: (-153.60, -11.16, 9.34) Log: Dog lastheardnoisePosition: (-153.60, -11.16, 9.34) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.794853 meters Log: Mouth dog targetPos 1: (-153.31, -10.86, 8.78); distanceToNoise: 3.794853 Log: Mouth dog targetPos 2: (-153.18, -10.86, 8.42) Log: Dog lastheardnoisePosition: (-153.18, -10.86, 8.42) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.281367 meters Log: Mouth dog targetPos 1: (-153.31, -10.86, 8.78); distanceToNoise: 2.281367 Log: Mouth dog targetPos 2: (-153.10, -10.86, 8.58) Log: Dog lastheardnoisePosition: (-153.10, -10.86, 8.58) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.421184 meters Log: Mouth dog targetPos 1: (-153.31, -10.86, 8.78); distanceToNoise: 4.421184 Log: Mouth dog targetPos 2: (-153.50, -10.86, 8.89) Log: Dog lastheardnoisePosition: (-153.50, -10.86, 8.89) Log: Is being used set to False by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.557927 meters Log: Mouth dog targetPos 1: (-155.60, -12.39, 16.71); distanceToNoise: 5.557927 Log: Mouth dog targetPos 2: (-155.49, -12.39, 16.64) Log: Dog lastheardnoisePosition: (-155.49, -12.39, 16.64) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.384169 meters Log: Mouth dog targetPos 1: (-155.60, -12.39, 16.71); distanceToNoise: 8.384169 Log: Mouth dog targetPos 2: (-155.34, -12.39, 15.65) Log: Dog lastheardnoisePosition: (-155.34, -12.39, 15.65) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 12.20572 meters Log: Mouth dog targetPos 1: (-155.60, -12.39, 16.71); distanceToNoise: 12.20572 Log: Mouth dog targetPos 2: (-155.01, -12.39, 15.46) Log: Dog lastheardnoisePosition: (-155.01, -12.39, 15.46) Log: Is being used set to False by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.613947 meters Log: Mouth dog targetPos 1: (-153.57, -11.40, 9.20); distanceToNoise: 3.613947 Log: Mouth dog targetPos 2: (-153.84, -11.40, 9.21) Log: Dog lastheardnoisePosition: (-153.84, -11.40, 9.21) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.392123 meters Log: Mouth dog targetPos 1: (-153.57, -11.40, 9.20); distanceToNoise: 2.392123 Log: Mouth dog targetPos 2: (-153.39, -11.40, 9.02) Log: Dog lastheardnoisePosition: (-153.39, -11.40, 9.02) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.827171 meters Log: Mouth dog targetPos 1: (-153.57, -11.40, 9.20); distanceToNoise: 4.827171 Log: Mouth dog targetPos 2: (-153.18, -11.40, 8.82) Log: Dog lastheardnoisePosition: (-153.18, -11.40, 8.82) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.447717 meters Log: Mouth dog targetPos 1: (-153.93, -11.66, 9.24); distanceToNoise: 3.447717 Log: Mouth dog targetPos 2: (-153.91, -11.66, 9.54) Log: Dog lastheardnoisePosition: (-153.91, -11.66, 9.54) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.169796 meters Log: Mouth dog targetPos 1: (-153.93, -11.66, 9.24); distanceToNoise: 2.169796 Log: Mouth dog targetPos 2: (-153.96, -11.66, 9.12) Log: Dog lastheardnoisePosition: (-153.96, -11.66, 9.12) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.839895 meters Log: Mouth dog targetPos 1: (-153.93, -11.66, 9.24); distanceToNoise: 4.839895 Log: Mouth dog targetPos 2: (-154.16, -11.66, 9.32) Log: Dog lastheardnoisePosition: (-154.16, -11.66, 9.32) Log: Is being used set to True by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.619835 meters Log: Mouth dog targetPos 1: (-153.55, -11.35, 8.93); distanceToNoise: 3.619835 Log: Mouth dog targetPos 2: (-153.57, -11.35, 8.53) Log: Dog lastheardnoisePosition: (-153.57, -11.35, 8.53) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.220439 meters Log: Mouth dog targetPos 1: (-153.55, -11.35, 8.93); distanceToNoise: 2.220439 Log: Mouth dog targetPos 2: (-153.50, -11.35, 8.97) Log: Dog lastheardnoisePosition: (-153.50, -11.35, 8.97) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.567675 meters Log: Mouth dog targetPos 1: (-153.55, -11.35, 8.93); distanceToNoise: 4.567675 Log: Mouth dog targetPos 2: (-153.27, -11.35, 9.11) Log: Dog lastheardnoisePosition: (-153.27, -11.35, 9.11) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Is being used set to False by RPC Log: Truck got collision from enemy; MouthDogModel Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False Log: Angle/vel check did not pass; 156.8441 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.992602 meters Log: Mouth dog targetPos 1: (-153.36, -11.76, 8.18); distanceToNoise: 4.992602 Log: Mouth dog targetPos 2: (-153.10, -11.76, 7.99) Log: Dog lastheardnoisePosition: (-153.10, -11.76, 7.99) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.656166 meters Log: Mouth dog targetPos 1: (-153.36, -11.76, 8.18); distanceToNoise: 2.656166 Log: Mouth dog targetPos 2: (-153.19, -11.76, 7.98) Log: Dog lastheardnoisePosition: (-153.19, -11.76, 7.98) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.089767 meters Log: Mouth dog targetPos 1: (-153.36, -11.76, 8.18); distanceToNoise: 4.089767 Log: Mouth dog targetPos 2: (-153.00, -11.76, 8.34) Log: Dog lastheardnoisePosition: (-153.00, -11.76, 8.34) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Truck got collision from enemy; MouthDogModel Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 10:06:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Is being used set to False by RPC Warning: [Dissonance:Network] (13:06:23.876) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 17.8652ms) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:06:25.269) EventQueue: Large number of received packets pending dispatch (15). Possibly due to network congestion (last frame was 18.5972ms) Warning: [Dissonance:Network] (13:06:26.169) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 17.2173ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 1 Log: Setting animation on client Log: Starting ignition!!! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 17.56381 meters Log: Mouth dog targetPos 1: (-152.80, -11.78, 8.52); distanceToNoise: 17.56381 Log: Mouth dog targetPos 2: (-155.23, -10.26, 7.64) Log: Dog lastheardnoisePosition: (-155.23, -10.26, 7.64) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.201195 meters Log: Mouth dog targetPos 1: (-152.80, -11.78, 8.52); distanceToNoise: 3.201195 Log: Mouth dog targetPos 2: (-152.56, -11.78, 8.23) Log: Dog lastheardnoisePosition: (-152.56, -11.78, 8.23) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.531635 meters Log: Mouth dog targetPos 1: (-152.80, -11.78, 8.52); distanceToNoise: 5.531635 Log: Mouth dog targetPos 2: (-152.33, -11.78, 8.78) Log: Dog lastheardnoisePosition: (-152.33, -11.78, 8.78) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.1295 meters Log: Mouth dog targetPos 1: (-152.79, -11.96, 7.87); distanceToNoise: 3.1295 Log: Mouth dog targetPos 2: (-153.15, -11.96, 8.05) Log: Dog lastheardnoisePosition: (-153.15, -11.96, 8.05) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.023483 meters Log: Mouth dog targetPos 1: (-152.79, -11.96, 7.87); distanceToNoise: 5.023483 Log: Mouth dog targetPos 2: (-153.15, -11.96, 7.51) Log: Dog lastheardnoisePosition: (-153.15, -11.96, 7.51) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 18.05985 meters Log: Mouth dog targetPos 1: (-152.79, -11.96, 7.87); distanceToNoise: 18.05985 Log: Mouth dog targetPos 2: (-151.12, -11.96, 8.53) Log: Dog lastheardnoisePosition: (-151.12, -11.96, 8.53) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to False by RPC Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.14952 meters Log: Mouth dog targetPos 1: (-152.86, -11.71, 8.56); distanceToNoise: 14.14952 Log: Mouth dog targetPos 2: (-153.25, -11.71, 7.89) Log: Dog lastheardnoisePosition: (-153.25, -11.71, 7.89) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.142536 meters Log: Mouth dog targetPos 1: (-152.86, -11.71, 8.56); distanceToNoise: 3.142536 Log: Mouth dog targetPos 2: (-152.76, -11.71, 8.85) Log: Dog lastheardnoisePosition: (-152.76, -11.71, 8.85) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.531929 meters Log: Mouth dog targetPos 1: (-152.86, -11.71, 8.56); distanceToNoise: 5.531929 Log: Mouth dog targetPos 2: (-153.22, -11.71, 8.43) Log: Dog lastheardnoisePosition: (-153.22, -11.71, 8.43) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: Truck got collision from enemy; MouthDogModel Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.044785 meters Log: Mouth dog targetPos 1: (-152.86, -11.71, 8.57); distanceToNoise: 3.044785 Log: Mouth dog targetPos 2: (-152.87, -11.71, 8.67) Log: Dog lastheardnoisePosition: (-152.87, -11.71, 8.67) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 5.082776 meters Log: Mouth dog targetPos 1: (-152.86, -11.71, 8.57); distanceToNoise: 5.082776 Log: Mouth dog targetPos 2: (-152.53, -11.71, 8.73) Log: Dog lastheardnoisePosition: (-152.53, -11.71, 8.73) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 14.51996 meters Log: Mouth dog targetPos 1: (-152.86, -11.71, 8.57); distanceToNoise: 14.51996 Log: Mouth dog targetPos 2: (-151.81, -11.71, 9.82) Log: Dog lastheardnoisePosition: (-151.81, -11.71, 9.82) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 10.46514 meters Log: Mouth dog targetPos 1: (-153.47, -11.82, 5.86); distanceToNoise: 10.46514 Log: Mouth dog targetPos 2: (-153.69, -11.82, 5.90) Log: Dog lastheardnoisePosition: (-153.69, -11.82, 5.90) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.944872 meters Log: Mouth dog targetPos 1: (-153.47, -11.82, 5.86); distanceToNoise: 2.944872 Log: Mouth dog targetPos 2: (-153.34, -11.82, 5.67) Log: Dog lastheardnoisePosition: (-153.34, -11.82, 5.67) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.106074 meters Log: Mouth dog targetPos 1: (-153.47, -11.82, 5.86); distanceToNoise: 3.106074 Log: Mouth dog targetPos 2: (-153.36, -11.82, 5.55) Log: Dog lastheardnoisePosition: (-153.36, -11.82, 5.55) Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 10:06:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.904572 meters Log: Mouth dog targetPos 1: (-153.12, -11.68, 6.70); distanceToNoise: 6.904572 Log: Mouth dog targetPos 2: (-152.34, -11.68, 7.15) Log: Dog lastheardnoisePosition: (-152.34, -11.68, 7.15) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.777105 meters Log: Mouth dog targetPos 1: (-153.12, -11.68, 6.70); distanceToNoise: 2.777105 Log: Mouth dog targetPos 2: (-152.97, -11.68, 6.83) Log: Dog lastheardnoisePosition: (-152.97, -11.68, 6.83) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.867339 meters Log: Mouth dog targetPos 1: (-153.12, -11.68, 6.70); distanceToNoise: 3.867339 Log: Mouth dog targetPos 2: (-153.59, -11.68, 6.97) Log: Dog lastheardnoisePosition: (-153.59, -11.68, 6.97) Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.655221 meters Log: Mouth dog targetPos 1: (-153.10, -11.78, 6.74); distanceToNoise: 2.655221 Log: Mouth dog targetPos 2: (-153.03, -11.78, 6.97) Log: Dog lastheardnoisePosition: (-153.03, -11.78, 6.97) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 9.580669 meters Log: Mouth dog targetPos 1: (-153.10, -11.78, 6.74); distanceToNoise: 9.580669 Log: Mouth dog targetPos 2: (-153.43, -11.78, 6.33) Log: Dog lastheardnoisePosition: (-153.43, -11.78, 6.33) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.824975 meters Log: Mouth dog targetPos 1: (-153.10, -11.78, 6.74); distanceToNoise: 6.824975 Log: Mouth dog targetPos 2: (-153.89, -11.78, 6.98) Log: Dog lastheardnoisePosition: (-153.89, -11.78, 6.98) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.555057 meters Log: Mouth dog targetPos 1: (-153.22, -11.76, 6.79); distanceToNoise: 2.555057 Log: Mouth dog targetPos 2: (-153.25, -11.76, 6.72) Log: Dog lastheardnoisePosition: (-153.25, -11.76, 6.72) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.82196 meters Log: Mouth dog targetPos 1: (-153.22, -11.76, 6.79); distanceToNoise: 6.82196 Log: Mouth dog targetPos 2: (-153.99, -11.76, 7.13) Log: Dog lastheardnoisePosition: (-153.99, -11.76, 7.13) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.285712 meters Log: Mouth dog targetPos 1: (-153.22, -11.76, 6.79); distanceToNoise: 8.285712 Log: Mouth dog targetPos 2: (-152.44, -11.76, 6.33) Log: Dog lastheardnoisePosition: (-152.44, -11.76, 6.33) Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: MouthDog Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.196404 meters Log: Mouth dog targetPos 1: (-153.68, -11.70, 6.96); distanceToNoise: 2.196404 Log: Mouth dog targetPos 2: (-153.81, -11.70, 6.81) Log: Dog lastheardnoisePosition: (-153.81, -11.70, 6.81) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.968853 meters Log: Mouth dog targetPos 1: (-153.68, -11.70, 6.96); distanceToNoise: 6.968853 Log: Mouth dog targetPos 2: (-153.10, -11.70, 7.38) Log: Dog lastheardnoisePosition: (-153.10, -11.70, 7.38) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.815148 meters Log: Mouth dog targetPos 1: (-153.68, -11.70, 6.96); distanceToNoise: 6.815148 Log: Mouth dog targetPos 2: (-153.64, -11.70, 6.98) Log: Dog lastheardnoisePosition: (-153.64, -11.70, 6.98) Log: Is being used set to False by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 2 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.000471 meters Log: Mouth dog targetPos 1: (-152.76, -11.78, 7.13); distanceToNoise: 3.000471 Log: Mouth dog targetPos 2: (-152.90, -11.78, 7.46) Log: Dog lastheardnoisePosition: (-152.90, -11.78, 7.46) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.981674 meters Log: Mouth dog targetPos 1: (-152.76, -11.78, 7.13); distanceToNoise: 6.981674 Log: Mouth dog targetPos 2: (-152.60, -11.78, 7.59) Log: Dog lastheardnoisePosition: (-152.60, -11.78, 7.59) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.472698 meters Log: Mouth dog targetPos 1: (-153.40, -11.77, 7.06); distanceToNoise: 2.472698 Log: Mouth dog targetPos 2: (-153.43, -11.77, 6.99) Log: Dog lastheardnoisePosition: (-153.43, -11.77, 6.99) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.835578 meters Log: Mouth dog targetPos 1: (-153.40, -11.77, 7.06); distanceToNoise: 6.835578 Log: Mouth dog targetPos 2: (-152.76, -11.77, 7.15) Log: Dog lastheardnoisePosition: (-152.76, -11.77, 7.15) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: Butler: pinged attention to position Log: Is being used set to True by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: MouthDog Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.796321 meters Log: Mouth dog targetPos 1: (-153.02, -11.78, 7.16); distanceToNoise: 2.796321 Log: Mouth dog targetPos 2: (-152.92, -11.78, 7.23) Log: Dog lastheardnoisePosition: (-152.92, -11.78, 7.23) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.923722 meters Log: Mouth dog targetPos 1: (-153.02, -11.78, 7.16); distanceToNoise: 6.923722 Log: Mouth dog targetPos 2: (-152.32, -11.78, 7.30) Log: Dog lastheardnoisePosition: (-152.32, -11.78, 7.30) Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 2 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'SaeSsak'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: True Log: DropAllHeldItems; player pos: (-104.07, -206.44, 24.59) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'KnifeItem(Clone) Log: Drop item 'KnifeItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-85.91, -212.19, 41.49); item parent: Props (UnityEngine.Transform); (-85.91, -212.19, 41.49); (-103.35, -204.59, 25.02) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 2 PlayerRagdoll(Clone) Log: Is being used set to True by RPC Log: Butler: pinged attention to position Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Client #0 hit enemy MouthDog(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 0 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.700055 meters Log: Mouth dog targetPos 1: (-153.12, -11.76, 7.13); distanceToNoise: 2.700055 Log: Mouth dog targetPos 2: (-153.09, -11.76, 6.94) Log: Dog lastheardnoisePosition: (-153.09, -11.76, 6.94) Log: Spectate next player; Playerscripts length : 4 Log: found player to switch to: player client id 1 Log: SET SPECTATED PLAYER EFFECTS; False Log: Player effects null?: False [Info] Console: 2026-04-23 오후 10:06:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.404508 meters Log: Mouth dog targetPos 1: (-153.47, -11.78, 6.97); distanceToNoise: 2.404508 Log: Mouth dog targetPos 2: (-153.55, -11.78, 6.98) Log: Dog lastheardnoisePosition: (-153.55, -11.78, 6.98) Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 1 Log: Setting animation on client Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.385444 meters Log: Mouth dog targetPos 1: (-153.49, -11.78, 6.92); distanceToNoise: 2.385444 Log: Mouth dog targetPos 2: (-153.35, -11.78, 7.19) Log: Dog lastheardnoisePosition: (-153.35, -11.78, 7.19) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.316153 meters Log: Mouth dog targetPos 1: (-153.63, -11.78, 6.76); distanceToNoise: 2.316153 Log: Mouth dog targetPos 2: (-153.74, -11.78, 6.71) Log: Dog lastheardnoisePosition: (-153.74, -11.78, 6.71) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.692885 meters Log: Mouth dog targetPos 1: (-153.63, -11.78, 6.75); distanceToNoise: 2.692885 Log: Mouth dog targetPos 2: (-153.59, -11.78, 6.71) Log: Dog lastheardnoisePosition: (-153.59, -11.78, 6.71) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.986201 meters Log: Mouth dog targetPos 1: (-153.22, -11.17, 7.23); distanceToNoise: 2.986201 Log: Mouth dog targetPos 2: (-153.18, -11.17, 7.44) Log: Dog lastheardnoisePosition: (-153.18, -11.17, 7.44) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 2.965622 meters Log: Mouth dog targetPos 1: (-152.99, -10.94, 7.47); distanceToNoise: 2.965622 Log: Mouth dog targetPos 2: (-152.68, -10.94, 7.46) Log: Dog lastheardnoisePosition: (-152.68, -10.94, 7.46) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.290707 meters Log: Mouth dog targetPos 1: (-152.32, -10.62, 8.14); distanceToNoise: 3.290707 Log: Mouth dog targetPos 2: (-151.98, -10.62, 8.33) Log: Dog lastheardnoisePosition: (-151.98, -10.62, 8.33) Log: Truck got collision from enemy; MouthDogModel Log: Truck collision: is enemyCollisoinScript null? : False [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Play collision audio with type 5 A Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.087293 meters Log: Mouth dog targetPos 1: (-153.58, -11.75, 6.53); distanceToNoise: 3.087293 Log: Mouth dog targetPos 2: (-153.74, -11.75, 6.62) Log: Dog lastheardnoisePosition: (-153.74, -11.75, 6.62) Error: Only the owner can invoke a ServerRpc that requires ownership! Log: dog 'MouthDog(Clone)': Heard noise! Distance: 3.084985 meters Log: Mouth dog targetPos 1: (-153.59, -11.76, 6.51); distanceToNoise: 3.084985 Log: Mouth dog targetPos 2: (-153.50, -11.76, 6.40) Log: Dog lastheardnoisePosition: (-153.50, -11.76, 6.40) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.254039 meters Log: Mouth dog targetPos 1: (-150.60, -11.73, 10.84); distanceToNoise: 8.254039 Log: Mouth dog targetPos 2: (-151.34, -11.73, 10.44) Log: Dog lastheardnoisePosition: (-151.34, -11.73, 10.44) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.06, 11.88, -12.90), Rot: (-3.47, 90.00, 360.00), Player: 1 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.06, 11.88, -12.90), Rot: (356.53, 90.00, 0.00), Player: 1 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client [Info] Console: 2026-04-23 오후 10:07:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: SET SPECTATED PLAYER EFFECTS; True Log: Enable sun direct light Log: All players dead; set reverb to preset #3 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is in elevator D?: False Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: PlayOneShot was called with a null AudioClip. [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Log: A player died. player object: Player Log: Setting living players minus one. Log: 1 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LadderTrigger [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. [Warning] Unity Log: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Warning: Sub-emitters may not use stop actions. The Stop action will not be executed. Log: Scrap collected: 1908 [Info] Console: 2026-04-23 오후 10:07:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: XP gain before scaling to scrap returned: 12 Log: 0.7900621 Log: 0.7900621 Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Setting animation on client Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 [Info] Console: 2026-04-23 오후 10:07:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Weather chance: 0.7530656; 1 Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Warning: [Dissonance:Network] (13:07:40.645) EventQueue: Large number of received packets pending dispatch (29). Possibly due to network congestion (last frame was 12.0495ms) Warning: [Dissonance:Playback] (13:07:40.658) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:40.669) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:07:40.669) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:07:40.679) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:07:40.692) EncodedAudioBuffer: Encoded audio heap is getting very large (80 items) Warning: [Dissonance:Playback] (13:07:40.705) EncodedAudioBuffer: Encoded audio heap is getting very large (90 items) Warning: [Dissonance:Playback] (13:07:40.705) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:40.705) EncodedAudioBuffer: Encoded audio heap is getting very large (100 items) Warning: [Dissonance:Playback] (13:07:40.717) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:07:40.717) EncodedAudioBuffer: Encoded audio heap is getting very large (110 items) Warning: [Dissonance:Playback] (13:07:40.730) EncodedAudioBuffer: Encoded audio heap is getting very large (120 items) Warning: [Dissonance:Playback] (13:07:40.913) EncodedAudioBuffer: Encoded audio heap is getting very large (130 items) Warning: [Dissonance:Playback] (13:07:41.131) EncodedAudioBuffer: Encoded audio heap is getting very large (140 items) Warning: [Dissonance:Playback] (13:07:41.319) EncodedAudioBuffer: Encoded audio heap is getting very large (150 items) Warning: [Dissonance:Playback] (13:07:41.354) SpeechSession: Beginning playback with very large network jitter: 0.6065176s 1confidence Warning: [Dissonance:Playback] (13:07:41.354) SpeechSession: Detected oversized buffer before playback started. Jitter:0.6065176ms (1) Buffered:3040ms Expected:750ms. Discarding 2290ms of audio... Warning: [Dissonance:Playback] (13:07:42.486) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:42.486) SpeechSession: Beginning playback with very large network jitter: 0.9226845s 1confidence Warning: [Dissonance:Playback] (13:07:42.659) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:07:42.838) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:42.838) SpeechSession: Beginning playback with very large network jitter: 1.048578s 1confidence Warning: [Dissonance:Playback] (13:07:42.881) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:07:42.961) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:42.981) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.002) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.044) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.076) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:07:43.125) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.188) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.208) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.229) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.250) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.259) EncodedAudioBuffer: Encoded audio heap is getting very large (80 items) Warning: [Dissonance:Playback] (13:07:43.270) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.290) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.310) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.331) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.372) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.392) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.413) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.434) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.454) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.475) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.599) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.619) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.640) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.661) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.704) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.765) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.786) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.909) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:43.992) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:44.034) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:44.076) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:44.117) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:44.200) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:07:44.242) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 [Info] Console: 2026-04-23 오후 10:07:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: level id: 3 Log: Changing level Log: Setting animation on client Log: Level id: 3 Log: Current level null?: False Log: Current level planet name: 71 Gordion Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: CompanyBuilding Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (4)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (9)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (3)') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (8)') is missing! Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (7)') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkStairTile') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkChunk') is missing! Warning: The referenced script on this Behaviour (Game Object 'SpeakerAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (10)') is missing! Warning: The referenced script on this Behaviour (Game Object 'WindowAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrapDoor') is missing! Warning: The referenced script on this Behaviour (Game Object 'DeskAudio') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'ShippingContainer') is missing! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Subscribe to startedLandingShip Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Log: Animating material now Log: Animating material now Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportB is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: EntranceTeleportA is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The EntranceTeleport component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: Roundmanager: Refreshed OutsideAINodes list!: 61 Log: RANDOM MAP SEED - 44712167 Client #3 Moon: 71 Gordion [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.06, 11.88, -12.90), Rot: (356.53, 90.00, 0.00), Player: 0 Log: Start audios played from highandlowaudio; False ; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 3; 0 Log: Playing time of day music [Info] Console: 2026-04-23 오후 10:08:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 10:08:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Warning: [Dissonance:Network] (13:08:23.900) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 12.9455ms) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: Setting animation on client Log: Triggering animated object trigger bool: setting to False Log: local player in control? : False Log: Triggering animated object trigger bool: setting to False Log: Triggering animated object trigger bool: setting to True [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.17, 12.11, -12.90), Rot: (355.38, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.17, 12.11, -12.90), Rot: (355.38, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.17, 12.11, -12.90), Rot: (355.38, 90.00, 0.00), Player: 0 [Info] Console: 2026-04-23 오후 10:08:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Triggering animated object trigger bool: setting to False [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.40, 2.22, -12.90), Rot: (361.64, 90.00, 360.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.40, 2.22, -12.90), Rot: (1.64, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.40, 2.22, -12.90), Rot: (1.64, 90.00, 0.00), Player: 0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:08:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: Player #1: Was grabbing object 2138 validated by server? : False Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Setting animation on client [Info] Console: 2026-04-23 오후 10:09:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: interact True ; False; False Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Picked up scrap Belt bag was not in the normal places; reparenting it now Log: Picked up scrap Belt bag is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:09:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: Placing object in storage; asking server for verification Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:09:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:09:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is in the elevator; parenting it to elevator Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-2.21, -1.02, -20.16) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-3.03, -0.98, -20.33) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-3.88, -1.06, -19.51) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-5.08, -0.96, -19.32) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Weed killer was not in the normal places; reparenting it now Log: Picked up scrap Weed killer is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:10:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is in the elevator; parenting it to elevator Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.94, -0.99, -20.08) Log: Picked up scrap Shovel was not in the normal places; reparenting it now Log: Picked up scrap Shovel is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.94, -0.99, -20.08) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.94, -0.99, -20.08) Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.94, -0.99, -20.08) Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is in the elevator; parenting it to elevator Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject [Info] Console: 2026-04-23 오후 10:10:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is in the elevator; parenting it to elevator Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is in the elevator; parenting it to elevator Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: r/l activate: True Log: r/l activate: True Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-2.42, -1.02, -20.30) [Info] Console: 2026-04-23 오후 10:10:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: r/l activate: True Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: r/l activate: True Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: r/l activate: True Log: not reloading Log: not reloading Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-2.40, -1.06, -21.18) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ammo was not in the normal places; reparenting it now Log: Picked up scrap Ammo is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.32, -1.01, -20.62) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-1.32, -1.01, -20.62) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:10:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-5.07, -0.97, -19.35) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-5.07, -0.97, -19.35) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject [Info] Console: 2026-04-23 오후 10:11:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: [Dissonance:Network] (13:11:11.437) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 17.8291ms) Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to False Log: Setting animation on client Warning: [Dissonance:Network] (13:11:12.434) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 16.9709ms) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (13:11:13.260) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 18.916ms) Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: pausing lock picker audio Warning: [Dissonance:Network] (13:11:13.703) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 15.0528ms) Warning: [Dissonance:Network] (13:11:14.633) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 15.0525ms) Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:11:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Interact trigger destroying! name: InteractCube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: TrapDoor Log: Interact trigger destroying! name: LeverSwitch Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Scrap collected: 0 Warning: PlayOneShot was called with a null AudioClip. Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Weather chance: 0.7530656; 1 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:11:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:11:36.977) EventQueue: Large number of received packets pending dispatch (42). Possibly due to network congestion (last frame was 11.766ms) Warning: [Dissonance:Network] (13:11:36.992) EventQueue: Large number of received packets pending dispatch (48). Possibly due to network congestion (last frame was 14.6834ms) Warning: [Dissonance:Playback] (13:11:37.010) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:37.068) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:11:37.259) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:11:37.442) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:11:37.650) EncodedAudioBuffer: Encoded audio heap is getting very large (80 items) Warning: [Dissonance:Playback] (13:11:37.853) EncodedAudioBuffer: Encoded audio heap is getting very large (90 items) Warning: [Dissonance:Playback] (13:11:38.114) EncodedAudioBuffer: Encoded audio heap is getting very large (100 items) Warning: [Dissonance:Playback] (13:11:38.252) EncodedAudioBuffer: Encoded audio heap is getting very large (110 items) Log: Set interminalmenu to true: True Log: Update used by player client rpc has been called for interact trigger: TerminalScript Warning: [Dissonance:Playback] (13:11:40.924) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:11:41.127) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:11:41.318) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:11:41.530) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:11:41.773) SpeechSession: Beginning playback with very large network jitter: 0.4557789s 1confidence Log: Parsed word: dine Log: noun keyword: dine ; verb keyword: route ; result null? : False Log: result: 7route Log: level id: 7 Log: Changing level Log: Stop special animation F Log: Stop special animation G Log: Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} Warning: [Dissonance:Playback] (13:11:43.200) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Level id: 7 Log: Current level null?: False Log: Current level planet name: 7 Dine Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:11:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Warning: PlayOneShot was called with a null AudioClip. Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 55795011 Client #3 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (3.40, 2.22, -12.90), Rot: (1.64, 90.00, 0.00), Player: 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: [Dissonance:Network] (13:12:02.831) EventQueue: Large number of received packets pending dispatch (16). Possibly due to network congestion (last frame was 13.4716ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Recording] (13:12:03.752) BasicMicrophoneCapture: Insufficient buffer space, requested 16800, clamped to 16383 (dropping 417 samples) Warning: [Dissonance:Recording] (13:12:03.752) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:03.752) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:03.752) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:03.752) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:03.752) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:03.752) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:03.752) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:03.752) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:03.752) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:03.752) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:03.752) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3634924) Warning: [Dissonance:Network] (13:12:04.115) EventQueue: Large number of received packets pending dispatch (23). Possibly due to network congestion (last frame was 11.5328ms) [Info] Console: 2026-04-23 오후 10:12:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Playback] (13:12:05.847) EncodedAudioBuffer: Received a very late packet (57 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:05.847) EncodedAudioBuffer: Received a very late packet (56 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Network] (13:12:05.986) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 20.0287ms) Warning: [Dissonance:Playback] (13:12:05.991) EncodedAudioBuffer: Received a very late packet (62 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:05.991) EncodedAudioBuffer: Received a very late packet (61 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:05.991) EncodedAudioBuffer: Received a very late packet (60 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:05.991) EncodedAudioBuffer: Received a very late packet (59 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:05.991) EncodedAudioBuffer: Received a very late packet (58 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:05.991) EncodedAudioBuffer: Received a very late packet (57 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:05.991) EncodedAudioBuffer: Received a very late packet (56 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:05.991) EncodedAudioBuffer: Received a very late packet (55 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:05.991) EncodedAudioBuffer: Received a very late packet (54 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:05.991) EncodedAudioBuffer: Received a very late packet (53 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: Landmine creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) Log: TurretScript creating doorcode object in parent MapScreenUIWorldSpace (UnityEngine.RectTransform): DoorCodeUIObject(Clone) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniCRight/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniB/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (13:12:07.232) BasicMicrophoneCapture: Insufficient buffer space, requested 27840, clamped to 16383 (dropping 11457 samples) Warning: [Dissonance:Recording] (13:12:07.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:07.232) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:07.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:07.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:07.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:07.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:07.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:07.232) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:12:07.232) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (13:12:07.407) EventQueue: Large number of received packets pending dispatch (73). Possibly due to long frame times (last frame was 174.8975ms) Warning: [Dissonance:Recording] (13:12:07.407) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.5762318) [Warning] Unity Log: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh SeveredThighLOD0 requires Read/Write Enabled to be set in the importer to work on the particle system shape module [Warning] Unity Log: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (44 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (43 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (42 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (41 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (40 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (39 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (38 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (37 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (36 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (35 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (34 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (33 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (32 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) Warning: [Dissonance:Playback] (13:12:07.409) EncodedAudioBuffer: Received a very late packet (31 packets late). This may indicate severe network congestion or a very poor frame rate. (30EF1B03-7BBC-49D3-A23E-6E84781FF29F) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 7; 0 Log: Setting animation on client Warning: [Dissonance:Playback] (13:12:08.814) SpeechSession: Beginning playback with very large network jitter: 0.394969s 1confidence Warning: [Dissonance:Playback] (13:12:08.932) SpeechSession: Beginning playback with very large network jitter: 0.4900962s 1confidence Warning: [Dissonance:Playback] (13:12:09.099) SpeechSession: Beginning playback with very large network jitter: 0.395052s 1confidence Log: clip index: 4; current planet: 7 Dine Log: Current ship ambience clips length: 12 Warning: [Dissonance:Playback] (13:12:09.771) SpeechSession: Beginning playback with very large network jitter: 0.3953268s 1confidence Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (13:12:16.215) SpeechSession: Beginning playback with very large network jitter: 0.4927258s 1confidence Log: clientRPC scrap values length: 224 Warning: [Dissonance:Playback] (13:12:19.187) SpeechSession: Beginning playback with very large network jitter: 0.4934481s 1confidence [Info] Console: 2026-04-23 오후 10:12:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (13:12:23.109) SpeechSession: Beginning playback with very large network jitter: 0.4742819s 1confidence Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: [Dissonance:Playback] (13:12:25.201) SpeechSession: Beginning playback with very large network jitter: 0.4385504s 1confidence [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:12:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.37, -219.47, 64.37) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.35, -219.43, 64.93) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.32, -219.43, 64.89) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.25, -219.40, 64.78) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 10:12:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.58, -219.20, 64.87) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.30, -219.31, 64.58) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.69, -219.27, 67.00) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:13:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.53, -219.45, 64.33) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.52, -219.44, 64.17) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.76, -219.35, 64.54) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.67, -219.59, 64.50) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.70, -219.42, 64.26) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.87, -219.37, 64.47) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.32, -219.36, 64.36) [Info] Console: 2026-04-23 오후 10:13:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.34, -219.49, 64.23) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.46, -219.42, 64.45) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.51, -219.41, 64.41) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.55, -219.40, 64.43) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:13:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 13; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:13:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.83, -219.50, 64.78) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.26, -219.42, 64.62) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.53, -219.37, 64.97) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:14:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 10:14:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (13:14:26.796) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 13.9214ms) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (12.57, -219.45, 86.36) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:14:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:14:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (4.53, -219.47, 82.11) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 10:15:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (11.75, -219.40, 87.25) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 5; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (0.15, -219.51, 69.86) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Info] Console: 2026-04-23 오후 10:15:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-6.55, -219.41, 93.64) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:15:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 6; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:15:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (3.59, -219.49, 84.45) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (13:15:56.008) EventQueue: Large number of received packets pending dispatch (20). Possibly due to network congestion (last frame was 15.2118ms) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Info] Console: 2026-04-23 오후 10:16:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:16:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: pausing lock picker audio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: pausing lock picker audio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: pausing lock picker audio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:16:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: pausing lock picker audio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-1.51, -219.14, 68.70) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: pausing lock picker audio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: pausing lock picker audio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Playing lock picker audio Log: setting rotation of lock picker in lock picker script [Info] Console: 2026-04-23 오후 10:16:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Whoopie cushion was not in the normal places; reparenting it now Log: Picked up scrap Whoopie cushion is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Info] Console: 2026-04-23 오후 10:17:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.53, -219.52, 65.50) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-8.14, -219.38, 67.69) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-8.14, -219.37, 66.85) Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door Log: pausing lock picker audio [Info] Console: 2026-04-23 오후 10:17:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:17:25.941) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 15.5402ms) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: pausing lock picker audio Log: Picked up scrap Lockpicker was not in the normal places; reparenting it now Log: Picked up scrap Lockpicker is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 10:17:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:17:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.34, -219.44, 69.61) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:18:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: clip index: 6; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:18:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Info] Console: 2026-04-23 오후 10:18:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Increasing agent speed by 0.01765764; AGENT SPEED: 6.017658 Log: Increasing agent speed by 0.02000376; AGENT SPEED: 6.037662 Log: Increasing agent speed by 0.01753188; AGENT SPEED: 6.055193 Log: Increasing agent speed by 0.02211612; AGENT SPEED: 6.07731 Log: Increasing agent speed by 0.0185868; AGENT SPEED: 6.095896 Log: Increasing agent speed by 0.01569108; AGENT SPEED: 6.111588 Log: Increasing agent speed by 0.01771608; AGENT SPEED: 6.129303 Log: Increasing agent speed by 0.01815804; AGENT SPEED: 6.147461 Log: Increasing agent speed by 0.0148032; AGENT SPEED: 6.162265 Log: Increasing agent speed by 0.01718988; AGENT SPEED: 6.179455 Log: Increasing agent speed by 0.0163836; AGENT SPEED: 6.195838 Log: Increasing agent speed by 0.01520964; AGENT SPEED: 6.211048 Log: Increasing agent speed by 0.01688568; AGENT SPEED: 6.227934 Log: Increasing agent speed by 0.01838844; AGENT SPEED: 6.246322 Log: Increasing agent speed by 0.01683612; AGENT SPEED: 6.263158 Log: Increasing agent speed by 0.01475868; AGENT SPEED: 6.277917 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Increasing agent speed by 0.02603052; AGENT SPEED: 6.303947 Log: Increasing agent speed by 0.02005128; AGENT SPEED: 6.323999 Log: Increasing agent speed by 0.02004168; AGENT SPEED: 6.34404 Log: Increasing agent speed by 0.0169602; AGENT SPEED: 6.361001 Log: Increasing agent speed by 0.01714512; AGENT SPEED: 6.378146 Log: Increasing agent speed by 0.01644672; AGENT SPEED: 6.394592 Log: Increasing agent speed by 0.01911204; AGENT SPEED: 6.413704 Log: Increasing agent speed by 0.01744248; AGENT SPEED: 6.431147 Log: Increasing agent speed by 0.017934; AGENT SPEED: 6.449081 Log: Increasing agent speed by 0.02195304; AGENT SPEED: 6.471034 Log: Increasing agent speed by 0.01886556; AGENT SPEED: 6.4899 Log: Increasing agent speed by 0.01860228; AGENT SPEED: 6.508502 Log: Increasing agent speed by 0.01932948; AGENT SPEED: 6.527832 Log: Increasing agent speed by 0.018258; AGENT SPEED: 6.54609 Log: Increasing agent speed by 0.01693236; AGENT SPEED: 6.563022 Log: Increasing agent speed by 0.01867236; AGENT SPEED: 6.581695 Log: Increasing agent speed by 0.01856652; AGENT SPEED: 6.600261 Log: Increasing agent speed by 0.01534152; AGENT SPEED: 6.615603 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01710624; AGENT SPEED: 6.632709 Log: Increasing agent speed by 0.0186876; AGENT SPEED: 6.651397 Log: Increasing agent speed by 0.01489716; AGENT SPEED: 6.666294 Log: Increasing agent speed by 0.01647372; AGENT SPEED: 6.682768 Log: Increasing agent speed by 0.01663188; AGENT SPEED: 6.6994 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Increasing agent speed by 0.01465452; AGENT SPEED: 6.714055 Log: Increasing agent speed by 0.01881036; AGENT SPEED: 6.732865 Log: Increasing agent speed by 0.0202002; AGENT SPEED: 6.753065 Log: Increasing agent speed by 0.01882284; AGENT SPEED: 6.771888 Log: Increasing agent speed by 0.01784364; AGENT SPEED: 6.789732 Log: Increasing agent speed by 0.01564572; AGENT SPEED: 6.805377 Log: Increasing agent speed by 0.01680924; AGENT SPEED: 6.822186 Log: Increasing agent speed by 0.01475724; AGENT SPEED: 6.836944 Log: Increasing agent speed by 0.01437888; AGENT SPEED: 6.851323 Log: Increasing agent speed by 0.02124888; AGENT SPEED: 6.872571 Log: Increasing agent speed by 0.01641696; AGENT SPEED: 6.888988 Log: Increasing agent speed by 0.01579056; AGENT SPEED: 6.904779 Log: Increasing agent speed by 0.0161592; AGENT SPEED: 6.920938 Log: Increasing agent speed by 0.01777596; AGENT SPEED: 6.938714 Log: Increasing agent speed by 0.01365588; AGENT SPEED: 6.95237 Log: Increasing agent speed by 0.01699368; AGENT SPEED: 6.969363 Log: Increasing agent speed by 0.01673352; AGENT SPEED: 6.986097 Log: Increasing agent speed by 0.01356324; AGENT SPEED: 6.99966 Log: Increasing agent speed by 0.01801668; AGENT SPEED: 7.017677 Log: Increasing agent speed by 0.01780848; AGENT SPEED: 7.035485 Log: Increasing agent speed by 0.01432284; AGENT SPEED: 7.049808 Log: Increasing agent speed by 0.01604976; AGENT SPEED: 7.065858 Log: Increasing agent speed by 0.01705836; AGENT SPEED: 7.082916 Log: Increasing agent speed by 0.01463952; AGENT SPEED: 7.097556 Log: Increasing agent speed by 0.01911396; AGENT SPEED: 7.11667 Log: Increasing agent speed by 0.01562424; AGENT SPEED: 7.132294 Log: Increasing agent speed by 0.01633116; AGENT SPEED: 7.148625 Log: Increasing agent speed by 0.01259448; AGENT SPEED: 7.16122 Log: Increasing agent speed by 0.01772724; AGENT SPEED: 7.178947 Log: Increasing agent speed by 0.01495668; AGENT SPEED: 7.193903 Log: Increasing agent speed by 0.01811016; AGENT SPEED: 7.212014 Log: Increasing agent speed by 0.01674816; AGENT SPEED: 7.228762 Log: Increasing agent speed by 0.01482612; AGENT SPEED: 7.243588 Log: Increasing agent speed by 0.01397328; AGENT SPEED: 7.257561 Log: Increasing agent speed by 0.01664676; AGENT SPEED: 7.274208 Log: Increasing agent speed by 0.01315728; AGENT SPEED: 7.287365 Log: Increasing agent speed by 0.01543908; AGENT SPEED: 7.302804 Log: Increasing agent speed by 0.01703196; AGENT SPEED: 7.319837 Log: Increasing agent speed by 0.01304004; AGENT SPEED: 7.332877 Log: Increasing agent speed by 0.01690164; AGENT SPEED: 7.349778 Log: Increasing agent speed by 0.01826076; AGENT SPEED: 7.368039 Log: Increasing agent speed by 0.01309272; AGENT SPEED: 7.381132 Log: Increasing agent speed by 0.01615152; AGENT SPEED: 7.397283 Log: Increasing agent speed by 0.01604568; AGENT SPEED: 7.413329 Log: Increasing agent speed by 0.0142518; AGENT SPEED: 7.42758 Log: Increasing agent speed by 0.01501476; AGENT SPEED: 7.442595 Log: Increasing agent speed by 0.01354716; AGENT SPEED: 7.456142 Log: Increasing agent speed by 0.0161478; AGENT SPEED: 7.47229 Log: Increasing agent speed by 0.01483308; AGENT SPEED: 7.487123 Log: Increasing agent speed by 0.01310328; AGENT SPEED: 7.500226 Log: Increasing agent speed by 0.0141228; AGENT SPEED: 7.514349 Log: Increasing agent speed by 0.01476468; AGENT SPEED: 7.529114 Log: Increasing agent speed by 0.016425; AGENT SPEED: 7.545539 Log: Increasing agent speed by 0.01648116; AGENT SPEED: 7.56202 Log: Increasing agent speed by 0.013098; AGENT SPEED: 7.575118 Log: Increasing agent speed by 0.01670052; AGENT SPEED: 7.591818 Log: Increasing agent speed by 0.01631556; AGENT SPEED: 7.608134 Log: Increasing agent speed by 0.01542912; AGENT SPEED: 7.623563 Log: Increasing agent speed by 0.01630164; AGENT SPEED: 7.639864 Log: Increasing agent speed by 0.01795632; AGENT SPEED: 7.657821 Log: Increasing agent speed by 0.01239348; AGENT SPEED: 7.670214 Log: Increasing agent speed by 0.01609716; AGENT SPEED: 7.686311 Log: Increasing agent speed by 0.01701756; AGENT SPEED: 7.703329 Log: Increasing agent speed by 0.01467696; AGENT SPEED: 7.718006 Log: Increasing agent speed by 0.01382256; AGENT SPEED: 7.731828 Log: Increasing agent speed by 0.01279308; AGENT SPEED: 7.744621 Log: Increasing agent speed by 0.0152328; AGENT SPEED: 7.759854 Log: Increasing agent speed by 0.01770852; AGENT SPEED: 7.777562 Log: Increasing agent speed by 0.01405536; AGENT SPEED: 7.791617 Log: Increasing agent speed by 0.01785036; AGENT SPEED: 7.809468 Log: Increasing agent speed by 0.0162822; AGENT SPEED: 7.82575 Log: Increasing agent speed by 0.01362588; AGENT SPEED: 7.839376 Log: Increasing agent speed by 0.01881132; AGENT SPEED: 7.858187 Log: Increasing agent speed by 0.014643; AGENT SPEED: 7.87283 Log: Increasing agent speed by 0.01413408; AGENT SPEED: 7.886964 Log: Increasing agent speed by 0.01785876; AGENT SPEED: 7.904823 Log: Increasing agent speed by 0.01963344; AGENT SPEED: 7.924457 Log: Increasing agent speed by 0.01837476; AGENT SPEED: 7.942832 Log: Increasing agent speed by 0.01577376; AGENT SPEED: 7.958605 Log: Increasing agent speed by 0.01693968; AGENT SPEED: 7.975545 Log: Increasing agent speed by 0.02036904; AGENT SPEED: 7.995914 Log: Increasing agent speed by 0.01955148; AGENT SPEED: 8.015466 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Increasing agent speed by 0.01467228; AGENT SPEED: 8.030138 Log: Increasing agent speed by 0.02699304; AGENT SPEED: 8.057131 Log: Increasing agent speed by 0.01854492; AGENT SPEED: 8.075676 Log: Increasing agent speed by 0.02179284; AGENT SPEED: 8.097468 Log: Increasing agent speed by 0.01828488; AGENT SPEED: 8.115753 Warning: PlayOneShot was called with a null AudioClip. Log: Increasing agent speed by 0.01902216; AGENT SPEED: 8.134775 Log: Increasing agent speed by 0.0215778; AGENT SPEED: 8.156353 Log: Increasing agent speed by 0.0229668; AGENT SPEED: 8.179319 Log: Increasing agent speed by 0.0212088; AGENT SPEED: 8.200528 Log: Increasing agent speed by 0.02136996; AGENT SPEED: 8.221898 Log: Increasing agent speed by 0.01935132; AGENT SPEED: 8.241249 Log: Increasing agent speed by 0.02304072; AGENT SPEED: 8.26429 Log: Increasing agent speed by 0.02156028; AGENT SPEED: 8.285851 Log: Increasing agent speed by 0.02010768; AGENT SPEED: 8.305958 Log: Increasing agent speed by 0.01763844; AGENT SPEED: 8.323596 Log: Increasing agent speed by 0.0186552; AGENT SPEED: 8.342251 Log: Increasing agent speed by 0.01994496; AGENT SPEED: 8.362196 Log: Increasing agent speed by 0.0210468; AGENT SPEED: 8.383243 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 10:18:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-6.08, -219.35, 66.02) Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Increasing agent speed by 0.0156762; AGENT SPEED: 8.398919 Log: Increasing agent speed by 0.01953816; AGENT SPEED: 8.418457 Log: Increasing agent speed by 0.01967424; AGENT SPEED: 8.438131 Log: Increasing agent speed by 0.02076168; AGENT SPEED: 8.458893 Log: Increasing agent speed by 0.01978368; AGENT SPEED: 8.478677 Log: Increasing agent speed by 0.0201996; AGENT SPEED: 8.498877 Log: Increasing agent speed by 0.01749036; AGENT SPEED: 8.516367 Log: Increasing agent speed by 0.01857708; AGENT SPEED: 8.534944 Log: Increasing agent speed by 0.01762644; AGENT SPEED: 8.55257 Log: Increasing agent speed by 0.01584708; AGENT SPEED: 8.568418 Log: Increasing agent speed by 0.01728492; AGENT SPEED: 8.585703 Log: Increasing agent speed by 0.02223; AGENT SPEED: 8.607933 Log: Increasing agent speed by 0.0185322; AGENT SPEED: 8.626465 Log: Increasing agent speed by 0.02016036; AGENT SPEED: 8.646626 Log: Increasing agent speed by 0.02089716; AGENT SPEED: 8.667522 Log: Increasing agent speed by 0.01990596; AGENT SPEED: 8.687428 Log: Increasing agent speed by 0.02239548; AGENT SPEED: 8.709824 Log: Increasing agent speed by 0.01747884; AGENT SPEED: 8.727303 Log: Increasing agent speed by 0.02236308; AGENT SPEED: 8.749665 Log: Increasing agent speed by 0.01643304; AGENT SPEED: 8.766098 Log: Increasing agent speed by 0.01755096; AGENT SPEED: 8.783649 Log: Increasing agent speed by 0.01625556; AGENT SPEED: 8.799905 Log: Increasing agent speed by 0.01917648; AGENT SPEED: 8.819081 Log: Increasing agent speed by 0.01731012; AGENT SPEED: 8.836391 Log: Increasing agent speed by 0.01685988; AGENT SPEED: 8.853251 Log: Increasing agent speed by 0.01762164; AGENT SPEED: 8.870873 Log: Increasing agent speed by 0.01610568; AGENT SPEED: 8.886979 Log: Increasing agent speed by 0.01750656; AGENT SPEED: 8.904486 Log: Increasing agent speed by 0.01916076; AGENT SPEED: 8.923647 Log: Increasing agent speed by 0.01918848; AGENT SPEED: 8.942836 Log: Increasing agent speed by 0.01734552; AGENT SPEED: 8.960181 Log: Increasing agent speed by 0.0163578; AGENT SPEED: 8.976539 Log: Increasing agent speed by 0.01745904; AGENT SPEED: 8.993998 Log: Increasing agent speed by 0.01717272; AGENT SPEED: 9.01117 Log: Increasing agent speed by 0.01559724; AGENT SPEED: 9.026768 Log: Increasing agent speed by 0.01679952; AGENT SPEED: 9.043568 Log: Increasing agent speed by 0.0198588; AGENT SPEED: 9.063426 Log: Increasing agent speed by 0.01760268; AGENT SPEED: 9.081029 Log: Increasing agent speed by 0.01525488; AGENT SPEED: 9.096284 Log: Increasing agent speed by 0.01614276; AGENT SPEED: 9.112427 Log: Increasing agent speed by 0.01509144; AGENT SPEED: 9.127519 Log: Increasing agent speed by 0.01510272; AGENT SPEED: 9.142621 Log: Increasing agent speed by 0.01657476; AGENT SPEED: 9.159196 Log: Increasing agent speed by 0.01897164; AGENT SPEED: 9.178167 Log: Increasing agent speed by 0.01555476; AGENT SPEED: 9.193722 Log: Increasing agent speed by 0.01792032; AGENT SPEED: 9.211642 Log: Increasing agent speed by 0.0186966; AGENT SPEED: 9.230339 Log: Increasing agent speed by 0.01977528; AGENT SPEED: 9.250114 Log: Increasing agent speed by 0.01591728; AGENT SPEED: 9.266031 Log: Increasing agent speed by 0.01982448; AGENT SPEED: 9.285855 Log: Increasing agent speed by 0.01839816; AGENT SPEED: 9.304254 Log: Increasing agent speed by 0.01882524; AGENT SPEED: 9.323079 Log: Increasing agent speed by 0.01442076; AGENT SPEED: 9.3375 Log: Increasing agent speed by 0.01772832; AGENT SPEED: 9.355227 Log: Increasing agent speed by 0.0172374; AGENT SPEED: 9.372465 Log: Increasing agent speed by 0.015012; AGENT SPEED: 9.387477 Log: Increasing agent speed by 0.01848636; AGENT SPEED: 9.405963 Log: Increasing agent speed by 0.01800372; AGENT SPEED: 9.423966 Log: Increasing agent speed by 0.01708848; AGENT SPEED: 9.441055 Log: Increasing agent speed by 0.01625532; AGENT SPEED: 9.457311 Log: Increasing agent speed by 0.01898124; AGENT SPEED: 9.476292 Log: Increasing agent speed by 0.01801524; AGENT SPEED: 9.494307 Log: Increasing agent speed by 0.0176736; AGENT SPEED: 9.51198 Log: Increasing agent speed by 0.01631988; AGENT SPEED: 9.5283 Log: Increasing agent speed by 0.01785384; AGENT SPEED: 9.546154 Log: Increasing agent speed by 0.0186846; AGENT SPEED: 9.564838 Log: Increasing agent speed by 0.01593; AGENT SPEED: 9.580769 Log: Increasing agent speed by 0.01604016; AGENT SPEED: 9.596808 Log: Increasing agent speed by 0.01899384; AGENT SPEED: 9.615802 Log: Increasing agent speed by 0.01761204; AGENT SPEED: 9.633414 Log: Increasing agent speed by 0.0160824; AGENT SPEED: 9.649497 Log: Increasing agent speed by 0.01977612; AGENT SPEED: 9.669273 Log: Increasing agent speed by 0.02127312; AGENT SPEED: 9.690546 Log: Increasing agent speed by 0.01639104; AGENT SPEED: 9.706937 Log: Increasing agent speed by 0.01269348; AGENT SPEED: 9.71963 Log: Increasing agent speed by 0.01766796; AGENT SPEED: 9.737298 Log: Increasing agent speed by 0.01892256; AGENT SPEED: 9.756221 Log: Increasing agent speed by 0.01527024; AGENT SPEED: 9.771491 Log: Increasing agent speed by 0.0157788; AGENT SPEED: 9.78727 Log: Increasing agent speed by 0.0150366; AGENT SPEED: 9.802306 Log: Increasing agent speed by 0.01569216; AGENT SPEED: 9.817998 Log: Increasing agent speed by 0.01522836; AGENT SPEED: 9.833226 Log: Increasing agent speed by 0.01782024; AGENT SPEED: 9.851047 Log: Increasing agent speed by 0.0151542; AGENT SPEED: 9.8662 Log: Increasing agent speed by 0.01728372; AGENT SPEED: 9.883484 Log: Increasing agent speed by 0.01860552; AGENT SPEED: 9.902089 Log: Increasing agent speed by 0.01724556; AGENT SPEED: 9.919334 Log: Increasing agent speed by 0.01608132; AGENT SPEED: 9.935415 Log: Increasing agent speed by 0.01724976; AGENT SPEED: 9.952665 Log: Increasing agent speed by 0.01951116; AGENT SPEED: 9.972177 Log: Increasing agent speed by 0.01595928; AGENT SPEED: 9.988136 Log: Increasing agent speed by 0.01717272; AGENT SPEED: 10.00531 Log: Increasing agent speed by 0.0178404; AGENT SPEED: 10.02315 Log: Increasing agent speed by 0.01680948; AGENT SPEED: 10.03996 Log: Increasing agent speed by 0.015357; AGENT SPEED: 10.05532 Log: Increasing agent speed by 0.01746072; AGENT SPEED: 10.07278 Log: Increasing agent speed by 0.01755804; AGENT SPEED: 10.09033 Log: Increasing agent speed by 0.01556052; AGENT SPEED: 10.1059 Log: Increasing agent speed by 0.01661568; AGENT SPEED: 10.12251 Log: Increasing agent speed by 0.01986708; AGENT SPEED: 10.14238 Log: Increasing agent speed by 0.01691592; AGENT SPEED: 10.15929 Log: Increasing agent speed by 0.01377516; AGENT SPEED: 10.17307 Log: Increasing agent speed by 0.01614192; AGENT SPEED: 10.18921 Log: Increasing agent speed by 0.01410936; AGENT SPEED: 10.20332 Log: Increasing agent speed by 0.01758576; AGENT SPEED: 10.22091 Log: Increasing agent speed by 0.01643772; AGENT SPEED: 10.23734 Log: Increasing agent speed by 0.01279008; AGENT SPEED: 10.25013 Log: Increasing agent speed by 0.01508208; AGENT SPEED: 10.26522 Log: Increasing agent speed by 0.01631448; AGENT SPEED: 10.28153 Log: Increasing agent speed by 0.0156222; AGENT SPEED: 10.29715 Log: Increasing agent speed by 0.01698972; AGENT SPEED: 10.31414 Log: Increasing agent speed by 0.01579632; AGENT SPEED: 10.32994 Log: Increasing agent speed by 0.01316052; AGENT SPEED: 10.3431 Log: Increasing agent speed by 0.01374204; AGENT SPEED: 10.35684 Log: Increasing agent speed by 0.01376244; AGENT SPEED: 10.3706 Log: Increasing agent speed by 0.01722504; AGENT SPEED: 10.38783 Log: Increasing agent speed by 0.0150582; AGENT SPEED: 10.40289 Log: Increasing agent speed by 0.01438344; AGENT SPEED: 10.41727 Log: Increasing agent speed by 0.0151812; AGENT SPEED: 10.43245 Log: Increasing agent speed by 0.01598268; AGENT SPEED: 10.44844 Log: Increasing agent speed by 0.01534956; AGENT SPEED: 10.46379 Log: Increasing agent speed by 0.01578096; AGENT SPEED: 10.47957 Log: Increasing agent speed by 0.01856196; AGENT SPEED: 10.49813 Log: Increasing agent speed by 0.01560744; AGENT SPEED: 10.51374 Log: Increasing agent speed by 0.01536708; AGENT SPEED: 10.5291 Log: Increasing agent speed by 0.01735992; AGENT SPEED: 10.54646 Log: Increasing agent speed by 0.01361892; AGENT SPEED: 10.56008 Log: Increasing agent speed by 0.0206244; AGENT SPEED: 10.58071 Log: Increasing agent speed by 0.01531548; AGENT SPEED: 10.59602 Log: Increasing agent speed by 0.01576128; AGENT SPEED: 10.61178 Log: Increasing agent speed by 0.0160686; AGENT SPEED: 10.62785 Log: Increasing agent speed by 0.01408656; AGENT SPEED: 10.64194 Log: Increasing agent speed by 0.01520556; AGENT SPEED: 10.65714 Log: Increasing agent speed by 0.01558632; AGENT SPEED: 10.67273 Log: Increasing agent speed by 0.01651464; AGENT SPEED: 10.68924 Log: Increasing agent speed by 0.01759272; AGENT SPEED: 10.70684 Log: Increasing agent speed by 0.01819944; AGENT SPEED: 10.72504 Log: Increasing agent speed by 0.01663128; AGENT SPEED: 10.74167 Log: Increasing agent speed by 0.01525248; AGENT SPEED: 10.75692 Log: Increasing agent speed by 0.01643916; AGENT SPEED: 10.77336 Log: Increasing agent speed by 0.01661388; AGENT SPEED: 10.78997 Log: Increasing agent speed by 0.01611936; AGENT SPEED: 10.80609 Log: Increasing agent speed by 0.0125508; AGENT SPEED: 10.81864 Log: Increasing agent speed by 0.01589412; AGENT SPEED: 10.83454 Log: Increasing agent speed by 0.01610052; AGENT SPEED: 10.85064 Log: Increasing agent speed by 0.01846728; AGENT SPEED: 10.8691 Log: Increasing agent speed by 0.01805172; AGENT SPEED: 10.88716 Log: Increasing agent speed by 0.01856424; AGENT SPEED: 10.90572 Log: Increasing agent speed by 0.01481784; AGENT SPEED: 10.92054 Log: Increasing agent speed by 0.01750212; AGENT SPEED: 10.93804 Log: Increasing agent speed by 0.01828488; AGENT SPEED: 10.95632 Log: Increasing agent speed by 0.01395528; AGENT SPEED: 10.97028 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Increasing agent speed by 0.0169908; AGENT SPEED: 10.98727 Log: Increasing agent speed by 0.02662704; AGENT SPEED: 11.0139 Log: Increasing agent speed by 0.01829136; AGENT SPEED: 11.03219 Log: Increasing agent speed by 0.0183; AGENT SPEED: 11.05049 Log: Increasing agent speed by 0.01703208; AGENT SPEED: 11.06752 Log: Increasing agent speed by 0.0175242; AGENT SPEED: 11.08504 Log: Increasing agent speed by 0.02281224; AGENT SPEED: 11.10786 Log: Increasing agent speed by 0.02238732; AGENT SPEED: 11.13024 Log: Increasing agent speed by 0.01946616; AGENT SPEED: 11.14971 Log: Increasing agent speed by 0.0165408; AGENT SPEED: 11.16625 Log: Increasing agent speed by 0.02097036; AGENT SPEED: 11.18722 Log: Increasing agent speed by 0.01919004; AGENT SPEED: 11.20641 Log: Increasing agent speed by 0.01966452; AGENT SPEED: 11.22608 Log: Increasing agent speed by 0.01752492; AGENT SPEED: 11.2436 Log: Increasing agent speed by 0.01767192; AGENT SPEED: 11.26127 Log: Increasing agent speed by 0.01923084; AGENT SPEED: 11.2805 Log: Increasing agent speed by 0.02059884; AGENT SPEED: 11.3011 Log: Increasing agent speed by 0.01879056; AGENT SPEED: 11.31989 Log: Increasing agent speed by 0.01796724; AGENT SPEED: 11.33786 Log: Increasing agent speed by 0.01958148; AGENT SPEED: 11.35744 Log: Increasing agent speed by 0.02240808; AGENT SPEED: 11.37985 Log: Increasing agent speed by 0.02052144; AGENT SPEED: 11.40037 Log: Increasing agent speed by 0.0190314; AGENT SPEED: 11.4194 Log: Increasing agent speed by 0.01866708; AGENT SPEED: 11.43807 Log: Increasing agent speed by 0.01945872; AGENT SPEED: 11.45753 Log: Increasing agent speed by 0.01724892; AGENT SPEED: 11.47478 Log: Increasing agent speed by 0.02052408; AGENT SPEED: 11.4953 Log: Increasing agent speed by 0.02303724; AGENT SPEED: 11.51834 Log: Increasing agent speed by 0.02271636; AGENT SPEED: 11.54105 Log: Increasing agent speed by 0.01985664; AGENT SPEED: 11.56091 Log: Increasing agent speed by 0.02147328; AGENT SPEED: 11.58238 Log: Increasing agent speed by 0.0216372; AGENT SPEED: 11.60402 Log: Increasing agent speed by 0.0196614; AGENT SPEED: 11.62368 Log: Increasing agent speed by 0.01934976; AGENT SPEED: 11.64303 Log: Increasing agent speed by 0.01909128; AGENT SPEED: 11.66212 Log: Increasing agent speed by 0.01980156; AGENT SPEED: 11.68192 Log: Increasing agent speed by 0.0187896; AGENT SPEED: 11.70071 Log: Increasing agent speed by 0.01833456; AGENT SPEED: 11.71905 Log: Increasing agent speed by 0.02026236; AGENT SPEED: 11.73931 Log: Increasing agent speed by 0.01927992; AGENT SPEED: 11.75859 Log: Increasing agent speed by 0.02054784; AGENT SPEED: 11.77914 Log: Increasing agent speed by 0.02078184; AGENT SPEED: 11.79992 Log: Increasing agent speed by 0.01914888; AGENT SPEED: 11.81907 Log: Increasing agent speed by 0.01833228; AGENT SPEED: 11.8374 Log: Increasing agent speed by 0.02043048; AGENT SPEED: 11.85783 Log: Increasing agent speed by 0.01889808; AGENT SPEED: 11.87673 Log: Increasing agent speed by 0.01836624; AGENT SPEED: 11.89509 Log: Increasing agent speed by 0.01869372; AGENT SPEED: 11.91379 Log: Increasing agent speed by 0.0165078; AGENT SPEED: 11.9303 Log: Increasing agent speed by 0.02133744; AGENT SPEED: 11.95163 Log: Increasing agent speed by 0.02131032; AGENT SPEED: 11.97294 Log: Increasing agent speed by 0.01932096; AGENT SPEED: 11.99226 Log: Increasing agent speed by 0.0186072; AGENT SPEED: 12 Log: Increasing agent speed by 0.01880652; AGENT SPEED: 12 Log: Increasing agent speed by 0.02164176; AGENT SPEED: 12 Log: Increasing agent speed by 0.0201606; AGENT SPEED: 12 Log: Increasing agent speed by 0.02187012; AGENT SPEED: 12 Log: Increasing agent speed by 0.02244444; AGENT SPEED: 12 Log: Increasing agent speed by 0.01961628; AGENT SPEED: 12 Log: Increasing agent speed by 0.01948788; AGENT SPEED: 12 Log: Increasing agent speed by 0.01531584; AGENT SPEED: 12 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Increasing agent speed by 0.0199302; AGENT SPEED: 12 Log: Increasing agent speed by 0.022071; AGENT SPEED: 12 Log: Increasing agent speed by 0.02234364; AGENT SPEED: 12 Log: Increasing agent speed by 0.01854756; AGENT SPEED: 12 Log: Increasing agent speed by 0.01686336; AGENT SPEED: 12 Log: Increasing agent speed by 0.02004948; AGENT SPEED: 12 Log: Increasing agent speed by 0.02137296; AGENT SPEED: 12 Log: Increasing agent speed by 0.02133192; AGENT SPEED: 12 Log: Increasing agent speed by 0.02188992; AGENT SPEED: 12 Log: Increasing agent speed by 0.020952; AGENT SPEED: 12 Log: Increasing agent speed by 0.01826784; AGENT SPEED: 12 Log: Increasing agent speed by 0.01885896; AGENT SPEED: 12 Log: Increasing agent speed by 0.02105964; AGENT SPEED: 12 Log: Increasing agent speed by 0.02054844; AGENT SPEED: 12 Log: Increasing agent speed by 0.01882128; AGENT SPEED: 12 Log: Increasing agent speed by 0.02119692; AGENT SPEED: 12 Log: Increasing agent speed by 0.01954704; AGENT SPEED: 12 Log: Increasing agent speed by 0.017049; AGENT SPEED: 12 Log: Increasing agent speed by 0.02104236; AGENT SPEED: 12 Log: Increasing agent speed by 0.02168904; AGENT SPEED: 12 Log: Increasing agent speed by 0.02011344; AGENT SPEED: 12 Log: Increasing agent speed by 0.02207844; AGENT SPEED: 12 Log: Increasing agent speed by 0.02061756; AGENT SPEED: 12 Log: Increasing agent speed by 0.01607328; AGENT SPEED: 12 Log: Increasing agent speed by 0.01883292; AGENT SPEED: 12 Log: Increasing agent speed by 0.0192522; AGENT SPEED: 12 Log: Increasing agent speed by 0.02122008; AGENT SPEED: 12 Log: Increasing agent speed by 0.01920108; AGENT SPEED: 12 Log: Increasing agent speed by 0.01844472; AGENT SPEED: 12 Log: Increasing agent speed by 0.01916556; AGENT SPEED: 12 Log: Increasing agent speed by 0.02417808; AGENT SPEED: 12 Log: Increasing agent speed by 0.02232528; AGENT SPEED: 12 Log: Increasing agent speed by 0.0201798; AGENT SPEED: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Increasing agent speed by 0.02141508; AGENT SPEED: 12 Log: Increasing agent speed by 0.0226224; AGENT SPEED: 12 Log: Increasing agent speed by 0.0201324; AGENT SPEED: 12 Log: Increasing agent speed by 0.01929288; AGENT SPEED: 12 Log: Increasing agent speed by 0.02346624; AGENT SPEED: 12 Log: Increasing agent speed by 0.02177592; AGENT SPEED: 12 Log: Increasing agent speed by 0.02374524; AGENT SPEED: 12 Log: Increasing agent speed by 0.01877148; AGENT SPEED: 12 Log: Increasing agent speed by 0.02207928; AGENT SPEED: 12 Log: Increasing agent speed by 0.01945332; AGENT SPEED: 12 Log: Increasing agent speed by 0.02153304; AGENT SPEED: 12 Log: Increasing agent speed by 0.01723476; AGENT SPEED: 12 Log: Increasing agent speed by 0.01890432; AGENT SPEED: 12 Log: Increasing agent speed by 0.01975284; AGENT SPEED: 12 Log: Increasing agent speed by 0.02163132; AGENT SPEED: 12 Log: Increasing agent speed by 0.01952484; AGENT SPEED: 12 Log: Increasing agent speed by 0.02396676; AGENT SPEED: 12 Log: Increasing agent speed by 0.01978476; AGENT SPEED: 12 Log: Increasing agent speed by 0.02073492; AGENT SPEED: 12 Log: Increasing agent speed by 0.02136456; AGENT SPEED: 12 Log: Increasing agent speed by 0.02476044; AGENT SPEED: 12 Log: Increasing agent speed by 0.02374296; AGENT SPEED: 12 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-4.98, -219.45, 66.93) Log: Increasing agent speed by 0.02387892; AGENT SPEED: 12 Log: Increasing agent speed by 0.02165112; AGENT SPEED: 12 Log: Increasing agent speed by 0.02020068; AGENT SPEED: 12 Log: Increasing agent speed by 0.02352816; AGENT SPEED: 12 Log: Increasing agent speed by 0.01889376; AGENT SPEED: 12 Log: Increasing agent speed by 0.02232996; AGENT SPEED: 12 Log: Increasing agent speed by 0.01924368; AGENT SPEED: 12 Log: Increasing agent speed by 0.01610208; AGENT SPEED: 12 Log: Increasing agent speed by 0.01871364; AGENT SPEED: 12 Log: Increasing agent speed by 0.02023608; AGENT SPEED: 12 Log: Increasing agent speed by 0.01831188; AGENT SPEED: 12 Log: Increasing agent speed by 0.01803408; AGENT SPEED: 12 Log: Increasing agent speed by 0.02153292; AGENT SPEED: 12 Log: Increasing agent speed by 0.0196476; AGENT SPEED: 12 Log: Increasing agent speed by 0.01883784; AGENT SPEED: 12 Log: Increasing agent speed by 0.0237096; AGENT SPEED: 12 Log: Increasing agent speed by 0.02215668; AGENT SPEED: 12 Log: Increasing agent speed by 0.02226576; AGENT SPEED: 12 Log: Increasing agent speed by 0.01963944; AGENT SPEED: 12 Log: Increasing agent speed by 0.01670568; AGENT SPEED: 12 Log: Increasing agent speed by 0.01908132; AGENT SPEED: 12 Log: Increasing agent speed by 0.02213064; AGENT SPEED: 12 Log: Increasing agent speed by 0.01881648; AGENT SPEED: 12 Log: Increasing agent speed by 0.01926972; AGENT SPEED: 12 Log: Increasing agent speed by 0.01936152; AGENT SPEED: 12 Log: Increasing agent speed by 0.02084064; AGENT SPEED: 12 Log: Increasing agent speed by 0.02104992; AGENT SPEED: 12 Log: Increasing agent speed by 0.02047296; AGENT SPEED: 12 Log: Increasing agent speed by 0.01909704; AGENT SPEED: 12 Log: Increasing agent speed by 0.01877568; AGENT SPEED: 12 Log: Increasing agent speed by 0.01631088; AGENT SPEED: 12 Log: Increasing agent speed by 0.01916952; AGENT SPEED: 12 Log: Increasing agent speed by 0.0192576; AGENT SPEED: 12 Log: Increasing agent speed by 0.02014116; AGENT SPEED: 12 Log: Increasing agent speed by 0.0168648; AGENT SPEED: 12 Log: Increasing agent speed by 0.01879536; AGENT SPEED: 12 [Info] Console: 2026-04-23 오후 10:19:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Increasing agent speed by 0.02231748; AGENT SPEED: 12 Log: Increasing agent speed by 0.02131332; AGENT SPEED: 12 Log: Increasing agent speed by 0.01903092; AGENT SPEED: 12 Log: Increasing agent speed by 0.01763376; AGENT SPEED: 12 Log: Increasing agent speed by 0.01566684; AGENT SPEED: 12 Log: Increasing agent speed by 0.02039736; AGENT SPEED: 12 Log: Increasing agent speed by 0.02040096; AGENT SPEED: 12 Log: Increasing agent speed by 0.01905768; AGENT SPEED: 12 Log: Increasing agent speed by 0.01730784; AGENT SPEED: 12 Log: Increasing agent speed by 0.01741488; AGENT SPEED: 12 Log: Increasing agent speed by 0.02082408; AGENT SPEED: 12 Log: Increasing agent speed by 0.01800792; AGENT SPEED: 12 Log: Increasing agent speed by 0.01657668; AGENT SPEED: 12 Log: Increasing agent speed by 0.01804728; AGENT SPEED: 12 Log: Increasing agent speed by 0.01931808; AGENT SPEED: 12 Log: Increasing agent speed by 0.02024928; AGENT SPEED: 12 Log: Increasing agent speed by 0.02056116; AGENT SPEED: 12 Log: Increasing agent speed by 0.01681632; AGENT SPEED: 12 Log: Increasing agent speed by 0.0206478; AGENT SPEED: 12 Log: Increasing agent speed by 0.0203154; AGENT SPEED: 12 Log: Increasing agent speed by 0.0207966; AGENT SPEED: 12 Log: Increasing agent speed by 0.01964268; AGENT SPEED: 12 Log: Increasing agent speed by 0.0255558; AGENT SPEED: 12 Log: Increasing agent speed by 0.0234486; AGENT SPEED: 12 Log: Increasing agent speed by 0.02242188; AGENT SPEED: 12 Log: Increasing agent speed by 0.01924692; AGENT SPEED: 12 Log: Increasing agent speed by 0.01871376; AGENT SPEED: 12 Log: Increasing agent speed by 0.02159556; AGENT SPEED: 12 Log: Increasing agent speed by 0.02346744; AGENT SPEED: 12 Log: Increasing agent speed by 0.0181302; AGENT SPEED: 12 Log: Increasing agent speed by 0.02057124; AGENT SPEED: 12 Log: Increasing agent speed by 0.021774; AGENT SPEED: 12 Log: Increasing agent speed by 0.01614492; AGENT SPEED: 12 Log: Increasing agent speed by 0.01849428; AGENT SPEED: 12 Log: Increasing agent speed by 0.02289372; AGENT SPEED: 12 Log: Increasing agent speed by 0.01793712; AGENT SPEED: 12 Log: Increasing agent speed by 0.01952616; AGENT SPEED: 12 Log: Increasing agent speed by 0.01525344; AGENT SPEED: 12 Log: Increasing agent speed by 0.02104176; AGENT SPEED: 12 Log: Increasing agent speed by 0.01898028; AGENT SPEED: 12 Log: Increasing agent speed by 0.01873812; AGENT SPEED: 12 Log: Increasing agent speed by 0.01898328; AGENT SPEED: 12 Log: Increasing agent speed by 0.01787376; AGENT SPEED: 12 Log: Increasing agent speed by 0.0186372; AGENT SPEED: 12 Log: Increasing agent speed by 0.01900404; AGENT SPEED: 12 Log: Increasing agent speed by 0.01935204; AGENT SPEED: 12 Log: Increasing agent speed by 0.01783788; AGENT SPEED: 12 Log: Increasing agent speed by 0.01874292; AGENT SPEED: 12 Log: Increasing agent speed by 0.02094492; AGENT SPEED: 12 Log: Increasing agent speed by 0.01776672; AGENT SPEED: 12 Log: Increasing agent speed by 0.01941252; AGENT SPEED: 12 Log: Increasing agent speed by 0.02697816; AGENT SPEED: 12 Log: Increasing agent speed by 0.01961196; AGENT SPEED: 12 Log: Increasing agent speed by 0.01611828; AGENT SPEED: 12 Log: Increasing agent speed by 0.01934268; AGENT SPEED: 12 Warning: PlayOneShot was called with a null AudioClip. Log: Increasing agent speed by 0.02057364; AGENT SPEED: 12 Log: Increasing agent speed by 0.01757028; AGENT SPEED: 12 Log: Increasing agent speed by 0.01475628; AGENT SPEED: 12 Log: Increasing agent speed by 0.01987164; AGENT SPEED: 12 Log: Increasing agent speed by 0.02064264; AGENT SPEED: 12 Log: Increasing agent speed by 0.01778532; AGENT SPEED: 12 Log: Increasing agent speed by 0.018039; AGENT SPEED: 12 Log: Increasing agent speed by 0.01982544; AGENT SPEED: 12 Log: Increasing agent speed by 0.02037912; AGENT SPEED: 12 Log: Increasing agent speed by 0.02014176; AGENT SPEED: 12 Log: Increasing agent speed by 0.01754544; AGENT SPEED: 12 Log: Increasing agent speed by 0.0179364; AGENT SPEED: 12 Log: Increasing agent speed by 0.022155; AGENT SPEED: 12 Log: Increasing agent speed by 0.01939092; AGENT SPEED: 12 Log: Increasing agent speed by 0.01947576; AGENT SPEED: 12 Log: Increasing agent speed by 0.0198822; AGENT SPEED: 12 Log: Increasing agent speed by 0.02278572; AGENT SPEED: 12 Log: Increasing agent speed by 0.01440864; AGENT SPEED: 12 Log: Increasing agent speed by 0.01872324; AGENT SPEED: 12 Log: Increasing agent speed by 0.01864932; AGENT SPEED: 12 Log: Increasing agent speed by 0.02179188; AGENT SPEED: 12 Log: Increasing agent speed by 0.01856784; AGENT SPEED: 12 Log: Increasing agent speed by 0.01532724; AGENT SPEED: 12 Log: Increasing agent speed by 0.01820832; AGENT SPEED: 12 Log: Increasing agent speed by 0.0201138; AGENT SPEED: 12 Log: Increasing agent speed by 0.01964088; AGENT SPEED: 12 Log: Increasing agent speed by 0.01682916; AGENT SPEED: 12 Log: Increasing agent speed by 0.01824324; AGENT SPEED: 12 Log: Increasing agent speed by 0.0185028; AGENT SPEED: 12 Log: Increasing agent speed by 0.023193; AGENT SPEED: 12 Log: Increasing agent speed by 0.02119116; AGENT SPEED: 12 Log: Increasing agent speed by 0.01946088; AGENT SPEED: 12 Log: Increasing agent speed by 0.01987368; AGENT SPEED: 12 Log: Increasing agent speed by 0.01877088; AGENT SPEED: 12 Log: Increasing agent speed by 0.0176562; AGENT SPEED: 12 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 10:19:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: On local player talk! Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.45, -219.58, 66.71) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.37, -219.45, 66.46) Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: r/l activate: False Log: secondary use A Log: secondary use A Log: Calling shoot gun.... Log: Local client hit enemy Flowerman(Clone) #1 with force of 3. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy Flowerman(Clone) with force of 3. Log: Local client hit enemy Flowerman(Clone) #1 with force of 3. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy Flowerman(Clone) with force of 3. Log: Local client hit enemy Flowerman(Clone) #1 with force of 5. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy Flowerman(Clone) with force of 5. Log: Calling shoot gun and sync Log: Shoot gun client rpc received Log: localClientSendingShootGunRPC was true Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Flowerman Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: secondary use A Log: secondary use A Log: secondary use B Log: secondary use C Log: secondary use D Log: secondary use E Log: secondary use F Log: secondary use G Log: r/l activate: False Log: secondary use A Log: secondary use A Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-6.18, -219.44, 61.97) Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Butler: pinged attention to position Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:10 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:10 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:5 Log: On local player talk! Log: Butler: pinged attention to position Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 [Info] Console: 2026-04-23 오후 10:19:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:5 Log: On local player talk! Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: planttype:1, batchnum:0, index:5 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:5 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:5 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (30.66, -219.59, 49.93) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (30.66, -219.59, 49.93); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (30.66, -219.59, 49.93) Log: moldPositions[0,2]: 5 -- corresponding to batchedPosition: (37.90, -219.59, 52.87) Log: Destroying: planttype:2, index:0 Log: Input: 5 -- (30.66, -219.59, 49.93) Log: Batches: 1 Log: Amount in batch #0: 15 Log: GetWeedPositionInMatrixList Returning: Batches[0][5] Log: Destroying position: (30.66, -219.59, 49.93) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:11 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:11 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:11 Log: planttype:0, batchnum:0, index:10 Log: planttype:0, batchnum:0, index:10 Log: Checking nearby cadaver plant positions to position (28.96, -219.59, 49.61) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.96, -219.59, 49.61); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 11, position (27.69, -219.59, 49.95); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (28.96, -219.59, 49.61) Log: moldPositions[0,0]: 10 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: moldPositions[1,0]: 11 -- corresponding to batchedPosition: (34.46, -219.59, 48.90) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Input: 11 -- (27.69, -219.59, 49.95) Log: Batches: 1 Log: Amount in batch #0: 18 Log: GetWeedPositionInMatrixList Returning: Batches[0][11] Log: Destroying position: (27.69, -219.59, 49.95) Log: Input: 10 -- (28.96, -219.59, 49.61) Log: Batches: 1 Log: Amount in batch #0: 17 Log: GetWeedPositionInMatrixList Returning: Batches[0][10] Log: Destroying position: (28.96, -219.59, 49.61) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:6 Log: planttype:1, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (29.63, -219.59, 48.24) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 10, position (28.80, -219.59, 47.67); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 5, position (29.63, -219.59, 48.24); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (29.63, -219.59, 48.24) Log: moldPositions[0,0]: 10 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: moldPositions[0,1]: 5 -- corresponding to batchedPosition: (37.84, -219.59, 48.28) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Input: 10 -- (28.80, -219.59, 47.67) Log: Batches: 1 Log: Amount in batch #0: 16 Log: GetWeedPositionInMatrixList Returning: Batches[0][10] Log: Destroying position: (28.80, -219.59, 47.67) Log: Input: 5 -- (29.63, -219.59, 48.24) Log: Batches: 1 Log: Amount in batch #0: 10 Log: GetWeedPositionInMatrixList Returning: Batches[0][5] Log: Destroying position: (29.63, -219.59, 48.24) Log: planttype:0, batchnum:0, index:6 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:6 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (33.50, -219.59, 50.81) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (33.50, -219.59, 50.81); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 6, position (33.36, -219.59, 51.93); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (33.50, -219.59, 50.81) Log: moldPositions[0,0]: 4 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: moldPositions[1,0]: 6 -- corresponding to batchedPosition: (34.46, -219.59, 48.90) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Input: 6 -- (33.36, -219.59, 51.93) Log: Batches: 1 Log: Amount in batch #0: 15 Log: GetWeedPositionInMatrixList Returning: Batches[0][6] Log: Destroying position: (33.36, -219.59, 51.93) Log: Input: 4 -- (33.50, -219.59, 50.81) Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: Batches[0][4] Log: Destroying position: (33.50, -219.59, 50.81) Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:5 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:5 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:3 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:2, batchnum:0, index:3 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:3 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:3 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:2, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:7 Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:7 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:4 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:7 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:7 Log: Checking nearby cadaver plant positions to position (32.59, -219.59, 45.24) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 7, position (32.59, -219.59, 45.24); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (32.59, -219.59, 45.24) Log: moldPositions[0,0]: 7 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: Destroying: planttype:0, index:0 Log: Input: 7 -- (32.59, -219.59, 45.24) Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: Batches[0][7] Log: Destroying position: (32.59, -219.59, 45.24) Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: planttype:1, batchnum:0, index:4 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:4 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:1, batchnum:0, index:4 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (37.90, -219.59, 52.87) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 4, position (37.76, -219.59, 51.53); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 52.87); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (37.90, -219.59, 52.87) Log: moldPositions[0,1]: 4 -- corresponding to batchedPosition: (37.84, -219.59, 48.28) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (37.90, -219.59, 52.87) Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 4 -- (37.76, -219.59, 51.53) Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: Batches[0][4] Log: Destroying position: (37.76, -219.59, 51.53) Log: Input: 0 -- (37.90, -219.59, 52.87) Log: Batches: 1 Log: Amount in batch #0: 14 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (37.90, -219.59, 52.87) Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:3 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:3 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:3 Log: Checking nearby cadaver plant positions to position (33.05, -219.59, 49.17) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 1, position (34.46, -219.59, 48.90); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 3, position (33.05, -219.59, 49.17); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (34.19, -219.59, 48.90); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (33.05, -219.59, 49.17) Log: moldPositions[0,0]: 1 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: moldPositions[0,1]: 3 -- corresponding to batchedPosition: (37.84, -219.59, 48.28) Log: moldPositions[0,2]: 1 -- corresponding to batchedPosition: (36.03, -219.59, 46.88) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 1 -- (34.46, -219.59, 48.90) Log: Batches: 1 Log: Amount in batch #0: 12 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (34.46, -219.59, 48.90) Log: Input: 3 -- (33.05, -219.59, 49.17) Log: Batches: 1 Log: Amount in batch #0: 8 Log: GetWeedPositionInMatrixList Returning: Batches[0][3] Log: Destroying position: (33.05, -219.59, 49.17) Log: Input: 1 -- (34.19, -219.59, 48.90) Log: Batches: 1 Log: Amount in batch #0: 13 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (34.19, -219.59, 48.90) Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:3 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:1, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:1, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Checking nearby cadaver plant positions to position (35.95, -219.59, 50.36) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.33, -219.59, 51.78); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 3, position (36.58, -219.59, 50.46); addToArrayIndex: 1 Log: Got nearby cadaver plant at index 4, position (35.95, -219.59, 50.36); addToArrayIndex: 2 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (36.95, -219.59, 50.80); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 3 Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (35.95, -219.59, 50.36) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (36.33, -219.59, 51.78) Log: moldPositions[1,0]: 3 -- corresponding to batchedPosition: (37.57, -219.59, 49.41) Log: moldPositions[2,0]: 4 -- corresponding to batchedPosition: (36.37, -219.59, 48.48) Log: moldPositions[0,2]: 1 -- corresponding to batchedPosition: (36.03, -219.59, 46.88) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:0, index:2 Log: Destroying: planttype:2, index:0 Log: Input: 4 -- (35.95, -219.59, 50.36) Log: Batches: 1 Log: Amount in batch #0: 11 Log: GetWeedPositionInMatrixList Returning: Batches[0][4] Log: Destroying position: (35.95, -219.59, 50.36) Log: Input: 3 -- (36.58, -219.59, 50.46) Log: Batches: 1 Log: Amount in batch #0: 10 Log: GetWeedPositionInMatrixList Returning: Batches[0][3] Log: Destroying position: (36.58, -219.59, 50.46) Log: Input: 0 -- (36.33, -219.59, 51.78) Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (36.33, -219.59, 51.78) Log: Input: 1 -- (36.95, -219.59, 50.80) Log: Batches: 1 Log: Amount in batch #0: 12 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (36.95, -219.59, 50.80) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (37.57, -219.59, 49.41) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (37.57, -219.59, 49.41); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.84, -219.59, 48.28); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (37.85, -219.59, 48.43); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (37.57, -219.59, 49.41) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (37.57, -219.59, 49.41) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (37.84, -219.59, 48.28) Log: moldPositions[1,1]: 2 -- corresponding to batchedPosition: (37.90, -219.59, 45.43) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:1, index:1 Log: Input: 0 -- (37.57, -219.59, 49.41) Log: Batches: 1 Log: Amount in batch #0: 8 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (37.57, -219.59, 49.41) Log: Input: 2 -- (37.85, -219.59, 48.43) Log: Batches: 1 Log: Amount in batch #0: 7 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (37.85, -219.59, 48.43) Log: Input: 0 -- (37.84, -219.59, 48.28) Log: Batches: 1 Log: Amount in batch #0: 6 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (37.84, -219.59, 48.28) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (36.37, -219.59, 48.48) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.37, -219.59, 48.48); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (36.56, -219.59, 47.82); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (36.37, -219.59, 48.48) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (36.37, -219.59, 48.48) Log: moldPositions[0,2]: 1 -- corresponding to batchedPosition: (36.03, -219.59, 46.88) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (36.37, -219.59, 48.48) Log: Batches: 1 Log: Amount in batch #0: 7 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (36.37, -219.59, 48.48) Log: Input: 1 -- (36.56, -219.59, 47.82) Log: Batches: 1 Log: Amount in batch #0: 11 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (36.56, -219.59, 47.82) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-6.50, -219.11, 67.02) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (36.03, -219.59, 46.03) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.03, -219.59, 46.03); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (36.03, -219.59, 46.88); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (36.03, -219.59, 46.03) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (36.03, -219.59, 46.03) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (36.03, -219.59, 46.88) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (36.03, -219.59, 46.03) Log: Batches: 1 Log: Amount in batch #0: 6 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (36.03, -219.59, 46.03) Log: Input: 0 -- (36.03, -219.59, 46.88) Log: Batches: 1 Log: Amount in batch #0: 10 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (36.03, -219.59, 46.88) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (37.90, -219.59, 45.43) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (37.90, -219.59, 45.43); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (37.90, -219.59, 45.43) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (37.90, -219.59, 45.43) Log: Destroying: planttype:1, index:0 Log: Input: 0 -- (37.90, -219.59, 45.43) Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (37.90, -219.59, 45.43) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (33.28, -219.59, 56.67) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (33.28, -219.59, 56.67); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (33.28, -219.59, 56.67) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (33.28, -219.59, 56.67) Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (33.28, -219.59, 56.67) Log: Batches: 1 Log: Amount in batch #0: 9 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (33.28, -219.59, 56.67) Log: planttype:2, batchnum:0, index:6 Log: planttype:2, batchnum:0, index:6 Log: Checking nearby cadaver plant positions to position (23.09, -219.59, 45.41) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 5, position (23.09, -219.59, 45.41); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (23.09, -219.59, 45.41) Log: moldPositions[0,2]: 5 -- corresponding to batchedPosition: (35.51, -219.59, 59.79) Log: Destroying: planttype:2, index:0 Log: Input: 5 -- (23.09, -219.59, 45.41) Log: Batches: 1 Log: Amount in batch #0: 8 Log: GetWeedPositionInMatrixList Returning: Batches[0][5] Log: Destroying position: (23.09, -219.59, 45.41) Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Log: planttype:2, batchnum:0, index:5 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:3 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: planttype:0, batchnum:0, index:4 Log: planttype:2, batchnum:0, index:5 Log: Checking nearby cadaver plant positions to position (34.00, -219.59, 59.78) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (34.27, -219.59, 59.19); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (34.95, -219.59, 60.83); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 5, position (34.00, -219.59, 59.78); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (34.00, -219.59, 59.78) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (34.27, -219.59, 59.19) Log: moldPositions[0,2]: 2 -- corresponding to batchedPosition: (35.51, -219.59, 59.79) Log: moldPositions[1,2]: 5 -- corresponding to batchedPosition: (25.30, -219.59, 44.74) Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Destroying: planttype:2, index:1 Log: Input: 0 -- (34.27, -219.59, 59.19) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (34.27, -219.59, 59.19) Log: Input: 5 -- (34.00, -219.59, 59.78) Log: Batches: 1 Log: Amount in batch #0: 7 Log: GetWeedPositionInMatrixList Returning: Batches[0][5] Log: Destroying position: (34.00, -219.59, 59.78) Log: Input: 2 -- (34.95, -219.59, 60.83) Log: Batches: 1 Log: Amount in batch #0: 6 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (34.95, -219.59, 60.83) Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 Log: planttype:0, batchnum:0, index:4 [Info] Console: 2026-04-23 오후 10:19:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Checking nearby cadaver plant positions to position (17.97, -219.59, 43.37) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 4, position (17.97, -219.59, 43.37); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (17.97, -219.59, 43.37) Log: moldPositions[0,0]: 4 -- corresponding to batchedPosition: (21.21, -219.59, 44.06) Log: Destroying: planttype:0, index:0 Log: Input: 4 -- (17.97, -219.59, 43.37) Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: Batches[0][4] Log: Destroying position: (17.97, -219.59, 43.37) Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:3 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (17.11, -219.59, 45.21) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 3, position (17.11, -219.59, 45.21); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (17.11, -219.59, 45.21) Log: moldPositions[0,0]: 3 -- corresponding to batchedPosition: (21.21, -219.59, 44.06) Log: Destroying: planttype:0, index:0 Log: Input: 3 -- (17.11, -219.59, 45.21) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][3] Log: Destroying position: (17.11, -219.59, 45.21) Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: planttype:0, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (20.89, -219.59, 43.79) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (21.21, -219.59, 44.06); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (20.89, -219.59, 43.79); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 3, position (20.82, -219.59, 43.67); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (20.89, -219.59, 43.79) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (21.21, -219.59, 44.06) Log: moldPositions[1,0]: 2 -- corresponding to batchedPosition: (36.78, -219.59, 59.16) Log: moldPositions[0,2]: 3 -- corresponding to batchedPosition: (35.51, -219.59, 59.79) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Destroying: planttype:2, index:0 Log: Input: 2 -- (20.89, -219.59, 43.79) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (20.89, -219.59, 43.79) Log: Input: 0 -- (21.21, -219.59, 44.06) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (21.21, -219.59, 44.06) Log: Input: 3 -- (20.82, -219.59, 43.67) Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: Batches[0][3] Log: Destroying position: (20.82, -219.59, 43.67) Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: planttype:1, batchnum:0, index:2 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (33.10, -219.54, 61.12) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (33.10, -219.54, 61.12); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 2, position (34.39, -219.59, 61.47); addToArrayIndex: 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 2 Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (33.10, -219.54, 61.12) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (33.10, -219.54, 61.12) Log: moldPositions[1,1]: 2 -- corresponding to batchedPosition: (35.19, -219.59, 58.73) Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:1, index:1 Log: Input: 2 -- (34.39, -219.59, 61.47) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (34.39, -219.59, 61.47) Log: Input: 0 -- (33.10, -219.54, 61.12) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (33.10, -219.54, 61.12) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:2 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:2 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:2 Log: Checking nearby cadaver plant positions to position (23.28, -219.59, 42.65) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 2, position (23.28, -219.59, 42.65); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (23.28, -219.59, 42.65) Log: moldPositions[0,2]: 2 -- corresponding to batchedPosition: (35.51, -219.59, 59.79) Log: Destroying: planttype:2, index:0 Log: Input: 2 -- (23.28, -219.59, 42.65) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][2] Log: Destroying position: (23.28, -219.59, 42.65) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (35.51, -219.59, 59.79) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (36.78, -219.59, 59.16); addToArrayIndex: 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (35.19, -219.59, 58.73); addToArrayIndex: 0 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (35.51, -219.59, 59.79); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (35.51, -219.59, 59.79) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (36.78, -219.59, 59.16) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (35.19, -219.59, 58.73) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (35.51, -219.59, 59.79) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:1, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (36.78, -219.59, 59.16) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (36.78, -219.59, 59.16) Log: Input: 0 -- (35.19, -219.59, 58.73) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (35.19, -219.59, 58.73) Log: Input: 0 -- (35.51, -219.59, 59.79) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (35.51, -219.59, 59.79) Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (37.01, -212.58, 56.66) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (37.01, -212.58, 56.66); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (37.01, -212.58, 56.66) Log: moldPositions[0,2]: 1 -- corresponding to batchedPosition: (25.30, -219.59, 44.74) Log: Destroying: planttype:2, index:0 Log: Input: 1 -- (37.01, -212.58, 56.66) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (37.01, -212.58, 56.66) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (25.30, -219.59, 44.74) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (25.30, -219.59, 44.74); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (25.30, -219.59, 44.74) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (25.30, -219.59, 44.74) Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (25.30, -219.59, 44.74) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (25.30, -219.59, 44.74) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: State 2, Switching to state 0, found another player or multiple players 1 Log: Target player: 0; is dead?: False Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:20:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: True Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Target player: 3; is dead?: False Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: Adjacent room culling: Got start tile! Log: Is being used set to True by RPC [Info] Console: 2026-04-23 오후 10:20:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False Log: Butler: pinged attention to position Log: Local client hit enemy ButlerEnemy(Clone) #4 with force of 1. Warning: PlayOneShot was called with a null AudioClip. Log: Client #3 hit enemy ButlerEnemy(Clone) with force of 1. Log: Butler: pinged attention to position Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 14; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:20:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Info] Console: 2026-04-23 오후 10:20:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! [Info] Console: 2026-04-23 오후 10:21:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: On local player talk! Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: pausing lock picker audio Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:21:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: interact True ; False; False Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Log: interact True ; False; False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: r/l activate: True Log: not reloading [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (18.51, -219.44, 51.11) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 10:21:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 10:21:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Info] Console: 2026-04-23 오후 10:22:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (13:22:08.016) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 14.1595ms) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 10:22:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (True) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 10:22:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy ButlerEnemy(Clone) with force of 1. Log: Butler: pinged attention to position Log: Kill enemy client rpc called; False Warning: PlayOneShot was called with a null AudioClip. Log: Playing death sound for enemy: Butler Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Log: not reloading [Info] Console: 2026-04-23 오후 10:22:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: r/l activate: True Log: not reloading Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 10:23:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Network] (13:23:06.074) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 18.8307ms) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.36, 2.22, -12.90), Rot: (1.13, 90.00, 360.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.36, 2.22, -12.90), Rot: (1.13, 90.00, 0.00), Player: 0 [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.36, 2.22, -12.90), Rot: (1.13, 90.00, 0.00), Player: 0 Log: On local player talk! Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: On local player talk! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 8; current planet: 7 Dine Log: Current ship ambience clips length: 12 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-118.02, -14.49, -13.97) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:23:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 21.57987 meters Log: Mouth dog targetPos 1: (-90.20, -10.94, 0.47); distanceToNoise: 21.57987 Log: Mouth dog targetPos 2: (-90.37, -10.85, 1.67) Log: Dog lastheardnoisePosition: (-90.37, -10.85, 1.67) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 16.82779 meters Log: Mouth dog targetPos 1: (-86.97, -10.35, 1.98); distanceToNoise: 16.82779 Log: Mouth dog targetPos 2: (-86.49, -10.15, 4.10) Log: Dog lastheardnoisePosition: (-86.49, -10.15, 4.10) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 11.79952 meters Log: Mouth dog targetPos 1: (-84.20, -9.85, 3.66); distanceToNoise: 11.79952 Log: Mouth dog targetPos 2: (-85.04, -9.91, 3.13) Log: Dog lastheardnoisePosition: (-85.04, -9.91, 3.13) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 8.307258 meters Log: Mouth dog targetPos 1: (-82.19, -9.50, 4.59); distanceToNoise: 8.307258 Log: Mouth dog targetPos 2: (-81.88, -9.40, 5.11) Log: Dog lastheardnoisePosition: (-81.88, -9.40, 5.11) Log: dog 'MouthDog(Clone)': Heard noise! Distance: 6.835612 meters Log: Mouth dog targetPos 1: (-81.64, -9.40, 4.92); distanceToNoise: 6.835612 Log: Mouth dog targetPos 2: (-80.92, -9.24, 5.09) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Dog lastheardnoisePosition: (-80.92, -9.24, 5.09) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Setting lastHeardNoisePosition to (-76.05, -8.44, 7.93) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: dog 'MouthDog(Clone)': Heard noise! Distance: 4.496665 meters Log: Mouth dog targetPos 1: (-82.57, -9.41, 8.86); distanceToNoise: 4.496665 Log: Mouth dog targetPos 2: (-83.01, -9.64, 8.55) Log: Dog lastheardnoisePosition: (-83.01, -9.64, 8.55) Log: Kill player rpc Log: killing player A [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: killing player B Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'panic'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-81.89, -9.38, 3.49) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 1 PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. [Warning] Unity Log: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. Warning: Setting angular velocity of a kinematic body is not supported. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 2 Log: clip index: 2; current planet: 7 Dine Log: Current ship ambience clips length: 12 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:23:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: clip index: 10; current planet: 7 Dine Log: Current ship ambience clips length: 12 Log: On local player talk! Log: Is in elevator D?: True [Info] Console: 2026-04-23 오후 10:23:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: KILL LOCAL PLAYER! Log: Cadaver growth: Unable to burst from dying player 'hanyaa'. Reason A (incompatible cause of death). Time:1 Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: False; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-11.48, 3.18, -15.35) Log: Item slot #0 null?: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 1 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DoorLeftTrigger Log: Interact trigger destroying! name: DoorRightTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: Cube Log: Scrap collected: 2708 [Info] Console: 2026-04-23 오후 10:24:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: clip index: 9; current planet: 7 Dine Log: Current ship ambience clips length: 12 Log: XP gain before scaling to scrap returned: 12 Log: 0.9766103 Log: 0.9766103 Log: Reviving players A Log: Reviving players B Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Weather chance: 0.3644105; 1 [Info] Console: 2026-04-23 오후 10:24:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Network] (13:24:22.551) EventQueue: Large number of received packets pending dispatch (62). Possibly due to network congestion (last frame was 16.5231ms) Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.568) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.569) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.569) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.569) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.569) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.569) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:24:22.584) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:23.575) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: pausing lock picker audio Warning: [Dissonance:Playback] (13:24:23.776) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:24:24.008) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:24:24.199) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:24:24.409) EncodedAudioBuffer: Encoded audio heap is getting very large (80 items) Warning: [Dissonance:Playback] (13:24:24.596) EncodedAudioBuffer: Encoded audio heap is getting very large (90 items) Warning: [Dissonance:Playback] (13:24:24.789) EncodedAudioBuffer: Encoded audio heap is getting very large (100 items) Warning: [Dissonance:Playback] (13:24:24.971) EncodedAudioBuffer: Encoded audio heap is getting very large (110 items) Warning: [Dissonance:Playback] (13:24:25.051) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:28.612) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:28.830) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:24:29.017) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:24:29.222) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:24:29.428) EncodedAudioBuffer: Encoded audio heap is getting very large (80 items) Warning: [Dissonance:Playback] (13:24:29.650) EncodedAudioBuffer: Encoded audio heap is getting very large (90 items) Warning: [Dissonance:Playback] (13:24:30.036) EncodedAudioBuffer: Encoded audio heap is getting very large (100 items) Warning: [Dissonance:Playback] (13:24:30.056) EncodedAudioBuffer: Encoded audio heap is getting very large (100 items) Warning: [Dissonance:Playback] (13:24:30.118) EncodedAudioBuffer: Encoded audio heap is getting very large (100 items) Warning: [Dissonance:Playback] (13:24:31.056) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:32.288) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:32.496) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:24:33.795) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:24:33.985) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:24:34.155) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:24:34.393) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:24:34.474) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) [Info] Console: 2026-04-23 오후 10:24:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Playback] (13:24:34.927) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:24:35.114) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:24:35.756) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:24:35.900) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:24:36.355) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 Log: DISABLING/ENABLING SKINNEDMESH: Plane Log: DISABLING/ENABLING SKINNEDMESH: Plane.001 Log: DISABLING/ENABLING SKINNEDMESH: Plane.002 Log: DISABLING/ENABLING SKINNEDMESH: Plane.003 [Info] Console: 2026-04-23 오후 10:24:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 10:25:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Info] Console: 2026-04-23 오후 10:25:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Update used by player client rpc has been called for interact trigger: StartGameLever Log: Lever animation: setting bool to True Log: Setting animation on client Log: Setting animation on client Log: Loading scene Log: Scene that began loading: Level6Dine Warning: The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! Warning: The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.007') is missing! Warning: The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube.002 (1)') is missing! Warning: The referenced script on this Behaviour (Game Object 'BigMachine') is missing! Warning: The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! Warning: The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! Warning: The referenced script on this Behaviour (Game Object 'Cube') is missing! Warning: The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! Warning: One Static Lighting Sky component was already set for baking, only the latest one will be used. Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! Warning: LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [Warning] HarmonyX: AccessTools.Field: Could not find field for type ItemDropship and name orderedVehicleFromTerminal Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: Roundmanager: Refreshed OutsideAINodes list!: 70 Log: RANDOM MAP SEED - 46249313 Client #3 Moon: 7 Dine Log: Now listening to dungeon generator status. [Info] BetterCruiserSync: [BetterCruiserSync] MagnetCarClientRpc received! Pos: (2.36, 2.22, -12.90), Rot: (1.13, 90.00, 0.00), Player: 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (9)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementA/ShelfB (10)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/ManorStartRoomMesh/StartRoomMeshes/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/FrontSymmetrical/ArrangementA/CurvedShelf (4)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoomSmall(Clone)/RandomProps/Shelves/Front/FrontLeft/ArrangementB/ShelfB (11)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeC(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/FireplaceWall/CasesShelf (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementC/CasesShelf" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Nav/Cube" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/GreenhouseTile(Clone)/GreenhouseTileShelfingS/Cube (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: TerminalScript Log: Setting animation on client [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:25:30.961) EventQueue: Large number of received packets pending dispatch (29). Possibly due to network congestion (last frame was 20.9401ms) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access [Error] Unity Log: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Error: RuntimeNavMeshBuilder: Source mesh Cylinder.002 is skipped because it does not allow read access Log: Dungeon has finished generating on this client after multiple frames Warning: [Dissonance:Recording] (13:25:33.841) BasicMicrophoneCapture: Insufficient buffer space, requested 24480, clamped to 16383 (dropping 8097 samples) Warning: [Dissonance:Recording] (13:25:33.841) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:33.841) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:33.841) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:33.841) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:33.841) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:33.841) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:33.841) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:33.841) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:33.841) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:33.841) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:25:33.841) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.3986664) Warning: [Dissonance:Network] (13:25:34.289) EventQueue: Large number of received packets pending dispatch (13). Possibly due to long frame times (last frame was 447.4162ms) [Info] Console: 2026-04-23 오후 10:25:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Network] (13:25:35.499) EventQueue: Large number of received packets pending dispatch (34). Possibly due to network congestion (last frame was 39.6504ms) Warning: [Dissonance:Playback] (13:25:35.499) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: [Dissonance:Playback] (13:25:35.499) DecoderPipeline: Failed to write an encoded audio packet into the input transfer buffer Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:25:40.307) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 40.4723ms) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Playback] (13:25:41.039) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:25:42.386) EventQueue: Large number of received packets pending dispatch (19). Possibly due to network congestion (last frame was 41.6504ms) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:25:49.683) EventQueue: Large number of received packets pending dispatch (16). Possibly due to network congestion (last frame was 38.8445ms) [Info] Console: 2026-04-23 오후 10:25:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: [Dissonance:Network] (13:25:51.925) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 48.4612ms) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:26:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "GreenhouseInteractables(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/BigCupboard (1)/BathCupboardBig/Cube (1)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerUpperLeft/DrawerUpperLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "FancyDresserContainer(Clone)/DrawerLowerRight/DrawerLowerLeftAnimContainer" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniBBottom/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawersB(Clone)/CupboardMiniALeft/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BathroomDrawers(Clone)/CupboardMiniC/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniALeft2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniARight2/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "BedroomDrawers(Clone)/CupboardMiniBTop/BathCupboardMini/ItemPoint/RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: [Dissonance:Recording] (13:26:09.498) BasicMicrophoneCapture: Insufficient buffer space, requested 34560, clamped to 16383 (dropping 18177 samples) Warning: [Dissonance:Recording] (13:26:09.498) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.498) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.498) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.498) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.498) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.498) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.498) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.498) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.498) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.498) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Warning: [Dissonance:Network] (13:26:09.738) EventQueue: Large number of received packets pending dispatch (38). Possibly due to long frame times (last frame was 240.212ms) Warning: [Dissonance:Recording] (13:26:09.738) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.738) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.738) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.738) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate Warning: [Dissonance:Recording] (13:26:09.738) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.7220324) [Warning] Unity Log: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: Mesh Ear requires Read/Write Enabled to be set in the importer to work on the particle system shape module Warning: [Dissonance:Playback] (13:26:10.220) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:26:10.220) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Recording] (13:26:10.220) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.4736171) Warning: [Dissonance:Playback] (13:26:10.483) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:26:10.483) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: startofround: 7; 0 Log: Setting animation on client Warning: [Dissonance:Playback] (13:26:11.394) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:26:11.586) EncodedAudioBuffer: Encoded audio heap is getting very large (50 items) Warning: [Dissonance:Playback] (13:26:11.802) EncodedAudioBuffer: Encoded audio heap is getting very large (60 items) Warning: [Dissonance:Playback] (13:26:12.007) EncodedAudioBuffer: Encoded audio heap is getting very large (70 items) Warning: [Dissonance:Playback] (13:26:12.212) EncodedAudioBuffer: Encoded audio heap is getting very large (80 items) Warning: [Dissonance:Playback] (13:26:13.517) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:26:15.577) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: Turning lights on at start [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: [Dissonance:Playback] (13:26:16.031) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:26:16.073) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:26:16.115) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:26:16.136) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Warning: [Dissonance:Playback] (13:26:16.197) EncodedAudioBuffer: Encoded audio heap is getting very large (40 items) Log: clientRPC scrap values length: 210 [Info] Console: 2026-04-23 오후 10:26:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Picked up scrap Belt bag was not in the normal places; reparenting it now Log: Picked up scrap Belt bag is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Info] Console: 2026-04-23 오후 10:26:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Is being used set to False by RPC Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 10:26:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: interact True ; False; False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.38, -219.50, 64.61) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.19, -219.50, 64.61) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.20, -219.49, 64.69) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.19, -219.50, 64.57) Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] Console: 2026-04-23 오후 10:27:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.29, -219.59, 66.53) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.21, -219.52, 64.49) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.15, -219.53, 63.94) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.17, -219.18, 64.25) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:27:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-12.59, -219.57, 98.41) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-16.84, -220.37, 90.58) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:27:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Heart was not in the normal places; reparenting it now Log: Picked up scrap Heart is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:27:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-6.95, -219.44, 68.21) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 10:28:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Info] Console: 2026-04-23 오후 10:28:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:28:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-7.04, -219.46, 66.13) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Picked up scrap Kitchen knife was not in the normal places; reparenting it now Log: Picked up scrap Kitchen knife is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-5.69, -219.09, 65.81) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:28:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Local client hit enemy Crawler(Clone) #1 with force of 1. Log: Client #3 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Local client hit enemy Crawler(Clone) #1 with force of 1. Log: Client #3 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Enemy collision detect returned false Log: Local client hit enemy Crawler(Clone) #1 with force of 1. Log: Client #3 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Enemy collision detect returned false Log: Local client hit enemy Crawler(Clone) #1 with force of 1. Log: Client #3 hit enemy Crawler(Clone) with force of 1. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Kill enemy called! destroy: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Crawler [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Kill enemy client rpc called; False Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (24.26, -212.53, 73.17) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:29:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (18.43, -212.59, 74.15) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Target player: 1; is dead?: False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Info] Console: 2026-04-23 오후 10:29:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Butler: pinged attention to position [Info] Console: 2026-04-23 오후 10:29:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (11.69, -212.47, 72.75) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Target player: 1; is dead?: False Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 10:29:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Target player: 2; is dead?: False Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 12; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! [Info] Console: 2026-04-23 오후 10:30:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Easter egg was not in the normal places; reparenting it now Log: Picked up scrap Easter egg is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: clip index: 11; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (True) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-7.99, -219.37, 64.17) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio [Info] Console: 2026-04-23 오후 10:30:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (13:30:24.337) EventQueue: Large number of received packets pending dispatch (12). Possibly due to network congestion (last frame was 19.2055ms) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Called finishopeningentrance (False) Log: Entrance teleport was not open; returning Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:30:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio Log: Adjacent room culling: Got start tile! Log: Butler: pinged attention to position Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: True Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 10:30:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Target player: 2; is dead?: False Log: Starting ignition!!! Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: Starting ignition!!! Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject Log: Starting ignition!!! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage; asking server for verification Log: Placing object in storage Log: discard held object called from placeobject [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Butler: pinged attention to position Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Placing object in storage; asking server for verification Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Placing object in storage Log: discard held object called from placeobject [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:31:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: Cadaver bloom growth ai spawning bloomEnemy array; Players length: 4; 4 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Log: On local player talk! Log: On local player talk! Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Start using spray Log: Spray empty Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-28.86, -211.83, 44.69) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-27.99, -212.55, 43.68); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-27.60, -212.55, 44.29); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 2) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: planttype:2, batchnum:0, index:1 [Info] Console: 2026-04-23 오후 10:31:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-28.88, -211.85, 44.60) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-27.99, -212.55, 43.68); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-27.60, -212.55, 44.29); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: Is being used set to True by RPC Log: Start using spray Log: Spray empty Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-28.88, -211.87, 44.60) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-27.99, -212.55, 43.68); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-27.60, -212.55, 44.29); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-28.88, -211.87, 44.60) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-27.99, -212.55, 43.68); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-27.60, -212.55, 44.29); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: Stop using spray Log: planttype:2, batchnum:0, index:1 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-28.84, -211.87, 44.50) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-27.99, -212.55, 43.68); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-27.60, -212.55, 44.29); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-28.61, -211.83, 44.29) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-27.99, -212.55, 43.68); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-27.60, -212.55, 44.29); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: DPosition: (-27.99, -212.55, 43.68) Log: Checking nearby cadaver plant positions to position (-27.99, -212.55, 43.68) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-27.99, -212.55, 43.68); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-27.44, -212.55, 42.52); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-27.60, -212.55, 44.29); addToArrayIndex: 1 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 2 Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-27.99, -212.55, 43.68) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-27.99, -212.55, 43.68) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (-27.44, -212.55, 42.52) Log: moldPositions[1,2]: 1 -- corresponding to batchedPosition: (-27.60, -212.55, 44.29) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:2, index:0 Log: Destroying: planttype:2, index:1 Log: Input: 0 -- (-27.99, -212.55, 43.68) Log: Batches: 1 Log: Amount in batch #0: 5 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-27.99, -212.55, 43.68) Log: Input: 1 -- (-27.60, -212.55, 44.29) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (-27.60, -212.55, 44.29) Log: Input: 0 -- (-27.44, -212.55, 42.52) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-27.44, -212.55, 42.52) Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-28.32, -211.91, 44.17) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-28.21, -211.94, 43.98) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-29.12, -211.77, 41.46) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 1, position (-28.82, -212.55, 42.16); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 1) Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-28.87, -211.84, 41.34) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 1, position (-28.82, -212.55, 42.16); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 1) Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-28.58, -211.87, 41.52) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 1, position (-28.82, -212.55, 42.16); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 1) Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-28.53, -211.92, 41.72) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 1, position (-28.82, -212.55, 42.16); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 1) Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: planttype:0, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-28.77, -211.73, 41.86) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 1, position (-28.82, -212.55, 42.16); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 1) Log: planttype:1, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:1 Log: DPosition: (-28.82, -212.55, 42.16) Log: Checking nearby cadaver plant positions to position (-28.82, -212.55, 42.16) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 1, position (-28.82, -212.55, 42.16); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-28.82, -212.55, 42.16) Log: moldPositions[0,1]: 1 -- corresponding to batchedPosition: (-23.39, -210.86, 42.11) Log: Destroying: planttype:1, index:0 Log: Input: 1 -- (-28.82, -212.55, 42.16) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (-28.82, -212.55, 42.16) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-28.66, -211.74, 41.78) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-28.36, -211.77, 41.81) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-27.91, -211.69, 41.28) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-26.72, -212.55, 40.85); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 2) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Stop using spray Log: planttype:2, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:0 Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-27.75, -211.70, 40.90) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-26.72, -212.55, 40.85); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 2) Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-27.75, -211.70, 40.90) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-26.72, -212.55, 40.85); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 2) Log: planttype:2, batchnum:0, index:1 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-27.75, -211.70, 40.90) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 1, position (-26.72, -212.55, 40.85); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 2) Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:0 Log: planttype:2, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-23.42, -212.55, 45.53) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-23.42, -212.55, 45.53); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-23.42, -212.55, 45.53) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-23.42, -212.55, 45.53) Log: Destroying: planttype:0, index:0 Log: Input: 0 -- (-23.42, -212.55, 45.53) Log: Batches: 1 Log: Amount in batch #0: 4 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-23.42, -212.55, 45.53) Log: planttype:2, batchnum:0, index:1 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:2, batchnum:0, index:1 Log: planttype:2, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-23.47, -212.55, 48.38) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-23.47, -212.55, 48.38); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-23.47, -212.55, 48.38) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (-23.47, -212.55, 48.38) Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (-23.47, -212.55, 48.38) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-23.47, -212.55, 48.38) Log: Stop using spray [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-27.63, -211.73, 40.86) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-26.72, -212.55, 40.85); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 2) Log: planttype:2, batchnum:0, index:0 Log: DPosition: (-26.72, -212.55, 40.85) Log: Checking nearby cadaver plant positions to position (-26.72, -212.55, 40.85) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-25.87, -212.55, 40.03); addToArrayIndex: 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: Got nearby cadaver plant at index 0, position (-26.72, -212.55, 40.85); addToArrayIndex: 0 Log: batcher #0; addToArrayIndex: 1 Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 1 Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-26.72, -212.55, 40.85) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-25.87, -212.55, 40.03) Log: moldPositions[0,2]: 0 -- corresponding to batchedPosition: (-26.72, -212.55, 40.85) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:2, index:0 Log: Input: 0 -- (-25.87, -212.55, 40.03) Log: Batches: 1 Log: Amount in batch #0: 3 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-25.87, -212.55, 40.03) Log: Input: 0 -- (-26.72, -212.55, 40.85) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-26.72, -212.55, 40.85) Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-27.20, -211.69, 40.82) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-26.84, -211.76, 40.65) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: On local player talk! Log: Checking nearby cadaver plant positions to position (-27.18, -211.91, 39.82) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-30.57, -211.78, 40.45) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-30.30, -211.68, 39.78) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-30.53, -211.70, 39.61) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 0) Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-30.69, -211.81, 39.52) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 0) Log: planttype:0, batchnum:0, index:1 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:1 Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-30.12, -212.01, 39.53) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-30.20, -212.06, 39.19) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 0 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 0) Log: KillingCadaverPlant returned: (0, 0, 0) Log: planttype:0, batchnum:0, index:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: planttype:0, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-30.30, -212.07, 39.07) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 0) Log: planttype:0, batchnum:0, index:1 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:1 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-30.87, -212.18, 39.17) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 0) Log: planttype:0, batchnum:0, index:1 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:1 Log: Stop using spray Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Checking nearby cadaver plant positions to position (-31.02, -212.19, 39.22) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 0) Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: Checking nearby cadaver plant positions to position (-30.29, -212.26, 39.15) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: Input: 1 Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: (0, 1) Log: KillingCadaverPlant returned: (0, 1, 0) Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: planttype:0, batchnum:0, index:1 Log: planttype:0, batchnum:0, index:1 Log: DPosition: (-30.86, -212.55, 39.45) Log: Checking nearby cadaver plant positions to position (-30.86, -212.55, 39.45) Log: Checking plant type 0 Log: Got nearby cadaver plant at index 0, position (-29.97, -212.55, 39.71); addToArrayIndex: 0 Log: Got nearby cadaver plant at index 1, position (-30.86, -212.55, 39.45); addToArrayIndex: 1 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 2 Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-30.86, -212.55, 39.45) Log: moldPositions[0,0]: 0 -- corresponding to batchedPosition: (-29.97, -212.55, 39.71) Log: moldPositions[1,0]: 1 -- corresponding to batchedPosition: (-30.86, -212.55, 39.45) Log: Destroying: planttype:0, index:0 Log: Destroying: planttype:0, index:1 Log: Input: 1 -- (-30.86, -212.55, 39.45) Log: Batches: 1 Log: Amount in batch #0: 2 Log: GetWeedPositionInMatrixList Returning: Batches[0][1] Log: Destroying position: (-30.86, -212.55, 39.45) Log: Input: 0 -- (-29.97, -212.55, 39.71) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-29.97, -212.55, 39.71) Log: Checking nearby cadaver plant positions to position (-30.37, -212.16, 39.12) Log: Checking plant type 0 Log: Checking plant type 1 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 0 Log: setting to -1: (0, 1) Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Warning: PlayOneShot was called with a null AudioClip. Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: planttype:1, batchnum:0, index:0 Log: Checking nearby cadaver plant positions to position (-23.39, -210.86, 42.11) Log: Checking plant type 0 Log: Checking plant type 1 Log: Got nearby cadaver plant at index 0, position (-23.39, -210.86, 42.11); addToArrayIndex: 0 Log: Checking plant type 2 Log: batcher #0; addToArrayIndex: 0 Log: setting to -1: (0, 0) Log: setting to -1: (1, 0) Log: setting to -1: (2, 0) Log: setting to -1: (3, 0) Log: setting to -1: (4, 0) Log: setting to -1: (5, 0) Log: setting to -1: (6, 0) Log: setting to -1: (7, 0) Log: setting to -1: (8, 0) Log: setting to -1: (9, 0) Log: setting to -1: (10, 0) Log: setting to -1: (11, 0) Log: setting to -1: (12, 0) Log: setting to -1: (13, 0) Log: setting to -1: (14, 0) Log: setting to -1: (15, 0) Log: setting to -1: (16, 0) Log: setting to -1: (17, 0) Log: setting to -1: (18, 0) Log: setting to -1: (19, 0) Log: setting to -1: (20, 0) Log: setting to -1: (21, 0) Log: setting to -1: (22, 0) Log: setting to -1: (23, 0) Log: setting to -1: (24, 0) Log: setting to -1: (25, 0) Log: setting to -1: (26, 0) Log: setting to -1: (27, 0) Log: setting to -1: (28, 0) Log: setting to -1: (29, 0) Log: setting to -1: (30, 0) Log: setting to -1: (31, 0) Log: setting to -1: (32, 0) Log: setting to -1: (33, 0) Log: setting to -1: (34, 0) Log: setting to -1: (35, 0) Log: setting to -1: (36, 0) Log: setting to -1: (37, 0) Log: setting to -1: (38, 0) Log: setting to -1: (39, 0) Log: batcher #1; addToArrayIndex: 1 Log: setting to -1: (1, 1) Log: setting to -1: (2, 1) Log: setting to -1: (3, 1) Log: setting to -1: (4, 1) Log: setting to -1: (5, 1) Log: setting to -1: (6, 1) Log: setting to -1: (7, 1) Log: setting to -1: (8, 1) Log: setting to -1: (9, 1) Log: setting to -1: (10, 1) Log: setting to -1: (11, 1) Log: setting to -1: (12, 1) Log: setting to -1: (13, 1) Log: setting to -1: (14, 1) Log: setting to -1: (15, 1) Log: setting to -1: (16, 1) Log: setting to -1: (17, 1) Log: setting to -1: (18, 1) Log: setting to -1: (19, 1) Log: setting to -1: (20, 1) Log: setting to -1: (21, 1) Log: setting to -1: (22, 1) Log: setting to -1: (23, 1) Log: setting to -1: (24, 1) Log: setting to -1: (25, 1) Log: setting to -1: (26, 1) Log: setting to -1: (27, 1) Log: setting to -1: (28, 1) Log: setting to -1: (29, 1) Log: setting to -1: (30, 1) Log: setting to -1: (31, 1) Log: setting to -1: (32, 1) Log: setting to -1: (33, 1) Log: setting to -1: (34, 1) Log: setting to -1: (35, 1) Log: setting to -1: (36, 1) Log: setting to -1: (37, 1) Log: setting to -1: (38, 1) Log: setting to -1: (39, 1) Log: batcher #2; addToArrayIndex: 0 Log: setting to -1: (0, 2) Log: setting to -1: (1, 2) Log: setting to -1: (2, 2) Log: setting to -1: (3, 2) Log: setting to -1: (4, 2) Log: setting to -1: (5, 2) Log: setting to -1: (6, 2) Log: setting to -1: (7, 2) Log: setting to -1: (8, 2) Log: setting to -1: (9, 2) Log: setting to -1: (10, 2) Log: setting to -1: (11, 2) Log: setting to -1: (12, 2) Log: setting to -1: (13, 2) Log: setting to -1: (14, 2) Log: setting to -1: (15, 2) Log: setting to -1: (16, 2) Log: setting to -1: (17, 2) Log: setting to -1: (18, 2) Log: setting to -1: (19, 2) Log: setting to -1: (20, 2) Log: setting to -1: (21, 2) Log: setting to -1: (22, 2) Log: setting to -1: (23, 2) Log: setting to -1: (24, 2) Log: setting to -1: (25, 2) Log: setting to -1: (26, 2) Log: setting to -1: (27, 2) Log: setting to -1: (28, 2) Log: setting to -1: (29, 2) Log: setting to -1: (30, 2) Log: setting to -1: (31, 2) Log: setting to -1: (32, 2) Log: setting to -1: (33, 2) Log: setting to -1: (34, 2) Log: setting to -1: (35, 2) Log: setting to -1: (36, 2) Log: setting to -1: (37, 2) Log: setting to -1: (38, 2) Log: setting to -1: (39, 2) Log: cadaver plants found at pos (-23.39, -210.86, 42.11) Log: moldPositions[0,1]: 0 -- corresponding to batchedPosition: (-23.39, -210.86, 42.11) Log: Destroying: planttype:1, index:0 Log: Input: 0 -- (-23.39, -210.86, 42.11) Log: Batches: 1 Log: Amount in batch #0: 1 Log: GetWeedPositionInMatrixList Returning: Batches[0][0] Log: Destroying position: (-23.39, -210.86, 42.11) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:31:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Stop using spray Log: Is being used set to True by RPC Log: Start using spray Log: Spray not empty Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Stop using spray Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: interact True ; False; False Log: Target player: 2; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 2; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: interact True ; False; False Log: interact True ; False; False Log: interact True ; False; False Log: On local player talk! Log: Butler: pinged attention to position Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:31:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Butler: pinged attention to position Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-29.38, -212.35, -15.24) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: HeartLOD0 [Info] Console: 2026-04-23 오후 10:32:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Target player: 1; is dead?: False Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.97, -211.55, 49.70) Log: Butler: pinged attention to position Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.33, -211.44, 48.15) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.46, -211.44, 48.24) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.47, -211.43, 48.24) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:32:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 4; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Butler: pinged attention to position Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-33.96, -212.38, -19.50) Log: Triggering animated object trigger bool: setting to True Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: On local player talk! Log: Butler: pinged attention to position Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:32:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Target player: 1; is dead?: False Log: Butler: pinged attention to position Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.65, -211.08, 49.94) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.59, -211.30, 47.92) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.82, -211.30, 48.02) Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.73, -211.30, 47.81) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Info] Console: 2026-04-23 오후 10:32:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 0; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-34.11, -212.35, -19.20) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to False Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: [Dissonance:Network] (13:32:59.366) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 18.3286ms) Log: Triggering animated object trigger bool: setting to True Warning: [Dissonance:Network] (13:33:00.172) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 17.4115ms) Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-35.10, -212.35, -24.09) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: [Dissonance:Network] (13:33:01.014) EventQueue: Large number of received packets pending dispatch (14). Possibly due to network congestion (last frame was 18.0566ms) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (13:33:01.786) EventQueue: Large number of received packets pending dispatch (15). Possibly due to network congestion (last frame was 17.1733ms) Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:33:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Knee was not in the normal places; reparenting it now Log: Picked up scrap Knee is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.50, -210.91, 49.42) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.21, -211.11, 47.78) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Butler: pinged attention to position Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.29, -211.13, 47.88) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.32, -211.14, 47.91) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! [Info] Console: 2026-04-23 오후 10:33:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: [Dissonance:Network] (13:33:19.911) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 19.3371ms) Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: clip index: 2; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Butler: pinged attention to position Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: Butler: pinged attention to position [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:33:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Client #2 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #2 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Client #2 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Triggering animated object trigger bool: setting to True Log: Is being used set to True by RPC Log: Client #2 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Is being used set to False by RPC Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Client #2 hit enemy NutcrackerEnemy(Clone) with force of 1. Log: Kill enemy client rpc called; False Log: Playing death sound for enemy: Nutcracker Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Shotgun was not in the normal places; reparenting it now Log: Picked up scrap Shotgun is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: False [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: On local player talk! Log: Butler: pinged attention to position Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:33:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: On local player talk! Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-11.84, -212.42, 5.44) Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-11.96, -212.37, 6.35) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-11.53, -212.35, 6.65) Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: clip index: 6; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:34:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Butler: pinged attention to position Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Butler: pinged attention to position Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: On local player talk! Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to False Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:34:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: On local player talk! Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Hoarding bug Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Is being used set to False by RPC Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Hoarding bug Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: State 2, Switching to state 0, found another player or multiple players 2 Log: Target player: 3; is dead?: False Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Is being used set to True by RPC Log: On local player talk! Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Is being used set to False by RPC Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! [Info] Console: 2026-04-23 오후 10:34:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: Butler: pinged attention to position [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Butler: pinged attention to position Log: Butler: pinged attention to position Log: Is being used set to True by RPC Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Is being used set to True by RPC Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Is being used set to False by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Is being used set to True by RPC Warning: PlayOneShot was called with a null AudioClip. Log: Client #2 hit enemy HoarderBug(Clone) with force of 1. Log: HA Log: HB Log: HC Log: Kill enemy client rpc called; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Playing death sound for enemy: Hoarding bug Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). [Warning] Unity Log: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Warning: Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SweepingSFX). Log: clip index: 15; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 10:34:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-43.35, -219.35, 48.75) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Picked up scrap Tongue was not in the normal places; reparenting it now Log: Picked up scrap Tongue is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Called finishopeningentrance (False) Log: Id is not 0 Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: clip index: 3; current planet: 7 Dine Log: Current outside ambience clips length: 5 Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: PlayOneShot was called with a null AudioClip. [Info] Console: 2026-04-23 오후 10:35:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Info] Console: 2026-04-23 오후 10:35:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: Called finishopeningentrance (False) Log: Id is not 0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: interact True ; False; False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Placing object in storage; asking server for verification [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Placing object in storage Warning: PlayOneShot was called with a null AudioClip. Log: discard held object called from placeobject Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 10:35:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Warning: PlayOneShot was called with a null AudioClip. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Warning: PlayOneShot was called with a null AudioClip. Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 9; current planet: 7 Dine Log: Current inside ambience clips length: 16 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:35:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: DISABLING/ENABLING SKINNEDMESH: TongueMesh Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Key was not in the normal places; reparenting it now Log: Picked up scrap Key is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: r/l activate: True Log: not reloading Log: Called finishopeningentrance (False) Log: Id is not 0 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-13.82, -226.47, -4.21) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:36:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: Butler: pinged attention to position Log: On local player talk! Log: Butler: pinged attention to position [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Log: clip index: 1; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: On local player talk! Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Set isUnderwater RPC to false for player 'Player (2)' [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Picked up scrap Hand was not in the normal places; reparenting it now Log: Picked up scrap Hand is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:36:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: Set isUnderwater RPC to false for player 'Player (2)' Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (18.40, -226.34, -4.76) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (18.40, -226.34, -4.75) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: Triggering animated object trigger bool: setting to False Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: Triggering animated object trigger bool: setting to True Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: Picked up scrap Ear was not in the normal places; reparenting it now Log: Picked up scrap Ear is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: Set isUnderwater RPC to false for player 'Player (2)' Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: clip index: 10; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Unlocking door [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: On local player talk! Log: On local player talk! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Info] Console: 2026-04-23 오후 10:36:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Picked up scrap Foot was not in the normal places; reparenting it now Log: Picked up scrap Foot is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Triggering animated object trigger bool: setting to False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: clip index: 4; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 10:36:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: On local player talk! Log: On local player talk! Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: clip index: 8; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: playerHeldBy on grabbed object: Player (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: clip index: 7; current planet: 7 Dine Log: Current inside ambience clips length: 16 Log: On local player talk! Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.17, -210.54, 49.94) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.50, -211.29, 47.70) Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.56, -211.26, 47.71) Log: On local player talk! Log: DROP ITEM AHEAD Log: Got no raycast hit Log: Startpos: (-42.69, -211.25, 47.70) [Info] Console: 2026-04-23 오후 10:37:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Log: On local player talk! Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Log: DISABLING/ENABLING SKINNEDMESH: BeltBagMesh Log: Picked up scrap Stun grenade was not in the normal places; reparenting it now Log: Picked up scrap Stun grenade is not in the elevator; parenting it to spawnedScrapContainer Log: playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB) Log: On local player talk! Log: On local player talk! Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: [Dissonance:Network] (13:37:11.244) EventQueue: Large number of received packets pending dispatch (17). Possibly due to network congestion (last frame was 18.0174ms) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Log: Update used by player client rpc has been called for interact trigger: DriverSeatTrigger Warning: StopIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Set player in control: 0 Log: Setting animation on client Log: Starting ignition!!! Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Log: Starting ignition!!! Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Info] Console: 2026-04-23 오후 10:37:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: PlayOneShot was called with a null AudioClip. Log: playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: Id is not 0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportA' entrancePointAudio isPlaying: False [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CompanyCruiser(Clone)/RibcageBone(Clone)" [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Called finishopeningentrance (False) Log: 'EntranceTeleportA' STOPPING entrancePointAudio [Warning] Unity Log: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh Warning: Failed to create agent because it is not close enough to the NavMesh [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: Setting gun scrap value [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:37:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: 'EntranceTeleportAManor(Clone)' entrancePointAudio isPlaying: False Log: Called finishopeningentrance (False) Log: 'EntranceTeleportAManor(Clone)' STOPPING entrancePointAudio Log: Triggering animated object trigger bool: setting to True [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Bone was not in the normal places; reparenting it now Log: Picked up scrap Bone is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Picked up scrap Ribcage was not in the normal places; reparenting it now Log: Picked up scrap Ribcage is not in the elevator; parenting it to spawnedScrapContainer [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Butler: pinged attention to position Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Butler: pinged attention to position Log: Is being used set to True by RPC Log: Is being used set to False by RPC Log: Is being used set to True by RPC Log: Is being used set to False by RPC [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Set enemy stunned called! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Log: Set enemy stunned called! [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Warning] Unity Log: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Warning: Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. [Info] Console: 2026-04-23 오후 10:37:49|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Called finishopeningentrance (False) Log: Id is not 0 Warning: StartIgnition is disabled! Netcode for GameObjects does not support disabled NetworkBehaviours! The InteractTrigger component was skipped during ownership assignment! Log: Setting animation on client Log: A player died. player object: Player Log: Setting living players minus one. Log: 3 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: DropAllHeldItems called on player 'ChickenMcGingerBugerPastaMan'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-38.16, 18.77, -20.03) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'StunGrenade(Clone) Log: Drop item 'StunGrenade(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-21.07, 12.15, -4.11); item parent: Props (UnityEngine.Transform); (-21.07, 12.15, -4.11); (-38.51, 19.76, -20.58) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: False Log: Setting DropHeldItem on item #1: 'StunGrenade(Clone) Log: Drop item 'StunGrenade(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-21.07, 12.15, -4.11); item parent: Props (UnityEngine.Transform); (-21.07, 12.15, -4.11); (-38.51, 19.76, -20.58) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: Drop item 'WeedKillerItem(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (-21.03, 12.25, -4.21); item parent: Props (UnityEngine.Transform); (-21.03, 12.25, -4.21); (-38.47, 19.86, -20.69) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Warning: PlayOneShot was called with a null AudioClip. Log: Destroy truck Warning: PlayOneShot was called with a null AudioClip. [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: PlayerScript set for body with id 0 PlayerRagdoll(Clone) Warning: [Dissonance:Network] (13:37:51.269) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 44.7902ms) Log: Is in elevator D?: False Log: HA Log: DROP ITEM AHEAD Log: Got raycast hit Log: Startpos: (-6.84, -226.44, -14.34) [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Props/RibcageBone(Clone)" Log: KILL LOCAL PLAYER! Log: Cadaver growth: Unable to burst from dying player 'hanyaa'. Reason C (infection not progressed enough). Time:1 Log: Body spawned with id 0: PlayerRagdoll(Clone) [Warning] Unity Log: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Warning: Setting linear velocity of a kinematic body is not supported. Log: Running kill player function for LOCAL client, player object: Player (3) Log: Switch camera to 'SpectateCamera' Log: Override drop items : False; overridedontspawnbody: False Log: DropAllHeldItems called on player 'hanyaa'; itemsFall: True; disconnecting: False; ItemSlots length: 4; isHoldingObject: False Log: DropAllHeldItems; player pos: (-10.72, -226.43, -13.56) Log: Item slot #0 null?: False Log: Setting DropHeldItem on item #0: 'Bone(Clone) Log: Drop item 'Bone(Clone)'; heldByPlayerOnServer: False; parentObject != null: True Log: placeObject: False; parentObjectTo == null: True Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: DropHeldItem A; placeObject:False (6.42, -233.20, 3.51); item parent: Props (UnityEngine.Transform); (6.42, -233.20, 3.51); (-11.02, -225.59, -12.96) Log: Set dropItem parentObject to null True Log: Set dropItem.heldByPlayerOnServer to false: True Log: Item slot #1 null?: True Log: Item slot #2 null?: True Log: Item slot #3 null?: True Log: HA Log: PlayerScript set for body with id 3 PlayerRagdoll(Clone) Log: !!!! DISABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: A player died. player object: Player (3) Log: Setting living players minus one. Log: 2 [Warning] HarmonyX: AccessTools.Field: Could not find field for type StartOfRound and name deactivated [Info] ShipLootCruiser: Variable 'deactivated' not found, skipping... Log: clip index: 1; current planet: 7 Dine Log: Current outside ambience clips length: 5 [Info] chboo1.lethalcompany.hqfixes: Ship is leaving! Is in ship from car? No Log: A player died. player object: Player (1) Log: Setting living players minus one. Log: 1 Log: A player died. player object: Player (2) Log: Setting living players minus one. Log: 0 Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: EntranceTeleportAManor(Clone) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: KillTrigger (1) Log: Interact trigger destroying! name: KillTrigger (2) Log: Interact trigger destroying! name: KillTrigger (3) Log: Interact trigger destroying! name: KillTrigger (4) Log: Interact trigger destroying! name: KillTrigger (5) Log: Interact trigger destroying! name: KillTrigger (6) Log: Interact trigger destroying! name: KillTrigger (7) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: LeftCupboardContainer Log: Interact trigger destroying! name: CarHood Log: Interact trigger destroying! name: GarbageBin Log: Interact trigger destroying! name: BreakerSwitch1 Log: Interact trigger destroying! name: BreakerSwitch2 Log: Interact trigger destroying! name: BreakerSwitch3 Log: Interact trigger destroying! name: BreakerSwitch4 Log: Interact trigger destroying! name: BreakerSwitch5 Log: Interact trigger destroying! name: PowerBoxDoor Log: Interact trigger destroying! name: EntranceTeleportB(Clone) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: StoryLogCollectable (5) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportA Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerLowerLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: DrawerUpperLeftAnimContainer Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (26) Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: EntranceTeleportB Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Scrap collected: 0 [Info] Console: 2026-04-23 오후 10:38:04|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" [Warning] Unity Log: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Warning: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RibcageBone(Clone)" Log: Interact trigger destroying! name: HoodTrigger Log: Interact trigger destroying! name: DoorTrigger Log: Interact trigger destroying! name: DoorTrigger Log: Interact trigger destroying! name: ClosedTrigger Log: Interact trigger destroying! name: OpenTrigger Log: Interact trigger destroying! name: ShiftToReverseTrigger Log: Interact trigger destroying! name: ShiftToDriveTrigger Log: Interact trigger destroying! name: ShiftToParkTrigger Log: Interact trigger destroying! name: StartIgnition Log: Interact trigger destroying! name: StopIgnition Log: Interact trigger destroying! name: ChangeChannel (1) Log: Interact trigger destroying! name: HonkHorn Log: Interact trigger destroying! name: ChangeChannel (2) Log: Interact trigger destroying! name: ChangeChannel (3) Log: Interact trigger destroying! name: RedButton Log: Interact trigger destroying! name: ButtonGlass Log: Interact trigger destroying! name: DriverSeatTrigger Log: This trigger sets vehicle animation! Log: Disable vehicle animation... lockedPlayer null?: True Log: Interact trigger destroying! name: PassengerSeatTrigger Log: This trigger sets vehicle animation! Log: Disable vehicle animation... lockedPlayer null?: True Log: Interact trigger destroying! name: ChangeChannel Log: Interact trigger destroying! name: TurnOnRadio Log: Interact trigger destroying! name: RightShelfPlacementCollider Log: Interact trigger destroying! name: LeftShelfPlacementCollider Log: Interact trigger destroying! name: CenterShelfPlacementCollider Log: Interact trigger destroying! name: PushTrigger Log: Interact trigger destroying! name: InteractTrigger Warning: Some metrics in the collection went over the configured values limit. Some values were ignored. Warning: [Dissonance:Network] (13:38:09.277) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 9.7255ms) Log: clip index: 0; current planet: 7 Dine Log: Current outside ambience clips length: 5 Log: XP gain before scaling to scrap returned: 7 Log: 0 Log: 0 Log: Gained no XP Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players F Log: Reviving players G Log: Reviving players A Log: Reviving players B Log: Reviving players C Log: Reviving players D Log: Reviving players E Log: Reviving players E2 Log: Reviving players F Log: Refreshing voice playback objects. Number of voice objects found: 3 Log: Found a match for voice object #2 and player object #0 Log: player voice chat audiosource: Player 3aa67091-cdd0-4da6-ace6-11a70d51b86b voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer0 (UnityEngine.AudioMixerGroup) ; VoicePlayer0 (UnityEngine.AudioMixerGroup) ; 0 Log: Found a match for voice object #1 and player object #1 Log: player voice chat audiosource: Player 35dbf7f8-acd6-4eb7-a954-3b960253d299 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer1 (UnityEngine.AudioMixerGroup) ; VoicePlayer1 (UnityEngine.AudioMixerGroup) ; 1 Log: Found a match for voice object #0 and player object #2 Log: player voice chat audiosource: Player a6177e86-2238-430e-a035-cddd8201c8a5 voice comms (UnityEngine.AudioSource); set audiomixer to VoicePlayer2 (UnityEngine.AudioMixerGroup) ; VoicePlayer2 (UnityEngine.AudioMixerGroup) ; 2 Log: Reviving players G Log: Reviving players H Log: Taking control of player Player (3) and enabling camera! Log: Switch camera to 'MainCamera' Log: !!!! ENABLING CAMERA FOR PLAYER: Player (3) Log: !!!! connectedPlayersAmount: 3 Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client Log: Setting animation on client [Info] Console: 2026-04-23 오후 10:38:19|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Weather chance: 0.7283861; 1 Warning: [Dissonance:Network] (13:38:23.154) EventQueue: Large number of received packets pending dispatch (18). Possibly due to network congestion (last frame was 8.8629ms) Warning: [Dissonance:Network] (13:38:28.277) EventQueue: Large number of received packets pending dispatch (13). Possibly due to network congestion (last frame was 25.9322ms) Log: Disconnect callback called Log: Is server: False; ishost: False; isConnectedClient: True Log: Leaving current lobby Log: Disconnecting and setting networkobjects to destroy with owner [Error] com.github.zehsteam.StreamOverlays: Failed to get the storage value from HQoL. System.Exception: Unexpected state. HQoL is loaded but not initialized yet. at com.github.zehsteam.StreamOverlays.Dependencies.HQoLProxy.GetTotalStorageValue () [0x00036] in ./Dependencies/HQoLProxy.cs:40 at com.github.zehsteam.StreamOverlays.Dependencies.HQoLProxy.GetLootTotal () [0x00000] in ./Dependencies/HQoLProxy.cs:48 Log: Shutting down and disconnecting from server. Is host?: False Log: Interact trigger destroying! name: ChangableSuit(Clone) Log: Resetting unlockables list! Log: Scene manager is null Log: Terminal disabled, disabling ESC key listener Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (1) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (3) Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: LadderTrigger Log: Interact trigger destroying! name: TerminalScript Log: Interact trigger destroying! name: StartGameLever Log: Interact trigger destroying! name: Trigger Log: Interact trigger destroying! name: Cube Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (2) Log: Interact trigger destroying! name: Cube (3) Log: Interact trigger destroying! name: LightSwitch Log: Interact trigger destroying! name: KillTrigger Log: Interact trigger destroying! name: MagnetLever Log: DISABLING connection callbacks in round manager [Info] Console: 2026-04-23 오후 10:38:34|Fatal|WebSocket.b__176_2|WebSocketSharp.WebSocketException: The header of a frame cannot be read from the stream. at WebSocketSharp.WebSocketFrame.processHeader (System.Byte[] header) [0x00010] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.WebSocketFrame+<>c__DisplayClass73_0.b__0 (System.Byte[] bytes) [0x00000] in <3dbc6ef0559a4023b6744a59e39dceea>:0 at WebSocketSharp.Ext+<>c__DisplayClass48_0.b__0 (System.IAsyncResult ar) [0x00085] in <3dbc6ef0559a4023b6744a59e39dceea>:0 Log: Displaying menu notification: Disconnected due to host shutting down. Log: Returning week num: 123 Log: week num: 123 Log: Positioning based on 6 saves. Log: Found file: LCSaveFile1 Log: Found file: LCSaveFile2 Log: Found file: LCSaveFile3 Log: Found file: LCSaveFile4 Log: Found file: LCSaveFile5 Log: Found file: LCSaveFile6 Log: Renamed LCSaveFile1 to TempFile1 Log: Renamed LCSaveFile2 to TempFile2 Log: Renamed LCSaveFile3 to TempFile3 Log: Renamed LCSaveFile4 to TempFile4 Log: Renamed LCSaveFile5 to TempFile5 Log: Renamed LCSaveFile6 to TempFile6 Log: Renamed TempFile1 to LCSaveFile1 Log: Renamed TempFile2 to LCSaveFile2 Log: Renamed TempFile3 to LCSaveFile3 Log: Renamed TempFile4 to LCSaveFile4 Log: Renamed TempFile5 to LCSaveFile5 Log: Renamed TempFile6 to LCSaveFile6 Log: Requested server list Log: Requested server list [Info] com.github.zehsteam.StreamOverlays: Server stopped. Log: unsubscribing from steam callbacks